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Since Zenimax has destroyed DKs to the point of unplayability....

  • Natjur
    Natjur
    ✭✭✭✭✭
    I just hope they wont nerf the magicka regen that the healing staff charge atk got.

    Being a templar that does come in handy.
    That cause templar don't have any magicka regen skills unlike all other classes. In beta we had the best, but just before go live, the killed it into the ground. But we just used lots of potions and healing staff to get by.

    Fix our resource management skills and that will fix 90% of the templars issues.
    All other classes can have endless mana for long fights if they use the right skills. Templars HAVE to use healing staffs and potions
  • Loco_Mofo
    Loco_Mofo
    ✭✭✭✭✭
    canghai wrote: »
    by unplayable u mean on par with other classes right?

    typical DK, now that u cant own everyone and everything and things require more skill and thought its "unplayable"

    typical dk is typical

    LOL not even, they're still ahead of the pack, which is why this is so hilarious.
  • the.dzeneralb16_ESO
    Loco_Mofo wrote: »
    canghai wrote: »
    by unplayable u mean on par with other classes right?

    typical DK, now that u cant own everyone and everything and things require more skill and thought its "unplayable"

    typical dk is typical

    LOL not even, they're still ahead of the pack, which is why this is so hilarious.

    This so much. It's funny because theyre like "WTF WHY CAN'T I SOLO 10+ PEOPLE ANYMORE? WE SUCK"

    They don't realize just how ridiculous they really were before this. Funniest part is that they're STILL the best class

    lmfao
  • anakaki
    anakaki
    ✭✭✭
    xaraan wrote: »
    Experienced leaders in PvP are still asking for DKs when looking to build groups. They aren't at all unplayable. Standard is still hitting for a ton more damage in faster time than many other ultimates and talons is still being spammed. We'll still probably see DKs and Sorcs making up most of the top spots in Trials and PvP leaderboards. The class is OP, you knew nerfs were coming.

    Still is.
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • Genada
    Genada
    ✭✭✭
    This is really the problem with waiting so long to fix things. Once it gets stuck in the mind of players that the way things are is the way things should be, they get very upset when it changes.

    This is why it's not ok to have a class overpowered. Right now many people have quit playing the lesser powered classes and rolled to the over powered ones. That's not a good thing.

    It's not good to leave a class under powered either. It will be viewed as being under powered even when it's fixed for months because it was left under powered for months.

    I think the changes needed to happen but really can not blame the op or others too much for being upset when it clear there was a problem and the devs choose to leave it as be for so long.
  • heitor
    heitor
    I am a Dragonknight, using Medium armor and Dual Wielding, the only things I use from the class is just Coagulating Blood, Extended Chains (PvP), Obsidian Shard (CC), Razor Armor (PvE) and Standard of Might. All this in the first Action Bar.

    In the second Action Bar (where I use Bow as my second weapon), I use the petrify, for an extended CC (8 seconds, though I cant do higher damage in the petrifyed target, or else it will break the CC).

    Just to say, to me as VR 5 and as a Nord (since I heard sometime ago that the Nords has the wrost racial passives out there, I really don´t know what they are talking about lol), I don´t feel alot of dificulty, yes, sometimes I die, even in PvE and PvP. But guess what, my trick is, to join a group when I want to kill hard mobs (bosses and other type of mobs that aren´t supposed to be soloed) and if I die agains´t the same mob more than 1 time I try to change my tactic.

    For example, I don´t remember the name of the quest neither the name of the mobs. I just know they are in Malabal Tor and in the level 50+ they are hard.
    1 mob was a priest, that cast frost spells and could heal herself and heal its partners, the other mob was a flesh atronach. I died like 3 times in the same battle, both mobs had category as elites. My first try, was to receive knowledge about how they react in the battle. I started by attacking the flesh atronach and then the priest start heal him, I did petrify on the priest, but it was too late, she healed almost of the HP of that abomination. After the effect of the petrify ended, she was able to attack me and pwn me. (I was using 2H sword here btw).

    In the second try, I started by doing a petrify on the begining of the fight on the priest, but the flesh attronach had alot of HP, I was able to reach to 80% of life, but then the petrify ended and as 2H weapon wielder (I was so slow to do an attack and then an interrupt on the priest), she healed the flesh attronach, i switch to my second bar and then petrifyed her again, but then I changed to my 1st action bar and the same story has repeated itself till I died, because I ran out of magicka to do a petrify on the priest. The next try I used a bow but no success and before of begining the fourth try I saw I had alot points to spend and since in the past I leveled the dual wield (same with one and shield) to lvl 50, I decided to spend the points on that skill line, and use the best 1h weapons I had on my inventory. Well, this time, I tried to be quick about giving the petrify on the priest after that CC ended, I managed to save the magicka just for that. Till I killed the flesh attronach. After that the battle dured for like 15 minutes, I just know I spammed alot Blood Craze and Rapid Strikes, Blood Craze was necessary because it was healing me since the boss had bleeding effects on her and the other skill gave me haste on my attacks so I could be more quick with my hits. Everytime she was healing, I didnt spent magicka on my obsidian shard (since it would take some miliseconds to cast it), instead I did a normal bash, I was battling agaisnt her, the damage was very low, but what was important was to survive and to react at the right time in order to win.

    After I killed her, I was happy and I said "You died, you know you are my *** but you just didn´t knew it". With all this wall text, I mean, what is important is to explore the best situations, try to learn from your failures and just dont depend on one spec, try everytime search for better solutions. Even if they nerf all the classes to a ridiculous point, for me it doesnt matter, I can still be Dual Wielder using medium or heavy armor and still have a solution to the problem. My advice as a player of MMOs for the last 6 years, is study the moves of your oponent, so in the next time you can overwhelm him or her, instead of creating useless topics like this (IMO it´s useless, don´t be offended) and cry because X class or Y skill lines are nerfed and itz imp0ssiblez 2 killz every1

    Sorry for my bad english
    Edited by heitor on 4 June 2014 00:41
  • anakaki
    anakaki
    ✭✭✭
    Natjur wrote: »
    I just hope they wont nerf the magicka regen that the healing staff charge atk got.

    Being a templar that does come in handy.
    That cause templar don't have any magicka regen skills unlike all other classes. In beta we had the best, but just before go live, the killed it into the ground. But we just used lots of potions and healing staff to get by.

    Fix our resource management skills and that will fix 90% of the templars issues.
    All other classes can have endless mana for long fights if they use the right skills. Templars HAVE to use healing staffs and potions

    This. Fix. Now.
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Loco_Mofo wrote: »
    canghai wrote: »
    by unplayable u mean on par with other classes right?

    typical DK, now that u cant own everyone and everything and things require more skill and thought its "unplayable"

    typical dk is typical

    LOL not even, they're still ahead of the pack, which is why this is so hilarious.

    This so much. It's funny because theyre like "WTF WHY CAN'T I SOLO 10+ PEOPLE ANYMORE? WE SUCK"

    They don't realize just how ridiculous they really were before this. Funniest part is that they're STILL the best class

    lmfao

    We do the same dmg as sorcs can at 28 meters but have to be in melee range with no mobility skills like sorcs or templars have. Yay? Just saying... DK are about even with everyone else now but night blade veil of blades s a superior ultimate hitting harder, providing three times the damage mitigation, and 1.5x the mitigation to their allies.

    DK Talons are now unable to catch a dodge roller without pre - chasing where you think they'll go as they are melee range, too. Not necessarily a bad thing but people are kidding themselves to be demanding more dk nerfs from here. Sorcerers and night blades both are superior at this point, sorcerer for range dmg and mobility, night blade for veil, mobility, and burst dps (they can match a dk easily with proper dot spec for sustained in raids).
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Cogo
    Cogo
    ✭✭✭✭✭
    For those who even DARE to call balance to DKs, which I am one, for NERFS.....you are not just wrong, you are insulting Zenimax for doing exactly what all of us wants them to do. BALANCING!

    Stop thinking about only YOU. Open your mind and look at the whole. Balancing will never be 100%, ever. But these comments about NERFS for DKs are just embarresing for us DKs.

    There are 4 classes in the game, but the BASE idea is that the class itself does not define your "class". You build do. And skills are always up for balancing.

    I FAIL to understand these comments when something gets changed that some feels makes them less powerful, that they would quit!?!?!?!

    Are these people such bad players that they cant adapt and play good unless their character skills are better then others?

    Common!!

    STOP IT! Play the game!
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • the.dzeneralb16_ESO
    Loco_Mofo wrote: »
    canghai wrote: »
    by unplayable u mean on par with other classes right?

    typical DK, now that u cant own everyone and everything and things require more skill and thought its "unplayable"

    typical dk is typical

    LOL not even, they're still ahead of the pack, which is why this is so hilarious.

    This so much. It's funny because theyre like "WTF WHY CAN'T I SOLO 10+ PEOPLE ANYMORE? WE SUCK"

    They don't realize just how ridiculous they really were before this. Funniest part is that they're STILL the best class

    lmfao

    We do the same dmg as sorcs can at 28 meters but have to be in melee range with no mobility skills like sorcs or templars have. Yay? Just saying... DK are about even with everyone else now but night blade veil of blades s a superior ultimate hitting harder, providing three times the damage mitigation, and 1.5x the mitigation to their allies.

    DK Talons are now unable to catch a dodge roller without pre - chasing where you think they'll go as they are melee range, too. Not necessarily a bad thing but people are kidding themselves to be demanding more dk nerfs from here. Sorcerers and night blades both are superior at this point, sorcerer for range dmg and mobility, night blade for veil, mobility, and burst dps (they can match a dk easily with proper dot spec for sustained in raids).

    Umm

    Lmao

  • Loco_Mofo
    Loco_Mofo
    ✭✭✭✭✭
    Loco_Mofo wrote: »
    canghai wrote: »
    by unplayable u mean on par with other classes right?

    typical DK, now that u cant own everyone and everything and things require more skill and thought its "unplayable"

    typical dk is typical

    LOL not even, they're still ahead of the pack, which is why this is so hilarious.

    This so much. It's funny because theyre like "WTF WHY CAN'T I SOLO 10+ PEOPLE ANYMORE? WE SUCK"

    They don't realize just how ridiculous they really were before this. Funniest part is that they're STILL the best class

    lmfao

    We do the same dmg as sorcs can at 28 meters but have to be in melee range with no mobility skills like sorcs or templars have. Yay? Just saying... DK are about even with everyone else now but night blade veil of blades s a superior ultimate hitting harder, providing three times the damage mitigation, and 1.5x the mitigation to their allies.

    DK Talons are now unable to catch a dodge roller without pre - chasing where you think they'll go as they are melee range, too. Not necessarily a bad thing but people are kidding themselves to be demanding more dk nerfs from here. Sorcerers and night blades both are superior at this point, sorcerer for range dmg and mobility, night blade for veil, mobility, and burst dps (they can match a dk easily with proper dot spec for sustained in raids).

    What?

    I can accept that we have a good ult in Veil of Blades, but I have no idea where you're getting this superior mobility & burst damage. Please explain, as I'd love these things on my NB!
    Edited by Loco_Mofo on 4 June 2014 00:59
  • the.dzeneralb16_ESO
    Loco_Mofo wrote: »
    Loco_Mofo wrote: »
    canghai wrote: »
    by unplayable u mean on par with other classes right?

    typical DK, now that u cant own everyone and everything and things require more skill and thought its "unplayable"

    typical dk is typical

    LOL not even, they're still ahead of the pack, which is why this is so hilarious.

    This so much. It's funny because theyre like "WTF WHY CAN'T I SOLO 10+ PEOPLE ANYMORE? WE SUCK"

    They don't realize just how ridiculous they really were before this. Funniest part is that they're STILL the best class

    lmfao

    We do the same dmg as sorcs can at 28 meters but have to be in melee range with no mobility skills like sorcs or templars have. Yay? Just saying... DK are about even with everyone else now but night blade veil of blades s a superior ultimate hitting harder, providing three times the damage mitigation, and 1.5x the mitigation to their allies.

    DK Talons are now unable to catch a dodge roller without pre - chasing where you think they'll go as they are melee range, too. Not necessarily a bad thing but people are kidding themselves to be demanding more dk nerfs from here. Sorcerers and night blades both are superior at this point, sorcerer for range dmg and mobility, night blade for veil, mobility, and burst dps (they can match a dk easily with proper dot spec for sustained in raids).

    What?

    I can accept that we have a good ult in Veil of Blades, but I have no idea where you're getting this superior mobility & burst damage. Please explain, as I'd love these things on my NB!

    He's obviously never played a NB. I always bring up the fact that: NB (and templars to some extent) are literally being ignored for trials because of how bad we are compared to everyone else.

    read: We're so bad we're not even a candidate for trials (Obviously for most groups. I know some guilds and blah blah, but as a whole)

    edit: Forgot to mention something. We literally have a topic just for NB and it's future fixes. We are so bad we're getting special attention so that we have hope.
    Edited by the.dzeneralb16_ESO on 4 June 2014 01:01
  • Daethz
    Daethz
    ✭✭✭
    Could be even worse, you could use rapid strikes.
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • Wifeaggro13
    Wifeaggro13
    ✭✭✭✭✭
    concobar wrote: »
    How about a free class change? Its clear through all your patch choices that you want to kill off DKs in favor of light armor wearing, staff using sorcs. Long live Everbody's Sorcerers Online

    DKs are still better and more desired in endgame groups than NBs or Temps.
    Only in light armor and destro staff heavy stam builds are ***
  • Findécano
    Do anyone see what are ALL, i repeat ALL COMMENTS doing here?
    They're all competing to see who has the worst class.
    When someone says DK is bad, four people response "Oh you should try templar" "Oh, NB is ***, you should be happy".

    In other case, a templar post for example.
    "Oh, templar isn't ***, you should try DK, that's ***"

    in other terms, people are just like.
    -All the classes are OP except mine. So i'm gonna throw *** about my class and say that every other class is OP in every nerf thread i see.


    Grow the *** up.

    Also, excuse my english.
    Edited by Findécano on 4 June 2014 01:43
  • anakaki
    anakaki
    ✭✭✭
    Findécano wrote: »
    Do anyone see what are ALL, i repeat ALL COMMENTS doing here?
    They're all competing to see who has the worst class.
    When someone says DK is bad, four people response "Oh you should try templar" "Oh, NB is ***, you should be happy".

    In other case, a templar post for example.
    "Oh, templar isn't ***, you should try DK, that's ***"

    in other terms, people are just like.
    -All the classes are OP except mine. So i'm gonna throw *** about my class and say that every other class is OP in every nerf thread i see.

    Dk, sorc, NB, temp. In that order if PTS goes live as is. I'm sure not all agree but count the posts in each thread and you'll se that 85% agree on this.

    15% is trolling.
    Edited by anakaki on 4 June 2014 01:45
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    Man, how many people do I have to agree with in this post?

    Don't like DK? Roll a nightblade. Welcome to hard-mode.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • NakedSnake
    NakedSnake
    ✭✭✭
    Alt+QQ
    giphy.gif
    "Brilliant! Why is it that the people with the most ridiculous ideas are always the ones who are most certain of them?"
  • Celuwen
    Celuwen
    ✭✭✭
    Oh come on. I'm all for QQing when the nerf bat hits, but to suggest that DKs are unplayable is laughable. Are you seriously complaining that you can't DPS when specced as a tank?

    I'm pretty sure you're trolling. I give you 7/10.
  • jimfopao2
    jimfopao2
    bg22 wrote: »
    Wtf!? You're complaining about ppl doing more damage than DK tanks?

    Does more than .00015% of your brain function?

    Tanks are not DPS.

    DPS are not tanks.

    Now that we cleared that up... Enjoy your day.

    Yeah true but since armour and shields actually do stuff all DK's are not tanks.
    Some clown may wish to consider them as the 'tank' class and they may even be sold as this.... But they suck ass at taking damage.


  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Loco_Mofo wrote: »
    Loco_Mofo wrote: »
    canghai wrote: »
    by unplayable u mean on par with other classes right?

    typical DK, now that u cant own everyone and everything and things require more skill and thought its "unplayable"

    typical dk is typical

    LOL not even, they're still ahead of the pack, which is why this is so hilarious.

    This so much. It's funny because theyre like "WTF WHY CAN'T I SOLO 10+ PEOPLE ANYMORE? WE SUCK"

    They don't realize just how ridiculous they really were before this. Funniest part is that they're STILL the best class

    lmfao

    We do the same dmg as sorcs can at 28 meters but have to be in melee range with no mobility skills like sorcs or templars have. Yay? Just saying... DK are about even with everyone else now but night blade veil of blades s a superior ultimate hitting harder, providing three times the damage mitigation, and 1.5x the mitigation to their allies.

    DK Talons are now unable to catch a dodge roller without pre - chasing where you think they'll go as they are melee range, too. Not necessarily a bad thing but people are kidding themselves to be demanding more dk nerfs from here. Sorcerers and night blades both are superior at this point, sorcerer for range dmg and mobility, night blade for veil, mobility, and burst dps (they can match a dk easily with proper dot spec for sustained in raids).

    What?

    I can accept that we have a good ult in Veil of Blades, but I have no idea where you're getting this superior mobility & burst damage. Please explain, as I'd love these things on my NB!

    My NB has ambush for in-combat teleporting and initiation with stealth damage bonus, dot stacking, 50 cost high-burst-dmg ult + heal debuff, concealed weapon spam for low resource cost, and ranged specs that are good for DPS'ing, all make those three statements true. Oh, and we also get shadow image if you really want another teleport for some reason. Add in dark cloak letting us move at high speed in-combat (we gain stealth speed from concealed weapons and vampire passive) while invisible and auto-stopping any casts against us, and we have amazing mobility and burst damage in pvp. EDIT: Forgot to mention that we have an execute ;) which does huge damage (850-950 + can crit upwards of 1500+ with killer's blade) as NB's. DK has none.
    Edited by Attorneyatlawl on 4 June 2014 02:49
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Man, how many people do I have to agree with in this post?

    Don't like DK? Roll a nightblade. Welcome to hard-mode.

    My NB is already about to hit VR10. Thanks for playing.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Loco_Mofo wrote: »
    Loco_Mofo wrote: »
    canghai wrote: »
    by unplayable u mean on par with other classes right?

    typical DK, now that u cant own everyone and everything and things require more skill and thought its "unplayable"

    typical dk is typical

    LOL not even, they're still ahead of the pack, which is why this is so hilarious.

    This so much. It's funny because theyre like "WTF WHY CAN'T I SOLO 10+ PEOPLE ANYMORE? WE SUCK"

    They don't realize just how ridiculous they really were before this. Funniest part is that they're STILL the best class

    lmfao

    We do the same dmg as sorcs can at 28 meters but have to be in melee range with no mobility skills like sorcs or templars have. Yay? Just saying... DK are about even with everyone else now but night blade veil of blades s a superior ultimate hitting harder, providing three times the damage mitigation, and 1.5x the mitigation to their allies.

    DK Talons are now unable to catch a dodge roller without pre - chasing where you think they'll go as they are melee range, too. Not necessarily a bad thing but people are kidding themselves to be demanding more dk nerfs from here. Sorcerers and night blades both are superior at this point, sorcerer for range dmg and mobility, night blade for veil, mobility, and burst dps (they can match a dk easily with proper dot spec for sustained in raids).

    What?

    I can accept that we have a good ult in Veil of Blades, but I have no idea where you're getting this superior mobility & burst damage. Please explain, as I'd love these things on my NB!

    He's obviously never played a NB. I always bring up the fact that: NB (and templars to some extent) are literally being ignored for trials because of how bad we are compared to everyone else.

    read: We're so bad we're not even a candidate for trials (Obviously for most groups. I know some guilds and blah blah, but as a whole)

    edit: Forgot to mention something. We literally have a topic just for NB and it's future fixes. We are so bad we're getting special attention so that we have hope.

    LOL. My just-shy-of-VR10 live NB (that did all up until VR8 inside of normal vet zones before Crag hit) would like to talk to you in PVP. So would my VR6 PTS NB that I played for about 4 months before launch. You talk of not playing an NB, well you may have one too but you haven't ever played it beyond begging for buffs apparently ;).
    Edited by Attorneyatlawl on 4 June 2014 02:41
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Blackwidow
    Blackwidow
    ✭✭✭✭✭
    ✭✭
    Genada wrote: »
    It could be worse, you could be a Templar trying to kill a Troll.

    One word: Spear.
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Blackwidow wrote: »
    Genada wrote: »
    It could be worse, you could be a Templar trying to kill a Troll.

    One word: Spear.

    That would take actually thinking about your abilities, much harder than typing a well-thought-out post on a forum. I guess they don't actually do either though :(, being Trolls themselves.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Mortosk
    Mortosk
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    Anyone notice a pattern here?

    Templars are total crap right now. This thread is like the rallying cry to buff Templars.

    I suppose it sucks to be a DK today after reading the patch notes, but it sucks to be a Templar more.

    Anyone at Zenimax reading this?



    Edited by Mortosk on 4 June 2014 02:54
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • Mortosk
    Mortosk
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    anakaki wrote: »
    Natjur wrote: »
    I just hope they wont nerf the magicka regen that the healing staff charge atk got.

    Being a templar that does come in handy.
    That cause templar don't have any magicka regen skills unlike all other classes. In beta we had the best, but just before go live, the killed it into the ground. But we just used lots of potions and healing staff to get by.

    Fix our resource management skills and that will fix 90% of the templars issues.
    All other classes can have endless mana for long fights if they use the right skills. Templars HAVE to use healing staffs and potions

    This. Fix. Now.

    They suffer from sledgehammer nerf syndrome at Zenimax. I'm afraid it's a terminal case too. They don't do subtle.


    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • bean19
    bean19
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    Loco_Mofo wrote: »
    DKs are still the best class BY FAR, so I have no idea what the OP is talking about. I assume just trolling.

    This was my thought when reading this too. I've played every class up to veteran level other than the Nightblade and my Nightblade is high enough level that I've played with most of the skills. Maybe I just have an amazing build on my DK, but it feels extremely powerful to me. I really love playing it.

    Honestly, now that they've fixed Biting Jabs, I'm happy with all my character's strengths. I can make strong builds for all of them.

    I would like better internal balance between the weapon skills (Two-Handed for instance feels very weak to me. . . the main damage ability Uppercut has a ridiculously long wind-up, for example, so you'd think it would be more powerful and/or cost less as a result). Also, I never use certain weaker class skills for each class so I wish they were as good as the other class skills, but I feel formidable with any of my characters. . . having said that, veteran difficulty is so tough that I feel like I can only productively use a handful of really solid builds. They should buff up the lesser used class and weapon skills and maybe tame the difficulty of veteran solo PvE.
    Edited by bean19 on 4 June 2014 02:58
  • Mortosk
    Mortosk
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    Analogies are fun...


    Zenimax is Tyrion's cousin Orsin Lanister...
    Templars are the beetles.

    DK's are the Mountain...
    Sorcerors are the Viper (Too bad they nerfed BE, he might of got away! Poor Viper :( )

    ...And, I guess that makes NB's Reek.
    Edited by Mortosk on 4 June 2014 03:10
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • Blackwidow
    Blackwidow
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    Blackwidow wrote: »
    Genada wrote: »
    It could be worse, you could be a Templar trying to kill a Troll.

    One word: Spear.

    That would take actually thinking about your abilities, much harder than typing a well-thought-out post on a forum. I guess they don't actually do either though :(, being Trolls themselves.

    I think it is unfair to call him a troll, just because he has a hard time killing stuff.
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