That cause templar don't have any magicka regen skills unlike all other classes. In beta we had the best, but just before go live, the killed it into the ground. But we just used lots of potions and healing staff to get by.Nox_Aeterna wrote: »I just hope they wont nerf the magicka regen that the healing staff charge atk got.
Being a templar that does come in handy.
Experienced leaders in PvP are still asking for DKs when looking to build groups. They aren't at all unplayable. Standard is still hitting for a ton more damage in faster time than many other ultimates and talons is still being spammed. We'll still probably see DKs and Sorcs making up most of the top spots in Trials and PvP leaderboards. The class is OP, you knew nerfs were coming.
Ragnar_Lodbrok wrote: »Templars do more dps than DK's.
That cause templar don't have any magicka regen skills unlike all other classes. In beta we had the best, but just before go live, the killed it into the ground. But we just used lots of potions and healing staff to get by.Nox_Aeterna wrote: »I just hope they wont nerf the magicka regen that the healing staff charge atk got.
Being a templar that does come in handy.
Fix our resource management skills and that will fix 90% of the templars issues.
All other classes can have endless mana for long fights if they use the right skills. Templars HAVE to use healing staffs and potions
Ragnar_Lodbrok wrote: »Templars do more dps than DK's.
the.dzeneralb16_ESO wrote: »
This so much. It's funny because theyre like "WTF WHY CAN'T I SOLO 10+ PEOPLE ANYMORE? WE SUCK"
They don't realize just how ridiculous they really were before this. Funniest part is that they're STILL the best class
lmfao
Attorneyatlawl wrote: »the.dzeneralb16_ESO wrote: »
This so much. It's funny because theyre like "WTF WHY CAN'T I SOLO 10+ PEOPLE ANYMORE? WE SUCK"
They don't realize just how ridiculous they really were before this. Funniest part is that they're STILL the best class
lmfao
We do the same dmg as sorcs can at 28 meters but have to be in melee range with no mobility skills like sorcs or templars have. Yay? Just saying... DK are about even with everyone else now but night blade veil of blades s a superior ultimate hitting harder, providing three times the damage mitigation, and 1.5x the mitigation to their allies.
DK Talons are now unable to catch a dodge roller without pre - chasing where you think they'll go as they are melee range, too. Not necessarily a bad thing but people are kidding themselves to be demanding more dk nerfs from here. Sorcerers and night blades both are superior at this point, sorcerer for range dmg and mobility, night blade for veil, mobility, and burst dps (they can match a dk easily with proper dot spec for sustained in raids).
Attorneyatlawl wrote: »the.dzeneralb16_ESO wrote: »
This so much. It's funny because theyre like "WTF WHY CAN'T I SOLO 10+ PEOPLE ANYMORE? WE SUCK"
They don't realize just how ridiculous they really were before this. Funniest part is that they're STILL the best class
lmfao
We do the same dmg as sorcs can at 28 meters but have to be in melee range with no mobility skills like sorcs or templars have. Yay? Just saying... DK are about even with everyone else now but night blade veil of blades s a superior ultimate hitting harder, providing three times the damage mitigation, and 1.5x the mitigation to their allies.
DK Talons are now unable to catch a dodge roller without pre - chasing where you think they'll go as they are melee range, too. Not necessarily a bad thing but people are kidding themselves to be demanding more dk nerfs from here. Sorcerers and night blades both are superior at this point, sorcerer for range dmg and mobility, night blade for veil, mobility, and burst dps (they can match a dk easily with proper dot spec for sustained in raids).
Attorneyatlawl wrote: »the.dzeneralb16_ESO wrote: »
This so much. It's funny because theyre like "WTF WHY CAN'T I SOLO 10+ PEOPLE ANYMORE? WE SUCK"
They don't realize just how ridiculous they really were before this. Funniest part is that they're STILL the best class
lmfao
We do the same dmg as sorcs can at 28 meters but have to be in melee range with no mobility skills like sorcs or templars have. Yay? Just saying... DK are about even with everyone else now but night blade veil of blades s a superior ultimate hitting harder, providing three times the damage mitigation, and 1.5x the mitigation to their allies.
DK Talons are now unable to catch a dodge roller without pre - chasing where you think they'll go as they are melee range, too. Not necessarily a bad thing but people are kidding themselves to be demanding more dk nerfs from here. Sorcerers and night blades both are superior at this point, sorcerer for range dmg and mobility, night blade for veil, mobility, and burst dps (they can match a dk easily with proper dot spec for sustained in raids).
What?
I can accept that we have a good ult in Veil of Blades, but I have no idea where you're getting this superior mobility & burst damage. Please explain, as I'd love these things on my NB!
Only in light armor and destro staff heavy stam builds are ***Ragnar_Lodbrok wrote: »How about a free class change? Its clear through all your patch choices that you want to kill off DKs in favor of light armor wearing, staff using sorcs. Long live Everbody's Sorcerers Online
DKs are still better and more desired in endgame groups than NBs or Temps.
Do anyone see what are ALL, i repeat ALL COMMENTS doing here?
They're all competing to see who has the worst class.
When someone says DK is bad, four people response "Oh you should try templar" "Oh, NB is ***, you should be happy".
In other case, a templar post for example.
"Oh, templar isn't ***, you should try DK, that's ***"
in other terms, people are just like.
-All the classes are OP except mine. So i'm gonna throw *** about my class and say that every other class is OP in every nerf thread i see.
Ragnar_Lodbrok wrote: »Templars do more dps than DK's.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Wtf!? You're complaining about ppl doing more damage than DK tanks?
Does more than .00015% of your brain function?
Tanks are not DPS.
DPS are not tanks.
Now that we cleared that up... Enjoy your day.
Attorneyatlawl wrote: »the.dzeneralb16_ESO wrote: »
This so much. It's funny because theyre like "WTF WHY CAN'T I SOLO 10+ PEOPLE ANYMORE? WE SUCK"
They don't realize just how ridiculous they really were before this. Funniest part is that they're STILL the best class
lmfao
We do the same dmg as sorcs can at 28 meters but have to be in melee range with no mobility skills like sorcs or templars have. Yay? Just saying... DK are about even with everyone else now but night blade veil of blades s a superior ultimate hitting harder, providing three times the damage mitigation, and 1.5x the mitigation to their allies.
DK Talons are now unable to catch a dodge roller without pre - chasing where you think they'll go as they are melee range, too. Not necessarily a bad thing but people are kidding themselves to be demanding more dk nerfs from here. Sorcerers and night blades both are superior at this point, sorcerer for range dmg and mobility, night blade for veil, mobility, and burst dps (they can match a dk easily with proper dot spec for sustained in raids).
What?
I can accept that we have a good ult in Veil of Blades, but I have no idea where you're getting this superior mobility & burst damage. Please explain, as I'd love these things on my NB!
ruze84b14_ESO wrote: »Man, how many people do I have to agree with in this post?
Don't like DK? Roll a nightblade. Welcome to hard-mode.
the.dzeneralb16_ESO wrote: »Attorneyatlawl wrote: »the.dzeneralb16_ESO wrote: »
This so much. It's funny because theyre like "WTF WHY CAN'T I SOLO 10+ PEOPLE ANYMORE? WE SUCK"
They don't realize just how ridiculous they really were before this. Funniest part is that they're STILL the best class
lmfao
We do the same dmg as sorcs can at 28 meters but have to be in melee range with no mobility skills like sorcs or templars have. Yay? Just saying... DK are about even with everyone else now but night blade veil of blades s a superior ultimate hitting harder, providing three times the damage mitigation, and 1.5x the mitigation to their allies.
DK Talons are now unable to catch a dodge roller without pre - chasing where you think they'll go as they are melee range, too. Not necessarily a bad thing but people are kidding themselves to be demanding more dk nerfs from here. Sorcerers and night blades both are superior at this point, sorcerer for range dmg and mobility, night blade for veil, mobility, and burst dps (they can match a dk easily with proper dot spec for sustained in raids).
What?
I can accept that we have a good ult in Veil of Blades, but I have no idea where you're getting this superior mobility & burst damage. Please explain, as I'd love these things on my NB!
He's obviously never played a NB. I always bring up the fact that: NB (and templars to some extent) are literally being ignored for trials because of how bad we are compared to everyone else.
read: We're so bad we're not even a candidate for trials (Obviously for most groups. I know some guilds and blah blah, but as a whole)
edit: Forgot to mention something. We literally have a topic just for NB and it's future fixes. We are so bad we're getting special attention so that we have hope.
Blackwidow wrote: »
That cause templar don't have any magicka regen skills unlike all other classes. In beta we had the best, but just before go live, the killed it into the ground. But we just used lots of potions and healing staff to get by.Nox_Aeterna wrote: »I just hope they wont nerf the magicka regen that the healing staff charge atk got.
Being a templar that does come in handy.
Fix our resource management skills and that will fix 90% of the templars issues.
All other classes can have endless mana for long fights if they use the right skills. Templars HAVE to use healing staffs and potions
This. Fix. Now.
DKs are still the best class BY FAR, so I have no idea what the OP is talking about. I assume just trolling.
Attorneyatlawl wrote: »Blackwidow wrote: »
That would take actually thinking about your abilities, much harder than typing a well-thought-out post on a forum. I guess they don't actually do either though, being Trolls themselves.