CASTING SPELLS WHILE BLOCKING

apterous
apterous
✭✭✭
now this would explain why some dragonknights dont go down that easily. a major exploit i'd say. you can literally block while casting spells all the time.
has this been noted? zenimax gonna do something to fix this?
  • Beretic
    Beretic
    ✭✭✭
    lot of sorcs do this as well. you cant block while channeling spells tho
  • zgrssd
    zgrssd
    ✭✭✭✭
    There is a know exploitish part of the game mechanic, called "Animation Cancel".
    We can asume it is not intended and will be fixed once it can be done with feasible cost (doing any check in a MMO can be problem, more so checks as regulary as this).
    Elana Peterson (EU), Dominion, Imperial Sorc, Rune & Alchemy Crafting Char
    Leonida Peterson (EU), Daggerfall, Kajiit Nightblade, Tank & main Crafter
    Kurga Peterson (EU), Ebonhart, Ork Dragonknight, Provision Mule
    Coldblood Peterson (EU) Argonian Templer, Daggerfall, Healer
    Incendia Peterson (EU), Dominion, Dunmer Dragonknight, fire DPS & healer
    Haldor Belendor (EU), Ebonhart, Breton Sorcerer, Tank
    Fuliminictus Peterson (EU), Ebonhart, Altmer Sorcerer, Electric DPS

    Me babbling about PvE roles and Armor, Short Guide to Addon Programming (for Programmers)

    If you think anything I or somebody else said violates the Rules of this Forum, you are free to flag my posts. Till I get any notifcaion from this, I just asume you know you have no case against me or Zenimax disagrees with you.
  • apterous
    apterous
    ✭✭✭
    it doesnt canacel anything, you do the animation but still can block while doing the animation, just hold block and try it out if you dont believe.
  • moXrox
    moXrox
    ✭✭✭
    Blocking and casting is a game mechanic currently, not really an exploit.

    But yeah, melees cant block and use their stamina skills so the whole block+casting is questionable.
    Music Channel:
    https://youtube.com/channel/UCQHvIypA0v70w4uu_ej8wyg/featured
    Tolkien Fantasy Music, Medieval, Pagan & Nordic Music Style
  • PBpsy
    PBpsy
    ✭✭✭✭✭
    ✭✭✭
    Blocking and casting is as intended and almost certainly animation canceling also. I don't like the concept of animation canceling but it is not something unheard in video games.

    There are some spells that require you to exit the block such as the best spell in the game.
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • Nickers
    Nickers
    ✭✭
    @moXrox I would beg to differ, there are a few stam weapon skills that do work while blocking. Puncture (1st Skill in Sword and Board for one) You cannot sustain this forever though, stam will eventually run dry.

    p.s. I don't see a problem either way
    Faction:AD
    Server: NA Megaserver
    Campaign: WabbaJack
    Guild: DCREW
  • Nooblet
    Nooblet
    ✭✭✭✭
    PBpsy wrote: »
    Blocking and casting is as intended and almost certainly animation canceling also. I don't like the concept of animation canceling but it is not something unheard in video games.

    There are some spells that require you to exit the block such as the best spell in the game.

    I'm gonna say i completely disagree, I cannot see how animation canceling is intended. Perhaps they cannot figure a simple fix, but I highly doubt they would create a system like that on purpose.

    Blocking... I also don't think it was intended for players to simply hold block until out of stamina. But again.. I'm not sure if they know of a fix that wont alienate the PvE tanks.

    But it's simply speculation until they comment specifically on the matter.
    Edited by Nooblet on 2 June 2014 03:48
  • Tamanous
    Tamanous
    ✭✭✭✭✭
    The mechanics allow it but it is not intended. Expect nerf soon.
  • cisadanepajsuxrwb17_ESO
    If they remove animation cancelling....and if they dont basically redo some basic game design like gcd and the actual animation itself......well, theres gonna be some s***storm coming into forums
  • Lionxoft
    Lionxoft
    ✭✭✭✭✭
    If they remove animation cancelling....and if they dont basically redo some basic game design like gcd and the actual animation itself......well, theres gonna be some s***storm coming into forums

    They could just implement the same mechanic that sprinting has where it disables the hotbar. The method is already there it's rather just ZOS not doing the work. Seems a lazy cop out to avoid doing work.
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    You're absolutely right. Those damn DragonKnights!!!
    Nerf them
    EU | PC | AD
  • Akula
    Akula
    ✭✭✭✭
    Nooblet wrote: »
    PBpsy wrote: »
    Blocking and casting is as intended and almost certainly animation canceling also. I don't like the concept of animation canceling but it is not something unheard in video games.

    There are some spells that require you to exit the block such as the best spell in the game.

    I'm gonna say i completely disagree, I cannot see how animation canceling is intended. Perhaps they cannot figure a simple fix, but I highly doubt they would create a system like that on purpose.

    Blocking... I also don't think it was intended for players to simply hold block until out of stamina. But again.. I'm not sure if they know of a fix that wont alienate the PvE tanks.

    But it's simply speculation until they comment specifically on the matter.

    Of course it isn't intended. The idea of having to wait for an animation to complete is the mechanic in place to avoid using a global cooldown. Now could you imagine the uproar of exploit if people circumvented the global cooldown in a game that had one? But for some reason, people are ok with using animation canceling.
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    If these things are "exploits" why has ZOS never mentioned them as exploits even though both have been widely used since the game was in beta? There have been hundreds of threads about both on this forum alone it isn't like they don't know about block casting and animation canceling. People really need to stop calling every design choice they don't like an exploit.
  • Akula
    Akula
    ✭✭✭✭
    kitsinni wrote: »
    If these things are "exploits" why has ZOS never mentioned them as exploits even though both have been widely used since the game was in beta? There have been hundreds of threads about both on this forum alone it isn't like they don't know about block casting and animation canceling. People really need to stop calling every design choice they don't like an exploit.

    Never mentioned? Uhmm yes they have.
    Thank you all for the details in this thread. We're looking into this.

  • kitsinni
    kitsinni
    ✭✭✭✭✭
    Akula wrote: »
    kitsinni wrote: »
    If these things are "exploits" why has ZOS never mentioned them as exploits even though both have been widely used since the game was in beta? There have been hundreds of threads about both on this forum alone it isn't like they don't know about block casting and animation canceling. People really need to stop calling every design choice they don't like an exploit.

    Never mentioned? Uhmm yes they have.
    Thank you all for the details in this thread. We're looking into this.

    And where exactly did they say anything about it being an exploit? They looked in to it and decided to do nothing about it or ever mention it again. Sounds to me like they 100% know about it and are fine with it.
  • thorspark
    thorspark
    ✭✭✭
    It may not have been intended at first, but I sincerely doubt that Zenimax will change something about animation cancelling.

    In fact, I made a guide on a french site, explaining how to use Animation Cancelling (as well as other things) and the official french teso Facebook made a link to it on its wall. It's part of the game mechanics now.

    The heavy attack takes 2 seconds to execute and it's quite long in a fight. Sometimes, you get a red zone in the ground that forces you to block immediately. So IMO it is ok to cancel the animation in that case. Don't forget that in light armor, an unblocked attack can OS you.

    Also, it is wrong to say that you can block while channeling a spell. If you launch a channeled spell (for example the soul tree ultimate) and block, it interrupts the spell. The blocking/casting only works with instant spells.

    And finally, everyone can make it, not only DKs. In VR content before patch 1.2.5, using blocking/casting was almost mandatory in order no to die every 2 min.
    DK Vet 12 / NB Vampire Vet 7 / Sorcerer Vet 5 / Templar WW - Guilde Les pochtrons
  • Akula
    Akula
    ✭✭✭✭
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    If these things are "exploits" why has ZOS never mentioned them as exploits even though both have been widely used since the game was in beta? There have been hundreds of threads about both on this forum alone it isn't like they don't know about block casting and animation canceling. People really need to stop calling every design choice they don't like an exploit.

    Never mentioned? Uhmm yes they have.
    Thank you all for the details in this thread. We're looking into this.

    And where exactly did they say anything about it being an exploit? They looked in to it and decided to do nothing about it or ever mention it again. Sounds to me like they 100% know about it and are fine with it.

    There's a speed "hack" they are looking into as well. They have never called it an exploit either. Think they are also fine with that? Or you know, attempting to fix both?

    They don't come out and call them exploits because both can happen quite innocently. Doesn't mean people don't exploit both issues. You can try and justify it all you want to. I really don't care.
  • c0rp
    c0rp
    ✭✭✭✭✭
    Nothing should be able to be activated while blocking. See my sig below...
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • EvilEmpire
    EvilEmpire
    ✭✭✭
    From my experience, while I can be blocking and cast another skill, once that casting start, I'm not technically blocking anymore and am vulnerable. I will go straight back into the block posture right after casting, but while I'm casting, I'm not blocking and thus far, anytime I've looked at the combat logs, it doesn't show me blocking any damage during that interaction.
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    If these things are "exploits" why has ZOS never mentioned them as exploits even though both have been widely used since the game was in beta? There have been hundreds of threads about both on this forum alone it isn't like they don't know about block casting and animation canceling. People really need to stop calling every design choice they don't like an exploit.

    Never mentioned? Uhmm yes they have.
    Thank you all for the details in this thread. We're looking into this.

    And where exactly did they say anything about it being an exploit? They looked in to it and decided to do nothing about it or ever mention it again. Sounds to me like they 100% know about it and are fine with it.

    There's a speed "hack" they are looking into as well. They have never called it an exploit either. Think they are also fine with that? Or you know, attempting to fix both?

    They don't come out and call them exploits because both can happen quite innocently. Doesn't mean people don't exploit both issues. You can try and justify it all you want to. I really don't care.

    If they thought animation canceling and cast blocking were exploits they would have said something. Both have been widely used and talked about since the first betas. They have always been part of the game. I'm pretty sure everyone knows hacking is an exploit it doesn't need to be mentioned as one it is adding extra files or programs to the game to break it. Nothing is broken with animation canceling or block casting it is the way they designed the game .. always has been and I have yet to see anything that even hints that they plan to change it.
  • Akula
    Akula
    ✭✭✭✭
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    If these things are "exploits" why has ZOS never mentioned them as exploits even though both have been widely used since the game was in beta? There have been hundreds of threads about both on this forum alone it isn't like they don't know about block casting and animation canceling. People really need to stop calling every design choice they don't like an exploit.

    Never mentioned? Uhmm yes they have.
    Thank you all for the details in this thread. We're looking into this.

    And where exactly did they say anything about it being an exploit? They looked in to it and decided to do nothing about it or ever mention it again. Sounds to me like they 100% know about it and are fine with it.

    There's a speed "hack" they are looking into as well. They have never called it an exploit either. Think they are also fine with that? Or you know, attempting to fix both?

    They don't come out and call them exploits because both can happen quite innocently. Doesn't mean people don't exploit both issues. You can try and justify it all you want to. I really don't care.

    If they thought animation canceling and cast blocking were exploits they would have said something. Both have been widely used and talked about since the first betas. They have always been part of the game. I'm pretty sure everyone knows hacking is an exploit it doesn't need to be mentioned as one it is adding extra files or programs to the game to break it. Nothing is broken with animation canceling or block casting it is the way they designed the game .. always has been and I have yet to see anything that even hints that they plan to change it.

    Your just going to keep repeating the same thing and simply ignore my post...even though you quoted it. Lol that's just silly. I supposed the speed hack is ok then also? Bueller....Bueller...
    Edited by Akula on 23 July 2014 14:06
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    If these things are "exploits" why has ZOS never mentioned them as exploits even though both have been widely used since the game was in beta? There have been hundreds of threads about both on this forum alone it isn't like they don't know about block casting and animation canceling. People really need to stop calling every design choice they don't like an exploit.

    Never mentioned? Uhmm yes they have.
    Thank you all for the details in this thread. We're looking into this.

    And where exactly did they say anything about it being an exploit? They looked in to it and decided to do nothing about it or ever mention it again. Sounds to me like they 100% know about it and are fine with it.

    There's a speed "hack" they are looking into as well. They have never called it an exploit either. Think they are also fine with that? Or you know, attempting to fix both?

    They don't come out and call them exploits because both can happen quite innocently. Doesn't mean people don't exploit both issues. You can try and justify it all you want to. I really don't care.

    If they thought animation canceling and cast blocking were exploits they would have said something. Both have been widely used and talked about since the first betas. They have always been part of the game. I'm pretty sure everyone knows hacking is an exploit it doesn't need to be mentioned as one it is adding extra files or programs to the game to break it. Nothing is broken with animation canceling or block casting it is the way they designed the game .. always has been and I have yet to see anything that even hints that they plan to change it.

    Your just going to keep repeating the same thing and simply ignore my post...even though you quoted it. Lol that's just silly. I supposed the speed hack is ok then also? Buller....Buller...

    Like I said hacking has nothing to do with this .. if you read mr buller? Hacking is adding programs or files to break the game. This is just a matter of playing the game exactly the way they developed it. Is it really that hard to understand?

    As far as repeating just because you keep screaming exploit at the top of your lungs doesn't change anything it is still part of game design, patch after patch has gone by with no change, it isn't in the road ahead and there is not mention of ever trying to fix it. Everyone knows they are trying to change hacking .. which has absolutely nothing in any way to do with what we are talking about.
  • ArconSeptim
    ArconSeptim
    ✭✭✭✭
    apterous wrote: »
    now this would explain why some dragonknights dont go down that easily. a major exploit i'd say. you can literally block while casting spells all the time.
    has this been noted? zenimax gonna do something to fix this?
    I'm a DK and I never had those kind of issue, really I can only block while I block, you know?
  • Akula
    Akula
    ✭✭✭✭
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    If these things are "exploits" why has ZOS never mentioned them as exploits even though both have been widely used since the game was in beta? There have been hundreds of threads about both on this forum alone it isn't like they don't know about block casting and animation canceling. People really need to stop calling every design choice they don't like an exploit.

    Never mentioned? Uhmm yes they have.
    Thank you all for the details in this thread. We're looking into this.

    And where exactly did they say anything about it being an exploit? They looked in to it and decided to do nothing about it or ever mention it again. Sounds to me like they 100% know about it and are fine with it.

    There's a speed "hack" they are looking into as well. They have never called it an exploit either. Think they are also fine with that? Or you know, attempting to fix both?

    They don't come out and call them exploits because both can happen quite innocently. Doesn't mean people don't exploit both issues. You can try and justify it all you want to. I really don't care.

    If they thought animation canceling and cast blocking were exploits they would have said something. Both have been widely used and talked about since the first betas. They have always been part of the game. I'm pretty sure everyone knows hacking is an exploit it doesn't need to be mentioned as one it is adding extra files or programs to the game to break it. Nothing is broken with animation canceling or block casting it is the way they designed the game .. always has been and I have yet to see anything that even hints that they plan to change it.

    Your just going to keep repeating the same thing and simply ignore my post...even though you quoted it. Lol that's just silly. I supposed the speed hack is ok then also? Buller....Buller...

    Like I said hacking has nothing to do with this .. if you read mr buller? Hacking is adding programs or files to break the game. This is just a matter of playing the game exactly the way they developed it. Is it really that hard to understand?

    As far as repeating just because you keep screaming exploit at the top of your lungs doesn't change anything it is still part of game design, patch after patch has gone by with no change, it isn't in the road ahead and there is not mention of ever trying to fix it. Everyone knows they are trying to change hacking .. which has absolutely nothing in any way to do with what we are talking about.

    Lol so funny how you keep ignoring the fact that the speed hack has been in the game, never officially called an exploit, not a real hack, gone unfixed patch after patch. If you just also admit that the speed hack is also intended because it's fits your criteria of that your using to justify animation canceling as being an intended feature.

    Instead you get caught up on the term hack. Guess what? That's how it's referred to. It's why I used quotes when I first mentioned it. But you obviously would rather divert attention away from having to admit it fits your parameters of being attended as well. So you argue semantics. Lol
    Edited by Akula on 23 July 2014 14:19
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    If these things are "exploits" why has ZOS never mentioned them as exploits even though both have been widely used since the game was in beta? There have been hundreds of threads about both on this forum alone it isn't like they don't know about block casting and animation canceling. People really need to stop calling every design choice they don't like an exploit.

    Never mentioned? Uhmm yes they have.
    Thank you all for the details in this thread. We're looking into this.

    And where exactly did they say anything about it being an exploit? They looked in to it and decided to do nothing about it or ever mention it again. Sounds to me like they 100% know about it and are fine with it.

    There's a speed "hack" they are looking into as well. They have never called it an exploit either. Think they are also fine with that? Or you know, attempting to fix both?

    They don't come out and call them exploits because both can happen quite innocently. Doesn't mean people don't exploit both issues. You can try and justify it all you want to. I really don't care.

    If they thought animation canceling and cast blocking were exploits they would have said something. Both have been widely used and talked about since the first betas. They have always been part of the game. I'm pretty sure everyone knows hacking is an exploit it doesn't need to be mentioned as one it is adding extra files or programs to the game to break it. Nothing is broken with animation canceling or block casting it is the way they designed the game .. always has been and I have yet to see anything that even hints that they plan to change it.

    Your just going to keep repeating the same thing and simply ignore my post...even though you quoted it. Lol that's just silly. I supposed the speed hack is ok then also? Buller....Buller...

    Like I said hacking has nothing to do with this .. if you read mr buller? Hacking is adding programs or files to break the game. This is just a matter of playing the game exactly the way they developed it. Is it really that hard to understand?

    As far as repeating just because you keep screaming exploit at the top of your lungs doesn't change anything it is still part of game design, patch after patch has gone by with no change, it isn't in the road ahead and there is not mention of ever trying to fix it. Everyone knows they are trying to change hacking .. which has absolutely nothing in any way to do with what we are talking about.

    Lol so funny how you keep ignoring the fact that the speed hack has been in the game, never officially called a hack, gone unfixed patch after patch. If you just also admit that the speed hack is also intended because it's fits your criteria of that your using to justify animation canceling as being an intended feature.

    Instead you get caught up on the term hack. Guess what? That's how it's referred to. It's why I used quotes when I first mentioned it. But you obviously would rather divert attention away from having to admit it fits your parameters of being attended as well. So you argue semantics. Lol

    Can you speed hack without adding programs or files to the game to change the way it works?

    Can you animation cancel and block without changing any file just by installing the game?

    See the difference.... I like how you say "Speed hacking has never been called a hack" with no sense of irony.. :)
  • kieso
    kieso
    ✭✭✭✭✭
    I always though blocking and casting was pretty dumb but that's just my opinion.
  • Akula
    Akula
    ✭✭✭✭
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    If these things are "exploits" why has ZOS never mentioned them as exploits even though both have been widely used since the game was in beta? There have been hundreds of threads about both on this forum alone it isn't like they don't know about block casting and animation canceling. People really need to stop calling every design choice they don't like an exploit.

    Never mentioned? Uhmm yes they have.
    Thank you all for the details in this thread. We're looking into this.

    And where exactly did they say anything about it being an exploit? They looked in to it and decided to do nothing about it or ever mention it again. Sounds to me like they 100% know about it and are fine with it.

    There's a speed "hack" they are looking into as well. They have never called it an exploit either. Think they are also fine with that? Or you know, attempting to fix both?

    They don't come out and call them exploits because both can happen quite innocently. Doesn't mean people don't exploit both issues. You can try and justify it all you want to. I really don't care.

    If they thought animation canceling and cast blocking were exploits they would have said something. Both have been widely used and talked about since the first betas. They have always been part of the game. I'm pretty sure everyone knows hacking is an exploit it doesn't need to be mentioned as one it is adding extra files or programs to the game to break it. Nothing is broken with animation canceling or block casting it is the way they designed the game .. always has been and I have yet to see anything that even hints that they plan to change it.

    Your just going to keep repeating the same thing and simply ignore my post...even though you quoted it. Lol that's just silly. I supposed the speed hack is ok then also? Buller....Buller...

    Like I said hacking has nothing to do with this .. if you read mr buller? Hacking is adding programs or files to break the game. This is just a matter of playing the game exactly the way they developed it. Is it really that hard to understand?

    As far as repeating just because you keep screaming exploit at the top of your lungs doesn't change anything it is still part of game design, patch after patch has gone by with no change, it isn't in the road ahead and there is not mention of ever trying to fix it. Everyone knows they are trying to change hacking .. which has absolutely nothing in any way to do with what we are talking about.

    Lol so funny how you keep ignoring the fact that the speed hack has been in the game, never officially called a hack, gone unfixed patch after patch. If you just also admit that the speed hack is also intended because it's fits your criteria of that your using to justify animation canceling as being an intended feature.

    Instead you get caught up on the term hack. Guess what? That's how it's referred to. It's why I used quotes when I first mentioned it. But you obviously would rather divert attention away from having to admit it fits your parameters of being attended as well. So you argue semantics. Lol

    Can you speed hack without adding programs or files to the game to change the way it works?

    Can you animation cancel and block without changing any file just by installing the game?

    See the difference.... I like how you say "Speed hacking has never been called a hack" with no sense of irony.. :)

    You don't even know what I'm talking about do you? The speed hack requires no hacking. Its why I used quotes the first time.

    So now you have to admit the speed hack is an intended feature since it fits all your parameters of animation canceling.
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    If these things are "exploits" why has ZOS never mentioned them as exploits even though both have been widely used since the game was in beta? There have been hundreds of threads about both on this forum alone it isn't like they don't know about block casting and animation canceling. People really need to stop calling every design choice they don't like an exploit.

    Never mentioned? Uhmm yes they have.
    Thank you all for the details in this thread. We're looking into this.

    And where exactly did they say anything about it being an exploit? They looked in to it and decided to do nothing about it or ever mention it again. Sounds to me like they 100% know about it and are fine with it.

    There's a speed "hack" they are looking into as well. They have never called it an exploit either. Think they are also fine with that? Or you know, attempting to fix both?

    They don't come out and call them exploits because both can happen quite innocently. Doesn't mean people don't exploit both issues. You can try and justify it all you want to. I really don't care.

    If they thought animation canceling and cast blocking were exploits they would have said something. Both have been widely used and talked about since the first betas. They have always been part of the game. I'm pretty sure everyone knows hacking is an exploit it doesn't need to be mentioned as one it is adding extra files or programs to the game to break it. Nothing is broken with animation canceling or block casting it is the way they designed the game .. always has been and I have yet to see anything that even hints that they plan to change it.

    Your just going to keep repeating the same thing and simply ignore my post...even though you quoted it. Lol that's just silly. I supposed the speed hack is ok then also? Buller....Buller...

    Like I said hacking has nothing to do with this .. if you read mr buller? Hacking is adding programs or files to break the game. This is just a matter of playing the game exactly the way they developed it. Is it really that hard to understand?

    As far as repeating just because you keep screaming exploit at the top of your lungs doesn't change anything it is still part of game design, patch after patch has gone by with no change, it isn't in the road ahead and there is not mention of ever trying to fix it. Everyone knows they are trying to change hacking .. which has absolutely nothing in any way to do with what we are talking about.

    Lol so funny how you keep ignoring the fact that the speed hack has been in the game, never officially called a hack, gone unfixed patch after patch. If you just also admit that the speed hack is also intended because it's fits your criteria of that your using to justify animation canceling as being an intended feature.

    Instead you get caught up on the term hack. Guess what? That's how it's referred to. It's why I used quotes when I first mentioned it. But you obviously would rather divert attention away from having to admit it fits your parameters of being attended as well. So you argue semantics. Lol

    Can you speed hack without adding programs or files to the game to change the way it works?

    Can you animation cancel and block without changing any file just by installing the game?

    See the difference.... I like how you say "Speed hacking has never been called a hack" with no sense of irony.. :)

    You don't even know what I'm talking about do you? The speed hack requires no hacking. Its why I used quotes the first time.

    So now you have to admit the speed hack is an intended feature since it fits all your parameters of animation canceling.

    NO speed hacking takes changing game files to accomplish ..

    NB's using a staff is an EXPLOIT EXPLOIT EXPLOIT .. it's an exploit now right I yelled it over and over.
  • onlinegamer1
    onlinegamer1
    ✭✭✭✭✭
    Zenimax has already confirmed, MULTIPLE TIMES, that animation cancelling and blocking while casting instant abilities is working AS DESIGNED.

    /thread
  • Thechemicals
    Thechemicals
    ✭✭✭✭✭
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    Akula wrote: »
    kitsinni wrote: »
    If these things are "exploits" why has ZOS never mentioned them as exploits even though both have been widely used since the game was in beta? There have been hundreds of threads about both on this forum alone it isn't like they don't know about block casting and animation canceling. People really need to stop calling every design choice they don't like an exploit.

    Never mentioned? Uhmm yes they have.
    Thank you all for the details in this thread. We're looking into this.

    And where exactly did they say anything about it being an exploit? They looked in to it and decided to do nothing about it or ever mention it again. Sounds to me like they 100% know about it and are fine with it.

    There's a speed "hack" they are looking into as well. They have never called it an exploit either. Think they are also fine with that? Or you know, attempting to fix both?

    They don't come out and call them exploits because both can happen quite innocently. Doesn't mean people don't exploit both issues. You can try and justify it all you want to. I really don't care.

    If they thought animation canceling and cast blocking were exploits they would have said something. Both have been widely used and talked about since the first betas. They have always been part of the game. I'm pretty sure everyone knows hacking is an exploit it doesn't need to be mentioned as one it is adding extra files or programs to the game to break it. Nothing is broken with animation canceling or block casting it is the way they designed the game .. always has been and I have yet to see anything that even hints that they plan to change it.

    Your just going to keep repeating the same thing and simply ignore my post...even though you quoted it. Lol that's just silly. I supposed the speed hack is ok then also? Bueller....Bueller...

    This is an old thread with mostly wrong information. If you want to learn the games mechanics that are *not exploits then you can read my thread posted ages ago or just read the first paragraph if you aren't into learning stuff.

    http://forums.elderscrollsonline.com/discussion/109700/a-note-tip-eyeopener-about-dps-and-dps-addons-for-new-players#latest

    And as far as speed hacking....its not a hack. There is no known program identified by Zeni or players to cause speed hacking. What there was and has been fixed if you read the notes is a bug where someone could get a bug which made them faster and this would only go away when you die. A bug, not a hack.

    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

Sign In or Register to comment.