ZOS_JessicaFolsom admin
May 23 edited May 23 Staff Post
One additional addendum for the Templar skill Biting Jabs:
In patch 1.1.2, we increased the internal cooldown of Biting Jabs from 0.5 seconds to 1.2 seconds. Unfortunately, this change was not documented in the patch notes. This was not intended, and we do apologize.
This change was made to balance the ability's high single target damage. However we have been reading your feedback, and agree that the ability feels too unresponsive now. We will be reverting this change for the next patch (as soon as possible), and instead will slightly increase the ability's resource cost.
Post edited by ZOS_JessicaFolsom on May 23
I have every skill at level 4 with the morph at level 4. I have all weapons and all armors at level 50 (except 2h which is at 30). I tested every skill and combination and with everything I have minor problems (mostly subjective stuff like I hate playing ground AoEs.. its just no fluent game play, or I hate the 1.5 second cast time skills etc.)
I played all types and always got back to biting jabs. the reason is mainly the sound and animation that I love and that the skill looks like a skill and not like a improved auto attack (2h sword, dual wield etc.)
additional to that I did build my whole character around this one skill. I played it now for about 300 hours (lvl 1 to VET9 atm) and still love it.. why would I change something that I love?
the change don´t makes any sense like Jessica already said...
oxygen_boarderb16_ESO wrote: »Why don't you take this opportunity to learn how to play a Templar in a different approach.
Since this propably has to be changed on the server side (not the client) I guess they can only do it with next downtime.Can you make a estimation (only estimation) how long we have to wait? Like 1-2 month like for the NB changes just to revert this skill back to original (pre patch).
I just ask because for many of us its a primary skill and for me personal I don´t like to play this game that much without my skill that I got used to.
any answer is appriciated, waiting just wrecks nerves.
What I said about overacting to a minor problem. Turned up to eleven. Whatever got you really that riled up, please don't went it on us.Nox_Aeterna wrote: »Nope , im using this moment to play other games , while i log in only to deal with hirelings/research/horse...
I will not change the way i play over a STUPID NERF and i mean STUPID because there was no reason to do it.
It was a templars dps skill ... which is a silly joke , since templars are know for sucking when it comes down to dps.
So now , im waiting for them to either fix this , or i will just quit when my sub ends.
Since this propably has to be changed on the server side (not the client) I guess they can only do it with next downtime.Can you make a estimation (only estimation) how long we have to wait? Like 1-2 month like for the NB changes just to revert this skill back to original (pre patch).
I just ask because for many of us its a primary skill and for me personal I don´t like to play this game that much without my skill that I got used to.
any answer is appriciated, waiting just wrecks nerves.
But did you just say "one skill not working as it used too, the game is unplayable"?
I am sorry but if you are not willing to adapt your tactic to circumstances (be they the enemies you fight or minor problems with skills), then ESO is propably the wrong game for you. Or any game, for that mater.
I don't know what actually got you that much on the edge, but I highly doubt that a minor problem in a computergame could cause this level of distress in a healthy person.What I said about overacting to a minor problem. Turned up to eleven. Whatever got you really that riled up, please don't went it on us.Nox_Aeterna wrote: »Nope , im using this moment to play other games , while i log in only to deal with hirelings/research/horse...
I will not change the way i play over a STUPID NERF and i mean STUPID because there was no reason to do it.
It was a templars dps skill ... which is a silly joke , since templars are know for sucking when it comes down to dps.
So now , im waiting for them to either fix this , or i will just quit when my sub ends.
And it was the the skill almost every Templar was using (even more so after V6)NerfEverything wrote: »Biting jabs is literally the templar's only AoE DPS skill.
Since this propably has to be changed on the server side (not the client) I guess they can only do it with next downtime.Can you make a estimation (only estimation) how long we have to wait? Like 1-2 month like for the NB changes just to revert this skill back to original (pre patch).
I just ask because for many of us its a primary skill and for me personal I don´t like to play this game that much without my skill that I got used to.
any answer is appriciated, waiting just wrecks nerves.
But did you just say "one skill not working as it used too, the game is unplayable"?
I am sorry but if you are not willing to adapt your tactic to circumstances (be they the enemies you fight or minor problems with skills), then ESO is propably the wrong game for you. Or any game, for that mater.
I don't know what actually got you that much on the edge, but I highly doubt that a minor problem in a computergame could cause this level of distress in a healthy person.What I said about overacting to a minor problem. Turned up to eleven. Whatever got you really that riled up, please don't went it on us.Nox_Aeterna wrote: »Nope , im using this moment to play other games , while i log in only to deal with hirelings/research/horse...
I will not change the way i play over a STUPID NERF and i mean STUPID because there was no reason to do it.
It was a templars dps skill ... which is a silly joke , since templars are know for sucking when it comes down to dps.
So now , im waiting for them to either fix this , or i will just quit when my sub ends.