Maintenance for the week of December 2:
• PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

NB bug or mega nerf?

  • Evergreen
    Evergreen
    ✭✭✭
    It amazes me how the two classes most in need of buffs (NB and Templar) got nerfed so hard in this update.

    It is almost like they don't want people playing anything other than DK and Sorc

    And with the increase in Vet content difficultly Nightblades are going to be even weaker. Also consider the nerf to Flying Blade's damage in the dual wield tree was an especially cruel blow dual wielding Nightblades. (I consider a stamina increase a nerf to DPS)

    Yesterday's nerfing to our class will hopefully be balanced out by some of these improvements promised in a future patch and fixing the outstanding bugs they know about. The only thing to do is keep patiently (reasonably) waiting and enjoy the Nightblade even if we have higher repair bills in the meantime.
    Incoming Fixes & Improvements
    • Incapacitate will increase heavy attack damage.
    • Incapacitating Strike will now be capable of critical strikes.
    • Master Assassin will increase spell power in addition to weapon power.
    • Path of Darkness damage will be increased. The ability will also be visible to all players.
    • Refreshing Path will heal allies. The healing will also be slightly increased.
    • Refreshing Shadows will always be active, and will no longer require you to use an ability.

      Outstanding Known Issues
      Patch 1.1.2 fixed many outstanding Nightblade issues, but below are some that we are either actively investigating, working on fixes for now, or have recently fixed and will push in a future patch. Please note this list does not reflect every reported Nightblade issue we are currently investigating.

      General: Currently, a Nightblade’s own residual outgoing damage-over-time ticks break his or her invisibility. This is not intended, and will be fixed in a future patch.

      Dark Cloak (Shadow Cloak morph): Dark Cloak is not currently removing damage-over-time (DoT) debuffs as it should be. We’re currently investigating this issue to determine which DoTs are not being removed by Dark Cloak.

      Haste: Haste is not currently applying the 30% attack speed increase to ranged weapons as it should be. We are working on a fix for this issue.

      Mark Target: Mark Target currently allows you to see and attack targets that are sneaking, but not ones that are invisible. We are working on a fix for this issue.

      Path of Darkness: The PFX for Path of Darkness and its morphs will sometimes appear under terrain. We are currently investigating this issue.

      Pressure Points: This passive ability is working as intended, but there is a bug with the character sheet not correctly displaying the critical strike rating bonus. We have a fix for this, and it will go out with a future patch.

      Siphoning Attacks: This ability’s tooltip will no longer says that it restores health. It never restored health, nor was it intended to. This is a tooltip bug. We have a fix for this, and it will go out with a future patch.
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