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https://forums.elderscrollsonline.com/en/discussion/668861

Fighting zergs gets even harder

babanovac
babanovac
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So it's not enough that AoE targets is capped at 6, now the cost of impulse is being increased.
So is ZOS basically telling us to zerg or die?...

Also, the radius of talons is being decreased. Grats on missing the point, ZOS...
  • arnaldomoraleseb17_ESO
    babanovac wrote: »
    So it's not enough that AoE targets is capped at 6, now the cost of impulse is being increased.
    So is ZOS basically telling us to zerg or die?...

    Also, the radius of talons is being decreased. Grats on missing the point, ZOS...

    The AvA needs more small objectives to small groups, not stronger AOEs. Battles right now are pretty bored, people running spamming skills (AOEs) without any sense.

    Edited by arnaldomoraleseb17_ESO on 22 May 2014 15:44
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  • JoseDelgadoCub17_ESO
    JoseDelgadoCub17_ESO
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    Impulse and talons are what helped us bomb zerg and they are getting nerfed lol
  • babanovac
    babanovac
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    babanovac wrote: »
    So it's not enough that AoE targets is capped at 6, now the cost of impulse is being increased.
    So is ZOS basically telling us to zerg or die?...

    Also, the radius of talons is being decreased. Grats on missing the point, ZOS...

    The AvA needs more small objectives to small groups, not stronger AOEs. Battles right now are pretty bored, people running spamming skills (AOEs) without any sense.

    Exactly. AvA needs more insensitive for small groups. This change does the exact opposite - small groups will have an even harder time against zergs.
  • Taonnor
    Taonnor
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    At the moment are only 2 ways to play PvP in ESO.

    1. Run in Zerg.
    2. Run in Ganker Group.
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  • maholi
    maholi
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    I play with a group of 3 and we do it all. We even takes keeps. Not quickly mind you :P Outposts are easier. We don't take resources though because that is a lot harder than a Keep.

    edit: edit: I just read in another thread that they are increasing the NPC spawn rate. This might destroy it for us.
    Edited by maholi on 22 May 2014 19:08
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    it only takes 4 or 5 vets to easily take a resource. it only takes 4 or 5 vets to wait near a enemy keep where people are spawning to run to a seige to pick off people and hinder the backup. gank squads and resource groups can make a huge difference in offence and defence.
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    Taonnor wrote: »
    At the moment are only 2 ways to play PvP in ESO.

    1. Run in Zerg.
    2. Run in Ganker Group.

    Or wear medium armor and use sneak and do hit an runs, which is actually very tactical and fun and productive
  • Tintinabula
    Tintinabula
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    it only takes 4 or 5 vets to easily take a resource. it only takes 4 or 5 vets to wait near a enemy keep where people are spawning to run to a seige to pick off people and hinder the backup. gank squads and resource groups can make a huge difference in offence and defence.
    my bf and I started taking resources (just the two of us) at about rank 7 or 8
    Guards by tower first...kite away from mage on towers range and flag npcs range.
    Then Tower mage...then the four in the middle..easy peasy.
  • ChairGraveyard
    ChairGraveyard
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    Cyrodiil is going to be nothing but stacking cheaters now due to the AOE cap.

    And if that wasn't bad enough alone, the caltrops exploit means the stacking cheaters will be immune to both AoE and siege damage. Siege being the only uncapped AoE left.

    Icing on the cake? The only way to counter that exploit is now useless (Negate Magic...now capped).
    Edited by ChairGraveyard on 22 May 2014 21:05
  • JoseDelgadoCub17_ESO
    JoseDelgadoCub17_ESO
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    Taonnor wrote: »
    At the moment are only 2 ways to play PvP in ESO.

    1. Run in Zerg.
    2. Run in Ganker Group.

    Or wear medium armor and use sneak and do hit an runs, which is actually very tactical and fun and productive

    Medium armor is the worst armor imo
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