f0rgiv3n27b14_ESO wrote: »popatiberiuoneb18_ESO wrote: »thestonyb16_ESO wrote: »1dk who is equally skilled than 6 random opponents has absolutely no chance vs them if they aren't just rolling their head on the keyboard, even if the dk has his ulti rdy and none of the 6 have. apparently, alot of people are just rolling their heads on the keyboard most of the time and hope to achieve something with that.
You know DK is threading on the edge of immortality when you get a dk charge in the middle of your guild premade of 8+ people and pop his skills/ultimates and your group (that knows how to deal with him and reacts fast enought o roll out of the banner, nullify it, etc) has problems melting that DK while he simply ignores everyone hitting and keeps pounding on his preffered target.
One person alone should not be able to hold its ground versus 8+ people for more then 2-3 seconds, not 10+ as many DKs with a clue will, withouth much trouble.
Yes, the DK will die in the end if stupid enough to attempt killing an organized group but it keeps alot of people engaged during a long period of time, no other class is even close to doing that.
Just had to say this since you were defending the DK so hard :P
And yes, there are plenty of counters involving groups, against a solo DK and arguably solo counters (altough you will never be able to kill a dk with a non-dk) but in best scenario you just end up pounding on a crazy hard to kill tank that hits like a truck.
EDIT: The 1 vs 6 win vs the randoms should be less and less common with time, natural selection
Ohh, and i also disagree with having talon as hard cc. It's a soft CC and should stay this way. They need to rethink some immunity timer in there but thats a general change, not just for talons.
I agree with you on all points but the bolded point.... I kill DKs 1v1 all the time, as long as they are not abusing the bash bug/exploit (w/e you want to call it at this point).
It generally takes a while to kill them, it is a totally different strategy to kill them, you have to let them blow all of their resources trying to kill you, and just focus on healing yourself through it. After a short amount of time the DK will be resource starved and you can kill him pretty effortlessly.
I am fine with everything a DK can do, besides Reflective Scales, I believe that ability is a little over the top.
This all revolves around being a Templar, though.
I feel for NB, Sorcs can just disengage.
buttclown69 wrote: »
Exactly right on there. I am DK and the people that give me the most trouble are templars. You are spot on with the healing yourself while I drain my resources. If I can't kill the templar within about 5 seconds of engaging I usually lose that battle.