The Balanced Warrior changes now mean Templar werewolves (already nerfed by the cost increases that only really affect non-sorc werewolves) will be losing out on the 6% armor and weapon damage they currently enjoy as a templar werewolf on live. In return they will receive a whole 132 weapon and spell damage at 33k armor. On live they get 360 weapon damage at 6k base weapon damage, and nearly 2k extra armor at 33k resistance. I should note, werewolves are NOT able to proc the new Templar armor buff as those conditions were not changed.
Yet another indirect nerf that will be pushing yet more werewolves to sorc with its overpowered masteries.
Leader of Lycan Syndicate, PC NA's tri-faction werewolf guild.~~~Played since the beta, got the monkey.~~~"The blood of the pack is now yours. They are your only family, your only allegiance!"