rlindsey912nub18_ESO wrote: »As a nightblade main no I disagree I quite like having my hairline pushed back by dks lol
I haven't really played much in the last couple of months but I wanted to chime in that 2600 crit resists is nothing these days. I run about 4.2k and still feel the sting. And it's no wonder. My Wardens easily reach 135% to 155% crit damage. I'm also not so keen on armor stacking, personally. That one is a little more subjective, but I find that speed beats armor in terms of defense any day of the week. And percentage-based damage reductions that can't be reduced are far stronger. Again, as an example, my Wardens can easily reach 20k-25k pen during a burst scenario and if I give up a little of that crit I can go anywhere from 30k-100k pen (100k being Corrosive from the DK skill).
That being said, I do agree that DKs are a tad... overtuned in some areas. Specifically I don't know why they decided that Flame Lash should become an AoE when procced. I mean, it already hits like a truck AND has a hefty heal attached to it. Procs a bunch of status effects and passives as well. Why make it an AoE on top of all of that? It's nice for PvE but way too strong for PvP. I also think their sustain is far too strong given that you can get a percentage of your total back at the press of a button. Coag is pretty overloaded. I do like the idea that DKs should be the best-in-class when stacking weapon damage but only in isolation. When you put that on top of the raw power of their whips and sustain then it becomes overbearing. Just for the record. I love my DKs and am very happy to see them in the limelight again. They are my main characters to play. But even I have to admit some of this is way outta whack.
Dont complain about dks if you are running 2.6k crit resist. Thats just too low, especially if you don't have strong additional mitigation. Mitigation. Not resistance. Resistance is useless against corrosive.
gammelscroll wrote: »Dont complain about dks if you are running 2.6k crit resist. Thats just too low, especially if you don't have strong additional mitigation. Mitigation. Not resistance. Resistance is useless against corrosive.
Everything is useless against corrosive background dmg . DKs need a nerf
In the past you could still kill DKs in corrosive even in a 1v1. If you stacked DoTs, they weren't able to laugh and smash your face in for 10 seconds because they had to heal once it became too "oppressive". But then ZOS over nerfed DoTs after Scalebreaker. And at that point, corrosive became a problem.
They have Addons that tell you when to roll dodge fossilize right before it hits. They also have Addons that notify you when corrosive is active and flash “block” real big on your screen. The Addon tells you how to beat corrosive, block. You can also block leap as most good players already do. They have legal Addons that notify you of combat mechanics instead of you learning these visual queues on your own. What else do you need to combat dk’s? I can only speak on my experience from my server but dk’s are not a problem there.
Also, when someone is in corrosive just kite for 10 seconds until their ult is gone.
They have Addons that tell you when to roll dodge fossilize right before it hits. They also have Addons that notify you when corrosive is active and flash “block” real big on your screen. The Addon tells you how to beat corrosive, block. You can also block leap as most good players already do. They have legal Addons that notify you of combat mechanics instead of you learning these visual queues on your own. What else do you need to combat dk’s? I can only speak on my experience from my server but dk’s are not a problem there.
In the past you could still kill DKs in corrosive even in a 1v1. If you stacked DoTs, they weren't able to laugh and smash your face in for 10 seconds because they had to heal once it became too "oppressive". But then ZOS over nerfed DoTs after Scalebreaker. And at that point, corrosive became a problem.
It’s actually easier to kill dk’s in corrosive now more than ever. Even at 40k health you can’t face tank damage from good players. And anyone can eat damage from zerglings and siegelings. No x clips are made fighting good players because they wouldn’t be very long. Also, when someone is in corrosive just kite for 10 seconds until their ult is gone.
In the past you could still kill DKs in corrosive even in a 1v1. If you stacked DoTs, they weren't able to laugh and smash your face in for 10 seconds because they had to heal once it became too "oppressive". But then ZOS over nerfed DoTs after Scalebreaker. And at that point, corrosive became a problem.
It’s actually easier to kill dk’s in corrosive now more than ever. Even at 40k health you can’t face tank damage from good players. And anyone can eat damage from zerglings and siegelings. No x clips are made fighting good players because they wouldn’t be very long. Also, when someone is in corrosive just kite for 10 seconds until their ult is gone.
Okay I'll have to fact check you here.
1) Most good players don't fight each other unless there's prior beef. They would rather farm pugs instead.
2) Post Signet nerf, DK has reclaimed the throne as the most broken class in the game.
I get it you love your DK but you sound too biased. I also play my DK in Cyrodiil and I have friends who do so as well and they are all saying that the class is broken. You can't really convince people otherwise with your "cyrodiil experience" when ours don't match yours, and we play on PC NA which has a higher population and more good players (due to console transfers).
The only reason we are tolerating this state of DK is because of the promised reworks. You can rest assured knowing that if the reworks don't deliver, we are going to push for more nerfs to your class.
In the past you could still kill DKs in corrosive even in a 1v1. If you stacked DoTs, they weren't able to laugh and smash your face in for 10 seconds because they had to heal once it became too "oppressive". But then ZOS over nerfed DoTs after Scalebreaker. And at that point, corrosive became a problem.
It’s actually easier to kill dk’s in corrosive now more than ever. Even at 40k health you can’t face tank damage from good players. And anyone can eat damage from zerglings and siegelings. No x clips are made fighting good players because they wouldn’t be very long. Also, when someone is in corrosive just kite for 10 seconds until their ult is gone.
Okay I'll have to fact check you here.
1) Most good players don't fight each other unless there's prior beef. They would rather farm pugs instead.
2) Post Signet nerf, DK has reclaimed the throne as the most broken class in the game.
I get it you love your DK but you sound too biased. I also play my DK in Cyrodiil and I have friends who do so as well and they are all saying that the class is broken. You can't really convince people otherwise with your "cyrodiil experience" when ours don't match yours, and we play on PC NA which has a higher population and more good players (due to console transfers).
The only reason we are tolerating this state of DK is because of the promised reworks. You can rest assured knowing that if the reworks don't deliver, we are going to push for more nerfs to your class.
No worries. The Warden
In the past you could still kill DKs in corrosive even in a 1v1. If you stacked DoTs, they weren't able to laugh and smash your face in for 10 seconds because they had to heal once it became too "oppressive". But then ZOS over nerfed DoTs after Scalebreaker. And at that point, corrosive became a problem.
It’s actually easier to kill dk’s in corrosive now more than ever. Even at 40k health you can’t face tank damage from good players. And anyone can eat damage from zerglings and siegelings. No x clips are made fighting good players because they wouldn’t be very long. Also, when someone is in corrosive just kite for 10 seconds until their ult is gone.
Okay I'll have to fact check you here.
1) Most good players don't fight each other unless there's prior beef. They would rather farm pugs instead.
2) Post Signet nerf, DK has reclaimed the throne as the most broken class in the game.
I get it you love your DK but you sound too biased. I also play my DK in Cyrodiil and I have friends who do so as well and they are all saying that the class is broken. You can't really convince people otherwise with your "cyrodiil experience" when ours don't match yours, and we play on PC NA which has a higher population and more good players (due to console transfers).
The only reason we are tolerating this state of DK is because of the promised reworks. You can rest assured knowing that if the reworks don't deliver, we are going to push for more nerfs to your class.
No worries. The Warden
Warden will likely soon get the title of "the most broken class in the game," post refresh. And on and on Just a relentless double down on the offensive meta in Cyro. Crazy town.
They have Addons that tell you when to roll dodge fossilize right before it hits. They also have Addons that notify you when corrosive is active and flash “block” real big on your screen. The Addon tells you how to beat corrosive, block. You can also block leap as most good players already do. They have legal Addons that notify you of combat mechanics instead of you learning these visual queues on your own. What else do you need to combat dk’s? I can only speak on my experience from my server but dk’s are not a problem there.
Your reasoning is quite funny. You point out, that the modding community literally had to make these mods in order to have everybody else stand a chance against a single class. Bravo, you've just made an other reason on the long list how DKs are ridiculously overpowered.
Also, when someone is in corrosive just kite for 10 seconds until their ult is gone.
"DK is ulti is not OP, you just have to not fight them during their ulti, or you are dead."
It's not an easy task btw, considering the amount of distance closing abilities we have in ESO and also don't get me started with the amounts of snares and powerful CCs the DK have.