ZOS_JessicaFolsom wrote: »
Thanks for checking. It must have been incredibly minor, because using the same build from the PTS and it does feel exactly the same.
Perhaps the team could consider a Normal mode difficulty, and labeling this current difficulty as Veteran?
All difficult content in the game has a normal mode for people to try before evolving into Vet mode, and I think that should be considered for here as well.
EthanolMuffins wrote: »Please increase the drop rate of the relic fragments from dailies, being locked out of content by rng is no fun. The key stuff is fun imo, but needing to grind dailies when I only get 2 chances a day per character at the three relic fragments needed to get these fragments, it really takes the fun out of it. Especially when everyone in the group has to have them to do the content? Idk if any of my guilds will be able to run the trial, and so many have complained about the rng from the dailies that they feel discouraged to engage with the content and I may not even be able to get a group with them for the dungeons because of this factor alone.
Increase the drop rate on relic fragments from dailies
Make it so not everyone needs to have the relics to do the dungeons and trials
EthanolMuffins wrote: »I only get 2 chances a day per character at the three relic fragments needed to get these fragments
angrysam319 wrote: »Went in and spent maybe a couple of hours there. Do I want to go back? Not really.
I’m not an endgame trial player. I play for the world, quests, interactions etc. yes the place has quests but they are tied behind a vet dungeon style zone which is completely impossible solo unless you have your gear and skills locked in or you wait around for a group to pass by and tag along otherwise it’s an endless death-fest. No incentive from rewards for casual players. No incentive from questing for casual players. I was bored after 30 minutes of dying and chasing a group around that never really happened to go near the quest markers I was wanting.
So so far this year, nothing for the casual/solo player in terms of new gameplay. This needs a total rework to appeal to players like me. Different difficulty options, solo versions of the zones or at least activities that solo players can do like a dedicated solo/small group zone along side the vet zones.
Tldr: for anyone that isn’t endgame, group focussed, trial players…this is not for you. Not enough incentives to play. Very anti-solo/casual player
Hist Mother wrote: »
Hist Mother wrote: »
I do not mind to be in the group but there is no group to find that does what I need to do. Partly because even for many group oriented players this is like HM trial, even 12 player groups being wiped -- I saw it on twitch streams. Each activity needs a group and it makes it impossible because the total cap is 36, there are absolutely no players to fill that many groups.twisttop138 wrote: ». . . it's more for players that enjoy grouping. I think that's totally fine, not all content released is for me either.
I really want to address the issue that items that are literally essential for progress are left to random drops;
Namely, Splinters from Coffers;
I've already collected all the other Splinters for all 3 Tolls except these ones, cause I'm just "out of luck", which frustrates me about the game in general, cause most of my friends have already moved on in the progression, even though we were progressing together, so I'm getting left behind just due to this system without any ability to affect
I should add that I completed both gold coffer quests, yesterday and today (I even asked others to share extra with me), and I also completed all the unique zone quests, some few times... but I still don't have any Splinter fragments from the Coffers; I just aren't getting them
I get that this is an attempt to keep me playing for a few days in a row, but it just makes me want to give up of game, since without the fragments I can’t access the Dungeons (aka I can't create tool to path to them), and instead my friends just move on without me, cause no one wants to wait days till I get my luck, which is causing me nothing but huge frustration, not motivation
method__01 wrote: »market area can not be done solo ,why? i read that you can advance without group