ZOS_JessicaFolsom wrote: »If you chose ruckus you're instanced with other ruckus players and they have the least population
This is not accurate. Players are not given priority to be instanced with players of the same Faction. There may be fewer players in the Ruckus District right now because folks are prioritizing a different District, but that is not how instancing in the Night Market works. When players enter the main hub and Districts, they join based on when they entered until the zone cap is hit, then a new instance spins up. That's it.
Personofsecrets wrote: »I dont inderstand how I picked the loser faction. Why is there a lose faction? I dont even care about the faction point system, but clearly I picked the bad faction because nobody else is around. Why are the districts so empty for new content?
@Personofsecrets Faction choice is irrelevant. You can group with anyone from any faction. You can share quest with anyone from any faction. And you can advance quest objectives together with anyone from any faction. Factions have literally zero impact on gameplay.
When I ran this with a group earlier today, we were mostly by ourselves with only a few stray pugs here and there. Where was everyone else, I wondered. Then we went into another district, and oh, there was the zerg. One more thing to consider is that the population cap of each Night Market instance is a little low. Hard-capped at 36, IIRC. People are spread out across many instances, so it's not uncommon for a particular instance to just have one zerg, which will leave the districts that the zerg isn't in relatively quiet.

LukosCreyden wrote: »I think the team needs to accept that, over the years, ESO has cultivated a playerbase that is mostly solo-orientated. As such, new releases should probably keep this in mind. Most players are either going to wanr to be able to solo stuff, or clear it with other randoms in-zone.
There of course must always be a place for organized group enjoyers, but I do not think this is it. Not entirely, anyway.
Word can't explain how disappointed i am with this trash mob filled event.
walk through the first event door to be smashed buy 15 mobs at once WHO thinks this is enjoyable.
i have never been so disappointed in ESO and i was a beta backer.
you're player base is almost entirely made up of solo players and then you dump this hot mess on us.
Consume the splinter, it's tracked by an achievement.thepandalore wrote: »If you're going to force account-wide factions, you should give us account-wide progression through these event zones.
eb.annetteub17_ESO wrote: »(PS-NA) Apparently there is no way to leave the Night Market outside of traveling to a home outside of Fargrave from your Collections tab. I should be able to use the wayshrine in the plaza to do so.

DirkRavenclaw wrote: »Its so hardcore. Its Craglorn 2.0. Those of us that played as Craglorn came out will remember. Craglorn was set up as a harder Zone, the wasps killed you with 1 or 2 hits, after a while ESO toned it down, so i will prob give up on it and wait until the Nerf

gamergirldk wrote: »What is up with the daliy box rewards.? it is trash you need to put some better loot in that

Tayra_Evenstar wrote: »First off, the Curator dialogue topics read as though I'm meant to know about this "Night Market" even though this is the first my character (or I) have heard of it. I have to mention it to him before he even speaks of it.
Second, I've exhausted all dialogue topics he has and yet the quest still tells me to "Talk to the curator".
Is this thing broken?

Nothing is explained properly so it's very confusing, especially how to get started.

ZOS_JessicaFolsom wrote: »
Thanks for this feedback, @E_Lucan! That first bullet is a bug. We're putting together a known issues list that includes a few things we knew about before launch today, plus things identified today. We should have that in the next day or two.