twisttop138 wrote: »Out of interest, has anyone said if rerolls will carry over to new seasons? With the ramping price scale being introduced with buying for gold it would be nice to stockpile them, but don't really want to do that if they'll vanish at the end of a season
Iirc isn't there a limit to how many you can have at one time? 12? Can anyone confirm if I'm just seeing a face on my toast here.
I know you can't have more than 12 challenges but haven't heard the same for rerolls, could have missed it tho
The limit on rerolls is also 12.twisttop138 wrote: »Out of interest, has anyone said if rerolls will carry over to new seasons? With the ramping price scale being introduced with buying for gold it would be nice to stockpile them, but don't really want to do that if they'll vanish at the end of a season
Iirc isn't there a limit to how many you can have at one time? 12? Can anyone confirm if I'm just seeing a face on my toast here.
I know you can't have more than 12 challenges but haven't heard the same for rerolls, could have missed it tho
PeacefulAnarchy wrote: »The limit on rerolls is also 12.twisttop138 wrote: »Out of interest, has anyone said if rerolls will carry over to new seasons? With the ramping price scale being introduced with buying for gold it would be nice to stockpile them, but don't really want to do that if they'll vanish at the end of a season
Iirc isn't there a limit to how many you can have at one time? 12? Can anyone confirm if I'm just seeing a face on my toast here.
I know you can't have more than 12 challenges but haven't heard the same for rerolls, could have missed it tho
https://www.elderscrollsonline.com/en-us/guides/tamrieltomes
If you don’t like your current Weekly Challenges, you can choose to reroll them. You receive five rerolls per week each week of the Season, with a maximum of 12 being available at any one time.
PeacefulAnarchy wrote: »The limit on rerolls is also 12.twisttop138 wrote: »Out of interest, has anyone said if rerolls will carry over to new seasons? With the ramping price scale being introduced with buying for gold it would be nice to stockpile them, but don't really want to do that if they'll vanish at the end of a season
Iirc isn't there a limit to how many you can have at one time? 12? Can anyone confirm if I'm just seeing a face on my toast here.
I know you can't have more than 12 challenges but haven't heard the same for rerolls, could have missed it tho
https://www.elderscrollsonline.com/en-us/guides/tamrieltomes
If you don’t like your current Weekly Challenges, you can choose to reroll them. You receive five rerolls per week each week of the Season, with a maximum of 12 being available at any one time.
Based on everything they've laid out I think they'll "carry over" in the sense that the challenges don't reset either, so when the tome ends and the next one begins you have the same challenges and rerolls you had before and new challenges/rerolls just get added on to that.PeacefulAnarchy wrote: »The limit on rerolls is also 12.twisttop138 wrote: »Out of interest, has anyone said if rerolls will carry over to new seasons? With the ramping price scale being introduced with buying for gold it would be nice to stockpile them, but don't really want to do that if they'll vanish at the end of a season
Iirc isn't there a limit to how many you can have at one time? 12? Can anyone confirm if I'm just seeing a face on my toast here.
I know you can't have more than 12 challenges but haven't heard the same for rerolls, could have missed it tho
https://www.elderscrollsonline.com/en-us/guides/tamrieltomes
If you don’t like your current Weekly Challenges, you can choose to reroll them. You receive five rerolls per week each week of the Season, with a maximum of 12 being available at any one time.
Thank you!
Would still be good to know if they'll carry over in to the next season even if it'll only be a max of 7
I can't find the post where someone else said it but I want to second the requests for more variety in weekly challenges and something to prevent rerolls giving you the same one you rejected previously.
I just had to waste 2 rerolls because I started with collect 15 ore, rerolled to kill specific dungeon bosses, rerolled and got collect 15 ore again, rerolled and got kill specific bosses again, then on the 4th try I got one I did want to do.
I'm not complaining that my first reroll gave me something else I didn't want to do, there's no way for the game to know that, but it's annoying that after that it gave me back the one I'd already rejected then the second one I'd rejected before finally offering a 3rd option.
twisttop138 wrote: »I can't find the post where someone else said it but I want to second the requests for more variety in weekly challenges and something to prevent rerolls giving you the same one you rejected previously.
I just had to waste 2 rerolls because I started with collect 15 ore, rerolled to kill specific dungeon bosses, rerolled and got collect 15 ore again, rerolled and got kill specific bosses again, then on the 4th try I got one I did want to do.
I'm not complaining that my first reroll gave me something else I didn't want to do, there's no way for the game to know that, but it's annoying that after that it gave me back the one I'd already rejected then the second one I'd rejected before finally offering a 3rd option.
I know I said it above but it got lost in the book I wrote. I truly believe that all weekly points should be the same. This makes it so no one is feeling punished for taking rerolls they like. Then there should be a chance at an epic reroll that gives a harder challenge for good points over the standard. Adds a bit of fun trying to reroll your challenges as well as a gold sink.
twisttop138 wrote: »I can't find the post where someone else said it but I want to second the requests for more variety in weekly challenges and something to prevent rerolls giving you the same one you rejected previously.
I just had to waste 2 rerolls because I started with collect 15 ore, rerolled to kill specific dungeon bosses, rerolled and got collect 15 ore again, rerolled and got kill specific bosses again, then on the 4th try I got one I did want to do.
I'm not complaining that my first reroll gave me something else I didn't want to do, there's no way for the game to know that, but it's annoying that after that it gave me back the one I'd already rejected then the second one I'd rejected before finally offering a 3rd option.
I know I said it above but it got lost in the book I wrote. I truly believe that all weekly points should be the same. This makes it so no one is feeling punished for taking rerolls they like. Then there should be a chance at an epic reroll that gives a harder challenge for good points over the standard. Adds a bit of fun trying to reroll your challenges as well as a gold sink.
Doesn't having epic challenges just add back in a feeling of punishment if someone gets one for something they don't do? You'll still be losing out on points or have to do something you don't want either way
My wife and I hate the new Tome system. It's overly complicated and the rewards are lackluster. I feel like ZOS is twisting my arm to buy premium, as otherwise I can't spend all my tome points. No thanks.
twisttop138 wrote: »My wife and I hate the new Tome system. It's overly complicated and the rewards are lackluster. I feel like ZOS is twisting my arm to buy premium, as otherwise I can't spend all my tome points. No thanks.
I look at it like this. All the content this year is free. I would've bought the chapter anyway, sight unseen. So I'm paying my usual chapter amount for 3 seasons of rewards, and all the content is included anyway. I'm not going to begrudge Zos that money because what do you think happens without it? The content this year looks cool and different and even though I would like a chapter better, I support what they're trying to do. What you described though is every battle pass in existence. They want you to buy the premium version, of course they do. That's what is making up for what I assume is a considerable loss from chapters.
I think though, that a good way to deal with excess tickets players will have is to have a real bonus page ala fallout 76. A page with repeatable stuff. Packs of consumables, currency, including small packs of crowns, that you can buy infinitely until your out of points. Problem solved, everyone wins.
twisttop138 wrote: »My wife and I hate the new Tome system. It's overly complicated and the rewards are lackluster. I feel like ZOS is twisting my arm to buy premium, as otherwise I can't spend all my tome points. No thanks.
I look at it like this. All the content this year is free. I would've bought the chapter anyway, sight unseen. So I'm paying my usual chapter amount for 3 seasons of rewards, and all the content is included anyway. I'm not going to begrudge Zos that money because what do you think happens without it? The content this year looks cool and different and even though I would like a chapter better, I support what they're trying to do. What you described though is every battle pass in existence. They want you to buy the premium version, of course they do. That's what is making up for what I assume is a considerable loss from chapters.
I think though, that a good way to deal with excess tickets players will have is to have a real bonus page ala fallout 76. A page with repeatable stuff. Packs of consumables, currency, including small packs of crowns, that you can buy infinitely until your out of points. Problem solved, everyone wins.
I'm one of those players who play no MMOs other than ESO, so I've never heard of a battle pass. My favorite ESO activity has always been exploration and questing. No new chapters means no new areas to explore. I'm seriously thinking of dropping the game when my current ESO+ sub expires.
My wife and I hate the new Tome system. It's overly complicated and the rewards are lackluster. I feel like ZOS is twisting my arm to buy premium, as otherwise I can't spend all my tome points. No thanks.
If this has been answered, I apologize but I can't seem to find it:
Is the tome we see now the complete tome for the season? That is, will there be additional pages added over the course of the season?
The reason I ask: I inadvertantly opened my caches and have to date earned enough tome points to unlock all of the free items. I don't have much interest in the premium rewards, but that might change (not gonna rule it out). That said, we still have 2.5 months on this tome and I have 4k+ tome points with nothing to spend them on. As such, there is 0 incentive for me to continue doing any of the tome challenges for the next 2.5 months unless I get the premium pass, which again doesn't appeal to me at the moment.
On the plus side, the tomes have given me some reason to re-engage with the game. But if I don't need any tome challenges for the rest of the season, it'll be hard to be motivated to login at all.
twisttop138 wrote: »If this has been answered, I apologize but I can't seem to find it:
Is the tome we see now the complete tome for the season? That is, will there be additional pages added over the course of the season?
The reason I ask: I inadvertantly opened my caches and have to date earned enough tome points to unlock all of the free items. I don't have much interest in the premium rewards, but that might change (not gonna rule it out). That said, we still have 2.5 months on this tome and I have 4k+ tome points with nothing to spend them on. As such, there is 0 incentive for me to continue doing any of the tome challenges for the next 2.5 months unless I get the premium pass, which again doesn't appeal to me at the moment.
On the plus side, the tomes have given me some reason to re-engage with the game. But if I don't need any tome challenges for the rest of the season, it'll be hard to be motivated to login at all.
No, there will be no additional pages added. Though if you opened caches erroneously, you'll have to search for the relevant article (apologies, typing at the end of my break), they will put them back in the caches if you out in a CS ticket. Seems like a 1 time deal.
twisttop138 wrote: »If this has been answered, I apologize but I can't seem to find it:
Is the tome we see now the complete tome for the season? That is, will there be additional pages added over the course of the season?
The reason I ask: I inadvertantly opened my caches and have to date earned enough tome points to unlock all of the free items. I don't have much interest in the premium rewards, but that might change (not gonna rule it out). That said, we still have 2.5 months on this tome and I have 4k+ tome points with nothing to spend them on. As such, there is 0 incentive for me to continue doing any of the tome challenges for the next 2.5 months unless I get the premium pass, which again doesn't appeal to me at the moment.
On the plus side, the tomes have given me some reason to re-engage with the game. But if I don't need any tome challenges for the rest of the season, it'll be hard to be motivated to login at all.
No, there will be no additional pages added. Though if you opened caches erroneously, you'll have to search for the relevant article (apologies, typing at the end of my break), they will put them back in the caches if you out in a CS ticket. Seems like a 1 time deal.
They did confirm it was a one-time deal, yeah, and they gave a deadline of April 30 for the offer.
twisttop138 wrote: »I can't find the post where someone else said it but I want to second the requests for more variety in weekly challenges and something to prevent rerolls giving you the same one you rejected previously.
I just had to waste 2 rerolls because I started with collect 15 ore, rerolled to kill specific dungeon bosses, rerolled and got collect 15 ore again, rerolled and got kill specific bosses again, then on the 4th try I got one I did want to do.
I'm not complaining that my first reroll gave me something else I didn't want to do, there's no way for the game to know that, but it's annoying that after that it gave me back the one I'd already rejected then the second one I'd rejected before finally offering a 3rd option.
I know I said it above but it got lost in the book I wrote. I truly believe that all weekly points should be the same. This makes it so no one is feeling punished for taking rerolls they like. Then there should be a chance at an epic reroll that gives a harder challenge for good points over the standard. Adds a bit of fun trying to reroll your challenges as well as a gold sink.
twisttop138 wrote: »My wife and I hate the new Tome system. It's overly complicated and the rewards are lackluster. I feel like ZOS is twisting my arm to buy premium, as otherwise I can't spend all my tome points. No thanks.
I look at it like this. All the content this year is free. I would've bought the chapter anyway, sight unseen. So I'm paying my usual chapter amount for 3 seasons of rewards, and all the content is included anyway. I'm not going to begrudge Zos that money because what do you think happens without it? The content this year looks cool and different and even though I would like a chapter better, I support what they're trying to do. What you described though is every battle pass in existence. They want you to buy the premium version, of course they do. That's what is making up for what I assume is a considerable loss from chapters.
I think though, that a good way to deal with excess tickets players will have is to have a real bonus page ala fallout 76. A page with repeatable stuff. Packs of consumables, currency, including small packs of crowns, that you can buy infinitely until your out of points. Problem solved, everyone wins.
I'm one of those players who play no MMOs other than ESO, so I've never heard of a battle pass. My favorite ESO activity has always been exploration and questing. No new chapters means no new areas to explore. I'm seriously thinking of dropping the game when my current ESO+ sub expires.
twisttop138 wrote: »I can't find the post where someone else said it but I want to second the requests for more variety in weekly challenges and something to prevent rerolls giving you the same one you rejected previously.
I just had to waste 2 rerolls because I started with collect 15 ore, rerolled to kill specific dungeon bosses, rerolled and got collect 15 ore again, rerolled and got kill specific bosses again, then on the 4th try I got one I did want to do.
I'm not complaining that my first reroll gave me something else I didn't want to do, there's no way for the game to know that, but it's annoying that after that it gave me back the one I'd already rejected then the second one I'd rejected before finally offering a 3rd option.
I know I said it above but it got lost in the book I wrote. I truly believe that all weekly points should be the same. This makes it so no one is feeling punished for taking rerolls they like. Then there should be a chance at an epic reroll that gives a harder challenge for good points over the standard. Adds a bit of fun trying to reroll your challenges as well as a gold sink.
I agree that all challenges should give the same total number of points, but that wouldn't have affected the situation I posted about earlier because I wasn't looking at the points, I just didn't want to do that specific challenge. Even if all of them offered the same amount of points I would still have rerolled it, and would still have wasted 2 rerolls getting duplicates of ones I'd already rejected.
I'm not trying to find only the challenges that award the most points, I'm just trying to find ones I want to do.twisttop138 wrote: »My wife and I hate the new Tome system. It's overly complicated and the rewards are lackluster. I feel like ZOS is twisting my arm to buy premium, as otherwise I can't spend all my tome points. No thanks.
I look at it like this. All the content this year is free. I would've bought the chapter anyway, sight unseen. So I'm paying my usual chapter amount for 3 seasons of rewards, and all the content is included anyway. I'm not going to begrudge Zos that money because what do you think happens without it? The content this year looks cool and different and even though I would like a chapter better, I support what they're trying to do. What you described though is every battle pass in existence. They want you to buy the premium version, of course they do. That's what is making up for what I assume is a considerable loss from chapters.
I think though, that a good way to deal with excess tickets players will have is to have a real bonus page ala fallout 76. A page with repeatable stuff. Packs of consumables, currency, including small packs of crowns, that you can buy infinitely until your out of points. Problem solved, everyone wins.
I'm one of those players who play no MMOs other than ESO, so I've never heard of a battle pass. My favorite ESO activity has always been exploration and questing. No new chapters means no new areas to explore. I'm seriously thinking of dropping the game when my current ESO+ sub expires.
I'm in a similar position. I got this game because I wanted to be able to explore all of Tamriel, and it's certainly covered more of it than any of the single-player games did, but it now seems to be moving away from releasing stuff I'm interested in and towards an overly complicated and item focused system. My current plan is to finish playing through the zones I haven't fully explored yet, then decide if I want to stick around. There's a good chance that by the time I've done that ZOS will have changed their business model once again, but I don't know if that will be better or worse for me.
Hi!
I’m having an issue with challenges. Two weeks ago, I started some harvesting challenges, thinking they would be quick to complete. I’ve made some progress (1/6, 3/6), but they turned out to be very time-consuming and really boring.
Now I don’t want to continue them, but I also can’t cancel them since I’ve already started. As a result, they are taking up 4 challenge slots.
Could you please allow players to cancel challenges that are older than 2 weeks? I don’t think this would be abusable, but it would help players skip challenges they started by mistake.
Thank you!
Hi!
I’m having an issue with challenges. Two weeks ago, I started some harvesting challenges, thinking they would be quick to complete. I’ve made some progress (1/6, 3/6), but they turned out to be very time-consuming and really boring.
Now I don’t want to continue them, but I also can’t cancel them since I’ve already started. As a result, they are taking up 4 challenge slots.
Could you please allow players to cancel challenges that are older than 2 weeks? I don’t think this would be abusable, but it would help players skip challenges they started by mistake.
Thank you!
I know we can only have 12 challenges but does anyone know what happens when you hit the 12? Is it oldest out first, or do you just not get new ones?
Not sure which is worst thb - losing challenges you were happy doing but taking it slow, or being stuck with ones you did long enough to realise you hate it and don't want to continue
Hi!
I’m having an issue with challenges. Two weeks ago, I started some harvesting challenges, thinking they would be quick to complete. I’ve made some progress (1/6, 3/6), but they turned out to be very time-consuming and really boring.
Now I don’t want to continue them, but I also can’t cancel them since I’ve already started. As a result, they are taking up 4 challenge slots.
Could you please allow players to cancel challenges that are older than 2 weeks? I don’t think this would be abusable, but it would help players skip challenges they started by mistake.
Thank you!
I know we can only have 12 challenges but does anyone know what happens when you hit the 12? Is it oldest out first, or do you just not get new ones?
Not sure which is worst thb - losing challenges you were happy doing but taking it slow, or being stuck with ones you did long enough to realise you hate it and don't want to continue
you just not get new ones:(
Hi!
I’m having an issue with challenges. Two weeks ago, I started some harvesting challenges, thinking they would be quick to complete. I’ve made some progress (1/6, 3/6), but they turned out to be very time-consuming and really boring.
Now I don’t want to continue them, but I also can’t cancel them since I’ve already started. As a result, they are taking up 4 challenge slots.
Could you please allow players to cancel challenges that are older than 2 weeks? I don’t think this would be abusable, but it would help players skip challenges they started by mistake.
Thank you!
@ZOS_GinaBruno @ZOS_Kevin
Hello, since April 10, several customers have asked repeatedly what steps are required to convert Tomes points into caches. The customer service options do not include this category.
To date, no response has been provided. Could you please outline the steps to follow as soon as possible?
Thank you.
*Deepl transalte
I’d suggest submitting a help ticket under a category they suggested for missing caches/tokens:
In-game support > [platform] > I have an item issue
The categories in game are different, but the CMs reiterated that Support can move help tickets to whatever category they need to go. The more important things seem to be that you file that help ticket by the deadline in 5 days.
Be sure to file an help ticket and not a bug report, which doesn’t get a response.