Yes challenges stay forever unless rerolled or completed. Which is fine for now, but once you hit the 12 challenge cap it'll be actively keeping you from getting new challenges.shadyjane62 wrote: »If they give me five challenges and I only do 3 it's because I am out ot rerolls on stuff I don't want to do. It was annoying to find the two I didn't do last week still there. I wasted this weeks rerolls on them and now have 5 I don't want to do. Will those five stay in the queue?
DenverRalphy wrote: »I'm curious as to what challenges players here in the forums are willing to do.
SirBanana1992 wrote: »I was thinking to myself how it must feel bad to accidentally progress a task unknowingly from a refresh and realize you're now stuck with something you'd otherwise rather not do.
DenverRalphy wrote: »I'm curious as to what challenges players here in the forums are willing to do. A lot of talk about what they don't want to do. But a bit light on what they do.
DenverRalphy wrote: »I'm curious as to what challenges players here in the forums are willing to do. A lot of talk about what they don't want to do. But a bit light on what they do.
I will re roll some of my options, so I understand the desire. But I can't see myself ever filling all 12 options with something I'm reluctant to do. And certainly no more than perhaps 1 or 2 slots with something that I dislike so much I'd go out of my way to avoid doing (especially for for two weeks).
DenverRalphy wrote: »I'm curious as to what challenges players here in the forums are willing to do. A lot of talk about what they don't want to do. But a bit light on what they do.
I will re roll some of my options, so I understand the desire. But I can't see myself ever filling all 12 options with something I'm reluctant to do. And certainly no more than perhaps 1 or 2 slots with something that I dislike so much I'd go out of my way to avoid doing (especially for for two weeks).
DenverRalphy wrote: »I'm curious as to what challenges players here in the forums are willing to do. A lot of talk about what they don't want to do. But a bit light on what they do.
I will re roll some of my options, so I understand the desire. But I can't see myself ever filling all 12 options with something I'm reluctant to do. And certainly no more than perhaps 1 or 2 slots with something that I dislike so much I'd go out of my way to avoid doing (especially for for two weeks).
Ravenshadow6513 wrote: »I've had the same "collect 15 runestones" going on the third week now. But it won't reset with the weekly, because it has progress on it. Please allow us to drop ones that have progress, that we don't want to complete.
Ravenshadow6513 wrote: »I've had the same "collect 15 runestones" going on the third week now. But it won't reset with the weekly, because it has progress on it. Please allow us to drop ones that have progress, that we don't want to complete.
The OP really needs to clarify what the complaint is.
I literally had same scenario, and was able to reroll my collect runestones challenge after harvesting a few. I did NOT turn in a completed challenge to make it 1/5. It was still showing 0/5 with couple runes counted.
So if OP's desire to ZOS is let us skip ones we may accidentally started, decide why not, use some rerolls for more preferred / more points challenge -> This is already in place. Long as you have some rerolls left.
If OP is stating was unable to reroll, because out of rolls, or already turned in for points credit at least once, then needs to clarify that. Because earning some points, then getting fresh challenge would mean you're gaining extra points.
Far as the Abandon idea, where some ppl have expressed that would be good idea. I've no objection. But zos would need to put entirely new mechanism just to handle that. Not the abandon part. but the way we can stack and have plenty of time to not have FOMO, or lose out on challenges.
Currently, we can carry up to 12. Any not finished will carry over, indefinitely, so long as you have 12 slots to display challenges. If there were a feature where you could partly turn in for some points, then abandon a challenge, it would need to be calculated so that you could only carry 11 total stacked.
But for how long? It can't be permanently right? So just for 1 week you carry this -1 penalty? But how does that affect someone trying to abuse the system?
e.g. You had 5/12 total showing, partly got points for one, then abandoned. Now your next week count is limited to 5/11, but so what? Long as you clear out each week's new one, you're not penalized for the abandonment, since you can continually stack up to 11.
So zos would need to add even more complicated logic. Somehow determine the point value of what you cashed in before, and now abandoned. And deduct that from the next week available points. I'm sure someone may have a solution, but I don't see how with current stack limit of 12, that any 1 abandoned can possible be a penalty - long as you keep clearing your weekly fresh 5, you could theoretically do part of all 5 got last week, get half or more of the points, get new 5, do all those, and still have stack limit counter to get fresh new 5 for next week.
TLDR - OP's post really doesn't clarify what the actual issue is. We can reroll any challenge, today, that has partial progress but not been turned in for points yet. What is OP's specific complaint?