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Sending mail between Megaservers

Stoneforge
Is it possible to send mail to a player on the EU megaserver if I am on the NA megaserver?

If not, please ad this feature.
  • babylon
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    It can never be possible because the data isn't shared between the two megaservers.
  • Stoneforge
    Then it would be great to write additional code to allow for the data to be shared. I can already share data from my computer with either server by selecting it. It does not seem like a technologically difficult idea. But I am not a computer programmer. o:)
  • babylon
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    They're considered closed systems, like little universes all completely separate from the other.
  • UrQuan
    UrQuan
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    Stoneforge wrote: »
    Then it would be great to write additional code to allow for the data to be shared. I can already share data from my computer with either server by selecting it. It does not seem like a technologically difficult idea. But I am not a computer programmer. o:)
    Theoretically it wouldn't be that difficult to do (I'm not a computer programmer either, but I do work with a lot of them). You've got a separate database for each megaserver. What you'd need to do is create some sort of interface between the 2 DBs so that certain specific transactions in one DB would trigger corresponding transactions in the other DB. The mail system is even one that would make a lot of sense as an easily controlled and contained method of interaction between the 2 DBs.

    Having said that, the devil is in the details. If you try sending the mail to an account on the other megaserver, how does the mail know it's meant to go to the other server? Will it just default to the other server if it can't find that user name on your own server? If so, what if it gets to the other server and still can't find that user name? For that matter, what if someone on your own server happens to have the same user name as the person you're trying to send it to on the other server? That's just one example of the kinds of things you'd have to address. It's not an insurmountable obstacle by any means, but it's something you'd have to build a process and safeguards around.

    That kind of work adds up, so it's likely that creating an interface between the servers is considered by ZOS to be more work than it's worth. Or maybe it's something that they plan for the future after they're less busy with the growing pains of ESO.
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  • Loxy37
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    It could be possible but that would be a RMTs (Real money trader) heaven :)
  • Lox
    Lox
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    There is little or no valid reason for this to be implemented in my opinion. There is no interaction between them, you can't group, guild or even see each other as they are separate entities. Therefore there is no reason to send mail.

    It also adds problems that can impact economies on servers, item x is cheaper on NA server that EU, so buy on NA, send to EU and sell .... not good and just to easily abused.
  • AlexDougherty
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    Stoneforge wrote: »
    Is it possible to send mail to a player on the EU megaserver if I am on the NA megaserver?

    If not, please ad this feature.
    Not possible, as data isn't shared between servers, if it was they would be one megaserver.

    They could add this feature, but it would require major coding, and would benefit the goldsellers more than us.

    So I doubt they will add it.
    People believe what they either want to be true or what they are afraid is true!
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  • Arsenic_Touch
    Arsenic_Touch
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    Lox wrote: »
    There is little or no valid reason for this to be implemented in my opinion. There is no interaction between them, you can't group, guild or even see each other as they are separate entities. Therefore there is no reason to send mail.

    It also adds problems that can impact economies on servers, item x is cheaper on NA server that EU, so buy on NA, send to EU and sell .... not good and just to easily abused.

    Nailed it.
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  • Stoneforge
    Lox wrote: »
    There is little or no valid reason for this to be implemented in my opinion. There is no interaction between them, you can't group, guild or even see each other as they are separate entities. Therefore there is no reason to send mail.

    In my opinion, being able to send email to friends that live in other continents or that play on different megaservers would add an interesting flavor to the game. The NA megaserver includes other countries that contribute to ESO's diversity. I have made many friends through chat that I do not group, guild, or see. I would enjoy being able to meet people from other countries around the globe in game rather than through external hosts.ESO is a social game that people use in different ways. Are any of these play styles less valid?


    Lox wrote: »
    It also adds problems that can impact economies on servers, item x is cheaper on NA server that EU, so buy on NA, send to EU and sell .... not good and just to easily abused.

    You bring up an interesting point. Has ZOS implemented different drop rates on the different megaserves. If so, then some players are getting more(or less depending on how you view it) for their money. If we all pay the same price, then we should all receive the same odds.

    The point that you make about economic impact can also be applied to zones, characters, and the length of time you have played compared to a beginner. Should we adopt system to limit the impact and ensure a consistent "fair " market price or do you think a more free market approach is better?
    Edited by Stoneforge on 17 May 2014 10:40
  • AlexDougherty
    AlexDougherty
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    Stoneforge wrote: »
    In my opinion, being able to send email to friends that live in other continents or that play on different megaservers would add an interesting flavor to the game. The NA megaserver includes other countries that contribute to ESO's diversity. I have made many friends through chat that I do not group, guild, or see. I would enjoy being able to meet people from other countries around the globe in game rather than through external hosts.ESO is a social game that people use in different ways. Are any of these play styles less valid?
    These are not play styles you are talking about.
    First if these people actually are friends then emailing them would be a better Idea.
    Second if you are talking about meeting people online, and keeping in touch, well joining a guild with them is probably the way to go. Especially if it's just I played with you once, because unless you play with them or mutual friends, they probably won't reply.
    Third, it could be done, but the vast majority of us would have little or no interest. Whilst Goldsellers would love it.

    You bring up an interesting point. Has ZOS implemented different drop rates on the different megaserves. If so, then some players are getting more(or less depending on how you view it) for their money. If we all pay the same price, then we should all receive the same odds.

    The point that you make about economic impact can also be applied to zones, characters, and the length of time you have played compared to a beginner. Should we adopt system to limit the impact and ensure a consistent "fair " market price or do you think a more free market approach is better?
    What is it with people and a free market? There has never been a true free market, and there never will be. (there is always some form of control)
    Having goods being sent from one server to another is a really bad idea, at the moment if goods become too common ZOS can dial down the drop rate. If they can be sent between servers, it becomes much more chaotic.

    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
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