What else wouldn't you inlcude?
spartaxoxo wrote: »If it rolled back to Veteran levels, we'd be missing a ton of quality of life improvements and fun systems. The classic version of this game was DOA. It had to have a relaunch. Rolling back to vet levels removes everything in the game from Dark Brotherhood onwards.
This would mean....
No DLC dungeons except Imperial City
No Transmute Station
No Battle Grounds
No Jewelry Crafting
No curated drops
No Armory station
No sticker book
No group finder
No guild store improvements
No marking unknown collectibles
No Warden
No Arcanist
No Antiquities
Etc etc
No, thank you
I never said anything about removing all of that. It's simply about CP, AwA, subclassing, and scribing.
Why are you going off on a paranoid tangent just to scare people?
The only other thing I haven't mentioned, but which could be considered in ESO Classic, is Tamriel Unlimited, meaning that from the start all faction zones are accessible to everyone. Personally, I find this anti-RP and absurd, but never mind, I didn't mention it.
You start with a red character, you can't go to the blue team until you've finished the main quest, just like it was at the game's launch.
spartaxoxo wrote: »
You mentioned you didn't want CP included because Vet Levels are what you consider to be the classic state of the game. Vet Levels were removed with the introduction of the Dark Brotherhood DLC. So that would be the cutoff patch on a classic server with other games.
spartaxoxo wrote: »
You mentioned you didn't want CP included because Vet Levels are what you consider to be the classic state of the game. Vet Levels were removed with the introduction of the Dark Brotherhood DLC. So that would be the cutoff patch on a classic server with other games.
I never mentioned the Veteran system, you must have mistaken me for someone else.
The CP system may be better, but that's no reason to forget that other changes are problematic and that many people don't like them.
spartaxoxo wrote: »spartaxoxo wrote: »
You mentioned you didn't want CP included because Vet Levels are what you consider to be the classic state of the game. Vet Levels were removed with the introduction of the Dark Brotherhood DLC. So that would be the cutoff patch on a classic server with other games.
I never mentioned the Veteran system, you must have mistaken me for someone else.
The CP system may be better, but that's no reason to forget that other changes are problematic and that many people don't like them.
Prior to CP, it was Vet Levels. So NO CP = Vet Levels. At least if we're going by classic standards.
What is your vision of the game if you don't want either of those things?
DestroyerPewnack wrote: »Came here to start a similar thread. Although my version of it would also remove skill/set hybridization, but keep champion points in.
The game used to be so fun. I don't recognize it anymore. :c
I went from playing it for an unhealthy amount of hours every single day, almost since a year after release, to not having played it for almost a year now. Haven't found a game to replace it yet, and I'm feeling kind of homeless. </3
Also, I don't understand the people voting no? How would other players getting a modded server of the game affect your life? It's not a zero-sum game.
DestroyerPewnack wrote: »
Also, I don't understand the people voting no? How would other players getting a modded server of the game affect your life? It's not a zero-sum game.
Renato90085 wrote: »The game doesn't have enough players can to split.
it not one of other successful MMOs
Juju_beans wrote: »Another big MMO created a classic version of itself and was and still is a smashing success
Anilahation wrote: »Renato90085 wrote: »The game doesn't have enough players can to split.
it not one of other successful MMOs
Guild wards is getting Guild wars Reforged, Rift Prime and etc... other smaller MMOs have done it. I honestly would love to go back and play Veteran Rank ESO.
Juju_beans wrote: »Another big MMO created a classic version of itself and was and still is a smashing success
That was because one of their expansions literally changed the entire game world. That same MMO then released the same expansion for their Classic version and it did not go down well.
I wondered about that when WoW Classic was first announced and they said they'd gradually add updates into it. I've never played WoW but I heard a big part of the appeal of Classic was that one expansion completely changed large parts of the world so entire zones and towns were gone or redesigned and whole storylines were no longer playable and Classic was a way to go back and play all that removed content. I assumed they'd stop updating it before that point, or maybe set up a 3rd version. I'm not surprised that pushing the same update into Classic mode (and therefore removing a big part of it's appeal) hasn't gone over well.