Ban subclasses and sword& shield skill line in all PvP
Whatever nerfs you are planning to do with update 47, they will deem useless on day one, why? Because the 2nd best classskill will take the slot, and if you nerf that? The 3rd best class skill will take the slot
However
The sword and shield guy manages to block 5 players attack, drain their resources, put warden beetle skill, switch bar and kill everyone
Why not banned? Because you afraid of nerfing tank in PvE
Also ban battle spirit and re-adjust the damage and health of the entire characters and monsters in the entire game so that battle spirit won't ever need to be there in the first place.
Obviously it's better to scale the numbers up like make the normal hp of a player 100k and the damage of a skill 30k and increase all npc health etc (scale the numbers up simply)
Just hit the problem directly and solve it
Players don't like nerfs? Ok your light attack does 20k damage unbuffered! But that 20k is like 4k today simply scaled upwards instead of downward so players won't cry
And return the skills we had like unblockable soul assault, reflectable meteor, throwable trap beast, the ability to hold a bow heavy attack, and so many other skills
Also return the doors to Cyrodiil resources (lumber,mine,farm)
And return group size to 24
Get to work
Edited by Waseem on 15 July 2025 21:50