that would be an awesome Grimoire for the Green Balance skill line
SilverIce58 wrote: »Yesss, that'd be awesome! I would love if Green Balance could get a damage skill using the vines. Tbh I've always felt like Corrupting Pollen should do poison damage, but this would also work.
that would be an awesome Grimoire for the Green Balance skill line
Erickson9610 wrote: »that would be an awesome Grimoire for the Green Balance skill line
That would be nice if only all of the Green Balance abilities and passives weren't all about healing.
Green Balance should be reworked to be more like Restoring Light — that skill line is also mostly about healing, but the Ritual of Retribution morph is a damage dealer skill, and the passives are applicable even when healing isn't your main focus.
Erickson9610 wrote: »that would be an awesome Grimoire for the Green Balance skill line
That would be nice if only all of the Green Balance abilities and passives weren't all about healing.
Green Balance should be reworked to be more like Restoring Light — that skill line is also mostly about healing, but the Ritual of Retribution morph is a damage dealer skill, and the passives are applicable even when healing isn't your main focus.
i agree. i said Green Balance because it's the plant skill line, but reworks to accommodate damage skills would definitely be necessary
Erickson9610 wrote: »that would be an awesome Grimoire for the Green Balance skill line
That would be nice if only all of the Green Balance abilities and passives weren't all about healing.
Green Balance should be reworked to be more like Restoring Light — that skill line is also mostly about healing, but the Ritual of Retribution morph is a damage dealer skill, and the passives are applicable even when healing isn't your main focus.
i agree. i said Green Balance because it's the plant skill line, but reworks to accommodate damage skills would definitely be necessary
Yeah, that would definitely be nice. A while ago I wrote down some silly ideas for a couple of Green Balance changes I had myself, but I never got around to posting them. This seems like a suitable occasion though.Ability: Lotus Blossom
Embrace the lotus blessing, causing your Light Attacks to deal an additional 315 Poison Damage and your fully-charged Heavy Attacks to deal an additional 945 Poison Damage for 30 seconds. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.
Ability: Bursting Vines
Launch a vine to swing yourself to an enemy, instantly dealing 1603 Poison Damage to them and enemies within 6 meters. Enemies hit take an additional 2050 Poison Damage over 5 seconds. An ally near the vines can activate the Burst synergy, dealing 2812 Poison Damage to all effected enemies.
Ability: Corrupting Pollen
Summon a field of flowers at the target location, dealing 4150 Poison Damage over 10 seconds to enemies inside. Enemies are afflicted with Major Defile and Minor Cowardice for 4.1 seconds each tick, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds.
Ultimate: Healing Corrupting Thicket
Swell a corrupting forest at the target location, instantly dealing 3838 Poison Damage. The forest continues to deal 928 Poison Damage in the area every 1 second for 6 seconds. The damage has a higher chance to apply the Poisoned status effect.
Passive: Accelerated Growth
Increases the chance to apply the Poisoned status effect by 100%. When you heal yourself or an ally under 40% Health with a Green Balance ability you gain Major Mending, increasing your healing done by 16% for 4 seconds.
Passive: Emerald Moss
Increases your healing done with Green Balance abilities by 5% and damage done by 3% for each Green Balance ability slotted.
Passive: Nature's Gift
When you heal an ally or deal damage with a Green Balance ability, you gain 200 Magicka or 200 Stamina, whichever resource pool is lower. This effect can occur once every 1 second.
Mr_Madness wrote: »tbh rather have scribing spell rather then changes to green balance since been ingame for so long rather have it be unique and not tied to a class.
Mr_Madness wrote: »tbh rather have scribing spell rather then changes to green balance since been ingame for so long rather have it be unique and not tied to a class.
Mr_Madness wrote: »tbh rather have scribing spell rather then changes to green balance since been ingame for so long rather have it be unique and not tied to a class.
which skill line would a Vine Grimoire go to instead then?