frogthroat wrote: »RealLoveBVB wrote: »
Really? Where are you getting that from? Rigorous scientific research like most other comments here?It's not enough to have a lazy, cheesy semi-godlike build, where you just have to hold the left mouse button.
Sorry, but I don't play sweaty meta builds. Don't have that kind of finger dexterity any more at 75. And there's a bit more to it than just LMB, LOL.
That just means that you are not trying hard enough... to not be 75.
Have you tried being 45 instead?
PVP is pretty hard at that age, too. These young whippersnappers do insane burst combos faster than I can blink.
frogthroat wrote: »Improvise, adapt, overcome.
the amount of scaremongering and negativity, particularly on this forum (but also discord and reddit) is bewildering. as far as i can see its simply based on a few people (mainly so called end gamers) and "popularist" streamers expressing their displeasure because suddenly their little club of elitist completion just got opened up .
sleepy_worm wrote: »My guild is excited about subclassing for the most part.
"in my day I could double rocket jump across the water and toss a primed grenade/rocket combo at your face before landing"
- random genx gamer
Twohothardware wrote: »How exactly does Subclassing suck the life out of the next patch? You'll have more freedom to run whatever you want using subclassing next patch than you do right now because DPS across the board is going up while the DPS ceiling in hard content like Trials isn't currently being raised. That means even one bar heavy attack builds will be far more viable than they are right now for DPS.
Thorncrypt wrote: »By the looks of things... people will get to have fun with OP and broken builds for a couple of months before they are inevitably nerfed into oblivion and forgotten. Then they will move on to the next OP combo until that too is nerfed. Rinse and repeat.
thinkaboutit wrote: »
dk_dunkirk wrote: »I figured I would lose that edge as I grew older, but I had no idea how much it would fall off. Now, I struggle to get into the top 20 of a Battlefield server, while my sons take first and second place while watching a YouTube video doing it.
I am utterly hopeless at PVP. FPS skill simply does not translate to the combat in ESO.
RealLoveBVB wrote: »
Really? Where are you getting that from? Rigorous scientific research like most other comments here?It's not enough to have a lazy, cheesy semi-godlike build, where you just have to hold the left mouse button.
Sorry, but I don't play sweaty meta builds. Don't have that kind of finger dexterity any more at 75. And there's a bit more to it than just LMB, LOL.
frogthroat wrote: »Improvise, adapt, overcome.
In the case of subclassing, this just means everyone who cares about optimization will end up on the same "class". What's fun about that?
Most people who primarily PvP that I have seen discuss the upcoming changes think it is going to be the death of the game. These are the same people who cry all day about how bad the game currently is. They complain about lag, ball groups, this set, that set, X class, Y class, etc. like a broken record. They then proceed to clock another 10+ hour ESO stream every day of the week. I think I'll withold my own judgement until it's implemented, and I've had adequate time to experience the changes for myself.
tl;dr: Take what others think about subclassing with a grain of salt. They are probably wrong.
tomofhyrule wrote: »the amount of scaremongering and negativity, particularly on this forum (but also discord and reddit) is bewildering. as far as i can see its simply based on a few people (mainly so called end gamers) and "popularist" streamers expressing their displeasure because suddenly their little club of elitist completion just got opened up .
I see this argument all the time: "oh the only people who are against Subclassing/HA builds/whatever at the elite players who are scared that more people are going to join in!"
So... has anyone tried to get into endgame? Like really tried: actually used the meta gear setups and practiced parsing even on their off-meta Class character to get to a similar DPS output? Every Class can parse at that level (yes, I've seen Templars and Necros and DKs who can outparse Arcanists), and I've seen at least the trifectas through Dawnbringer completeable with pretty well any Class, and even the higher ones could probably have one really good endgame-level whatever playing with a group of meta beambots.
Or is this argument coming more from the place of "I don't want to practice or change anything about myself, I just want them to let me come as I am"?
The endgame community, at least at the level I am (which is not the highest echelons), wants more people to come in. It's been suffering a low population since the U35 exodus (where we also heard "people need to stop whining! There's not going to be an exodus!"). Heck, I've heard so many people talk about the inability to find groups for standard vets - not HMs. That's what really fell off. You have people who strugglebus their way through a vet at all because they don't understand what half their skills and gear do, and then the next step up is the hypersweaty trifectas. That middle group, which used to have a bunch of trainer raid leads, is what left since U35. Project Vitality had the goal of getting people there, and it shut down. But "U35 wasn't that bad! Why can't I find groups?"
The only thing is that endgame is not there to carry people. You are expected to pull your weight, and that does mean changing parts of your build the way your raid lead needs you to. And if you don't want to play with others, then understandably you're not going to be able to find groups. It's like doing group projects in school. If you have a group of people who all work well together and will help each other out, obviously they get a good grade. But if you have a group where one person says "I want to do it this way" and refuses to even try to help out, people are not going to want that person in their group, no matter how much they whine about how "toxic and elitist" everyone else is.
I see a lot of people making the "ugh, the elite players are gatekeepers" who:Those things are all problems that prevent people from getting into higher-level groups. And none of that's gonna magically get fixed with Subclassing.
- don't proc their sets, like a healer with SPC who doesn't ever overheal
- overlap buffs, like tanks wearing Yol when a lot of people use Oakensoul or Zenas
- come to a trial as DPS and fill their skill bar with heals and shields instead of more damage as if they're soloing
- wear the Ring of the Pale Order in group content
- do not listen to a word of explanation from the raid lead
- try to treat vet content like a normal run and don't respect mechanics, leading to them bombing the group
- don't use potions at all, much less the right ones
- don't res anyone
- blame others for them dying
- and above all: don't want to hear suggestions on how they can improve or reject any constructive feedback as "toxic"
cuddles_with_wroble wrote: »RealLoveBVB wrote: »
Really? Where are you getting that from? Rigorous scientific research like most other comments here?It's not enough to have a lazy, cheesy semi-godlike build, where you just have to hold the left mouse button.
Sorry, but I don't play sweaty meta builds. Don't have that kind of finger dexterity any more at 75. And there's a bit more to it than just LMB, LOL.
I think most people agree that there should be builds that are catered to those players like you and that they should be strong, I think the core issue a lot of people have is that they feel their high apm sweaty build should do like 10 -15% more damage than your low apm build bcs they are doing more work. Currently in eso this is not true and there is no real payoff or reward for playing the high apm builds or classes
Like I have no issue with the beam-canist or the heavy attack sorc type builds doing 100k but what I don’t like is that if I sweat really hard on a way more intense class… I also do 100k. That feels bad
cuddles_with_wroble wrote: »Most people who primarily PvP that I have seen discuss the upcoming changes think it is going to be the death of the game. These are the same people who cry all day about how bad the game currently is. They complain about lag, ball groups, this set, that set, X class, Y class, etc. like a broken record. They then proceed to clock another 10+ hour ESO stream every day of the week. I think I'll withold my own judgement until it's implemented, and I've had adequate time to experience the changes for myself.
tl;dr: Take what others think about subclassing with a grain of salt. They are probably wrong.
Well but all the people crying about lag and ballgroups are in the right.
There is definitely lag in cyro
There are definitely ballgroups
These things are in fact related
The classes are very unbalanced in PvP
This has all been true for years, it has been ignored for years.
Most people with fully formed frontal cortexes can figure this out
My point wasn't that ball groups and lag don't exist, it's that complainers will complain whilst simultaneously clocking hundreds of hours play time a month. Subclassing will be no different... just another thing for some to complain about. ZOS is doing something right if you're still here playing; I'm sure they understand better than anyone how this affects the game moving forward. It gets to the point where some of these folks should go play something else... for their own wellbeing.
cuddles_with_wroble wrote: »It hasnt arrived yet. why would it "suck the life out"?
theres a lot of people jumping to a lot of conclusions based on a limited amount of experience on the PTS.
Im reserving judgement until its been in place a few months.
The game is pretty simple and it’s basically been solved for years, it’s doesn’t really take that much play testing on the pts to know how something will effect the live game, plus like I said subclassing isn’t adding anything new it just lets you stack buffs that you couldn’t stack before so the only real change is that support players are less needed bcs dps are even more self sufficient
cuddles_with_wroble wrote: »Most people who primarily PvP that I have seen discuss the upcoming changes think it is going to be the death of the game. These are the same people who cry all day about how bad the game currently is. They complain about lag, ball groups, this set, that set, X class, Y class, etc. like a broken record. They then proceed to clock another 10+ hour ESO stream every day of the week. I think I'll withold my own judgement until it's implemented, and I've had adequate time to experience the changes for myself.
tl;dr: Take what others think about subclassing with a grain of salt. They are probably wrong.
Well but all the people crying about lag and ballgroups are in the right.
There is definitely lag in cyro
There are definitely ballgroups
These things are in fact related
The classes are very unbalanced in PvP
This has all been true for years, it has been ignored for years.
Most people with fully formed frontal cortexes can figure this out
Classes really aren't unbalanced. Wardens complain about sorcs, sorcs complain about nightblades, nightblades complain about Templars, etc. Hardly anyone plays necro, or arcanist, and those that do perform fine.
My point wasn't that ball groups and lag don't exist, it's that complainers will complain whilst simultaneously clocking hundreds of hours play time a month. Subclassing will be no different... just another thing for some to complain about. ZOS is doing something right if you're still here playing; I'm sure they understand better than anyone how this affects the game moving forward. It gets to the point where some of these folks should go play something else... for their own wellbeing.
cuddles_with_wroble wrote: »It hasnt arrived yet. why would it "suck the life out"?
theres a lot of people jumping to a lot of conclusions based on a limited amount of experience on the PTS.
Im reserving judgement until its been in place a few months.
The game is pretty simple and it’s basically been solved for years, it’s doesn’t really take that much play testing on the pts to know how something will effect the live game, plus like I said subclassing isn’t adding anything new it just lets you stack buffs that you couldn’t stack before so the only real change is that support players are less needed bcs dps are even more self sufficient
I don't see how you can say, "isn't adding anything new" because for me, it's a complete game-changer. I don't believe for a second this was added for PvP or "Endgame" players- it was added for RPG and 'Skyrim with Friends' players. For us, this is an absolutely awesome change because it will now allow us to 'play as you want' by creating our own classes. I left a year ago because of complete boredom. I've said this many times, I have 18 alts and have leveled every class multiple times, played for years swapping around, but left because at the end of the day- it was so unbearably repetitive. There was no options to change class skills and 'be different', and I always said over and over, "If I could only combine this class skill with this one, it'd enjoy the game SO much better." Well, in U46, I'll finally be able to do that... and it has me returning to the game and investing more money to help support it.