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Templar suggestions for update 46:

StarOfElyon
StarOfElyon
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I said in 2024 that I thought Templars were in a good spot, save for Radiant Oppression getting an unneeded buff. Update 46 looks even better for Templars. However, I have some suggestions.

With Biting Jabs having a high chance at proccing the sundered status effect, what good does it to have the status effect on Power of the Light anymore? Why not give major breach to it again? The other morph should also get something to add passive offensive/defensive value.


Purifying Light: Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 599 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. Upon activation, you gain Major Sorcery and Major Brutality for 20 seconds.

Power of the Light: Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Physical Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Physical Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Power of the Light active at a time. Each hit applies Major Breach to them for 6 seconds.


The most underwhelming Templar ultimate with easily sourced debuffs is the Nova ultimate. It could use a rework, especially because ranged play with Templar relies heavily on ranged ultimates (namely the Meteor Ultimate). That's unfortunate because Templars have what should be their first choice in the class (the Nova).

Nova: Call down a fragment of the sun, dealing 4067 Magic Damage to all enemies in the area, After impact, enemies in the target area take 1161 Magic Damage every 1 second for 8 seconds and are afflicted with Major Maim, reducing their damage done by 10%. You or an ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds.

  • The_Isatope8
    The_Isatope8
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    The buffs Templar is receiving in u46 look great for the most part, but I think they still need more to truly bring them up to snuff. Your changes look interesting for the most part, but I think that Brutality and Sorcery buffs should be on both morphs instead of just PoTL.

    Nova also needs more buffs than just some good up front damage. The synergy granted by the Solar Prison morph is called Gravity Crush so maybe a unique pull could be added to give the skill something interesting and unique. Maybe such a thing could even be an enhanced pull that can be used against elite enemies to justify the pull being on an ultimate instead of a normal skill e.g.
    • Nova
      Call down a fragment of the sun, dealing 2607 Magic damage to all enemies in the area. After impact, enemies in the area take 1161 Magic Damage every 1 second for 10 seconds. Activating this ability again within 10 seconds creates a gravity well, dealing 2607 Magic Damage to all enemies in the area, pulling them to the center and stunning them for 3 seconds. This ability ignores crowd control immunity against monsters and can be used against monsters that cannot normally be pulled or stunned. You can create a gravity well once per cast.
    Number 1 Templar apologist
  • Major_Mangle
    Major_Mangle
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    Heavily disagree on any buffs to nova. In PvP it´s already one of the strongest burst tools in the game when it comes to organized group play. Any further buffs would make it obscenely overpowered in that context.
    Ps4 EU 2016-2020
    PC/EU: 2020 -
  • Erickson9610
    Erickson9610
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    Don't forget that you can't get the full bonus of your Class Mastery if you use Subclassing to swap out the Restoring Light skill line. No other Class Mastery has that problem with Subclassing.
    PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

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  • Joy_Division
    Joy_Division
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    Heavily disagree on any buffs to nova. In PvP it´s already one of the strongest burst tools in the game when it comes to organized group play. Any further buffs would make it obscenely overpowered in that context.

    Haven't died to that Nova since like 2015
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • StarOfElyon
    StarOfElyon
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    Neither have I seen anyone die to it.
  • LukosCreyden
    LukosCreyden
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    Heavily disagree on any buffs to nova. In PvP it´s already one of the strongest burst tools in the game when it comes to organized group play. Any further buffs would make it obscenely overpowered in that context.

    I... can't remember when I last saw nova in pvp lol
    Struggling to find a new class to call home.Please send help.
  • dinokstrunz
    dinokstrunz
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    Last thing Ballgroups need is stronger offensive tools. Nova is fine, it's still used somewhat in Cyrodiil.
    Edited by dinokstrunz on 9 May 2025 12:55
  • BananaBender
    BananaBender
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    From PvE perspective, templar has by far the most useless ults of any class. Nova is just a worse Meteor and with subclassing on the horizon, none of the templar ults will ever be used as they are all just downgrades of other ultimates.
  • StarOfElyon
    StarOfElyon
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    Last thing Ballgroups need is stronger offensive tools. Nova is fine, it's still used somewhat in Cyrodiil.

    If you read the proposed changes, I only changed it to make it comparable to Meteor with a self-activated synergy. Any Templar that isn't using meteor now isn't likely to switch to Nova. It's only trading one option for an in-class option. Do you understand?

    However, I fear now that they've added a self-activated synergy to spear shards, they might not accept the idea to give Nova a self-activated synergy. That's unfortunate because I proposed the self-activated synergy to Nova first.
  • BXR_Lonestar
    BXR_Lonestar
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    Neither have I seen anyone die to it.

    The last time I saw someone die from a Nova was about a year ago. Around that time, there weren't many people playing templars, but this guy came over from Yellow to play Blue for a while and he is absolutely DISGUSTING on a templar. I saw him wipe out an organized group of about 9-10 players with a well timed Nova + VD (and I don't know what else). It was seriously one of the most amazing things I've seen a solo templar do. I'm sure timing had something to do with it (focusing down a low health target), but still, to hear "templars are in a bad place" from everyone and then to see that - it was awe-inspiring.
  • StarOfElyon
    StarOfElyon
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    Vicious Death is doing some heavy lifting in some of these wipes. I'm going to guess he or she was also using Dark Convergence. Yeah, it takes set up to make it work but let's be real, Nova didn't kill those players.
  • cuddles_with_wroble
    cuddles_with_wroble
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    Both morphs of PoTL should give brutality and sorcery and the damage should scale better.

    Nova needs a complete rework, as most others have said, this ultimate is trash and no one has used it since the harmony nerf bcs it doesn’t do 50k damage anymore.
  • Major_Mangle
    Major_Mangle
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    Both morphs of PoTL should give brutality and sorcery and the damage should scale better.

    Nova needs a complete rework, as most others have said, this ultimate is trash and no one has used it since the harmony nerf bcs it doesn’t do 50k damage anymore.

    In proper optimized groups nova synergy consistently hit for 20k+ on "pugs"/zergs and 15-20k on other proper organized groups. I would not call a 20k+ damage synergy trash by any means.

    Edit: Agree on backlash needing some love however.
    Edited by Major_Mangle on 11 May 2025 10:19
    Ps4 EU 2016-2020
    PC/EU: 2020 -
  • cuddles_with_wroble
    cuddles_with_wroble
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    Both morphs of PoTL should give brutality and sorcery and the damage should scale better.

    Nova needs a complete rework, as most others have said, this ultimate is trash and no one has used it since the harmony nerf bcs it doesn’t do 50k damage anymore.

    In proper optimized groups nova synergy consistently hit for 20k+ on "pugs"/zergs and 15-20k on other proper organized groups. I would not call a 20k+ damage synergy trash by any means.

    Edit: Agree on backlash needing some love however.

    lets be honest tho, in this day and age dropping a nova is pretty much a waste of a cd considering just pulling them with RoA into even 1 VD proc kills 20 people instantly and i personally havent seen one of the main ballgroups drop a nova in years
  • Zama666
    Zama666
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    Can Sun Shield be made more useful for PvP?
    Bigger shield please so that 120% is useful when ball group runs through me....(let me survive that)
  • ADarklore
    ADarklore
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    Honestly, perhaps people should be happy with the upgrades we are getting and stop being greedy. It's been a long time since Templars got an upgrade, and I'm not about to ruin it with, "Thanks. But now we want..."
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • ArctosCethlenn
    ArctosCethlenn
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    Would really like it if major sorc/brut was made accessible to all templar specs within their class kit, instead of only being on stam jabs.

    Personally I'd put it on Solar Flare and both morphs, probably in place of the empower, or for 20 seconds from all versions of jabs. It is really stupid that healplar and magplar can't readily source that extremely vital buff from their class skills (10s from jabs is not an option for a healer, spending 10% of your casts maintaining one buff is dumb), when no other class's major sorc/brut is only available on a single morph of a skill which has morphs for a stamina or a magicka option.

    I know the answer is going to be "just use subclassing" but we shouldn't have to use subclassing to fix a bad design choice.
  • El_Borracho
    El_Borracho
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    Heavily disagree on any buffs to nova. In PvP it´s already one of the strongest burst tools in the game when it comes to organized group play. Any further buffs would make it obscenely overpowered in that context.

    Haven't died to that Nova since like 2015

    Yep. At this point Templars in PVP are mostly group support healers or nuisances who spam javelin and shields/heals or Jesus beam
  • Diundriel
    Diundriel
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    I'd like to see them buffing Nova next patch. It should be a really strong and bursty group ultimate... but major maim is no powerful debuff anymore in 2025 (one would not slot an ultimate for that) and now with subclassing it becomes kinda useless for support / heal roles (most will just slot earthern heart for the 10% weapon damage instead of dawnswrath :/ ).

    I'd like them to increase the ultimate cost of NOVA slightly to around 300ish ulti BUT also add MAJOR BRITTLE instead of major maim to the ultimate for a short duration (5ish seconds). It would be really nice for pvp group play as well as an interesting choice for pve in combination with Nazary (tho probably still not meta - but atleast an interesting bursty alternative) ... Nova is just kinda useless now that one can slot much stronger alternatives (for solo/group pvp and pve).

    My proposal for NOVA:
    - increase cost slightly to 300ish ulti
    - keep damage / synergy mech as it is atm
    - ADD MAJOR BRITTLE

    and as everyone can slot dawnwrath with subclassing templar cant be "broken" when compared to other classes
    Edited by Diundriel on 28 May 2025 16:45
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