Nothing, it is just maintenance. Not patch maintenance. (Or they messed up the banner, but I don't think so.)
Maintenance does not always introduce new patches, sometimes it is about the servers/backups/databases/etc.
Ah, but this is the general forum. Not the PTS forum. heheSpiritKitten wrote: »Nothing, it is just maintenance. Not patch maintenance. (Or they messed up the banner, but I don't think so.)
Maintenance does not always introduce new patches, sometimes it is about the servers/backups/databases/etc.
The Monday PTS patch where they said a bunch of combat changes are coming for Update 46.
GeneralGrundmann wrote: »Personally I am afraid of so many nerfs that subclassings becomes mandatory to reach at least 100k DPS.
Or in other words, I am afraid of playing monoclass becoming obsolete.
AlterBlika wrote: »GeneralGrundmann wrote: »Personally I am afraid of so many nerfs that subclassings becomes mandatory to reach at least 100k DPS.
Or in other words, I am afraid of playing monoclass becoming obsolete.
"Monoclass" means having useless skills or entire trees which you'll never use on your build though. Sometimes you don't even benefit from the passives some particular tree provides. What's the point of holding on to this so-called "class identity" if you can't make your kit work no matter what?
AlterBlika wrote: »GeneralGrundmann wrote: »Personally I am afraid of so many nerfs that subclassings becomes mandatory to reach at least 100k DPS.
Or in other words, I am afraid of playing monoclass becoming obsolete.
"Monoclass" means having useless skills or entire trees which you'll never use on your build though. Sometimes you don't even benefit from the passives some particular tree provides. What's the point of holding on to this so-called "class identity" if you can't make your kit work no matter what?
wolfie1.0. wrote: »Mondays PTS patch will contain.... disappointment
Maybe some of us enjoy how our pure classes feel and would rather they were made more viable/interesting. Rather than thrown in the trash simply because someone thought subclassing sounded cool. I hate when games don't fix issues and instead throw in some new shiny thing. Then the old problems are just left unfixed.AlterBlika wrote: »
"Monoclass" means having useless skills or entire trees which you'll never use on your build though. Sometimes you don't even benefit from the passives some particular tree provides. What's the point of holding on to this so-called "class identity" if you can't make your kit work no matter what?
AlterBlika wrote: »"Monoclass" means having useless skills or entire trees which you'll never use on your build though. Sometimes you don't even benefit from the passives some particular tree provides. What's the point of holding on to this so-called "class identity" if you can't make your kit work no matter what?
Twohothardware wrote: »Hope they post the patch notes early. I’m waiting on creating a new character until I seen what changes they make.
AlterBlika wrote: »GeneralGrundmann wrote: »Personally I am afraid of so many nerfs that subclassings becomes mandatory to reach at least 100k DPS.
Or in other words, I am afraid of playing monoclass becoming obsolete.
"Monoclass" means having useless skills or entire trees which you'll never use on your build though. Sometimes you don't even benefit from the passives some particular tree provides. What's the point of holding on to this so-called "class identity" if you can't make your kit work no matter what?