Since the introduction of the Warden, class skill lines have been designed around contributing to gameplay in one of three roles: Tank, Heal, Damage, to ensure that each class can play in any role. The Necromancer and Arcanist have been successful with this, while attempts to redesign the classic classes to fit the mould have been hit or miss. The classic Classes Skill Lines were designed with thematic identity in mind, over specific group function.
With the introduction of Subclassing, we no longer need to rely on the design concept of "any class accessing any role" and can instead focus on skill lines embracing thematic function, which would further evolve and enhance the concept of class identity. Winter's Embrace as a theme encapsulates Frost Destruction and protective Alteration style magic; mechanically it would no longer need to be designed around being the Warden's "Tank" Skill Line with health-based heals like Arctic Wind or Pulls like Frozen Gate, which could be adapted instead into the more class thematic Green Balance skills like Living Vines and Nature's Grasp.
This Poll aims to gather perspective and stimulate discussion on how you as players would like to see the future of class Skill Line Design in the context of Subclassing (with two possible Skill Lines being subclassed).
Edited by FoolishOptimist on 15 April 2025 00:11
The Future of Class Skill Line Design Philosophy 32 votes
Maintain current design philosophy of Tanking, Healing and Damaging focused Skill Lines
Focus designing Skill Lines with individual theme rather than group-specific function