Maintenance for the week of October 6:
• PC/Mac: No maintenance – October 6
• ESO Store and Account System for maintenance – October 7, 6:00AM EDT (10:00 UTC) - 4:00PM EDT (20:00 UTC)
a new dungeon design is whats needed. DLC dungeons have always been too heavily reliant on cheap mechanics and high dps. Luckily i have the right design answer, unluckily its zos and they prefer to stagnate. Unfortunately they cant see better ways of doing things even when its given to them. Sad really. This game is leaps and bounds ahead of wow but its "managed to mediocrity" and the player count show this. I guess the rough start imprinted fear of failure on them and theyve always played it safe which has not been a boon for the players or the game.