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Players Aren't Playing the Objectives on New Battlegrounds

Parasaurolophus
Parasaurolophus
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I play solo 8v8 matches, and I constantly see this issue: most players simply don't play the objectives. They literally ignore nearby Chaos Balls or flags and just prefer to stay in the middle of the map, fighting endlessly. It's as if they've never played battlegrounds in this game before and have no clue what to do.

Sure, in the past, there were always some players who intentionally treated every match like a deathmatch, but they were much less common. Now, it feels like every team only has 2-3 players who actually care about completing objectives.

Why is this happening?
PC/EU
  • Gabriel_H
    Gabriel_H
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    Why is this happening?

    Confirmation bias.
    They literally ignore nearby Chaos Balls or flags and just prefer to stay in the middle of the map, fighting endlessly. It's as if they've never played battlegrounds in this game before and have no clue what to do.

    Sounds like every battleground I've ever been in, in every MMORPG I've ever played.

  • Thumbless_Bot
    Thumbless_Bot
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    I play solo 8v8 matches, and I constantly see this issue: most players simply don't play the objectives. They literally ignore nearby Chaos Balls or flags and just prefer to stay in the middle of the map, fighting endlessly. It's as if they've never played battlegrounds in this game before and have no clue what to do.

    Sure, in the past, there were always some players who intentionally treated every match like a deathmatch, but they were much less common. Now, it feels like every team only has 2-3 players who actually care about completing objectives.

    Why is this happening?

    These are battle... grounds... players, most anyway. Come here to battle. You can't battle a flag or a ball or a relic. That's why
  • tsaescishoeshiner
    tsaescishoeshiner
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    It would help if "PvP Kill Feed" defaulted to OFF so that players can see chat.

    I've generally found my teams at least mostly focused on the objectives. I send casual reminders like "headed to new flag" or "we can win if we hold", stuff like that, without telling people what to do.
    PC-NA
    in-game: @tsaescishoeshiner
  • Lykeion
    Lykeion
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    I believe the situation would be much better if the scoreboard was based on objectives. But unfortunately in any mode we only have the KDA
  • Taril
    Taril
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    Why is this happening?

    Because fighting other players is the fun part of PvP.

    Thus, there always has and always will be a portion of players who ignore objectives in order to simply fight other players. This goes for every game that has PvP, not just ESO.

    People naturally want to PvP not PvSitting on an objective.
  • Artem_gig
    Artem_gig
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    I don't understand this either. Recently I was playing and was literally the only one who captured the flags. And the teammates didn’t even try, not only to capture more flags, but they also didn’t defend the ones they had already captured... Just... why?
  • Thumbless_Bot
    Thumbless_Bot
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    Artem_gig wrote: »
    I don't understand this either. Recently I was playing and was literally the only one who captured the flags. And the teammates didn’t even try, not only to capture more flags, but they also didn’t defend the ones they had already captured... Just... why?

    Not fun is it? Killing other players is fun. You should try that. It makes battlegrounds fun.
    Edited by Thumbless_Bot on 20 November 2024 23:43
  • Theist_VII
    Theist_VII
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    Literally every high MMR 4v4v4 battleground prior resulted in 2 teams playing TD and the third team ratting off to objectives.

    Nothing new here.
  • AllenaNightWood
    AllenaNightWood
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    shocking just like in cod nobody wants to play obj then wonder why they lose
  • opaj
    opaj
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    It would help if "PvP Kill Feed" defaulted to OFF so that players can see chat.

    I'm coming back to PvP after a multiple year hiatus. The kill feed was driving me crazy because it was drowning out helpful messages from teammates. I didn't even realize you could turn it off (I didn't see a checkbox for it in the chat options window!), so thank you for cluing me into this setting. I'm disabling the kill feed first thing when I log in tonight.
  • JinKC98
    JinKC98
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    Yea it's frustrating when you know the team is definitely going to lose because no one cares about objective...

    For those that said they want to fight other players as in PVP, I thought there's plenty of opportunities to do so when you hold a flag or capture a Chaosball, no?
  • Taril
    Taril
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    JinKC98 wrote: »
    For those that said they want to fight other players as in PVP, I thought there's plenty of opportunities to do so when you hold a flag or capture a Chaosball, no?

    Holding an objective makes you the priority target for every enemy player. Which is typically reduces how fun trying to fight is. (Chaosball is even worse because it will also be damaging you)

    P.s. I always play for objectives in PvP games. I merely am pointing out reasons why other people may forgo that (Based on my interactions with such players)

    That said, I've been meaning to get around to farming kills, since I need a bunch more Arcanist kills to unlock the dye to use for my Arcanist...
  • colossalvoids
    colossalvoids
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    It just shows that modes themselves aren't much interesting for the general player base, also some can grind out achievements not related to the mode they're in etc. that completely fine as those are casual matches where you decide what you're playing.
  • danko355
    danko355
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    What is the purpose of playing objectives? Like generally, what an average player would gain from a win in the battlegrounds? Leaderboards don’t matter, all top places are healers with hundreds of hours per month spent in game, you will never catch up with them.
    Winning gives you only two things: slightly more AP (which most people regularly playing PVP have millions already) and the frustration that instead of having fun and fighting other people you’ve spent 15 minutes standing at the flag doing nothing.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Oh no. This can‘t be true. People told me objective matches succumbing to death matches is only a thing in 4v4v4 :trollface:

    Seems Like nothing changed. Fighting is fun and the shorter respawn Timers kind of remove the penalty for death.
  • Arunei
    Arunei
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    Okay but for everyone saying it's more fun to fight...don't y'all have normal Cyrodiil, Imperial City, and duels for that? It seems kinda cruddy to ruin other peoples' experiences who actually want to do the game mode when you can literally go fight other people in any of the other PvP modes there are.
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  • Aggrovious
    Aggrovious
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    :O

    Alot of people don't care about rewards and want to just play the game without playing the game (not standing on flag).
    Making a game fun should be a priority. Making a game balanced should not come at the expense of fun.
  • Sarannah
    Sarannah
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    [snip]

    As long as there is a small part of the PvP population who throws/purposely loses objective games, noone else even wants to PvP. That is not even discussing balance and build issues, which also plague PvP.

    Endresult is, barely anyone PvPing. As long as PvP is made for PvPers, it will fail. If ZOS can get PvE'ers to enjoy PvP, the PvP population would skyrocket. The problem with this is, PvE'ers never have/get a say in anything PvP related, so nothing about PvP will change for the better.

    PS: Have you seen the reactions to the new BG's, many players who enjoyed the tactics and dynamics that three teams brought are highly negative about the new two teams format. Lopsided matches, spawnkilling, team is screwed if one player dies, etc. That is not PvP, that is just bringing players to the slaughter to satisfy the needs of the few 'I-only-deathmatch' players.

    [Edit for Bait.]
    Edited by ZOS_GregoryV on 21 November 2024 20:00
  • Taril
    Taril
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    Arunei wrote: »
    Okay but for everyone saying it's more fun to fight...don't y'all have normal Cyrodiil, Imperial City, and duels for that? It seems kinda cruddy to ruin other peoples' experiences who actually want to do the game mode when you can literally go fight other people in any of the other PvP modes there are.

    Cyrodil? You mean Ballgroup vs Door mode?

    Imperial City? You mean gank the people who are farming PvE objectives mode?

    Duels? Sure. But you have to specifically go out of your way to find people who are willing to duel and then it's only 1v1.

    BG's are the easiest way to get PvP and can provide it in group format. Thus, people who just want to go fight other players will be drawn there.
  • Maitsukas
    Maitsukas
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    I feel like the Deathmatch only queue a few years ago broke something in those Battleground players.
    Edited by Maitsukas on 21 November 2024 14:43
    PC-EU @maitsukas

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    Also trying out new Main Quests, Companions, ToT decks, Events and Styles on PTS.
  • EF321
    EF321
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    If you are contesting objective, you don't get to pick easier fights, you fight whoever comes. Risk of ruining your K/D.
  • darvaria
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    That's why they need to let players queue for DEATH MATCH only.

    And have a capture queue. I don't understand why ZOS won't implement this queue again. I end up with top score usually by playing objectives.
  • Thumbless_Bot
    Thumbless_Bot
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    darvaria wrote: »
    That's why they need to let players queue for DEATH MATCH only.

    And have a capture queue. I don't understand why ZOS won't implement this queue again. I end up with top score usually by playing objectives.

    I mt might be a bit of a slippery slope to implement but I would think there is a way to allow DM queue separately. This way. If people queue for other objective based modes, and continue to play DM, it would be reportable. Or something like this. I say slippery slope because its a subjective thing and zos may not have the resources to invest in spot checking every complaint of this kind. Just food for thought.
  • Chrisilis
    Chrisilis
    Soul Shriven
    No one is completing objectives anymore because this new BG format is a colossal failure. 8v8 completely wipes out any need for actual strategy, teamwork, coordination, competition and individual contribution. Why work on your build or strive to improve if seven other people will carry you. Every match is one sided now, not a single game is even close. You either stomp the other team or you get stomped. Rather than 15 minute matches where you have to work to win and have a chance to regroup and come from behind you've got 5 minute matches decided in the first minute. With three teams there was a wild card factor you cannot get with two. Bring back 4v4v4 at least as an option. Adding content is fine but killing a tried and true and beloved part of the game is unacceptable and shows a real disregard for the people who play it.
  • Thumbless_Bot
    Thumbless_Bot
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    Chrisilis wrote: »
    No one is completing objectives anymore because this new BG format is a colossal failure. 8v8 completely wipes out any need for actual strategy, teamwork, coordination, competition and individual contribution. Why work on your build or strive to improve if seven other people will carry you. Every match is one sided now, not a single game is even close. You either stomp the other team or you get stomped. Rather than 15 minute matches where you have to work to win and have a chance to regroup and come from behind you've got 5 minute matches decided in the first minute. With three teams there was a wild card factor you cannot get with two. Bring back 4v4v4 at least as an option. Adding content is fine but killing a tried and true and beloved part of the game is unacceptable and shows a real disregard for the people who play it.

    Preach it!
  • Deserrick
    Deserrick
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    The daily bonuses need to be changed to "complete" instead of "win". People who don't really want to be there will leave after a single loss instead of retrying multiple times to get carried.
  • Artem_gig
    Artem_gig
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    Artem_gig wrote: »
    I don't understand this either. Recently I was playing and was literally the only one who captured the flags. And the teammates didn’t even try, not only to capture more flags, but they also didn’t defend the ones they had already captured... Just... why?

    Not fun is it? Killing other players is fun. You should try that. It makes battlegrounds fun.

    If you go into a regime and don’t fulfill its intended purpose, don’t go into it! I would have fun if you wanted to win, and not like the herd only want to fight with players.
  • Artem_gig
    Artem_gig
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    In any case, you fight with players on the flags... Then why do you ignore the flags and fight with a bunch of 2-3 players, instead of going to the flags, where there are 5-6 opponents? Or can you only fight against those who are smaller? Well, yes, well done, 7 players fight against 2 players in the center, while only I capture flags and fight with 6 players at the same time.
  • RomanRex
    RomanRex
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    If people cue for a dungeon and just do whatever they want rather than run the dungeon they get voted out. If they do it repeatedly, they will get reported.

    If people don’t do what they cue for in BG’s… there is no punishment and reporting seems useless. Ruins the experience for players who are doing the objective, but there never seems to be any action against people who intentionally troll and go out of their way to not do objectives.

    Maybe they need to be more serious with PvP punishments for those who troll.
  • manukartofanu
    manukartofanu
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    I play solo 8v8 matches, and I constantly see this issue: most players simply don't play the objectives. They literally ignore nearby Chaos Balls or flags and just prefer to stay in the middle of the map, fighting endlessly. It's as if they've never played battlegrounds in this game before and have no clue what to do.

    Sure, in the past, there were always some players who intentionally treated every match like a deathmatch, but they were much less common. Now, it feels like every team only has 2-3 players who actually care about completing objectives.

    Why is this happening?

    In the first days after the release, it wasn’t like this. People were trying to play objectives rather than just fighting somewhere. So, if now they’re not playing objectives, it probably means either you’re being matched with constant PvP players or mostly PvP players are the ones left playing the battlegrounds.
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