Erickson9610 wrote: »DenverRalphy wrote: »ikillforskooma wrote: »Only in pve, please xD
Given that Companions can't be used in PvP, that's probaby a given.
Companions also generally aren't used in 4-man Dungeons/Arenas, solo Arenas, or 12-man Trials. The only spaces that Companions have a real impact are in Overland and the Infinite Archive — and even if your Companion revives before you do, they won't attack enemies until you're alive, too.
The only way I would support this sort of set, is if it were to replace/rework and existing set which is never used. There are already TOO many sets in the game, many of which will never be used.
Erickson9610 wrote: »If we did get another 5-piece set that was aimed at supporting your Companions, it should not replace or rework some other set, as some players out there might've been using the old set and would be upset that their set is now useless to them.
redlink1979 wrote: »We don't really need that.
Problems with companions survability will be largely solved if ZOS ever decides that companions can ignore the AoEs damage. Everything else can remain as it is.
Just summon an assistant (banker, merchant, ragpicker) then unsummon it. As long as you had your companion out before, they will get re-summoned (alive) even in combat.
Not flawless, doesn't work 100% of the time, but way simpler than a 5-piece set.