This whole discussion about "class specific" style should not be wear specifically for each class, is just redundant tbh. It makes sense in the context of the world's fantasy, it is called "class style", it has specific glow with coordinated color for each class, it has specific class sigil on the chest, it's basically a uniform for specific class. I really appreciate seeing someone with yellow glow and immediately can tell that was a templar. The whole "fashion should not be restricted" reason is lost on me, because I sure don't want to see someone IRL, dress like a policeman, walking around the neighborhood, but is actually an insurance salesman.
I honestly wish for more class identity, more things that make me feel like fantasy of my class is acknowledged by the game's world. Class specific sets, quests, challenges, etc. But if we can't even have a class specific outfit style (like, just 1), then we are at lost with class identity at this point. "But class identity is all about gameplay", if so, then ZOS should add new class skill styles. Just make all templar skills green, and see how the community would react.
This whole discussion about "class specific" style should not be wear specifically for each class, is just redundant tbh. It makes sense in the context of the world's fantasy, it is called "class style", it has specific glow with coordinated color for each class, it has specific class sigil on the chest, it's basically a uniform for specific class. I really appreciate seeing someone with yellow glow and immediately can tell that was a templar. The whole "fashion should not be restricted" reason is lost on me, because I sure don't want to see someone IRL, dress like a policeman, walking around the neighborhood, but is actually an insurance salesman.
I honestly wish for more class identity, more things that make me feel like fantasy of my class is acknowledged by the game's world. Class specific sets, quests, challenges, etc. But if we can't even have a class specific outfit style (like, just 1), then we are at lost with class identity at this point. "But class identity is all about gameplay", if so, then ZOS should add new class skill styles. Just make all templar skills green, and see how the community would react.
Inari Telvanni wrote: »I still stand by the fact this is a major misstep on ZOS' part. The outfitting system is about freedom, to break away from how fashion worked in the early days of ESO. What changed?