Necrotech_Master wrote: »its way way too late for it to be added with gold road, since that releases in less than 3 weeks lol, likely if this would even be on the devs radar it wouldnt likely be in any update until next year
there are some addons that can do this, but that doesnt display it for the group unless everyone is running it (namely elm's markers)
but my understanding is the addon is kind of "hacky" in that it has to be constantly re-drawing the marker in the 3d gamespace for every movement of the camera
there is also an API for 3d pins in the game, which addons like harvest map utilize, but this API is disabled inside of instances like dungeons and trials
What @Necrotech_Master said is correct; years ago they added API for drawing things in the 3D space, but they disabled that API inside dungeons and trials for the explicit purpose of not wanting things drawn on the ground for aiding mechanics.
Raccoonmancer wrote: »I hope that over the years their stance on this has changed
However, the decision was made to privatize these functions to prevent addons from trivializing some dungeon mechanics by drawing markers on the ground in 3D space.
SilverBride wrote: »I hear complaints about how the game is too easy then I see suggestions to mark where the player needs to stand rather than learning the mechanics.
Do players want a challenge or do they want bosses made easier?
Raccoonmancer wrote: »Also, having markers on the ground doesn't really make the boss any easier.
Raccoonmancer wrote: »let's not try and ruin the fun for others that could benefit from it.
Necrotech_Master wrote: »the ones your asking to implement would be an eye-sore in trials and add to the clutter and create distraction to the encounter
SilverBride wrote: »Raccoonmancer wrote: »Also, having markers on the ground doesn't really make the boss any easier.
Then what is the point of having them?Raccoonmancer wrote: »let's not try and ruin the fun for others that could benefit from it.
Having a different opinion is not ruining the fun for anyone. Trial bosses are supposed to be challenging and have mechanics that need learned. I feel that this would take away from the challenge.
Raccoonmancer wrote: »I'm merely saying that having the option to have them, would be nice.
Raccoonmancer wrote: »Necrotech_Master wrote: »the ones your asking to implement would be an eye-sore in trials and add to the clutter and create distraction to the encounter
Well, I'm not asking for these exact ones to be implemented. The design optimally would be more subtle, like most of ESO's design is - its nowhere near as flashy as WoW's, I dislike WoW's markers as well, but I've seen markers in other games that are done well and minimalistic. The way I see ESO markers working if they were made, would be for them to simply have the icon hover over a piece of ground and that would basically be enough.
Doesn't need to have a light beam attached to it or anything of the sort. The icons that are already available would just be placed over the ground and left to hover there, hell, they could even be still so that no animation needs to be made.
But we'll have to agree to disagree - I don't think that something like this should be handled by addons - most MMO's have this as a base functionality (I think all major ones except for ESO actually have it). What could be done to meet in the middle here is a simple solution. Give people that do not want to see the markers, an option to disable it. Satisfies those that don't want to have them and satisfies those that do want to have them, seeing as that is your main gripe with it.
It is better to have the option should it ever be needed - than to not have it.
Necrotech_Master wrote: »Raccoonmancer wrote: »Necrotech_Master wrote: »the ones your asking to implement would be an eye-sore in trials and add to the clutter and create distraction to the encounter
Well, I'm not asking for these exact ones to be implemented. The design optimally would be more subtle, like most of ESO's design is - its nowhere near as flashy as WoW's, I dislike WoW's markers as well, but I've seen markers in other games that are done well and minimalistic. The way I see ESO markers working if they were made, would be for them to simply have the icon hover over a piece of ground and that would basically be enough.
Doesn't need to have a light beam attached to it or anything of the sort. The icons that are already available would just be placed over the ground and left to hover there, hell, they could even be still so that no animation needs to be made.
But we'll have to agree to disagree - I don't think that something like this should be handled by addons - most MMO's have this as a base functionality (I think all major ones except for ESO actually have it). What could be done to meet in the middle here is a simple solution. Give people that do not want to see the markers, an option to disable it. Satisfies those that don't want to have them and satisfies those that do want to have them, seeing as that is your main gripe with it.
It is better to have the option should it ever be needed - than to not have it.
well for me it doesnt matter, i think any of these ground markings would be too much clutter and i dont want to see them, the ones your wanting to add sound like they could be seen by anyone in the group which is something i do not want
an addon solution would be something only you could see, which is why i would advocate them cleaning up the API for that so people could use it if they wanted
Raccoonmancer wrote: »Necrotech_Master wrote: »Raccoonmancer wrote: »Necrotech_Master wrote: »the ones your asking to implement would be an eye-sore in trials and add to the clutter and create distraction to the encounter
Well, I'm not asking for these exact ones to be implemented. The design optimally would be more subtle, like most of ESO's design is - its nowhere near as flashy as WoW's, I dislike WoW's markers as well, but I've seen markers in other games that are done well and minimalistic. The way I see ESO markers working if they were made, would be for them to simply have the icon hover over a piece of ground and that would basically be enough.
Doesn't need to have a light beam attached to it or anything of the sort. The icons that are already available would just be placed over the ground and left to hover there, hell, they could even be still so that no animation needs to be made.
But we'll have to agree to disagree - I don't think that something like this should be handled by addons - most MMO's have this as a base functionality (I think all major ones except for ESO actually have it). What could be done to meet in the middle here is a simple solution. Give people that do not want to see the markers, an option to disable it. Satisfies those that don't want to have them and satisfies those that do want to have them, seeing as that is your main gripe with it.
It is better to have the option should it ever be needed - than to not have it.
well for me it doesnt matter, i think any of these ground markings would be too much clutter and i dont want to see them, the ones your wanting to add sound like they could be seen by anyone in the group which is something i do not want
an addon solution would be something only you could see, which is why i would advocate them cleaning up the API for that so people could use it if they wanted
Correct. They would be seen by anyone in the group, but at the same time, you, as the individual, would have an option to disable them all together or keep them. No harm, no foul. People that don't want them, can simply not see them.
Players shouldn't be forced to download a third party tool to have something that is baseline experience for all the major MMO's.
Sin_Arcain wrote: »I would love to have this option! As a roleplayer myself, I have been sorely missing this feature after WoW. It would help representing the location of NPCs and objects.
As to its effect on other parts of the game, I think it wouldn't make the 'game' or its 'mechanics' easier but it would help with communication, and that in my opinion is a plus. Then we can forgo people having to jump up and down in place to point out the location of something. xD
SilverBride wrote: »
Raccoonmancer wrote: »SilverBride wrote: »
Here's to hoping that if it was implemented, it would be done in such a way that people could toggle whether or not they want to see it. A change like that is minor in code.