Necrotech_Master wrote: »Reginald_leBlem wrote: »60 per faction is not very many... how did we find that number?
guesses/speculation, thats it (i dont believe its that low, but i also believe that what we have is too low still)
the last like 3 years the queue times for grey host have had 2 hour queue times during the whitestrake event, always
even blackreach gets like nearly 40-60 in the queue during the event, so i always end up playing in one of the 7 day cp camps which usually dont have queue or small queues
I agree that the numbers are pure speculation. Even what the original cap was years ago is probably speculation but it does not matter since there is no reasonable expectation that we would see 600 players per faction in one campaign.
JustLovely wrote: »Necrotech_Master wrote: »Reginald_leBlem wrote: »60 per faction is not very many... how did we find that number?
guesses/speculation, thats it (i dont believe its that low, but i also believe that what we have is too low still)
the last like 3 years the queue times for grey host have had 2 hour queue times during the whitestrake event, always
even blackreach gets like nearly 40-60 in the queue during the event, so i always end up playing in one of the 7 day cp camps which usually dont have queue or small queues
I agree that the numbers are pure speculation. Even what the original cap was years ago is probably speculation but it does not matter since there is no reasonable expectation that we would see 600 players per faction in one campaign.SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »alternatelder wrote: »Did you go around and do a head count to get that accurate number?
Yes, it's possible to do an exact head count. The cap is 60 players/faction now. The original cap was 600/faction, just for reference.
How is it possible? If it is possible the supporting information for such a claim can be provided here in the forums. I say that because we are not able to run around counting players.
There is at least one add on that can do a head count. It was created because ZOS won't tell us what the cap is, and the add on is not available on minion.
Why not name the addon and provide a link to download it? The suggestion that the cap is set to 60 has seemed to cryptic.
I'm also aware of a private software program that can do a head count of the zone a player is in. It's private though, and I wouldn't call it an add on, and the author specifically stated that the software is not to be shared publicly. It was created specifically to determine populations in cyrodiil and doesn't do anything else. I'm sure if you looked hard enough you could find out what it's called and where to get it. If ZOS would just tell us what the cap was and when they made changes to the cap software like this would not be necessary.
If it is private it is not open for us to know it is accurate or even close to it. As such we have no reason to take anyone's word on the matter.
Show me the real data is how I roll.
When you get ZOS to tell us what the population cap is in cyrodiil with an official announcement then you'll have a valid point.
My point is solid and precise. It is the existence, let alone accuracy, of the mysterious addon that is in question.
Where and when has ZOS told us what the current population cap is in Cyrodiil?
JustLovely wrote: »Necrotech_Master wrote: »Reginald_leBlem wrote: »60 per faction is not very many... how did we find that number?
guesses/speculation, thats it (i dont believe its that low, but i also believe that what we have is too low still)
the last like 3 years the queue times for grey host have had 2 hour queue times during the whitestrake event, always
even blackreach gets like nearly 40-60 in the queue during the event, so i always end up playing in one of the 7 day cp camps which usually dont have queue or small queues
I agree that the numbers are pure speculation. Even what the original cap was years ago is probably speculation but it does not matter since there is no reasonable expectation that we would see 600 players per faction in one campaign.SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »alternatelder wrote: »Did you go around and do a head count to get that accurate number?
Yes, it's possible to do an exact head count. The cap is 60 players/faction now. The original cap was 600/faction, just for reference.
How is it possible? If it is possible the supporting information for such a claim can be provided here in the forums. I say that because we are not able to run around counting players.
There is at least one add on that can do a head count. It was created because ZOS won't tell us what the cap is, and the add on is not available on minion.
Why not name the addon and provide a link to download it? The suggestion that the cap is set to 60 has seemed to cryptic.
I'm also aware of a private software program that can do a head count of the zone a player is in. It's private though, and I wouldn't call it an add on, and the author specifically stated that the software is not to be shared publicly. It was created specifically to determine populations in cyrodiil and doesn't do anything else. I'm sure if you looked hard enough you could find out what it's called and where to get it. If ZOS would just tell us what the cap was and when they made changes to the cap software like this would not be necessary.
If it is private it is not open for us to know it is accurate or even close to it. As such we have no reason to take anyone's word on the matter.
Show me the real data is how I roll.
When you get ZOS to tell us what the population cap is in cyrodiil with an official announcement then you'll have a valid point.
My point is solid and precise. It is the existence, let alone accuracy, of the mysterious addon that is in question.
Where and when has ZOS told us what the current population cap is in Cyrodiil?
I have said nothing about any comment Zenimax has or has not made concerning the pop cap so the question is not pertinent to my comments.
The pop cap number that some have presented here is questionable at best since it is based on an addon that we are not allowed even to see, let alone use, so its very existence is in doubt.
JustLovely wrote: »JustLovely wrote: »Necrotech_Master wrote: »Reginald_leBlem wrote: »60 per faction is not very many... how did we find that number?
guesses/speculation, thats it (i dont believe its that low, but i also believe that what we have is too low still)
the last like 3 years the queue times for grey host have had 2 hour queue times during the whitestrake event, always
even blackreach gets like nearly 40-60 in the queue during the event, so i always end up playing in one of the 7 day cp camps which usually dont have queue or small queues
I agree that the numbers are pure speculation. Even what the original cap was years ago is probably speculation but it does not matter since there is no reasonable expectation that we would see 600 players per faction in one campaign.SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »alternatelder wrote: »Did you go around and do a head count to get that accurate number?
Yes, it's possible to do an exact head count. The cap is 60 players/faction now. The original cap was 600/faction, just for reference.
How is it possible? If it is possible the supporting information for such a claim can be provided here in the forums. I say that because we are not able to run around counting players.
There is at least one add on that can do a head count. It was created because ZOS won't tell us what the cap is, and the add on is not available on minion.
Why not name the addon and provide a link to download it? The suggestion that the cap is set to 60 has seemed to cryptic.
I'm also aware of a private software program that can do a head count of the zone a player is in. It's private though, and I wouldn't call it an add on, and the author specifically stated that the software is not to be shared publicly. It was created specifically to determine populations in cyrodiil and doesn't do anything else. I'm sure if you looked hard enough you could find out what it's called and where to get it. If ZOS would just tell us what the cap was and when they made changes to the cap software like this would not be necessary.
If it is private it is not open for us to know it is accurate or even close to it. As such we have no reason to take anyone's word on the matter.
Show me the real data is how I roll.
When you get ZOS to tell us what the population cap is in cyrodiil with an official announcement then you'll have a valid point.
My point is solid and precise. It is the existence, let alone accuracy, of the mysterious addon that is in question.
Where and when has ZOS told us what the current population cap is in Cyrodiil?
I have said nothing about any comment Zenimax has or has not made concerning the pop cap so the question is not pertinent to my comments.
The pop cap number that some have presented here is questionable at best since it is based on an addon that we are not allowed even to see, let alone use, so its very existence is in doubt.
ZOS' silence is very much relevant on this issue of what the population cap is in Cyrodiil.
What you are saying is that you have no information to base your thinking on yet are highly confident your assumptions are accurate anyway. Nobody who plays in Cyrodiil regularly is doubting the stated population cap estimates.
Those of us that participate in Cyrodiil PvP daily have data and first hand experience to base our knowledge on, and the population caps are at or very close to 60/faction. (Down from 80/faction in December 2023) It's not a guess, and we know this with or without software that can do an exact head count.
The last and only time I'm aware of that ZOS has confirmed the population caps was back in 2014 when they said the cap was 600/faction. They've not made any public statements about the population cap since then, and we know for absolute certainty that they've radically reduced the cap since then. You can debate this fact all you want, but it remains fact.
JustLovely wrote: »JustLovely wrote: »Necrotech_Master wrote: »Reginald_leBlem wrote: »60 per faction is not very many... how did we find that number?
guesses/speculation, thats it (i dont believe its that low, but i also believe that what we have is too low still)
the last like 3 years the queue times for grey host have had 2 hour queue times during the whitestrake event, always
even blackreach gets like nearly 40-60 in the queue during the event, so i always end up playing in one of the 7 day cp camps which usually dont have queue or small queues
I agree that the numbers are pure speculation. Even what the original cap was years ago is probably speculation but it does not matter since there is no reasonable expectation that we would see 600 players per faction in one campaign.SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »alternatelder wrote: »Did you go around and do a head count to get that accurate number?
Yes, it's possible to do an exact head count. The cap is 60 players/faction now. The original cap was 600/faction, just for reference.
How is it possible? If it is possible the supporting information for such a claim can be provided here in the forums. I say that because we are not able to run around counting players.
There is at least one add on that can do a head count. It was created because ZOS won't tell us what the cap is, and the add on is not available on minion.
Why not name the addon and provide a link to download it? The suggestion that the cap is set to 60 has seemed to cryptic.
I'm also aware of a private software program that can do a head count of the zone a player is in. It's private though, and I wouldn't call it an add on, and the author specifically stated that the software is not to be shared publicly. It was created specifically to determine populations in cyrodiil and doesn't do anything else. I'm sure if you looked hard enough you could find out what it's called and where to get it. If ZOS would just tell us what the cap was and when they made changes to the cap software like this would not be necessary.
If it is private it is not open for us to know it is accurate or even close to it. As such we have no reason to take anyone's word on the matter.
Show me the real data is how I roll.
When you get ZOS to tell us what the population cap is in cyrodiil with an official announcement then you'll have a valid point.
My point is solid and precise. It is the existence, let alone accuracy, of the mysterious addon that is in question.
Where and when has ZOS told us what the current population cap is in Cyrodiil?
I have said nothing about any comment Zenimax has or has not made concerning the pop cap so the question is not pertinent to my comments.
The pop cap number that some have presented here is questionable at best since it is based on an addon that we are not allowed even to see, let alone use, so its very existence is in doubt.
ZOS' silence is very much relevant on this issue of what the population cap is in Cyrodiil.
What you are saying is that you have no information to base your thinking on yet are highly confident your assumptions are accurate anyway. Nobody who plays in Cyrodiil regularly is doubting the stated population cap estimates.
Those of us that participate in Cyrodiil PvP daily have data and first hand experience to base our knowledge on, and the population caps are at or very close to 60/faction. (Down from 80/faction in December 2023) It's not a guess, and we know this with or without software that can do an exact head count.
The last and only time I'm aware of that ZOS has confirmed the population caps was back in 2014 when they said the cap was 600/faction. They've not made any public statements about the population cap since then, and we know for absolute certainty that they've radically reduced the cap since then. You can debate this fact all you want, but it remains fact.
Conspiracy Theories and Misinformation: We do not tolerate the deliberate and malicious spreading of false info or conspiracy theories about ZeniMax Online Studios, its game(s), or its employees. This does not include honest mistakes; rather, this rule pertains to those who go out of their way to spread harmful or malicious rumors about ZeniMax Online Studios and its employees, or The Elder Scrolls Online.
Reginald_leBlem wrote: »60 per faction is not very many... how did we find that number?
JustLovely wrote: »JustLovely wrote: »Necrotech_Master wrote: »Reginald_leBlem wrote: »60 per faction is not very many... how did we find that number?
guesses/speculation, thats it (i dont believe its that low, but i also believe that what we have is too low still)
the last like 3 years the queue times for grey host have had 2 hour queue times during the whitestrake event, always
even blackreach gets like nearly 40-60 in the queue during the event, so i always end up playing in one of the 7 day cp camps which usually dont have queue or small queues
I agree that the numbers are pure speculation. Even what the original cap was years ago is probably speculation but it does not matter since there is no reasonable expectation that we would see 600 players per faction in one campaign.SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »alternatelder wrote: »Did you go around and do a head count to get that accurate number?
Yes, it's possible to do an exact head count. The cap is 60 players/faction now. The original cap was 600/faction, just for reference.
How is it possible? If it is possible the supporting information for such a claim can be provided here in the forums. I say that because we are not able to run around counting players.
There is at least one add on that can do a head count. It was created because ZOS won't tell us what the cap is, and the add on is not available on minion.
Why not name the addon and provide a link to download it? The suggestion that the cap is set to 60 has seemed to cryptic.
I'm also aware of a private software program that can do a head count of the zone a player is in. It's private though, and I wouldn't call it an add on, and the author specifically stated that the software is not to be shared publicly. It was created specifically to determine populations in cyrodiil and doesn't do anything else. I'm sure if you looked hard enough you could find out what it's called and where to get it. If ZOS would just tell us what the cap was and when they made changes to the cap software like this would not be necessary.
If it is private it is not open for us to know it is accurate or even close to it. As such we have no reason to take anyone's word on the matter.
Show me the real data is how I roll.
When you get ZOS to tell us what the population cap is in cyrodiil with an official announcement then you'll have a valid point.
My point is solid and precise. It is the existence, let alone accuracy, of the mysterious addon that is in question.
Where and when has ZOS told us what the current population cap is in Cyrodiil?
I have said nothing about any comment Zenimax has or has not made concerning the pop cap so the question is not pertinent to my comments.
The pop cap number that some have presented here is questionable at best since it is based on an addon that we are not allowed even to see, let alone use, so its very existence is in doubt.
ZOS' silence is very much relevant on this issue of what the population cap is in Cyrodiil.
What you are saying is that you have no information to base your thinking on yet are highly confident your assumptions are accurate anyway. Nobody who plays in Cyrodiil regularly is doubting the stated population cap estimates.
Those of us that participate in Cyrodiil PvP daily have data and first hand experience to base our knowledge on, and the population caps are at or very close to 60/faction. (Down from 80/faction in December 2023) It's not a guess, and we know this with or without software that can do an exact head count.
The last and only time I'm aware of that ZOS has confirmed the population caps was back in 2014 when they said the cap was 600/faction. They've not made any public statements about the population cap since then, and we know for absolute certainty that they've radically reduced the cap since then. You can debate this fact all you want, but it remains fact.
If this addon exists please provide it. Until we can see it and test that it works we have no reason to believe it exists let alone that it does anything more than pull numbers out of thin air. The silence for Zenimax does not make supposed data from this super secret mystery addon any more credible.
alternatelder wrote: »JustLovely wrote: »JustLovely wrote: »Necrotech_Master wrote: »Reginald_leBlem wrote: »60 per faction is not very many... how did we find that number?
guesses/speculation, thats it (i dont believe its that low, but i also believe that what we have is too low still)
the last like 3 years the queue times for grey host have had 2 hour queue times during the whitestrake event, always
even blackreach gets like nearly 40-60 in the queue during the event, so i always end up playing in one of the 7 day cp camps which usually dont have queue or small queues
I agree that the numbers are pure speculation. Even what the original cap was years ago is probably speculation but it does not matter since there is no reasonable expectation that we would see 600 players per faction in one campaign.SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »alternatelder wrote: »Did you go around and do a head count to get that accurate number?
Yes, it's possible to do an exact head count. The cap is 60 players/faction now. The original cap was 600/faction, just for reference.
How is it possible? If it is possible the supporting information for such a claim can be provided here in the forums. I say that because we are not able to run around counting players.
There is at least one add on that can do a head count. It was created because ZOS won't tell us what the cap is, and the add on is not available on minion.
Why not name the addon and provide a link to download it? The suggestion that the cap is set to 60 has seemed to cryptic.
I'm also aware of a private software program that can do a head count of the zone a player is in. It's private though, and I wouldn't call it an add on, and the author specifically stated that the software is not to be shared publicly. It was created specifically to determine populations in cyrodiil and doesn't do anything else. I'm sure if you looked hard enough you could find out what it's called and where to get it. If ZOS would just tell us what the cap was and when they made changes to the cap software like this would not be necessary.
If it is private it is not open for us to know it is accurate or even close to it. As such we have no reason to take anyone's word on the matter.
Show me the real data is how I roll.
When you get ZOS to tell us what the population cap is in cyrodiil with an official announcement then you'll have a valid point.
My point is solid and precise. It is the existence, let alone accuracy, of the mysterious addon that is in question.
Where and when has ZOS told us what the current population cap is in Cyrodiil?
I have said nothing about any comment Zenimax has or has not made concerning the pop cap so the question is not pertinent to my comments.
The pop cap number that some have presented here is questionable at best since it is based on an addon that we are not allowed even to see, let alone use, so its very existence is in doubt.
ZOS' silence is very much relevant on this issue of what the population cap is in Cyrodiil.
What you are saying is that you have no information to base your thinking on yet are highly confident your assumptions are accurate anyway. Nobody who plays in Cyrodiil regularly is doubting the stated population cap estimates.
Those of us that participate in Cyrodiil PvP daily have data and first hand experience to base our knowledge on, and the population caps are at or very close to 60/faction. (Down from 80/faction in December 2023) It's not a guess, and we know this with or without software that can do an exact head count.
The last and only time I'm aware of that ZOS has confirmed the population caps was back in 2014 when they said the cap was 600/faction. They've not made any public statements about the population cap since then, and we know for absolute certainty that they've radically reduced the cap since then. You can debate this fact all you want, but it remains fact.
Without providing any proof, why do you insist on saying this is accurate? The people I've asked that do play regularly do not think this is accurate at all. Of all the times I've gone in for short amount of time outside of events, I wouldn't even come close to saying only 60 per faction. Fact does not mean what you think it means. Stop spreading misinformation.Conspiracy Theories and Misinformation: We do not tolerate the deliberate and malicious spreading of false info or conspiracy theories about ZeniMax Online Studios, its game(s), or its employees. This does not include honest mistakes; rather, this rule pertains to those who go out of their way to spread harmful or malicious rumors about ZeniMax Online Studios and its employees, or The Elder Scrolls Online.
alternatelder wrote: »JustLovely wrote: »JustLovely wrote: »Necrotech_Master wrote: »Reginald_leBlem wrote: »60 per faction is not very many... how did we find that number?
guesses/speculation, thats it (i dont believe its that low, but i also believe that what we have is too low still)
the last like 3 years the queue times for grey host have had 2 hour queue times during the whitestrake event, always
even blackreach gets like nearly 40-60 in the queue during the event, so i always end up playing in one of the 7 day cp camps which usually dont have queue or small queues
I agree that the numbers are pure speculation. Even what the original cap was years ago is probably speculation but it does not matter since there is no reasonable expectation that we would see 600 players per faction in one campaign.SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »alternatelder wrote: »Did you go around and do a head count to get that accurate number?
Yes, it's possible to do an exact head count. The cap is 60 players/faction now. The original cap was 600/faction, just for reference.
How is it possible? If it is possible the supporting information for such a claim can be provided here in the forums. I say that because we are not able to run around counting players.
There is at least one add on that can do a head count. It was created because ZOS won't tell us what the cap is, and the add on is not available on minion.
Why not name the addon and provide a link to download it? The suggestion that the cap is set to 60 has seemed to cryptic.
I'm also aware of a private software program that can do a head count of the zone a player is in. It's private though, and I wouldn't call it an add on, and the author specifically stated that the software is not to be shared publicly. It was created specifically to determine populations in cyrodiil and doesn't do anything else. I'm sure if you looked hard enough you could find out what it's called and where to get it. If ZOS would just tell us what the cap was and when they made changes to the cap software like this would not be necessary.
If it is private it is not open for us to know it is accurate or even close to it. As such we have no reason to take anyone's word on the matter.
Show me the real data is how I roll.
When you get ZOS to tell us what the population cap is in cyrodiil with an official announcement then you'll have a valid point.
My point is solid and precise. It is the existence, let alone accuracy, of the mysterious addon that is in question.
Where and when has ZOS told us what the current population cap is in Cyrodiil?
I have said nothing about any comment Zenimax has or has not made concerning the pop cap so the question is not pertinent to my comments.
The pop cap number that some have presented here is questionable at best since it is based on an addon that we are not allowed even to see, let alone use, so its very existence is in doubt.
ZOS' silence is very much relevant on this issue of what the population cap is in Cyrodiil.
What you are saying is that you have no information to base your thinking on yet are highly confident your assumptions are accurate anyway. Nobody who plays in Cyrodiil regularly is doubting the stated population cap estimates.
Those of us that participate in Cyrodiil PvP daily have data and first hand experience to base our knowledge on, and the population caps are at or very close to 60/faction. (Down from 80/faction in December 2023) It's not a guess, and we know this with or without software that can do an exact head count.
The last and only time I'm aware of that ZOS has confirmed the population caps was back in 2014 when they said the cap was 600/faction. They've not made any public statements about the population cap since then, and we know for absolute certainty that they've radically reduced the cap since then. You can debate this fact all you want, but it remains fact.
Without providing any proof, why do you insist on saying this is accurate? The people I've asked that do play regularly do not think this is accurate at all. Of all the times I've gone in for short amount of time outside of events, I wouldn't even come close to saying only 60 per faction. Fact does not mean what you think it means. Stop spreading misinformation.Conspiracy Theories and Misinformation: We do not tolerate the deliberate and malicious spreading of false info or conspiracy theories about ZeniMax Online Studios, its game(s), or its employees. This does not include honest mistakes; rather, this rule pertains to those who go out of their way to spread harmful or malicious rumors about ZeniMax Online Studios and its employees, or The Elder Scrolls Online.
alternatelder wrote: »JustLovely wrote: »JustLovely wrote: »Necrotech_Master wrote: »Reginald_leBlem wrote: »60 per faction is not very many... how did we find that number?
guesses/speculation, thats it (i dont believe its that low, but i also believe that what we have is too low still)
the last like 3 years the queue times for grey host have had 2 hour queue times during the whitestrake event, always
even blackreach gets like nearly 40-60 in the queue during the event, so i always end up playing in one of the 7 day cp camps which usually dont have queue or small queues
I agree that the numbers are pure speculation. Even what the original cap was years ago is probably speculation but it does not matter since there is no reasonable expectation that we would see 600 players per faction in one campaign.SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »alternatelder wrote: »Did you go around and do a head count to get that accurate number?
Yes, it's possible to do an exact head count. The cap is 60 players/faction now. The original cap was 600/faction, just for reference.
How is it possible? If it is possible the supporting information for such a claim can be provided here in the forums. I say that because we are not able to run around counting players.
There is at least one add on that can do a head count. It was created because ZOS won't tell us what the cap is, and the add on is not available on minion.
Why not name the addon and provide a link to download it? The suggestion that the cap is set to 60 has seemed to cryptic.
I'm also aware of a private software program that can do a head count of the zone a player is in. It's private though, and I wouldn't call it an add on, and the author specifically stated that the software is not to be shared publicly. It was created specifically to determine populations in cyrodiil and doesn't do anything else. I'm sure if you looked hard enough you could find out what it's called and where to get it. If ZOS would just tell us what the cap was and when they made changes to the cap software like this would not be necessary.
If it is private it is not open for us to know it is accurate or even close to it. As such we have no reason to take anyone's word on the matter.
Show me the real data is how I roll.
When you get ZOS to tell us what the population cap is in cyrodiil with an official announcement then you'll have a valid point.
My point is solid and precise. It is the existence, let alone accuracy, of the mysterious addon that is in question.
Where and when has ZOS told us what the current population cap is in Cyrodiil?
I have said nothing about any comment Zenimax has or has not made concerning the pop cap so the question is not pertinent to my comments.
The pop cap number that some have presented here is questionable at best since it is based on an addon that we are not allowed even to see, let alone use, so its very existence is in doubt.
ZOS' silence is very much relevant on this issue of what the population cap is in Cyrodiil.
What you are saying is that you have no information to base your thinking on yet are highly confident your assumptions are accurate anyway. Nobody who plays in Cyrodiil regularly is doubting the stated population cap estimates.
Those of us that participate in Cyrodiil PvP daily have data and first hand experience to base our knowledge on, and the population caps are at or very close to 60/faction. (Down from 80/faction in December 2023) It's not a guess, and we know this with or without software that can do an exact head count.
The last and only time I'm aware of that ZOS has confirmed the population caps was back in 2014 when they said the cap was 600/faction. They've not made any public statements about the population cap since then, and we know for absolute certainty that they've radically reduced the cap since then. You can debate this fact all you want, but it remains fact.
Without providing any proof, why do you insist on saying this is accurate? The people I've asked that do play regularly do not think this is accurate at all. Of all the times I've gone in for short amount of time outside of events, I wouldn't even come close to saying only 60 per faction. Fact does not mean what you think it means. Stop spreading misinformation.Conspiracy Theories and Misinformation: We do not tolerate the deliberate and malicious spreading of false info or conspiracy theories about ZeniMax Online Studios, its game(s), or its employees. This does not include honest mistakes; rather, this rule pertains to those who go out of their way to spread harmful or malicious rumors about ZeniMax Online Studios and its employees, or The Elder Scrolls Online.
Can you present us with proof that the population cap is higher than 60/faction?
[/quote]JustLovely wrote: »JustLovely wrote: »JustLovely wrote: »Necrotech_Master wrote: »Reginald_leBlem wrote: »60 per faction is not very many... how did we find that number?
guesses/speculation, thats it (i dont believe its that low, but i also believe that what we have is too low still)
the last like 3 years the queue times for grey host have had 2 hour queue times during the whitestrake event, always
even blackreach gets like nearly 40-60 in the queue during the event, so i always end up playing in one of the 7 day cp camps which usually dont have queue or small queues
I agree that the numbers are pure speculation. Even what the original cap was years ago is probably speculation but it does not matter since there is no reasonable expectation that we would see 600 players per faction in one campaign.SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »alternatelder wrote: »Did you go around and do a head count to get that accurate number?
Yes, it's possible to do an exact head count. The cap is 60 players/faction now. The original cap was 600/faction, just for reference.
How is it possible? If it is possible the supporting information for such a claim can be provided here in the forums. I say that because we are not able to run around counting players.
There is at least one add on that can do a head count. It was created because ZOS won't tell us what the cap is, and the add on is not available on minion.
Why not name the addon and provide a link to download it? The suggestion that the cap is set to 60 has seemed to cryptic.
I'm also aware of a private software program that can do a head count of the zone a player is in. It's private though, and I wouldn't call it an add on, and the author specifically stated that the software is not to be shared publicly. It was created specifically to determine populations in cyrodiil and doesn't do anything else. I'm sure if you looked hard enough you could find out what it's called and where to get it. If ZOS would just tell us what the cap was and when they made changes to the cap software like this would not be necessary.
If it is private it is not open for us to know it is accurate or even close to it. As such we have no reason to take anyone's word on the matter.
Show me the real data is how I roll.
When you get ZOS to tell us what the population cap is in cyrodiil with an official announcement then you'll have a valid point.
My point is solid and precise. It is the existence, let alone accuracy, of the mysterious addon that is in question.
Where and when has ZOS told us what the current population cap is in Cyrodiil?
I have said nothing about any comment Zenimax has or has not made concerning the pop cap so the question is not pertinent to my comments.
The pop cap number that some have presented here is questionable at best since it is based on an addon that we are not allowed even to see, let alone use, so its very existence is in doubt.
ZOS' silence is very much relevant on this issue of what the population cap is in Cyrodiil.
What you are saying is that you have no information to base your thinking on yet are highly confident your assumptions are accurate anyway. Nobody who plays in Cyrodiil regularly is doubting the stated population cap estimates.
Those of us that participate in Cyrodiil PvP daily have data and first hand experience to base our knowledge on, and the population caps are at or very close to 60/faction. (Down from 80/faction in December 2023) It's not a guess, and we know this with or without software that can do an exact head count.
The last and only time I'm aware of that ZOS has confirmed the population caps was back in 2014 when they said the cap was 600/faction. They've not made any public statements about the population cap since then, and we know for absolute certainty that they've radically reduced the cap since then. You can debate this fact all you want, but it remains fact.
If this addon exists please provide it. Until we can see it and test that it works we have no reason to believe it exists let alone that it does anything more than pull numbers out of thin air. The silence for Zenimax does not make supposed data from this super secret mystery addon any more credible.
It's not misinformation to point out that the population cap in Cyrodiil is right about 60/faction.
So far the suggested pop cap of 60 is just that. No matter how much time someone spends in Cyrodiil they are not able to count how many are in that campaign at any given time since it would be extremely rare that everyone would be in the same place.
Some claim there is a super secret addon that has provided what the pop cap is yet none of us can veryfity the addon exists let alone that it works properly. It is hard to believe an addon can count every player on the map no matter how far away they are from the player. Highly questionable.
Others seem to suggest that since Zenimax is silent on the pop cap the pop cap of 60 is confirmed.
Until someone can provide actual verification then this is nothing more than a guess.
So far the suggested pop cap of 60 is just that. No matter how much time someone spends in Cyrodiil they are not able to count how many are in that campaign at any given time since it would be extremely rare that everyone would be in the same place.
Some claim there is a super secret addon that has provided what the pop cap is yet none of us can veryfity the addon exists let alone that it works properly. It is hard to believe an addon can count every player on the map no matter how far away they are from the player. Highly questionable.
Others seem to suggest that since Zenimax is silent on the pop cap the pop cap of 60 is confirmed.
Until someone can provide actual verification then this is nothing more than a guess.
Maybe you could go to Cyrodiil and count 61 allies to end this discussion?
Necrotech_Master wrote: »Reginald_leBlem wrote: »60 per faction is not very many... how did we find that number?
guesses/speculation, thats it (i dont believe its that low, but i also believe that what we have is too low still)
the last like 3 years the queue times for grey host have had 2 hour queue times during the whitestrake event, always
even blackreach gets like nearly 40-60 in the queue during the event, so i always end up playing in one of the 7 day cp camps which usually dont have queue or small queues
I agree that the numbers are pure speculation. Even what the original cap was years ago is probably speculation but it does not matter since there is no reasonable expectation that we would see 600 players per faction in one campaign.SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »alternatelder wrote: »Did you go around and do a head count to get that accurate number?
Yes, it's possible to do an exact head count. The cap is 60 players/faction now. The original cap was 600/faction, just for reference.
How is it possible? If it is possible the supporting information for such a claim can be provided here in the forums. I say that because we are not able to run around counting players.
There is at least one add on that can do a head count. It was created because ZOS won't tell us what the cap is, and the add on is not available on minion.
Why not name the addon and provide a link to download it? The suggestion that the cap is set to 60 has seemed to cryptic.
I'm also aware of a private software program that can do a head count of the zone a player is in. It's private though, and I wouldn't call it an add on, and the author specifically stated that the software is not to be shared publicly. It was created specifically to determine populations in cyrodiil and doesn't do anything else. I'm sure if you looked hard enough you could find out what it's called and where to get it. If ZOS would just tell us what the cap was and when they made changes to the cap software like this would not be necessary.
If it is private it is not open for us to know it is accurate or even close to it. As such we have no reason to take anyone's word on the matter.
Show me the real data is how I roll.
When you get ZOS to tell us what the population cap is in cyrodiil with an official announcement then you'll have a valid point.
My point is solid and precise. It is the existence, let alone accuracy, of the mysterious addon that is in question.
SaffronCitrusflower wrote: »Necrotech_Master wrote: »Reginald_leBlem wrote: »60 per faction is not very many... how did we find that number?
guesses/speculation, thats it (i dont believe its that low, but i also believe that what we have is too low still)
the last like 3 years the queue times for grey host have had 2 hour queue times during the whitestrake event, always
even blackreach gets like nearly 40-60 in the queue during the event, so i always end up playing in one of the 7 day cp camps which usually dont have queue or small queues
I agree that the numbers are pure speculation. Even what the original cap was years ago is probably speculation but it does not matter since there is no reasonable expectation that we would see 600 players per faction in one campaign.SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »alternatelder wrote: »Did you go around and do a head count to get that accurate number?
Yes, it's possible to do an exact head count. The cap is 60 players/faction now. The original cap was 600/faction, just for reference.
How is it possible? If it is possible the supporting information for such a claim can be provided here in the forums. I say that because we are not able to run around counting players.
There is at least one add on that can do a head count. It was created because ZOS won't tell us what the cap is, and the add on is not available on minion.
Why not name the addon and provide a link to download it? The suggestion that the cap is set to 60 has seemed to cryptic.
I'm also aware of a private software program that can do a head count of the zone a player is in. It's private though, and I wouldn't call it an add on, and the author specifically stated that the software is not to be shared publicly. It was created specifically to determine populations in cyrodiil and doesn't do anything else. I'm sure if you looked hard enough you could find out what it's called and where to get it. If ZOS would just tell us what the cap was and when they made changes to the cap software like this would not be necessary.
If it is private it is not open for us to know it is accurate or even close to it. As such we have no reason to take anyone's word on the matter.
Show me the real data is how I roll.
When you get ZOS to tell us what the population cap is in cyrodiil with an official announcement then you'll have a valid point.
My point is solid and precise. It is the existence, let alone accuracy, of the mysterious addon that is in question.
Claiming something doesn't exist because a person doesn't know about it is a logical fallacy. I'll leave it to you to look up which specific logical fallacy it is.
The software exists. I've seen it and it confirms the population cap estimates people are citing. I'm guessing that this software is not released widely to the public because ZOS wouldn't appreciate it very much and/or it might be using the UI interface in a manner not approved by ZOS.
I was able to find the software online when someone told me about it, so it's likely you could find it too if you looked hard enough.
There's alot of passion around this lol. Anybody who PvPs on a regular basis has a rough idea what the cap is. Maybe it's 60, maybe it's 80. Maybe it's somewhere in between. But we know there aren't an extra 40 people just hiding out somewhere. You recognize most if not all the names on every faction nearly every time you enter Cyrodiil. The cap us too low. Period.
It's so bizarre the lengths people will go to trying to prove that these claims are "misinformation or conspiracy".
Just about every single person I've asked agrees that they think the pop cap is somewhere between 60-80 per faction. If you go into cyrodiil on a regular basis and are familiar with the groups present, it is very easy to observe the number of players within them and how it reflects in the campaign population display when they leave/enter the campaign.
There is an addon called "player counter" that counts the number of players on each faction in combat with you. I've seen numbers capping in the low-mid 50's on this addon at some of the major 3 way fights in gray host, when there is not a single other resource or keep flipping on the map. It's easy to infer from this that the cap may be at or close to 60/faction.
Furthermore, just after the population tests concluded, the queues increased drastically from what they were prior to the test. There is no logical reason that there would suddenly be 50% more people queueing for cyrodiil each night. No new incentives got added, the meta hasn't changed, nothing. It's far more likely, and I think obvious to most people, that the increased queues are a result of a lower population cap.
For those doubting the existence of the addon, here is a video of mine where I was using it. You can see it just to the right of my ultimate.
It's so bizarre the lengths people will go to trying to prove that these claims are "misinformation or conspiracy".
Just about every single person I've asked agrees that they think the pop cap is somewhere between 60-80 per faction. If you go into cyrodiil on a regular basis and are familiar with the groups present, it is very easy to observe the number of players within them and how it reflects in the campaign population display when they leave/enter the campaign.
There is an addon called "player counter" that counts the number of players on each faction in combat with you. I've seen numbers capping in the low-mid 50's on this addon at some of the major 3 way fights in gray host, when there is not a single other resource or keep flipping on the map. It's easy to infer from this that the cap may be at or close to 60/faction.
Furthermore, just after the population tests concluded, the queues increased drastically from what they were prior to the test. There is no logical reason that there would suddenly be 50% more people queueing for cyrodiil each night. No new incentives got added, the meta hasn't changed, nothing. It's far more likely, and I think obvious to most people, that the increased queues are a result of a lower population cap.
For those doubting the existence of the addon, here is a video of mine where I was using it. You can see it just to the right of my ultimate.
https://youtu.be/UP-bEfq3v8c?si=gHDg6nt-ZIdUkSaL
Um, that looks just like MIats which only counts those in your immediate area. Did they use the exact same formating?
It's so bizarre the lengths people will go to trying to prove that these claims are "misinformation or conspiracy".
Just about every single person I've asked agrees that they think the pop cap is somewhere between 60-80 per faction. If you go into cyrodiil on a regular basis and are familiar with the groups present, it is very easy to observe the number of players within them and how it reflects in the campaign population display when they leave/enter the campaign.
There is an addon called "player counter" that counts the number of players on each faction in combat with you. I've seen numbers capping in the low-mid 50's on this addon at some of the major 3 way fights in gray host, when there is not a single other resource or keep flipping on the map. It's easy to infer from this that the cap may be at or close to 60/faction.
Furthermore, just after the population tests concluded, the queues increased drastically from what they were prior to the test. There is no logical reason that there would suddenly be 50% more people queueing for cyrodiil each night. No new incentives got added, the meta hasn't changed, nothing. It's far more likely, and I think obvious to most people, that the increased queues are a result of a lower population cap.
For those doubting the existence of the addon, here is a video of mine where I was using it. You can see it just to the right of my ultimate.
https://youtu.be/UP-bEfq3v8c?si=gHDg6nt-ZIdUkSaL
alternatelder wrote: »Um, that looks just like MIats which only counts those in your immediate area. Did they use the exact same formating?
Miats will only count those you've encountered, it does not calculate everyone in Cyrodiil.It's so bizarre the lengths people will go to trying to prove that these claims are "misinformation or conspiracy".
Just about every single person I've asked agrees that they think the pop cap is somewhere between 60-80 per faction. If you go into cyrodiil on a regular basis and are familiar with the groups present, it is very easy to observe the number of players within them and how it reflects in the campaign population display when they leave/enter the campaign.
There is an addon called "player counter" that counts the number of players on each faction in combat with you. I've seen numbers capping in the low-mid 50's on this addon at some of the major 3 way fights in gray host, when there is not a single other resource or keep flipping on the map. It's easy to infer from this that the cap may be at or close to 60/faction.
Furthermore, just after the population tests concluded, the queues increased drastically from what they were prior to the test. There is no logical reason that there would suddenly be 50% more people queueing for cyrodiil each night. No new incentives got added, the meta hasn't changed, nothing. It's far more likely, and I think obvious to most people, that the increased queues are a result of a lower population cap.
For those doubting the existence of the addon, here is a video of mine where I was using it. You can see it just to the right of my ultimate.
https://youtu.be/UP-bEfq3v8c?si=gHDg6nt-ZIdUkSaL
It is literally misinfo and conspiracy when you're presenting speculation and stating it as fact. That's the definition. It seems even more bizarre people went to great lengths to make up a software program that counts players just tontey and prove they're right. Nobody is debating the addon, we know about Miats, but it doesn't work the way you think it does.
alternatelder wrote: »Um, that looks just like MIats which only counts those in your immediate area. Did they use the exact same formating?
Miats will only count those you've encountered, it does not calculate everyone in Cyrodiil.It's so bizarre the lengths people will go to trying to prove that these claims are "misinformation or conspiracy".
Just about every single person I've asked agrees that they think the pop cap is somewhere between 60-80 per faction. If you go into cyrodiil on a regular basis and are familiar with the groups present, it is very easy to observe the number of players within them and how it reflects in the campaign population display when they leave/enter the campaign.
There is an addon called "player counter" that counts the number of players on each faction in combat with you. I've seen numbers capping in the low-mid 50's on this addon at some of the major 3 way fights in gray host, when there is not a single other resource or keep flipping on the map. It's easy to infer from this that the cap may be at or close to 60/faction.
Furthermore, just after the population tests concluded, the queues increased drastically from what they were prior to the test. There is no logical reason that there would suddenly be 50% more people queueing for cyrodiil each night. No new incentives got added, the meta hasn't changed, nothing. It's far more likely, and I think obvious to most people, that the increased queues are a result of a lower population cap.
For those doubting the existence of the addon, here is a video of mine where I was using it. You can see it just to the right of my ultimate.
https://youtu.be/UP-bEfq3v8c?si=gHDg6nt-ZIdUkSaL
It is literally misinfo and conspiracy when you're presenting speculation and stating it as fact. That's the definition. It seems even more bizarre people went to great lengths to make up a software program that counts players just tontey and prove they're right. Nobody is debating the addon, we know about Miats, but it doesn't work the way you think it does.
Did I not type "counts the players you're in combat with"?
What is your argument to the point of the queue drastically increasing post-population test? This isn't speculation, it is a factual observation that is directly supported by the number of players in queue.
If you don't believe that it is at or near the 60-80 range, what do you think it is, and why?
I agree on that.
Did I not type "counts the players you're in combat with"?
What is your argument to the point of the queue drastically increasing post-population test? This isn't speculation, it is a factual observation that is directly supported by the number of players in queue.
If you don't believe that it is at or near the 60-80 range, what do you think it is, and why?
The population cap in Cyrodiil is not an exact cap, it varies slightly by a handful of players. But the current cap is 60/faction give or take a very small margin. It's less a conspiracy to point this out than it is for ZOS to never tell us what the cap actually is. In early January the pop cap was 80/faction give or take a very small margin. In 2015 the population cap was, as stated by ZOS, 600/faction. That's how radically they've slashed the cap over the years and why they won't confirm what the cap is today.
I'm a vet who started playing in 2014 and returned after a few years away, and it's stunning how different the pop cap is.
It used to be that it was impossible to ride from fare to a flagged alessia without multiple gank attempts. Now I can ride from fare to bruma without encountering an enemy player. If I do, chances are they don't even want to fight.
I do appreciate that performance is sometimes better, but this is a case of the baby being thrown out with the bathwater.