The most players I've seen together in the current Mayhem is was 94 AD, 70 DC and 40 EP based on Miat's counter. We were zerging pretty hard, and I don't believe that there would have been more than 20 something other AD on the whole map. My best guess for population cap during the event in the mid-evening is 120.
Here's us around 2pm. This was everything happening on the map with AD swords, so other than the folks RP'ing at the gates we are pop locked with a rather large queue:
It's so bizarre the lengths people will go to trying to prove that these claims are "misinformation or conspiracy".
SaffronCitrusflower wrote: »Necrotech_Master wrote: »Reginald_leBlem wrote: »60 per faction is not very many... how did we find that number?
guesses/speculation, thats it (i dont believe its that low, but i also believe that what we have is too low still)
the last like 3 years the queue times for grey host have had 2 hour queue times during the whitestrake event, always
even blackreach gets like nearly 40-60 in the queue during the event, so i always end up playing in one of the 7 day cp camps which usually dont have queue or small queues
I agree that the numbers are pure speculation. Even what the original cap was years ago is probably speculation but it does not matter since there is no reasonable expectation that we would see 600 players per faction in one campaign.SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »alternatelder wrote: »Did you go around and do a head count to get that accurate number?
Yes, it's possible to do an exact head count. The cap is 60 players/faction now. The original cap was 600/faction, just for reference.
How is it possible? If it is possible the supporting information for such a claim can be provided here in the forums. I say that because we are not able to run around counting players.
There is at least one add on that can do a head count. It was created because ZOS won't tell us what the cap is, and the add on is not available on minion.
Why not name the addon and provide a link to download it? The suggestion that the cap is set to 60 has seemed to cryptic.
I'm also aware of a private software program that can do a head count of the zone a player is in. It's private though, and I wouldn't call it an add on, and the author specifically stated that the software is not to be shared publicly. It was created specifically to determine populations in cyrodiil and doesn't do anything else. I'm sure if you looked hard enough you could find out what it's called and where to get it. If ZOS would just tell us what the cap was and when they made changes to the cap software like this would not be necessary.
If it is private it is not open for us to know it is accurate or even close to it. As such we have no reason to take anyone's word on the matter.
Show me the real data is how I roll.
When you get ZOS to tell us what the population cap is in cyrodiil with an official announcement then you'll have a valid point.
My point is solid and precise. It is the existence, let alone accuracy, of the mysterious addon that is in question.
Claiming something doesn't exist because a person doesn't know about it is a logical fallacy. I'll leave it to you to look up which specific logical fallacy it is.
The software exists. I've seen it and it confirms the population cap estimates people are citing. I'm guessing that this software is not released widely to the public because ZOS wouldn't appreciate it very much and/or it might be using the UI interface in a manner not approved by ZOS.
I was able to find the software online when someone told me about it, so it's likely you could find it too if you looked hard enough.
The most players I've seen together in the current Mayhem is was 94 AD, 70 DC and 40 EP based on Miat's counter. We were zerging pretty hard, and I don't believe that there would have been more than 20 something other AD on the whole map. My best guess for population cap during the event in the mid-evening is 120.
Here's us around 2pm. This was everything happening on the map with AD swords, so other than the folks RP'ing at the gates we are pop locked with a rather large queue:
The most players I've seen together in the current Mayhem is was 94 AD, 70 DC and 40 EP based on Miat's counter. We were zerging pretty hard, and I don't believe that there would have been more than 20 something other AD on the whole map. My best guess for population cap during the event in the mid-evening is 120.
Here's us around 2pm. This was everything happening on the map with AD swords, so other than the folks RP'ing at the gates we are pop locked with a rather large queue:
I would expect Miats would only count a character once but are we sure that is the case?
If so it is very interesting since some say they have access to an addon that tells them how many players are in Cyrodiil but the rest of us cannot use the addon and others say that anyone who PvPs regularly "knows" the pop cap is 60. So much for that super secret mysterious addon.
What is the highest number you have seen outside of MYM?
Just a couple of quotes in reference to comments asking for something to support claims that the pop cap is 60.It's so bizarre the lengths people will go to trying to prove that these claims are "misinformation or conspiracy".
Izanagi.Xiiib16_ESO wrote: »Doesn't Miats count guards as friendlies too in some situations?
SaffronCitrusflower wrote: »The most players I've seen together in the current Mayhem is was 94 AD, 70 DC and 40 EP based on Miat's counter. We were zerging pretty hard, and I don't believe that there would have been more than 20 something other AD on the whole map. My best guess for population cap during the event in the mid-evening is 120.
Here's us around 2pm. This was everything happening on the map with AD swords, so other than the folks RP'ing at the gates we are pop locked with a rather large queue:
Miats is showing 82 fellow AD players, while only two other group members are showing on your map, and you're not in combat? I thought Miats only counted players you were in combat with? That's what it says in the Miats add on description.
"Provides the numbers of players that attacked/buffed/healed you or get attack/buffed/healed by you or those you mouseovered within the last 10 seconds"
The most players I've seen together in the current Mayhem is was 94 AD, 70 DC and 40 EP based on Miat's counter. We were zerging pretty hard, and I don't believe that there would have been more than 20 something other AD on the whole map. My best guess for population cap during the event in the mid-evening is 120.
alternatelder wrote: »SaffronCitrusflower wrote: »The most players I've seen together in the current Mayhem is was 94 AD, 70 DC and 40 EP based on Miat's counter. We were zerging pretty hard, and I don't believe that there would have been more than 20 something other AD on the whole map. My best guess for population cap during the event in the mid-evening is 120.
Here's us around 2pm. This was everything happening on the map with AD swords, so other than the folks RP'ing at the gates we are pop locked with a rather large queue:
Miats is showing 82 fellow AD players, while only two other group members are showing on your map, and you're not in combat? I thought Miats only counted players you were in combat with? That's what it says in the Miats add on description.
It doesn't say that, neither does it say it counts friendly guards as someone mentioned. It counts players you've encountered."Provides the numbers of players that attacked/buffed/healed you or get attack/buffed/healed by you or those you mouseovered within the last 10 seconds"
SaffronCitrusflower wrote: »alternatelder wrote: »SaffronCitrusflower wrote: »The most players I've seen together in the current Mayhem is was 94 AD, 70 DC and 40 EP based on Miat's counter. We were zerging pretty hard, and I don't believe that there would have been more than 20 something other AD on the whole map. My best guess for population cap during the event in the mid-evening is 120.
Here's us around 2pm. This was everything happening on the map with AD swords, so other than the folks RP'ing at the gates we are pop locked with a rather large queue:
Miats is showing 82 fellow AD players, while only two other group members are showing on your map, and you're not in combat? I thought Miats only counted players you were in combat with? That's what it says in the Miats add on description.
It doesn't say that, neither does it say it counts friendly guards as someone mentioned. It counts players you've encountered."Provides the numbers of players that attacked/buffed/healed you or get attack/buffed/healed by you or those you mouseovered within the last 10 seconds"
If "players that attacked/buffed/healed you or get attack/buffed/healed by you" doesn't mean "in combat with", what does it mean?
I would expect Miats would only count a character once but are we sure that is the case?
If so it is very interesting since some say they have access to an addon that tells them how many players are in Cyrodiil but the rest of us cannot use the addon and others say that anyone who PvPs regularly "knows" the pop cap is 60. So much for that super secret mysterious addon.
What is the highest number you have seen outside of MYM?
Just a couple of quotes in reference to comments asking for something to support claims that the pop cap is 60.It's so bizarre the lengths people will go to trying to prove that these claims are "misinformation or conspiracy".
I'm not aware of an addon that can show the entire population, but I'm 100% certain that it's way above 60. Every Friday when our group of 12 runs (7-9pm eastern) there's an AD guild raiding at the same time that regularly has 50-60 people in their discord, another that often has 10-12 semi-comped as some of us move over to their raid at 9pm. There's also a pick up running at the same time, and there's always the notable solos. Just from that, there's at least 50 +12 +10 + a few 5/6's and solos = at least 80 outside of mayhem on Friday evenings. The largest Miat counter I recall seeing in the past few months was just over 100 for AD when defending Fare, and just over 100 for EP when we were farming Arrius.Izanagi.Xiiib16_ESO wrote: »Doesn't Miats count guards as friendlies too in some situations?
I vaguely remember it doing so in the long long ago. In this case the number was consistent before and after the flip, so probably not. I just tested porting to an AD keep and it's showing 2 AD here.
Whatever the population cap was for the Mayhem event, it was not high enough.
There is no reason for there to be an hour+ long queue to play something that is losing its playerbase.
I didn't lag at all during my time playing this event. I would much rather have more players and be lagging if that's truly the cost.
StackonClown wrote: »Dont people claim ESO has millions of players yet 0.00000001% play PVP on a given campaign / platform?
Why do you need 'mega' servers for few hundred players, guess a mini-server might be better.
StackonClown wrote: »Dont people claim ESO has millions of players yet 0.00000001% play PVP on a given campaign / platform?
Why do you need 'mega' servers for few hundred players, guess a mini-server might be better.
The most players I've seen together in the current Mayhem is was 94 AD, 70 DC and 40 EP based on Miat's counter. We were zerging pretty hard, and I don't believe that there would have been more than 20 something other AD on the whole map. My best guess for population cap during the event in the mid-evening is 120.
Here's us around 2pm. This was everything happening on the map with AD swords, so other than the folks RP'ing at the gates we are pop locked with a rather large queue:
StackonClown wrote: »Dont people claim ESO has millions of players yet 0.00000001% play PVP on a given campaign / platform?
Why do you need 'mega' servers for few hundred players, guess a mini-server might be better.
CrazyKitty wrote: »How does that happen? Something is very obviously off with this.
CrazyKitty wrote: »82/0/1 ??? How does that happen? Something is very obviously off with this.
CrazyKitty wrote: »The most players I've seen together in the current Mayhem is was 94 AD, 70 DC and 40 EP based on Miat's counter. We were zerging pretty hard, and I don't believe that there would have been more than 20 something other AD on the whole map. My best guess for population cap during the event in the mid-evening is 120.
Here's us around 2pm. This was everything happening on the map with AD swords, so other than the folks RP'ing at the gates we are pop locked with a rather large queue:
82/0/1 ???
How does that happen? Something is very obviously off with this.
.CrazyKitty wrote: »The most players I've seen together in the current Mayhem is was 94 AD, 70 DC and 40 EP based on Miat's counter. We were zerging pretty hard, and I don't believe that there would have been more than 20 something other AD on the whole map. My best guess for population cap during the event in the mid-evening is 120.
Here's us around 2pm. This was everything happening on the map with AD swords, so other than the folks RP'ing at the gates we are pop locked with a rather large queue:
82/0/1 ???
How does that happen? Something is very obviously off with this.
The addon counts the alliance of characters they came in contact with. If they came in contact with players that were part of only one alliance then this is the type of results players would see.
View the video that is linked in a post on the second page of this thread. It shows the same addon in use and the count is pretty much only in one alliance.
CrazyKitty wrote: ».CrazyKitty wrote: »The most players I've seen together in the current Mayhem is was 94 AD, 70 DC and 40 EP based on Miat's counter. We were zerging pretty hard, and I don't believe that there would have been more than 20 something other AD on the whole map. My best guess for population cap during the event in the mid-evening is 120.
Here's us around 2pm. This was everything happening on the map with AD swords, so other than the folks RP'ing at the gates we are pop locked with a rather large queue:
82/0/1 ???
How does that happen? Something is very obviously off with this.
The addon counts the alliance of characters they came in contact with. If they came in contact with players that were part of only one alliance then this is the type of results players would see.
View the video that is linked in a post on the second page of this thread. It shows the same addon in use and the count is pretty much only in one alliance.
It was a rhetorical question. [snip]
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CrazyKitty wrote: »Please refrain from posting in reply to anything I may post in the future..CrazyKitty wrote: »The most players I've seen together in the current Mayhem is was 94 AD, 70 DC and 40 EP based on Miat's counter. We were zerging pretty hard, and I don't believe that there would have been more than 20 something other AD on the whole map. My best guess for population cap during the event in the mid-evening is 120.
Here's us around 2pm. This was everything happening on the map with AD swords, so other than the folks RP'ing at the gates we are pop locked with a rather large queue:
82/0/1 ???
How does that happen? Something is very obviously off with this.
The addon counts the alliance of characters they came in contact with. If they came in contact with players that were part of only one alliance then this is the type of results players would see.
View the video that is linked in a post on the second page of this thread. It shows the same addon in use and the count is pretty much only in one alliance.