ketsparrowhawk wrote: »The nerfs hurt pretty bad but jabPlar is not dead! I've been having good success with this setup: https://en.m.uesp.net/wiki/Special:EsoBuildData?id=488398
No POTL. The idea is to stack the AOE pulses of Solar Barrage, Deadly Cloak and Crescent sweep along with Jabs to become a walking ball of AOE pressure. Deadly Strike applies to all of these abilities btw! Surprisingly effective.
Jabbs_Giggity wrote: »ketsparrowhawk wrote: »The nerfs hurt pretty bad but jabPlar is not dead! I've been having good success with this setup: https://en.m.uesp.net/wiki/Special:EsoBuildData?id=488398
No POTL. The idea is to stack the AOE pulses of Solar Barrage, Deadly Cloak and Crescent sweep along with Jabs to become a walking ball of AOE pressure. Deadly Strike applies to all of these abilities btw! Surprisingly effective.
How does that really work in meta without any snare removal or major expedition? This seems more group oriented than solo or 2vX
Jabbs_Giggity wrote: »ketsparrowhawk wrote: »The nerfs hurt pretty bad but jabPlar is not dead! I've been having good success with this setup: https://en.m.uesp.net/wiki/Special:EsoBuildData?id=488398
No POTL. The idea is to stack the AOE pulses of Solar Barrage, Deadly Cloak and Crescent sweep along with Jabs to become a walking ball of AOE pressure. Deadly Strike applies to all of these abilities btw! Surprisingly effective.
How does that really work in meta without any snare removal or major expedition? This seems more group oriented than solo or 2vX
gariondavey wrote: »Jabbs_Giggity wrote: »ketsparrowhawk wrote: »The nerfs hurt pretty bad but jabPlar is not dead! I've been having good success with this setup: https://en.m.uesp.net/wiki/Special:EsoBuildData?id=488398
No POTL. The idea is to stack the AOE pulses of Solar Barrage, Deadly Cloak and Crescent sweep along with Jabs to become a walking ball of AOE pressure. Deadly Strike applies to all of these abilities btw! Surprisingly effective.
How does that really work in meta without any snare removal or major expedition? This seems more group oriented than solo or 2vX
Ket is a good player and a good friend. He does well in the sweaty bgs on pc na.
Major expedition from dodge roll on back bar.
Other than having multiple sources of mitigation because its direct dmg and aoe my biggest annoyance is sorcery being attached to biting jabs instead of the base version or a different skill in the kit..
Just remove ignore armor passive from spear throw and add it as passive to aedric spear abilities. This way templar will get finally acceptable version of armor penetration and other mitigation can stay. If they won't do it they should change or remove major evasion from game or let jabs ignore this thing + undeath passive need changes overall to game health. Only good and balanced mitigation are armor or major,minor protection on them you can at least do something you have some options. Those snare from jabs are laughable and useless most of the time. Personally i would prefer snare counter on jabs when you cast them for 1-2 sec. This will make you more unstoppable and people will be forced to hard stun you, not only slow or immobilize.