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What minigame do you want for next expansion

  • skyrimfantasy
    skyrimfantasy
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    I read that as "What migraine do you want for the next expansion"
  • Auldwulfe
    Auldwulfe
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    Funny, it says I participated in this thread, but it doesn't show, at least for me, what I said.
    It appears to have been removed, but I didn't get a message - I had made a joke about sunflower farming, based on all of them they had in High Isle...... one would almost think I hit too close to the mark.

    Auldwulfe
  • Squeaky_Clean
    Squeaky_Clean
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    None.
  • Carcamongus
    Carcamongus
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    How about a Tamrielic version of rock paper scissors for us to play while waiting for bugged WBs to respawn?
    Imperial DK and Necro tank. PC/NA
    "Nothing is so bad that it can't get any worse." (Brazilian saying)
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    Geldauran wrote: »
    With the success of Tales of Tribute do you guys think they'll release another minigame? If so what would you guys want them to add?

    I kind of like the idea of racing or maybe even pet battling.

    I wanna see some tavern games in which you can vs other players and wager gold against each other.
  • Four_Fingers
    Four_Fingers
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    Dice game and darts maybe but only added as QoL, not a a main expansion feature.
    Or maybe a drinking game? :D
    They were always fun in the old Rockstar games.
  • Snaggel
    Snaggel
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    What minigames? How about a properly working main game that doesn't crash, boot out, lag, have memory leaks, reset fights for no reason, desync, drop block or otherwise glitch? That would be a wonderful addition.

    I did not sign up for Tales of Tribute when I started ESO and I still disdain ToT even with all the achievement points in it. It's not fun, it's boring and a huge time waster for too little reward.

    Even fishing is so boring I was only able to get all the fishing achievements by watching videos and streams on second monitor.
  • Zenzuki
    Zenzuki
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    I think them having a jousting arena in High Isle yet not allowing jousting was a huge lost opportunity. :disappointed:

    Also like the fishing tourneys idea.

    But...

    I would really love to see Mount Racing. But utilize the coding similar to what they use in the "Patron Choosing" phase of ToT and a tweak to another existing system (waypoint markers).

    Player invites friend(s) to "Race"...

    Either random "game chosen" player or initiating player sets "Beginning and Ending" waypoint places on the current zone map, and the other player(s) set up to X number of marker waypoints that must be crossed before the finish line. This could be adjusted for up to however many people ZOS decided would be able to race at once. (If two player race - max of two intermediate waypoints, If three or more players - one each, etc.) There a couple of quests already in game where we are tasked with racing through race markers, so this bit of code also already is in game.

    Since the setting of waypoints and the ToT (back and forth choosing patrons) codes already exist in-game, and we would just be using existing zone maps, this seems like it would be a fairly easy add. They would just need to code for allowing multiple waypoints to be set in game and to create a "new compass" icon (or different colors or numbered), etc. that could be used as guidance while racing to markers.

    Due to it's random player point selection nature and ability to be done in any zone, no two races would ever be the same, making it seem fresh and different every time you raced (even if you raced back to back with different people a couple of times in the same zone).

    Bonus points for adding...
    1. A gold sync in the form of an "option" to allow each of us to bet on "ourselves" to win (set limit per day similar to fencing).
    2. Allowing host to set mount "types" or Free-for-all.
    3. Allow for choosing time of day/night race is set in.
    4. To have player collision set to on or off.
    5. Other options I haven't thought of, lol.
    Edited by Zenzuki on 5 August 2022 04:49
    Can Open...
    Worms EVERYWHERE!
  • Eiregirl
    Eiregirl
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    The game called latency control
  • TmzOS
    TmzOS
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    Not exactly minigame, but.. hunting. I guess it can be nice and easy to implement, just put some specific restrictions (like a quest of Eastmarch). It can be developed to many possibilities (luring new bosses, special mats, new furnishings, new food, etc).
  • Leogon
    Leogon
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    I want more solo arenas and the introduction of duo arenas.

    To answer the question, I would say something like farming 'cuz we need more reasons to visit our homes.
  • altunit21
    altunit21
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    Maybe tavern brawling could work. Have NPC's in each tavern that we can get in a brawl with, or challenge other players. No fighting with weapons, they could introduce bare knuckle boxing - hand to hand combat mechanics.
  • AvalonRanger
    AvalonRanger
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    Really scary looking huge fish hunting. I want to be captain Ahab of "Moby ***" in Tamriel.
    Buy my own ship which has dwarven technology super powerful engine, and go to the ocean.

    But before that, must remove Stupid Slaughter-fish from the water area.
    Very please.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • EdmondDontes
    EdmondDontes
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    Seriously, what's the problem with focusing on improving the actual game?
  • Mascen
    Mascen
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    Jousting in High Isle

    GiganticOrdinaryAlpinegoat-size_restricted.gif

    This by a long shot. They could work it in as part of a mounted combat upgrade that adds polearms like lances, glaives, and hallberds. Hell knows it'd be fun to do a cavalry charge en masse in cyrodiil. It could be tied in with mount stamina and a balance feature so if you're unseated you get stunned temporarily as a high risk/high reward feature.
  • DigiAngel
    DigiAngel
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    Geldauran wrote: »
    With the success of Tales of Tribute do you guys think they'll release another minigame? If so what would you guys want them to add?

    I kind of like the idea of racing or maybe even pet battling.

    None. Mini games are a bore.
  • Geldauran
    Geldauran
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    I'm surprised to see so many against additional minigames which are optional side content that doesn't affect the overall game unlike the quarterly combat changes.

    Having new servers which should hopefully combat the latency and other issues we've had for years would be nice. However, there is a global shortage for their component. Despite Microsoft backing, they still can't get new servers and that shows just how serious this shortage is. But this is a conversation for another thread
  • Amottica
    Amottica
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    None.

    I hope ESO does not become Every Minigame Online.

  • KilianDermoth
    KilianDermoth
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    Geldauran wrote: »
    I'm surprised to see so many against additional minigames which are optional side content that doesn't affect the overall game unlike the quarterly combat changes.
    I think none is against additional minigames, but the thing is that they are not just some additional side actitvity, they are the whole main focus of the last DLCs.

    Just compare this 3 DLCs from the beginning:
    Morrowind: Warden class + Battlegrounds
    Summerset: Jewelry crafting + Psijic skill line
    Elseweyer: Necromancer class

    vs.

    Greymore: 2 Antiguities Minigames and a *** load of boring grind
    High Isle: Tales of Tribute, a card Minigame

    Blackwood is somewhere inbetween because the companions arent a minigame but arent more than just a gimmick right now that doesnt really enchance the gameplay as the chapters before. They are to weak / dumb for serious content or even cant be used there at all, while the are complete useless in the easier content, because the easier content is just o easy to make them even relevant in any way at all.

    Since 3 chapters we havent got anything that enchances the original gameplay, instead we get highly praised minigames or side features (companions) which are nice gimmicks, but nothing else than just only gimmicks!

    So people just expect that we will get another minigame or gimmick instead of real content / gameplay enchancements. Also we probably get highly praised stuff which will get old really quick. And thats what people hate about mingames.

    If we would get something like:
    A new class + a minigame,
    or somethign like spell crafting + a minigame,
    or a weapon line (one handed wands / focuses / runes with dual wield / shields, crossbows, long + shortbows instead of just bows, non magical staves, pole arms / spears, seperated destruction staves with different skills, additional staves, ...) + a minigame,
    or a third morph for any skill (for example crystal blast for crstal shards + the ability to maybe slot 2 different morphs) + a minigame,
    or some new game modes (PVP or PVE, for example something like random generated dungeons) + a minigame,
    or a general new skill line (like the Psijic line) + a minigame,
    or a 4th class skill line + a minigame,
    or multiclassing (for example 2 class skill lines of the main class + another single class skill line of a second class) + a minigame,
    or literally anything that enchances the original gameplay + a minigame,
    then people would like to get a minigame as icing on the cake.

    But what we highly probabl will get is just another minigame / gimmick (because it happend now in the 3 last chapters in a row) and thats it...
  • LalMirchi
    LalMirchi
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    Please, please, please on my bended knees.

    No more minigames.

    Thank you very much.
  • BretonMage
    BretonMage
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    I think we have enough minigames in ESO.
  • LukosCreyden
    LukosCreyden
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    Introducing mini games into an MMO is a fantastic idea. Saying that though, rather than a mini game this time, I think I would like it if they added more house functionality. Specifically, a farming system for our homes so that we can grow our own alchemical ingredients, provisioning ingredients and maybe chuck some kind of rune farming thing in too.
    Something that makes housing and crafting / gathering feel more engaging.
    Struggling to find a new class to call home.Please send help.
  • robpr
    robpr
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    None, but something mundane like attenting a garden for alchemy plants in your house would be great.
  • TiberX
    TiberX
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    Whack the weasel !
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    A new server for PC EU, less talk and more action.

    The only mini games I've seen are 'tedious' grind mechanics behind DLC, so in that regard; I don't desire any mini games of that sort.

    It's becoming a bit sad.
  • StormBlade512
    StormBlade512
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    Not a mini game but I'd love a new skill line or two not related to a class! Like the psijic skill line
  • Sarannah
    Sarannah
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    Would love it if we could critter collect, and each critter collected(killed) allows us the ability to add a special something to our gear. We can set this by selecting the critter effect we want from collections, and change it there as well. Scorpion adds a poison effect to your weapon, so you no longer have to equip poisons. snake adds +10 stamina to armor gear. Bunny adds +1% movement speed to boots. Mudcrab adds +10 armor to all armor pieces. Etc.
  • Dr_Con
    Dr_Con
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    Missed opportunity was making this part of the latest expansion.
  • GreatGildersleeve
    GreatGildersleeve
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    I want a mini game for sure. One where I can use a weapon of my choice to go kill some monster type baddies. Maybe throw on a piece of armour or two, and perhaps the ability to cast a spell or something like that. You think they might go for it? It’s certainly not in game now so… fingers crossed.
    Edited by GreatGildersleeve on 8 August 2022 19:14
  • pklemming
    pklemming
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    None. We don't play a mmo so we can do mini games, I'd rather have resources spent on addressing game issues and SEPERATING PVE AND PVP.

    I don't care if it is a different department, it is resource allocation.Try having multi-skilled people if that is a problem, but fix the major problem causing balance issues
    Edited by pklemming on 9 August 2022 02:50
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