xylena_lazarow wrote: »Several players have suggested Corrosive be a purely offensive morph with no mitigation, then Magma Shell would stay as is. There's any number of things they could do to make it less obnoxious. Shorten its duration, increase its cost, etc. Just don't nerf the damage. Stop nerfing damage (stealth instakills excepted, those need to go).Holycannoli wrote: »Well at least either the damage mitigation or the insane penetration has to go.
xylena_lazarow wrote: »Several players have suggested Corrosive be a purely offensive morph with no mitigation, then Magma Shell would stay as is. There's any number of things they could do to make it less obnoxious. Shorten its duration, increase its cost, etc. Just don't nerf the damage. Stop nerfing damage (stealth instakills excepted, those need to go).Holycannoli wrote: »Well at least either the damage mitigation or the insane penetration has to go.
I'd love to see corrosive go back to its physical pen only stipulation, however open it up to all physical instead of just direct. Give those dots some pen too, but take it from molten. Just my opinion, but dk was never meant to be the bursty class. Hence why it's dots are tuned higher then any other class. Now giving pen to dizzy? Rapid strikes? The handful of physical dots dks can obtain that run on physical damage? That would be a nice balanced buff for a defensive ult, and molten would *still* be a hard hitter, but just not assassin's will levels of clobber-strength with 100% penetration.
xylena_lazarow wrote: »Several players have suggested Corrosive be a purely offensive morph with no mitigation, then Magma Shell would stay as is. There's any number of things they could do to make it less obnoxious. Shorten its duration, increase its cost, etc. Just don't nerf the damage. Stop nerfing damage (stealth instakills excepted, those need to go).Holycannoli wrote: »Well at least either the damage mitigation or the insane penetration has to go.
I'd love to see corrosive go back to its physical pen only stipulation, however open it up to all physical instead of just direct. Give those dots some pen too, but take it from molten. Just my opinion, but dk was never meant to be the bursty class. Hence why it's dots are tuned higher then any other class. Now giving pen to dizzy? Rapid strikes? The handful of physical dots dks can obtain that run on physical damage? That would be a nice balanced buff for a defensive ult, and molten would *still* be a hard hitter, but just not assassin's will levels of clobber-strength with 100% penetration.
xylena_lazarow wrote: »Several players have suggested Corrosive be a purely offensive morph with no mitigation, then Magma Shell would stay as is. There's any number of things they could do to make it less obnoxious. Shorten its duration, increase its cost, etc. Just don't nerf the damage. Stop nerfing damage (stealth instakills excepted, those need to go).Holycannoli wrote: »Well at least either the damage mitigation or the insane penetration has to go.
All I see in zone chat is people being extremely frustrated not only by performance but by the worst balance the games ever seen.
The 2022 Corrosive DK does remind me of 2014 permablock damage dealers. But much like those, the problem isn't damage output, it's the high uptime on high mitigation in a manner that severely limits offensive counterplay.Holycannoli wrote: »The current PvP balance does not compare
xylena_lazarow wrote: »The 2022 Corrosive DK does remind me of 2014 permablock damage dealers. But much like those, the problem isn't damage output, it's the high uptime on high mitigation in a manner that severely limits offensive counterplay.Holycannoli wrote: »The current PvP balance does not compare
SkaraMinoc wrote: »2 DKs with unhealable levels of pressure.