MovesLikeJaguar wrote: ».PrincessOfThieves wrote: »Lapin_Logic wrote: »If every DoT and every light attack is standardised, then only the overpowered will hate the changes.
everyone is becoming equal, it is "Our" damage now comrade, no longer will the powerful gatekeep trials with demands of "Link achievement" of this corporate meritocracy........
Or you can change up your bar set up and have "fun" in the "game".
Oh, the "gatekeeping" will be way worse if this goes live. They aren't changing the content, they're nerfing players... Which means that less players will be able to do it. Less people will be able to carry unexperienced players.
And if you're pugging, queue times are about to get worse. Tanks and healers are already discouraged from using group finder because average dps is very low, and it's much lower in this pts patch. Some people reported their damage dropping to 15k.
25k*. They added Major Slayer to the trial dummy, so early parses usually don't take into consideration that their damage is 10% higher than normal despite being 25% lower. Also my stam sorc went down by 40k damage, and my stamden went down by 30k damage. Some classes got it better than others, but sorc and warden really got big hits. And though Templar faired well in comparison, their two best skills now feel like garbage to use, so even a 20k dps loss feels more like a 40k dps loss or more when I don't even want to play my templar anymore since ZoS made the skills feel like hot garbage to use (looking at you, new jabs).
PrincessOfThieves wrote: »MovesLikeJaguar wrote: ».PrincessOfThieves wrote: »Lapin_Logic wrote: »If every DoT and every light attack is standardised, then only the overpowered will hate the changes.
everyone is becoming equal, it is "Our" damage now comrade, no longer will the powerful gatekeep trials with demands of "Link achievement" of this corporate meritocracy........
Or you can change up your bar set up and have "fun" in the "game".
Oh, the "gatekeeping" will be way worse if this goes live. They aren't changing the content, they're nerfing players... Which means that less players will be able to do it. Less people will be able to carry unexperienced players.
And if you're pugging, queue times are about to get worse. Tanks and healers are already discouraged from using group finder because average dps is very low, and it's much lower in this pts patch. Some people reported their damage dropping to 15k.
25k*. They added Major Slayer to the trial dummy, so early parses usually don't take into consideration that their damage is 10% higher than normal despite being 25% lower. Also my stam sorc went down by 40k damage, and my stamden went down by 30k damage. Some classes got it better than others, but sorc and warden really got big hits. And though Templar faired well in comparison, their two best skills now feel like garbage to use, so even a 20k dps loss feels more like a 40k dps loss or more when I don't even want to play my templar anymore since ZoS made the skills feel like hot garbage to use (looking at you, new jabs).
Oh, I know. I mean literally 15k. On 3 mil dummy, but still.
And I don't like how they buffed the dummy while nerfing players... It really looks like they wanted to make it look less impactful.
Lapin_Logic wrote: »If every DoT and every light attack is standardised, then only the overpowered will hate the changes.
everyone is becoming equal, it is "Our" damage now comrade, no longer will the powerful gatekeep trials with demands of "Link achievement" of this corporate meritocracy........
Or you can change up your bar set up and have "fun" in the "game".
Lapin_Logic wrote: »If every DoT and every light attack is standardised, then only the overpowered will hate the changes.
everyone is becoming equal, it is "Our" damage now comrade, no longer will the powerful gatekeep trials with demands of "Link achievement" of this corporate meritocracy........
Or you can change up your bar set up and have "fun" in the "game".
Lapin_Logic wrote: »If every DoT and every light attack is standardised, then only the overpowered will hate the changes.
everyone is becoming equal, it is "Our" damage now comrade, no longer will the powerful gatekeep trials with demands of "Link achievement" of this corporate meritocracy........
Or you can change up your bar set up and have "fun" in the "game".
I like some changes to skill effects (like Jabs weaving), not a fan of dot duration increase, 2s hot ticks and LA flat damage. As a DK main I didn't suffer that much, but my second favourite character, a Warden got absolutely destroyed with the changes, at least with Advanced Species alone.
My Nightblade fan friend is overjoyed even with flat damage decrease, Sorc users cry silently in the corner.
I like some changes to skill effects (like Jabs weaving), not a fan of dot duration increase, 2s hot ticks and LA flat damage. As a DK main I didn't suffer that much, but my second favourite character, a Warden got absolutely destroyed with the changes, at least with Advanced Species alone.
My Nightblade fan friend is overjoyed even with flat damage decrease, Sorc users cry silently in the corner.
Sorc this patch is going to be, by a fair margin, the indisputable king/queen of crafting.
I have heard that there will be many openings for Wardens to branch out into home decor as well.
BalticBlues wrote: »BRING WROBEL BACK.
As a templar main since beta, YES! Actually I do, the new burning light, the longer buffs/dots AND finally Radiant aura will be more viable than ever.
Regarding the new jabs animation I love the new "spear" look cause it's more like a lance wich makes it more "paladin like" to me and it feels GREAT to use. The only thing is the very first move feels off compared to the second and third since the character is almost pulling it down from above. I would change that just a bit.
I mean it's really time to update many animations of the game, some of them are just plain bad. Check out the new flurry animation, it's awesome. You can finally use axes/maces and slash/swing like a moron! I loved the old thrust animation for daggers but for the other weapons I hated it.
If you haven't tried templar on the PTS do it. This patch will open up the class and give it more flexibility than ever.