Silver Bolts are not great because of the damage... it´s the 3,5 sec stun that comes with it.
This 5% instawin proc is just a good laugh from time to time but still nice.
If the vamp is immune against stuns...wait a few sec until that spell is over.
Thechemicals wrote: »Fire. Even with resistance gear, fire can even one shot Vr vamps with certain ultimates like meteor. It helps to have fire weapons too. Heres the problem with fire as a weakness to vampires...its not.
Large fights is the only place a vampire can shine with his skills. He has Drain essence which he can continuously use so long as he has a new target. 5-15 players in the immediate area means he has that many full restore health targets.
He has mist form which removes his weakness of fire for 4 seconds. This is a bit of a problem since his weakness is supposed to be fire yet for a cheap cost and up to 50% movement speed morph buff he now has 75% mitigation to his weakness+any other source of damage+immune to control effects. One might say the effect also prevents him from healing as a drawback but who needs healing at this point in the effect?
Another problem is if we know for sure that Drain essence is considered "heal magic" because if it is not then a vampire can drain essence in mist form for health return when he is not supposed to be. This should be looked into...just in case.
Another concern is if Mist form 75% damage mitigation is stacking with undeath 50% mitigation passive for 125% mitigation. If this is in fact stacking then what you have if a vampire in mist form with 125% mitigation to include mitigation to his weakness, fire.
The undeath passive is also another way to ignore fire weakness since you have it at 50% mitigation of damage to include fire. If they take 50% more damage from fire, than this passive negates that weakness up to 50%.
What is happening here with vampire is not that they have insane skills and overpowered ultimates, its that the weaknesses they have are being mitigated and removed through undeath passive and mist form, while also adding fire resistance from gear/potions/etc. to mitigate the weakness further.
rwood0604_ESO wrote: »Thechemicals wrote: »Fire. Even with resistance gear, fire can even one shot Vr vamps with certain ultimates like meteor. It helps to have fire weapons too. Heres the problem with fire as a weakness to vampires...its not.
Large fights is the only place a vampire can shine with his skills. He has Drain essence which he can continuously use so long as he has a new target. 5-15 players in the immediate area means he has that many full restore health targets.
He has mist form which removes his weakness of fire for 4 seconds. This is a bit of a problem since his weakness is supposed to be fire yet for a cheap cost and up to 50% movement speed morph buff he now has 75% mitigation to his weakness+any other source of damage+immune to control effects. One might say the effect also prevents him from healing as a drawback but who needs healing at this point in the effect?
Another problem is if we know for sure that Drain essence is considered "heal magic" because if it is not then a vampire can drain essence in mist form for health return when he is not supposed to be. This should be looked into...just in case.
Another concern is if Mist form 75% damage mitigation is stacking with undeath 50% mitigation passive for 125% mitigation. If this is in fact stacking then what you have if a vampire in mist form with 125% mitigation to include mitigation to his weakness, fire.
The undeath passive is also another way to ignore fire weakness since you have it at 50% mitigation of damage to include fire. If they take 50% more damage from fire, than this passive negates that weakness up to 50%.
What is happening here with vampire is not that they have insane skills and overpowered ultimates, its that the weaknesses they have are being mitigated and removed through undeath passive and mist form, while also adding fire resistance from gear/potions/etc. to mitigate the weakness further.
Hmm that's funny cause the damage mit doesnt even work until atleast 50% hp and even if we did stack it with mistform you do realize we can't do anything in mistform? it's basically a channelling spell the only problem with vampire is that bat swarm combine with mistform they still get healed and if you are a sorc you can spam it continuously almost anyways the spamming of batswarm isn't even a problem like I said the only problem is that you are not suppose to be healed while in Mistform any other complaints are just that complaints
Silver Bolts are not great because of the damage... it´s the 3,5 sec stun that comes with it.
This 5% instawin proc is just a good laugh from time to time but still nice.
If the vamp is immune against stuns...wait a few sec until that spell is over.
It only takes that few secs for that very vamp to steamroll an entire "organized" raid.
Silver Bolts are not great because of the damage... it´s the 3,5 sec stun that comes with it.
This 5% instawin proc is just a good laugh from time to time but still nice.
If the vamp is immune against stuns...wait a few sec until that spell is over.
It only takes that few secs for that very vamp to steamroll an entire "organized" raid.
If a vamp steam rolls a group it´s definetly not organized... bunch of noobs deserve to be "noobstomped"!
Do not stack people to feed that bat swarm!
Keep a small distance to your grp members in general and increase it when it aproaches...
In fact it´s easy after you accoplished the "l2p-task".
Silver Bolts are not great because of the damage... it´s the 3,5 sec stun that comes with it.
This 5% instawin proc is just a good laugh from time to time but still nice.
If the vamp is immune against stuns...wait a few sec until that spell is over.
There are other skills that do not discriminate on the knock down that do just as much damage. In fact every class can use a skill that can knock down multiple enemies simultaneously and without discrimination and deal aoe fire damage greater than silver bolts.
As far as I can see, and I've asked in multiple threads, there is nothing particularly successful about Silver Bolts, it has just become a hyperbolic tautology
There are other skills that do not discriminate on the knock down that do just as much damage. In fact every class can use a skill that can knock down multiple enemies simultaneously and without discrimination and deal aoe fire damage greater than silver bolts.
As far as I can see, and I've asked in multiple threads, there is nothing particularly successful about Silver Bolts, it has just become a hyperbolic tautology
Obvious troll is obvious, or are you saying the only non-nub is this vamp? Or are you that type that takes your love life into your own hands while watching yourself in a mirror?
Second: Realize that you are not the center of the world... there are and always be people with different opinions,better skills and greater knowledge then you. Attacking people for having one of these is wrong.
Third: I am a heterosexual man. Understand what I said exactly the way I said it. There are no hidden meanings. Really... NONE!
There are other skills that do not discriminate on the knock down that do just as much damage. In fact every class can use a skill that can knock down multiple enemies simultaneously and without discrimination and deal aoe fire damage greater than silver bolts.
Citation needed... Templars (I play one) do not have said aoe knockdown. The only aoe knock down I get is from my Death's Wind item set.
That would further affirm the case, and yet you say no. I am confused by your response.
There are other skills that do not discriminate on the knock down that do just as much damage. In fact every class can use a skill that can knock down multiple enemies simultaneously and without discrimination and deal aoe fire damage greater than silver bolts.
Citation needed... Templars (I play one) do not have said aoe knockdown. The only aoe knock down I get is from my Death's Wind item set.
Volcanic Rune. Everyone can use it. Does more damage, damage is fire damage, has no knockdown discrimination, knocks down more than one foe.
That would further affirm the case, and yet you say no. I am confused by your response.
I said "every class can use a skill that". Every class can use mage guild skills. But I'll try and be more clear next time.
Sure, pull out the technicality -- you said class -- as in class ability would be assumed.
Ah ok. I would chose "yes" instead of "no" when you wish to convey that you agree with someone. I know there is a slang of speech where it's used but it's hard to tell if that slang is being invoked when dealing with text.No as in there is nothing successful about it... The no was an agreement.