Our dear game masters, lords of code, who are at Zos home offices, please let me kill people again on my assasin class character. I think it said something like that on the nb creation screen, that we should be able to might maybe kill someone sometime. Amen.
???
Crit resist is at an all time low, followed by the steep loss of % mitigation. How are you not 2-tapping anything that moves?
The whole jist of this thread is that tanking, or, surviving multiple enemies is harder than it's ever been. You should be having a field day as a nightblade.
honestly i feel like even with procs tanks would still die.
overall mitigation went down, and the overall floor on damage went up.
tanks cannot block a dozen people anymore and even noobs pew pewing with bows do alot of damage now thanks to stats going up.
add to that the penalties on armor weights, i have personally found medium armor works best to tank in now, go figure.
Our dear game masters, lords of code, who are at Zos home offices, please let me kill people again on my assasin class character. I think it said something like that on the nb creation screen, that we should be able to might maybe kill someone sometime. Amen.
???
Crit resist is at an all time low, followed by the steep loss of % mitigation. How are you not 2-tapping anything that moves?
The whole jist of this thread is that tanking, or, surviving multiple enemies is harder than it's ever been. You should be having a field day as a nightblade.
TheBonesXXX wrote: »UntouchableHunter wrote: »UntouchableHunter wrote: »UntouchableHunter wrote: »i dont mind personally too much.
but while the mitigation % of things like block went up, the costs also skyrocketed.
you can block or dodge roll, but are like instantly out of resources.
im seeing good tanks on all sides that i recognize personally getting cut down without much effort. (i mean what took 6-12 before takes like 2-3 now)
not saying what is good or bad or defending troll tanks.
but have noticed a trend to burst again with sorcs (streak) and NB's (cloak) being more prevalent then pre patch, and sorcs were already on the upswing being negligibly effected by the proc test.
and before anyone points out the health regen possible:
-yes i tried it, had over 7k health regen, however damage went up and it almost feels like less then 4k felt before.
-vampire was deservedly nerf'd and thus the main culprit of OP health regen was dusted.
i personally as a tanky player do prefer the fact that people are dying left and right now, watching previous run v X players run in and just die is amusing.
but i am slightly concerned that we might go back to just a burst meta were the main defense is things like streak and cloak and not ACTUAL defense.
its slippery, i guess we will find out together and soon.
i think PVP tanking dead is best thing can happen in this game.
you dont need it really in pvp and its now just abused by troll builds with harbinger, for example
ballanced builds damage/survivability are good but there shouldnt exist tanking in pvp. its just annoying. sometimes it turns out in 1v1 where you cannot kill them for their survivability BUT they cannot kill you because their damage is close to none
then, after 10 minutes of fighting, there is that embarrassing part when you have to go away because you are bored
Thats why we have less players in pvp. No more diversity.
You guys must understand that exist other playstyles this game was good because the diversity the option to have different playstyles, but now no more sets, no more tanks, no more healers this is ridiculous.
And some people are happy because we have only on way to play now and is the way they like.
This is selfishness.
When you guys understand that everybody needs everybody in this game will be late and the game will be dead.
Diversity?
At the beginning of the proc metà there were more builds but lately we had carbon copies of the same troll crap:
Option 1: unkillable tanks (due to high health/regen/healing) dishing out tons on proc damage
Option 2: offensive proc sets - generally using 6 sets max
Result? Frustrating game and minimal diversity
Tell who is the diversity right now?
Where did I mention or praise the current diversity? Please quote.....
My argument has never been about hailing the current diversity....there’s very little of that in fact.
My point is that during the proc metà we had very limited diversity (most people used the same builds and set) AND a proliferation of troll builds.
And my point is that the diversity is absolutely worst right now.
You do realize after they separate the conditions only free damage procs will be turned off and many sets will return, yes?
UntouchableHunter wrote: »
I'm not talking about procs.
Before this patch we had to go after the healers to kill them first, but now we almost don't have healers anymore.
Now it is a brain dead fight just burst the tank and the others after that.
Before the patch groupless healing did not work (with exceptions), and groups consisted either exclusively of self-sustaining tanks, or exclusively of off-healers.
Pure healers and pure DDs have been abolished in Cyro group play years before, as "everyone is a healer" is the best way to prevent the "focus the healer' tactic.
UntouchableHunter wrote: »UntouchableHunter wrote: »UntouchableHunter wrote: »i dont mind personally too much.
but while the mitigation % of things like block went up, the costs also skyrocketed.
you can block or dodge roll, but are like instantly out of resources.
im seeing good tanks on all sides that i recognize personally getting cut down without much effort. (i mean what took 6-12 before takes like 2-3 now)
not saying what is good or bad or defending troll tanks.
but have noticed a trend to burst again with sorcs (streak) and NB's (cloak) being more prevalent then pre patch, and sorcs were already on the upswing being negligibly effected by the proc test.
and before anyone points out the health regen possible:
-yes i tried it, had over 7k health regen, however damage went up and it almost feels like less then 4k felt before.
-vampire was deservedly nerf'd and thus the main culprit of OP health regen was dusted.
i personally as a tanky player do prefer the fact that people are dying left and right now, watching previous run v X players run in and just die is amusing.
but i am slightly concerned that we might go back to just a burst meta were the main defense is things like streak and cloak and not ACTUAL defense.
its slippery, i guess we will find out together and soon.
i think PVP tanking dead is best thing can happen in this game.
you dont need it really in pvp and its now just abused by troll builds with harbinger, for example
ballanced builds damage/survivability are good but there shouldnt exist tanking in pvp. its just annoying. sometimes it turns out in 1v1 where you cannot kill them for their survivability BUT they cannot kill you because their damage is close to none
then, after 10 minutes of fighting, there is that embarrassing part when you have to go away because you are bored
Thats why we have less players in pvp. No more diversity.
You guys must understand that exist other playstyles this game was good because the diversity the option to have different playstyles, but now no more sets, no more tanks, no more healers this is ridiculous.
And some people are happy because we have only on way to play now and is the way they like.
This is selfishness.
When you guys understand that everybody needs everybody in this game will be late and the game will be dead.
Diversity?
At the beginning of the proc metà there were more builds but lately we had carbon copies of the same troll crap:
Option 1: unkillable tanks (due to high health/regen/healing) dishing out tons on proc damage
Option 2: offensive proc sets - generally using 6 sets max
Result? Frustrating game and minimal diversity
Tell who is the diversity right now?
Where did I mention or praise the current diversity? Please quote.....
My argument has never been about hailing the current diversity....there’s very little of that in fact.
My point is that during the proc metà we had very limited diversity (most people used the same builds and set) AND a proliferation of troll builds.
And my point is that the diversity is absolutely worst right now.
there is diversity
and then there is just trolling . in pvp you dont need tanks. you need to do some damage and also take some damage. you cant really "taunt" players with abilities so why bother with tanks? so you can equip some cheesy troll set, like harbinger and just go trolling other players?
Our dear game masters, lords of code, who are at Zos home offices, please let me kill people again on my assasin class character. I think it said something like that on the nb creation screen, that we should be able to might maybe kill someone sometime. Amen.
???
Crit resist is at an all time low, followed by the steep loss of % mitigation. How are you not 2-tapping anything that moves?
The whole jist of this thread is that tanking, or, surviving multiple enemies is harder than it's ever been. You should be having a field day as a nightblade.
Im on console.
gariondavey wrote: »Build diversity is really good ATM in high mmr BGs in NA. Some use procs, some use part proc part stat, some use full stat
Waffennacht wrote: »Everyone is flying around in BGs.
I feel like im like the only tank around
techyeshic wrote: »Remember when they nerfed swift shortly after it came out because the game couldn't really keep up with it?
Lol And here we are, wild hunt and cp 2.0 later. Guess it's needed as gap closers cannot be trusted to not desync you.
Also makes life a little better when you're stuck in combat. If only the out of combat speed would kick in when you REALLY aren't in combat
Our dear game masters, lords of code, who are at Zos home offices, please let me kill people again on my assasin class character. I think it said something like that on the nb creation screen, that we should be able to might maybe kill someone sometime. Amen.
???
Crit resist is at an all time low, followed by the steep loss of % mitigation. How are you not 2-tapping anything that moves?
The whole jist of this thread is that tanking, or, surviving multiple enemies is harder than it's ever been. You should be having a field day as a nightblade.
Im on console.
Thank you lords of code, thank you. Cyro was finally fun again. Those incapsTankiness really is gone and so it should. It was FUN.
but i am slightly concerned that we might go back to just a burst meta were the main defense is things like streak and cloak and not ACTUAL defense.
Our dear game masters, lords of code, who are at Zos home offices, please let me kill people again on my assasin class character. I think it said something like that on the nb creation screen, that we should be able to might maybe kill someone sometime. Amen.
???
Crit resist is at an all time low, followed by the steep loss of % mitigation. How are you not 2-tapping anything that moves?
The whole jist of this thread is that tanking, or, surviving multiple enemies is harder than it's ever been. You should be having a field day as a nightblade.
Im on console.
Thank you lords of code, thank you. Cyro was finally fun again. Those incapsTankiness really is gone and so it should. It was FUN.
You ***know*** where this goes. The Forum will collectively howl that TTK is too low, and demand NB and Sorc nerfs.