Maintenance for the week of September 22:
· [COMPLETE] NA megaservers for maintenance – September 22, 4:00AM EDT (8:00 UTC) - 10:00AM EDT (14:00 UTC)
· [COMPLETE] EU megaservers for maintenance – September 22, 8:00 UTC (4:00AM EDT) - 14:00 UTC (10:00AM EDT)

Next PvP Test: Disabled procs in Cyrodiil

  • Tommy_The_Gun
    Tommy_The_Gun
    ✭✭✭✭✭
    ✭✭✭✭✭
    Matthros wrote: »
    I am curious is Bright Throat Boast will be affected during the test. It gives max stats and recovery but requires a drink buff.
    I think it might not work, as it checks if you have drink buff active. Pretty much all sets that need additional data from the server (as they are checking if condition are met) wont work.
    Edited by Tommy_The_Gun on 27 January 2021 17:02
  • Matthros
    Matthros
    ✭✭✭
    Matthros wrote: »
    I am curious is Bright Throat Boast will be affected during the test. It gives max stats and recovery but requires a drink buff.
    I think it might not work, as it checks if you have drink buff active. Pretty much all sets that need additional data from the server (as they are checking if condition are met) wont work.

    Good point thanks.
  • Tommy_The_Gun
    Tommy_The_Gun
    ✭✭✭✭✭
    ✭✭✭✭✭
    Kwoung wrote: »
    Hope everyone has their Malacath! <Its not a proc>
    I think that Malacath will not work either, as it prevents crit dmg beain dealt, so it most likely has a server check if crit dmg was done...
  • Kory
    Kory
    ✭✭✭✭
    Proc sets need to be disabled for BGs more so than anything else.
  • Matthros
    Matthros
    ✭✭✭
    I am also wondering if Mighty Chudan and Rattlecage will be affected, so I am looking forward to seeing if there will be a list of sets that will be affected during the test.
  • The Uninvited
    The Uninvited
    ✭✭✭✭✭
    Matthros wrote: »
    I am also wondering if Mighty Chudan and Rattlecage will be affected, so I am looking forward to seeing if there will be a list of sets that will be affected during the test.

    I was already thinking of using those 2 sets as they seem to just boost stats without requiring any check.
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • Greasytengu
    Greasytengu
    ✭✭✭✭✭
    Hope they give us a few weeks notice of what sets will and wont work so everyone can get their setups figured out.
    " I nEeD HeAlInG!!! "
  • The Uninvited
    The Uninvited
    ✭✭✭✭✭
    Hope they give us a few weeks notice of what sets will and wont work so everyone can get their setups figured out.

    Hope so too, I have about 9 pvp chars. 5 stam and 4 mag.
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • Pauwer
    Pauwer
    ✭✭✭✭✭
    I'm not sure how i feel about this really. I get like sets that do some "free" damage could be included in the disabled sets but like i don't know about like bonepirate or seducer, do those really have to be included? Is this tested as a performance improvement or because peeps complain about damage output of some sets?

    Edit: i don't know really, all the sets that have been golded and grinded with hard work, all them just nothing overnight? Would be a bit on the harsh side. Think like eternal vigor has a calculation involved. I can't play without it anymore lol. This would mean so much work again on different sets and learning how to play in a new way, again. Feels a bit overwhelming.
    Edited by Pauwer on 27 January 2021 23:39
  • Thraben
    Thraben
    ✭✭✭✭✭
    techyeshic wrote: »

    At that point, why not just play the new For Honor or stuff like that? I guess it becomes a little like Planetside but with RPG abilities?

    Cyrodiil at its inception WAS like Planetside 2, just with RPG abilities. And it was awesome back then.
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • katorga
    katorga
    ✭✭✭✭✭
    ✭✭
    Matthros wrote: »
    I am also wondering if Mighty Chudan and Rattlecage will be affected, so I am looking forward to seeing if there will be a list of sets that will be affected during the test.

    I was already thinking of using those 2 sets as they seem to just boost stats without requiring any check.

    Slimecraw could make a comeback.
  • Kwoung
    Kwoung
    ✭✭✭✭✭
    ✭✭
    Hope they give us a few weeks notice of what sets will and wont work so everyone can get their setups figured out.

    I wouldn't hold your breath, but who knows? My GH main is sporting Crafty/Spinners/Grothdar, so I will just swap out the monster set to Domihaus/Swarm Mother instead... and gain 1100 magicka and 2200 stam. Hmmm... 57K Magicka, wonder how hard that will hit.
  • Juhasow
    Juhasow
    ✭✭✭✭✭
    ✭✭✭✭✭
    Kwoung wrote: »
    Hope everyone has their Malacath! <Its not a proc>

    Still it's quite possible it won't work In Cyro during tests. If sets like seducer won't work because game needs to do ckecks wheter or not certain ability falls under requirements then same goes for malacath.
  • techyeshic
    techyeshic
    ✭✭✭✭✭
    Juhasow wrote: »
    Kwoung wrote: »
    Hope everyone has their Malacath! <Its not a proc>

    Still it's quite possible it won't work In Cyro during tests. If sets like seducer won't work because game needs to do ckecks wheter or not certain ability falls under requirements then same goes for malacath.

    I can't see any checks on malacath. It gives damage no matter what. Unless it's checking if it's a heal or not.
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Anything that alters abilities dmg or cost or otherwise and sets that deal direct/dot dmg or heals etc wont work, as far as I understood it. Like seducer, it makes skills cost 10% less, malacath might fall under the same category, but who knows...this is eso after all and you cant apply reason/logic to it.

    PC EU
    PvP only
  • Greasytengu
    Greasytengu
    ✭✭✭✭✭
    wonder if sets that give a constant major/minor buff effect will work

    Example: Healers habit gives minor mending at all time when 5 pieces are equipped, Jailbreaker gives minor expedition
    " I nEeD HeAlInG!!! "
  • MurderMostFoul
    MurderMostFoul
    ✭✭✭✭✭
    olsborg wrote: »
    Anything that alters abilities dmg or cost or otherwise and sets that deal direct/dot dmg or heals etc wont work, as far as I understood it. Like seducer, it makes skills cost 10% less, malacath might fall under the same category, but who knows...this is eso after all and you cant apply reason/logic to it.

    Seducers has to check if a skill is a magicka ability. I don't see a parallel for Malacath.

    But if Malacath has to check if you are doing critical damage, then prevent it, it may not work.
    “There is nothing either good or bad, but thinking makes it so.”
  • TheCaptainJosh
    TheCaptainJosh
    ✭✭✭
    I don't think Malacath has a check.

    I would think that the server interaction is similar to new moon's, which also has gives a flat gain in stats but at a cost. I believe that server side, as soon as you equip the ring, all of your critical damage is then disabled, negating the need for any further checks. But I really hope the team can clarify this before the tests begin (with hopefully more than a couple of hours to prepare)
    AugustusGray
    PC NA
  • Lumenn
    Lumenn
    ✭✭✭✭✭
    There goes my kvatch/bloodthirsty sniper build.... 😂 (don't actually have one but these changes are going to upset MANY)
  • Dorkener
    Dorkener
    ✭✭✭
    The way I understand it, only effects that are permanent / non variable and affect your character stat sheet / tooltips will work. (So Chudan/Hunding's, for example will work, while Pariah/Briarheart would not...) Ofc until they confirm it's all just speculation.
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    techyeshic wrote: »
    Juhasow wrote: »
    Kwoung wrote: »
    Hope everyone has their Malacath! <Its not a proc>

    Still it's quite possible it won't work In Cyro during tests. If sets like seducer won't work because game needs to do ckecks wheter or not certain ability falls under requirements then same goes for malacath.

    I can't see any checks on malacath. It gives damage no matter what. Unless it's checking if it's a heal or not.

    Malacath doesn't apply to your tooltip and requires a check whenever you deal damage.
  • Kwoung
    Kwoung
    ✭✭✭✭✭
    ✭✭
    I just watched that bit of the video again and am more confused, mostly because I have no idea what constitutes a "check" and what doesn't. At this point I am going with... unless it is a flat out stat increase, it isn't going to work.
  • Tommy_The_Gun
    Tommy_The_Gun
    ✭✭✭✭✭
    ✭✭✭✭✭
    I don't think Malacath has a check.

    I would think that the server interaction is similar to new moon's, which also has gives a flat gain in stats but at a cost. I believe that server side, as soon as you equip the ring, all of your critical damage is then disabled, negating the need for any further checks. But I really hope the team can clarify this before the tests begin (with hopefully more than a couple of hours to prepare)
    Well, I may be wrong, but since they specifically mentioned that Seducer set will not work as it checks if magicka ability is casted... then I would not be surprised if New Moon had a check "if any ability is casted".

    Tbh. It all depends how it is coded. Like with Night's Silence set (Ignore the Movement Speed penalty of Sneak). It may have a check if you are sneaking or... it simply may just remove penalty all of the time. Many of those sets have under - the - hood stuff...

    ^ That is why I have said that Malacath may not work, but again, I am not 100% sure...
  • katorga
    katorga
    ✭✭✭✭✭
    ✭✭
    techyeshic wrote: »
    Juhasow wrote: »
    Kwoung wrote: »
    Hope everyone has their Malacath! <Its not a proc>

    Still it's quite possible it won't work In Cyro during tests. If sets like seducer won't work because game needs to do ckecks wheter or not certain ability falls under requirements then same goes for malacath.

    I can't see any checks on malacath. It gives damage no matter what. Unless it's checking if it's a heal or not.

    Lol, if they disable 90% of the sets, arena weapons, and monster sets and leave Malacath, of all things, the hew and cry would be enormous. Too funny. Setting your crit to zero for damage is the condition. Because heals can crit it probably does the check on each damage instance.

  • Ranger209
    Ranger209
    ✭✭✭✭✭
    techyeshic wrote: »
    Juhasow wrote: »
    Kwoung wrote: »
    Hope everyone has their Malacath! <Its not a proc>

    Still it's quite possible it won't work In Cyro during tests. If sets like seducer won't work because game needs to do ckecks wheter or not certain ability falls under requirements then same goes for malacath.

    I can't see any checks on malacath. It gives damage no matter what. Unless it's checking if it's a heal or not.

    I'd say it has to check if you crit and if so not allow it. Maybe there is another way to do it, but I am guessing there is a check for crit.
  • Greasytengu
    Greasytengu
    ✭✭✭✭✭
    Ranger209 wrote: »

    I'd say it has to check if you crit and if so not allow it. Maybe there is another way to do it, but I am guessing there is a check for crit.

    It may depend on how its suppressing crits. If its just giving you a negative crit value then it may work, but if its performing checks for every tick of outgoing damage then it probably wont.

    Though that bring up another question, is it checking all your outgoing damage to apply the 25% increased damage and is that going to work?
    Edited by Greasytengu on 30 January 2021 01:32
    " I nEeD HeAlInG!!! "
  • katorga
    katorga
    ✭✭✭✭✭
    ✭✭
    Malacath doesn't alter tooltips like Slimecraw does. My guess is it checks is it a heal or damage, if damage, set crit to 0 and multiply by 1.25.

    Makes no sense. When I first got malacath, I immediately equipped it and went to check my tasty new blastbones tooltip. Nothing. I thought it was bugged.
    Edited by katorga on 30 January 2021 01:12
  • Pauwer
    Pauwer
    ✭✭✭✭✭
    Is vd a proc set too lol
  • tracksilver
    tracksilver
    ✭✭
    To be 100% honest, they should make a PVP with a ruleset of All sets disabled. That way it is literally about what skills you're putting on your bars and how you use them that makes you good. Not about how hard you farmed the latest dungeons.

    A PVP with this ruleset would have almost 90% of players in it who want a fun pvp experience and dont want crappy unbalanced sets to ruin the gameplay.
  • jaws343
    jaws343
    ✭✭✭✭✭
    ✭✭✭✭✭
    To be 100% honest, they should make a PVP with a ruleset of All sets disabled. That way it is literally about what skills you're putting on your bars and how you use them that makes you good. Not about how hard you farmed the latest dungeons.

    A PVP with this ruleset would have almost 90% of players in it who want a fun pvp experience and dont want crappy unbalanced sets to ruin the gameplay.

    As someone who plays a fair amount of mag sorc, that's how you would get unkillable and unstoppable mag sorcs lol.
Sign In or Register to comment.