Update 50 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts
Maintenance for the week of April 20:
• [COMPLETE] NA megaservers for patch maintenance – April 20, 3:00AM EDT (7:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] EU megaservers for patch maintenance – April 20, 7:00 UTC (3:00AM EDT) - 17:00 UTC (12:00PM EDT)

Trading House NOW!

Jeddahwe
Jeddahwe
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"Join" 2 or 3 +500 trading guilds and you will have all the trading you want! yah, sounds great, not working out...

What a waste, mega server and you don't have a central trading feature!
  • jy82988ub17_ESO
    It really was a terrible idea on their part to just skip over such a great feature. I hate, hate, hate being in 3-5 guilds and just having *** spamming my screen from zone, to whispers to guild chat all-the-damn-time!
  • Sarenia
    Sarenia
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    No thanks.
    [beta_group_85b_9]
  • Silvrian
    Silvrian
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    I've been enjoying this feature. I barely notice the difference between the old fashioned AH and guild store.

    And I like the old school "WTS ______" in zone chat.
  • Thesiren
    Thesiren
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    It really was a terrible idea on their part to just skip over such a great feature. I hate, hate, hate being in 3-5 guilds and just having *** spamming my screen from zone, to whispers to guild chat all-the-damn-time!

    I agree-- and beyond that, gold farmers constantly have /zone chat in a choke hold so WTS messages get pushed right away, and you can't even sell that way!

    And even the whole "guild sales" setup (being so limited in reach and scope) and its lack of search functioning makes the whole thing puny and worthless.

    This whole situation is medieval, especially where most MMOs are F2P and they have fully-featured, server-wide auction houses. Just put in an auction house here for Pete's sake. We have all figured out by now that the megaserver can't handle a large database, so add a separate cluster to host an auction house on. Even a three-faction AH would be worlds better than the useless nothing we have now.

  • ClaudiaMay
    ClaudiaMay
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    Works fine for me. In fact I like the slight variety in pricing between each guild. Sometimes I can snag good deals.
    Currently Playing:
    Sorcerer Claudia Warren May, lvl 40. Woodworking 25/Clothing 25/Provisioning 50.
    Dragon Knight, lvl 8. Blacksmithing/Enchanting.
    Nightblade, lvl 3. Alchemy.
    Templar, lvl 7.
  • dreildragb14_ESO
    AH layout currently in guild is HORRIBLE!

    I get my money from zone chat, never got anything reasonable from the multi-guild AH.
  • Catches_the_Sun
    Catches_the_Sun
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    Not having a Global Auction House was & is still a selling point for me. I don't want to see one added. No, I'm not going to rehash all of the reasons why. If you were that interested, you would have used the search feature to begin with. There is a new thread discussion every day concerning Auction Houses.
    Catches-the-Sun - Argonian Templar - Master Smith, Provisioner, Chemist & Tailor
    Valaren Arobone - Dunmer Flamewalker - Master Woodworker, Provisioner, Assassin
    Kazahad - Khajiiti Arcane Archer - Master Thief
    V'orkten - Redguard Swordmaster
    Finnvardr the Frenzied - Werewolf Berzerker
  • Terminus
    Terminus
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    The problem is that Keeps in Cyrodiil can't be used as a public store front.
    ...no, that's the problem. Really, that's all it is.
  • Laura
    Laura
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    like it the way it is. I didn't use to. learn to adapt and interact with the player base
  • dpayne83_ESO
    dpayne83_ESO
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    Yeah, because no other game that actually uses an AH has people in chat going "WTS [X]". This argument is old and beat to death by both sides. Zenimax has already stated they have plans to work on improving the guild stores in a future patch but don't have any plans on implementing a megaserver-wide AH. Plus it's nice not having monopolies on items or not having standard prices for things (rare motifs go anywhere from 15k-25k for barbaric/primal and 30k-55k for daedric/ancient elf). That and I don't even use the guild stores that are ingame because there's nothing I want that I myself can't make or find.

    I like the fact that gold is harder to obtain. It makes it more valuable and makes me really think about strategies and such because of the repair costs associated with death and failure. Everyone who "demands a common AH" is too scared to accept that fact that this game is doing something different. It forces you to actually interact and hold discussions with people when it comes to trade. It forces bartering in a lot of cases which is more fun for me versus going to an AH and seeing the same item x 645 all for roughly the same price with a 1g differential between them in same cases.
  • muze_ESO
    muze_ESO
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    Trade chat spam in general <zone> is awesome.
  • dreildragb14_ESO
    Laura wrote: »
    like it the way it is. I didn't use to. learn to adapt and interact with the player base

    We used that same primitive system almost 10 years ago. Its not an improvement its a massive downgrade as far MMO progression goes.

    It's kinda like buying a new car but the radio has a cassette and 8 track installed with no option for a CD played unless you install it yourself.

    That being said they rather:
    A. Didn't have the resources-time for a better one.
    B. Pulled another "we with give them the tool's and let them make it for us" threw private mods and such.

  • nerevarine1138
    nerevarine1138
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    Laura wrote: »
    like it the way it is. I didn't use to. learn to adapt and interact with the player base

    We used that same primitive system almost 10 years ago. Its not an improvement its a massive downgrade as far MMO progression goes.

    It's kinda like buying a new car but the radio has a cassette and 8 track installed with no option for a CD played unless you install it yourself.

    That being said they rather:
    A. Didn't have the resources-time for a better one.
    B. Pulled another "we with give them the tool's and let them make it for us" threw private mods and such.

    Right, they announced that it was going to work this way almost a year in advance because they just couldn't be bothered.

    It's a design choice. You don't like it? Fine. But don't pretend that it's something kind of oversight.
    ----
    Murray?
  • Sarenia
    Sarenia
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    Laura wrote: »
    like it the way it is. I didn't use to. learn to adapt and interact with the player base

    We used that same primitive system almost 10 years ago. Its not an improvement its a massive downgrade as far MMO progression goes.

    It's kinda like buying a new car but the radio has a cassette and 8 track installed with no option for a CD played unless you install it yourself.

    That being said they rather:
    A. Didn't have the resources-time for a better one.
    B. Pulled another "we with give them the tool's and let them make it for us" threw private mods and such.

    Right, they announced that it was going to work this way almost a year in advance because they just couldn't be bothered.

    It's a design choice. You don't like it? Fine. But don't pretend that it's something kind of oversight.


    Agreed. Primitive isn't necessarily bad.

    It makes the world seem larger and more untamed when everybody isn't connected in every possible way through magical metagame systems.
    Edited by Sarenia on 21 April 2014 20:00
    [beta_group_85b_9]
  • Altheina
    Altheina
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    The current guild store is fine imho. Couple of things that I would like implemented:

    1) Reduce the 2 taxes and make them 10% in total instead of 25%(too steep)

    2) Increase the max number of guild members from 500 to 1000
    Altheina - Wood Elf Nightblade
    TESO Fun-fact 1: It takes to kill 119,050 mudcrabs to reach level 50
    TESO Fun-fact 2: There are 61 million items in the game
    TESO Fun-fact 3: There are 40,656,000 different weapon variations in the game
  • dreildragb14_ESO
    Hell my biggest issue about the GAH is lack of option to search by name. If I could click something like ore, search just that and filter prices im a happy camper.
  • Greydog
    Greydog
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    It's just too fragmented to be truly useful ..I haven't sold but 6 items since early launch.

    In UWO guilds had to choose a capital port to be based out of. In those ports there was a window with a vendor that handled transactions. (5 item limit) ..beyond that you could go afk, sitting on a mat for days by placing your character in bazaar mode. (no limit) ...even that is preferable to this mish-mash.
    "I Plan on living forever ..so far so good"
    Sanguine's Disciple

    Asylum Amoebaeus ..A refuge for those who normally fly solo.
    Message me here or in game for an invite
  • Aylio
    Aylio
    Soul Shriven
    I'll address the OP with as much thought as he gave when making this thread and formulating his argument:

    No.
  • B1oodcrow
    B1oodcrow
    I prefer they keep the guild trading house over a global. I believe it can be tweaked maybe so that guilds can trade commodities between guilds.
  • Jeddahwe
    Jeddahwe
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    At the very least keep the current 'structure' and introduce a way for guilds to open trade routes between each other.

    So, guilds would need to virtually meet and agree to connect (trade) and now you added another 'guild store' to yours!

    This way you give the community the choice of globalization or isolation.

    Thoughts?
  • jircris11
    jircris11
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    Silvrian wrote: »
    I've been enjoying this feature. I barely notice the difference between the old fashioned AH and guild store.

    And I like the old school "WTS ______" in zone chat.

    indeed..i enjoy this as well..it also allows people to barter for items not just pay a set price. most people who want a trading house (AH) are eather lazy or simply not use to how older mmos use to work. it helps the comunity remain fairly close and prevents scamming..unless its for a bite >>
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • Malkavianqueen
    Malkavianqueen
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    I don't care what system they implement, I just want a way to sell things to the public other than spamming zone chat. Almost no one is using the system as intended because people who like crafting are typically not going to be selling things in the PVP zones.

    Trading guilds are, for the most part, limited to people selling anonymously over guild stores. Searching for things in these stores is incredibly limited. Besides that, if you're a slow leveler, there is no way to sell your goods because you're limited to the same 500 people in your trading guild, unless it's rigorously scanned for inactive players.

    The whole system is just very inconvenient right now. I think if they added better search functions and a way to sell to the public in PVE zones, I'd be a lot happier.
  • kyuven
    kyuven
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    I have a feeling they might have a way of accessing the combined stores of the Keeps via some method. That way there's a reason to actually try to capture the keeps, a reason to hold them, a reason to go after servers that have been dominated by one faction entirely, a reason for PVPers to be concerned about PVE crap without forcing them to actually do it, and vice versa.
    Plus if they DO decide an AH is necessary, they'll add one. It's not like new features are all that hard to add.
    But NOT having one at this time helps mitigate problems from potential bugs and item duping. It's one thing to have one account making trades or selling from up to 5 guild stores, it's quite another to have the "web" spread across the whole damn game because of the "chain of deals" fiasco (Person X dupes an item, sells it on the AH, then used the gold to buy another item to dupe. And another. And another. They believe that if they spread the money and items around, they either won't get caught or ZOS won't bother, and when the banhammer comes down...oh god.)
  • Xithian
    Xithian
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    Maybe if those trading guilds would focus on certain areas instead of just getting zerg rushed with 500 random people's random junk they'd get somewhere.

    Blacksmith's Guild, only sells items related to blacksmithing.
    Alchemy Guild, only sells items related to alchemy.

    Etc. The way the crafting system is, it's silly to make a full set of anything with traits and enchant and then sit there having it take up space while you try to sell it. Take orders instead of trying to mass produce.

    Global AH is just plain lazy. It's not a "necessary feature of any modern MMO", it's a rather crummy solution to players being lazy, and it causes its own share of problems.
  • Rasly
    Rasly
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    Before ESO i was thinking that you can't make trading any boring then AH like in wow, but ESO proved me wrong by creating a Guild based AH, that is now, imho the worst trading ingame system ever invented.

    Why cant they do it like in Rose Online, it was so much fun trading in this game, you could set up a shop everywhere and buy and sell in it.
    Edited by Rasly on 22 April 2014 04:04
  • Audigy
    Audigy
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    They said in a recent podcast that they don't want players to play the AH but the game. That's why an AH is unlikely at the moment.

    A major issue with the current system is accessibility. If you don't join a guild, you cant trade. It would make sense to open public trade post´s, but those are flying merchants, so you never know if you come across one.

    Players could sell an item to the merchants and that merchants sells it to another player. Only one item per player and the merchant would need to be totally random in its whereabouts.

    An AH like at wow or SWTOR wouldn't fit into TESO universe if you ask me.
  • Jeddahwe
    Jeddahwe
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    Thousands of players are in guilds and still can't trade! You are forcing players to find the largest guild for the sole purpose of a slight increase in listings! MADNESS!

    Some one needs to take Econ 101 again.
    Edited by Jeddahwe on 22 April 2014 04:13
  • mrlee95b14_ESO
    Something I keep seeing "This is how it used to be years ago and you should just learn how to use it and adapt."

    There is a reason that MMO's do not use this type of AH anymore, BECAUSE IT'S HORRIBLE!

    I shouldn't have to to download a add-on to do a basic search function.
    I shouldn't have to use a 3rd party site to buy and sell actions. (Which Zeni supports, and I couldn't believe that they would support a 3rd party site)

    And I shouldn't have to search thru 5 guilds, taking a lot of my time in-game to list a few auctions.

    Also not giving us a Trade channel...... Really????


  • Chelo
    Chelo
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    Fact 1: Current system is useless and the game doesnt have a real economy...
    Fact 2: AH are a must for MMOs now a days...
    Fact 3: When Devs realize the first 2 facts, its going to be too late...

    Yes, the current system is about socializing. No, it doesnt work to make money, buy and sell stuff, the main objectives of an economy.

    This system is ridiculous... AH NOW!!! Unite we stand!!!
    Edited by Chelo on 22 April 2014 04:26
  • jircris11
    jircris11
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    i hear people crying about this a lot..but honestly i have NO ISSUES selling anything. i do not spam zone i post once every 10 mins or so and i am not in a trade guild so i dont have that. despite all that i still make 80k+ a day off my crafted items.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
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