Suggestions are good but I find them sort of funny. TLDR: you need to slot 12 abilities to do well and you only have space for 10.
@WacArnold, Looking at that build again, I do think you may run into sustain issues. Your regen is about the same as mine, but your skills are much more expensive. You also have much less magicka. Just something you may want to think about.
exeeter702 wrote: »@WacArnold, Looking at that build again, I do think you may run into sustain issues. Your regen is about the same as mine, but your skills are much more expensive. You also have much less magicka. Just something you may want to think about.
The build link does not have major intellect active, so there is that at least.
Yeah I forgot my major intellect which brings it up to 2500 but im wasteful as well. I think you guys are right about using a gap closer thats going to get me into trouble. If i drop that use degeneration and concealed on back bar I could open some potion options and gain more speed, plus with speed i could move in quick on opponents for ulti and fear. I use to run flame reach with no gap closer because its nice to get a stun to help reset the fight mh is so close range its hard to get that sometimes and I had trouble vs sorcs in the past not being able to reliably hit a stun.
Just not sure how to go about this class anymore. playing speed and movement is the best I can see unless im missing something if I try and bulk up my damage is crap.
Yeah I forgot my major intellect which brings it up to 2500 but im wasteful as well. I think you guys are right about using a gap closer thats going to get me into trouble. If i drop that use degeneration and concealed on back bar I could open some potion options and gain more speed, plus with speed i could move in quick on opponents for ulti and fear. I use to run flame reach with no gap closer because its nice to get a stun to help reset the fight mh is so close range its hard to get that sometimes and I had trouble vs sorcs in the past not being able to reliably hit a stun.
Just not sure how to go about this class anymore. playing speed and movement is the best I can see unless im missing something if I try and bulk up my damage is crap.
Do you have the PTS?
And are you opposed to dropping Troll King & going Vampirism?
Yeah I forgot my major intellect which brings it up to 2500 but im wasteful as well. I think you guys are right about using a gap closer thats going to get me into trouble. If i drop that use degeneration and concealed on back bar I could open some potion options and gain more speed, plus with speed i could move in quick on opponents for ulti and fear. I use to run flame reach with no gap closer because its nice to get a stun to help reset the fight mh is so close range its hard to get that sometimes and I had trouble vs sorcs in the past not being able to reliably hit a stun.
Just not sure how to go about this class anymore. playing speed and movement is the best I can see unless im missing something if I try and bulk up my damage is crap.
Do you have the PTS?
And are you opposed to dropping Troll King & going Vampirism?
No im on xbox. Not opposed to it.
Yeah I forgot my major intellect which brings it up to 2500 but im wasteful as well. I think you guys are right about using a gap closer thats going to get me into trouble. If i drop that use degeneration and concealed on back bar I could open some potion options and gain more speed, plus with speed i could move in quick on opponents for ulti and fear. I use to run flame reach with no gap closer because its nice to get a stun to help reset the fight mh is so close range its hard to get that sometimes and I had trouble vs sorcs in the past not being able to reliably hit a stun.
Just not sure how to go about this class anymore. playing speed and movement is the best I can see unless im missing something if I try and bulk up my damage is crap.
@Langeston
Im missing some of the newer sets, but have all the original monster sets. Thats a good point, its very costly to add that health recovery, plus as you said it may not be as beneficial.
@thankyourat
I have thought about that as well just going all in on damage, my worries are that im going to run across players that are able to tank enough damage to draw out a fight long enough for me to make a mistake, get caught, and just nuke me. That playstyle is very risky. Do you find yourself killing at least 75% of the players fairly quickly? For me a long fight would be my downfall because I would eventually make a mistake. Combat prayer is not a bad idea, the blessing morph I put in and had about a 7k tool tip if I messed with the build a bit more I could definitely pull more on that.
I think I did when I first rolled a magblade, but it doesn't really make sense. It won't be affected by your spell penetration & the Defile is just too good to pass up IMO. What makes you want to try it?Anyone tried Incap as a magblade?
Cloak feels even less reliable this patch, bleh.
Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...
I think I did when I first rolled a magblade, but it doesn't really make sense. It won't be affected by your spell penetration & the Defile is just too good to pass up IMO. What makes you want to try it?Anyone tried Incap as a magblade?
[edit] Just saw incap got it's stun back, so I assume that's what brought this about. Even with the stun though, I think the Defile is probably more important — especially as a magblade. I might try it out though, my main used to be a stamblade so it's fully leveled.
brandonv516 wrote: »No reason not to use Caluurions right now lol...procs from light attacks as of U25.
So light attack weave into Incap and enjoy!
brandonv516 wrote: »No reason not to use Caluurions right now lol...procs from light attacks as of U25.
So light attack weave into Incap and enjoy!
Incap seems buggy, I’m not sure what’s up with it. I had a BG against Langeston and he used incap against me, the graphic was me lying on the floor but I could still move around. Maybe that’s how it acts when you already have cc immunity? I’m not sure.
exeeter702 wrote: »brandonv516 wrote: »No reason not to use Caluurions right now lol...procs from light attacks as of U25.
So light attack weave into Incap and enjoy!
Hold up, what?
brandonv516 wrote: »exeeter702 wrote: »brandonv516 wrote: »No reason not to use Caluurions right now lol...procs from light attacks as of U25.
So light attack weave into Incap and enjoy!
Hold up, what?
Yeah it's bugged on Xbox at least. Caluurions is proccing from light and heavy critical attacks.https://youtu.be/7s_69G3013I
I used:
Cloak -> Weaved light attack (CRIT PROC CALUURIONS) into Soul Harvest -> Swallow Soul
Do you need cloak on both bars? Personally I'd take it off the front bar & replace it with Manifestation of Terror, then put RAT on the back bar. The only problem I'd have then would be that I'd want Concealed Weapon on the back bar as well. How much would it mess you up to have Healthy Offering on your front bar?So I realized I had a weapon damage instead of spell damage glyph on one my of jewellery pieces... duh. Anyways, if people like healing as a magblade (are there any left?) this has been performing well for me.
Basicly heal and put the fear traps down, if you see an opportunity jump someone with the cal proc. I'd say I average 200-500k damage and 400-950k healing per BG, it all depends. Typically 2-8 kills per BG and 1-4 deaths. Wish I could fit RAT for major expedition somewhere, any ideas?
https://en.uesp.net/wiki/Special:EsoBuildData?id=207332