It is easier to hit a bow proc after fear than a soul harvest after fear, as the latter now has a dumb cast time and as they reduced the minimum travel time for merciless some time ago. I'm not saying there are no other ways, but from what I've seen this is the most reliable way if you want to quickly burst someone without giving them a chance to recover (when using soul harvest). I'm usually whittling people down with la + spammable and dots before I burst, and when they reach about 70% hp, then go in to try for the finish.brandonv516 wrote: »Any decent player will cc break + dodge the bow proc if you go like that. If you soulharvest into fear, and then use bow proc its almost a guaranteed hit. I always fight in melee range even with destro resto so the soulharvest isn't that obvious to see coming. Def agree with @HaruKamui on this.brandonv516 wrote: »thankyourat wrote: »thankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
Soul Harvest. The cost of meteor is way too high in my opinion when nightblade has such a cheap ultimate available that gives 20% more damage and major defile. The fear combo with meteor is really nice but it takes a long time to charge up and can be hard to use properly in lag.
I use soul harvest currently on live but I’m on xbox so the new patch hasn’t dropped yet. Based on my experience with cast time abilities however they are usually not that great. So while soul harvest is cheaper with better utility, if you can never land it due to it being unreliable now meteor may be the better option because it will always land 100% of the time. While any good player will probably be able to reduce soul harvest into a useless skill. I’m curious as to how reliable soul harvest is in the new patch.
Well it's not capable of being interruthankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
IMO soul harvest is the opener because of the damage buff and defile and is cheap enough that it's okay if it's blocked sometimes. Most of the time the combo goes soul harvest -> hysteria -> spectral bow with LA weaves.
after a short adjustment period i don't think we're as affected as much because of the cast time since it's the opener. I can see dawnbreaker as a skill used within a kill combo being harder to use though on 2h builds because the dizzy swing into dawnbreaker became way less reliable
My combo is different. Build stacks and then:
Cloak + Lotus Fan + Mass Hysteria + Soul Harvest + Merciless
I think I might be okay without animation cancel SH because they are CCed and I have time. Still don't like it...
My preferred style works though - many "decent players" can attest to that. My trick?
I don't blow my load right away...
I anticipate the dodge roll and if I can have a second of patience I get the hit and it will still be 20% empowered by SH and Lotus Fan (Minor Vulnerability).
I could post some video but I'm not here to brag, just being friendly by saying that there isn't one way to do it.
It is easier to hit a bow proc after fear than a soul harvest after fear, as the latter now has a dumb cast time and as they reduced the minimum travel time for merciless some time ago. I'm not saying there are no other ways, but from what I've seen this is the most reliable way if you want to quickly burst someone without giving them a chance to recover (when using soul harvest). I'm usually whittling people down with la + spammable and dots before I burst, and when they reach about 70% hp, then go in to try for the finish.brandonv516 wrote: »Any decent player will cc break + dodge the bow proc if you go like that. If you soulharvest into fear, and then use bow proc its almost a guaranteed hit. I always fight in melee range even with destro resto so the soulharvest isn't that obvious to see coming. Def agree with @HaruKamui on this.brandonv516 wrote: »thankyourat wrote: »thankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
Soul Harvest. The cost of meteor is way too high in my opinion when nightblade has such a cheap ultimate available that gives 20% more damage and major defile. The fear combo with meteor is really nice but it takes a long time to charge up and can be hard to use properly in lag.
I use soul harvest currently on live but I’m on xbox so the new patch hasn’t dropped yet. Based on my experience with cast time abilities however they are usually not that great. So while soul harvest is cheaper with better utility, if you can never land it due to it being unreliable now meteor may be the better option because it will always land 100% of the time. While any good player will probably be able to reduce soul harvest into a useless skill. I’m curious as to how reliable soul harvest is in the new patch.
Well it's not capable of being interruthankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
IMO soul harvest is the opener because of the damage buff and defile and is cheap enough that it's okay if it's blocked sometimes. Most of the time the combo goes soul harvest -> hysteria -> spectral bow with LA weaves.
after a short adjustment period i don't think we're as affected as much because of the cast time since it's the opener. I can see dawnbreaker as a skill used within a kill combo being harder to use though on 2h builds because the dizzy swing into dawnbreaker became way less reliable
My combo is different. Build stacks and then:
Cloak + Lotus Fan + Mass Hysteria + Soul Harvest + Merciless
I think I might be okay without animation cancel SH because they are CCed and I have time. Still don't like it...
My preferred style works though - many "decent players" can attest to that. My trick?
I don't blow my load right away...
I anticipate the dodge roll and if I can have a second of patience I get the hit and it will still be 20% empowered by SH and Lotus Fan (Minor Vulnerability).
I could post some video but I'm not here to brag, just being friendly by saying that there isn't one way to do it.
Of course your principle remains. Not blowing everything at once and saving your bow works very well against people who dodge often and quickly, but if you do that you run into the risk of someone healing to full in the time you wait. It is usually my plan B.
I felt the best way to sneak in the casttime soul harvest is actually from cloak. As you have full control of the timing you essentially get rid of the cast time and the enemy is unlikely to avoid it. I dont like playing with cloak but regarding the current meta its just waaay to efficient.
GhostofDatthaw wrote: »I felt the best way to sneak in the casttime soul harvest is actually from cloak. As you have full control of the timing you essentially get rid of the cast time and the enemy is unlikely to avoid it. I dont like playing with cloak but regarding the current meta its just waaay to efficient.
I'm starting to lean towards shadowy being the only form of cloak this patch. I loved dark cloak last patch with pirate and mercy stacks, just damn Tanky. Now with all these single target dots flying everywhere I think shadowy is bis to mitigate the damage. It will also lead to a more reliable soul harvest like you suggest than the dark cloak burst.
Even the heals from dark cloak are starting to seem a little pointless. With shadowy I don't see any reason to run more than brp healing ward and rapid Regen.
I'm starting to feel the more I'm in cyro that the dot meta has changed the meta for magnb back into shadowy disguise
I felt the best way to sneak in the casttime soul harvest is actually from cloak. As you have full control of the timing you essentially get rid of the cast time and the enemy is unlikely to avoid it. I dont like playing with cloak but regarding the current meta its just waaay to efficient.
thankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
IMO soul harvest is the opener because of the damage buff and defile and is cheap enough that it's okay if it's blocked sometimes. Most of the time the combo goes soul harvest -> hysteria -> spectral bow with LA weaves.
after a short adjustment period i don't think we're as affected as much because of the cast time since it's the opener. I can see dawnbreaker as a skill used within a kill combo being harder to use though on 2h builds because the dizzy swing into dawnbreaker became way less reliable
Against burst heal builds and magplar, it’s typically the end for me. Find more success using the bow as the opener vs those types otherwise they don’t tend to die. If I can Soul harvest > bow- they are typically noobs or bad.
Why though? Soul Harvest into hysteria into bow is a sure hit on the bow if the ping isn't too high. The additional 20% damage on the bow is really good. I really have no problems with magplars... Hardest to fight are magdks and stamwardens imo.
Typically because it saves the CC for later in the combo. Fear>SH is fine but then the bow is very unlikely to land verse anyone decent. I don’t use shadowy to land SH outright easily so it’s typical for me to have to CC before the SH, especially true for mobile targets. And if I try that vs a plar or burst heal type- they can heal thru easily at the end of the combo.
This will also be more true for next patch where SH will need the Pre-CC to land vs a mud crab.
But if I open with a bow outta no where, they typically don’t expect it because they are used to it after the normal SH>Bow proc. So that lands more often. Also since it’s not a one shot DMG, they don’t go super defensive, then Fear>SH/Spammable cleans it up.
I dunno, im the other way around completely... I also use the bow out of nowhere too but it's usually against those who "aren't decent" as you say. Because I wont need the full damage combo to kill them. Soul harvest first is also very useful against those "high burst healers" you keep having trouble with because your opening hit has a major defile. Their heals wont hit as hard, and if they spend their GCD purging, that's more damage (buffed by the 20% additional damage from soul harvest) they arent healing.
And I dunno if we have vastly different pings or experiences but I keep saying that hysteria into bow has a very high probability of landing and you keep saying that it won't work against anyone decent. But it does for me, consistently too... And i'm sure im not just fighting potatoes.
It's actually the other way around more so this patch because hysteria into soul harvest now has a cast time and it's very probable now that those "decent" people will be able to dodge it.
But anyway this isn't a nightblade mechanics thread so i probably wont drag this conversation out any longer. Back to the theorycrafting!!
GhostofDatthaw wrote: »I felt the best way to sneak in the casttime soul harvest is actually from cloak. As you have full control of the timing you essentially get rid of the cast time and the enemy is unlikely to avoid it. I dont like playing with cloak but regarding the current meta its just waaay to efficient.
I'm starting to lean towards shadowy being the only form of cloak this patch. I loved dark cloak last patch with pirate and mercy stacks, just damn Tanky. Now with all these single target dots flying everywhere I think shadowy is bis to mitigate the damage. It will also lead to a more reliable soul harvest like you suggest than the dark cloak burst.
Even the heals from dark cloak are starting to seem a little pointless. With shadowy I don't see any reason to run more than brp healing ward and rapid Regen.
I'm starting to feel the more I'm in cyro that the dot meta has changed the meta for magnb back into shadowy disguise
GhostofDatthaw wrote: »I felt the best way to sneak in the casttime soul harvest is actually from cloak. As you have full control of the timing you essentially get rid of the cast time and the enemy is unlikely to avoid it. I dont like playing with cloak but regarding the current meta its just waaay to efficient.
I'm starting to lean towards shadowy being the only form of cloak this patch. I loved dark cloak last patch with pirate and mercy stacks, just damn Tanky. Now with all these single target dots flying everywhere I think shadowy is bis to mitigate the damage. It will also lead to a more reliable soul harvest like you suggest than the dark cloak burst.
Even the heals from dark cloak are starting to seem a little pointless. With shadowy I don't see any reason to run more than brp healing ward and rapid Regen.
I'm starting to feel the more I'm in cyro that the dot meta has changed the meta for magnb back into shadowy disguise
Actually I'm also really struggeling to justify dark cloak on the bar, with 3,4k cost, a pretty short duration for minor protection, and a miniorcre healing that is by far subpar to mutagen/ rapid regen which also cost less..
Idk, I always enjoyed the tanky playstyle, ~30k hp was giving dark cloak decent heals and is easy to reach, but whats the point if other generic skills are just flat out better - especially disguise. Man they really killed my playstyle for good
GhostofDatthaw wrote: »I felt the best way to sneak in the casttime soul harvest is actually from cloak. As you have full control of the timing you essentially get rid of the cast time and the enemy is unlikely to avoid it. I dont like playing with cloak but regarding the current meta its just waaay to efficient.
I'm starting to lean towards shadowy being the only form of cloak this patch. I loved dark cloak last patch with pirate and mercy stacks, just damn Tanky. Now with all these single target dots flying everywhere I think shadowy is bis to mitigate the damage. It will also lead to a more reliable soul harvest like you suggest than the dark cloak burst.
Even the heals from dark cloak are starting to seem a little pointless. With shadowy I don't see any reason to run more than brp healing ward and rapid Regen.
I'm starting to feel the more I'm in cyro that the dot meta has changed the meta for magnb back into shadowy disguise
Actually I'm also really struggeling to justify dark cloak on the bar, with 3,4k cost, a pretty short duration for minor protection, and a miniorcre healing that is by far subpar to mutagen/ rapid regen which also cost less..
Idk, I always enjoyed the tanky playstyle, ~30k hp was giving dark cloak decent heals and is easy to reach, but whats the point if other generic skills are just flat out better - especially disguise. Man they really killed my playstyle for good
GhostofDatthaw wrote: »@Mrsinister2 I haven't used curse eater but it should it is a single target damage and single target heal.
Question is though, why funnel? Why not swallow soul?
Mrsinister2 wrote: »Anyone know if funnel health will proc curse eater since Its a heal every 2 seconds?
I think rally and fw use to proc it because of that but I'm not sure.
Mrsinister2 wrote: »GhostofDatthaw wrote: »@Mrsinister2 I haven't used curse eater but it should it is a single target damage and single target heal.
Question is though, why funnel? Why not swallow soul?
I thought it would be a better heal but since it's scaling off damage and it does no damage I'm starting to think I chose wrong here
Mrsinister2 wrote: »Anyone know if funnel health will proc curse eater since Its a heal every 2 seconds?
I think rally and fw use to proc it because of that but I'm not sure.
Last I checked it does, and curse eater also worked with leeching strikes and lifesteal. At least last patch...
Mrsinister2 wrote: »GhostofDatthaw wrote: »@Mrsinister2 I haven't used curse eater but it should it is a single target damage and single target heal.
Question is though, why funnel? Why not swallow soul?
I thought it would be a better heal but since it's scaling off damage and it does no damage I'm starting to think I chose wrong here
Yea, I honestly think funnel health is the worst ability in the game. You’ll get about a 3k tooltip in no-CP, then people tank up and there’s battle spirit. When I tried it as a healer it ticks for maybe 500, on a dps with pen you might get 700 if you’re lucky.
I’m not sure why it’s been left so bad in the class audit. Maybe it has uses in pve without battle spirit and full penetration, IDK, but I don’t think so.
The ability’s so bad that most people when they try to NB heal think the class sucks at it because they use it assuming it’s part of the class toolkit. Even in pve NB healing works by not using it.
The only thing good about it is if the initial hit crits all the hot ticks will crit, but really who cares on a spammable.
Mrsinister2 wrote: »Mrsinister2 wrote: »Anyone know if funnel health will proc curse eater since Its a heal every 2 seconds?
I think rally and fw use to proc it because of that but I'm not sure.
Last I checked it does, and curse eater also worked with leeching strikes and lifesteal. At least last patch...Mrsinister2 wrote: »GhostofDatthaw wrote: »@Mrsinister2 I haven't used curse eater but it should it is a single target damage and single target heal.
Question is though, why funnel? Why not swallow soul?
I thought it would be a better heal but since it's scaling off damage and it does no damage I'm starting to think I chose wrong here
Yea, I honestly think funnel health is the worst ability in the game. You’ll get about a 3k tooltip in no-CP, then people tank up and there’s battle spirit. When I tried it as a healer it ticks for maybe 500, on a dps with pen you might get 700 if you’re lucky.
I’m not sure why it’s been left so bad in the class audit. Maybe it has uses in pve without battle spirit and full penetration, IDK, but I don’t think so.
The ability’s so bad that most people when they try to NB heal think the class sucks at it because they use it assuming it’s part of the class toolkit. Even in pve NB healing works by not using it.
The only thing good about it is if the initial hit crits all the hot ticks will crit, but really who cares on a spammable.
Yea this is exactly what I experienced with it tonight the hot is really bad.
They should have moved the minor vitality to it after removing it from swallow soul.
Mrsinister2 wrote: »GhostofDatthaw wrote: »@Mrsinister2 I haven't used curse eater but it should it is a single target damage and single target heal.
Question is though, why funnel? Why not swallow soul?
I thought it would be a better heal but since it's scaling off damage and it does no damage I'm starting to think I chose wrong here
Yea, I honestly think funnel health is the worst ability in the game. You’ll get about a 3k tooltip in no-CP, then people tank up and there’s battle spirit. When I tried it as a healer it ticks for maybe 500, on a dps with pen you might get 700 if you’re lucky.
I’m not sure why it’s been left so bad in the class audit. Maybe it has uses in pve without battle spirit and full penetration, IDK, but I don’t think so.
The ability’s so bad that most people when they try to NB heal think the class sucks at it because they use it assuming it’s part of the class toolkit. Even in pve NB healing works by not using it.
The only thing good about it is if the initial hit crits all the hot ticks will crit, but really who cares on a spammable.
I have a foot out the door (unsubscribed), but am continuing to use it when I log on from time to time. I agree it's bad against players, but against NPCs the healing ticks outperformed Rapid Regen and Healing Ward in my last test, in Scalebreaker, albeit only every 2 seconds. I use it against IC bosses, flag guards and occasionally to attack players from range, whereas most of my attacks are melee.Mrsinister2 wrote: »GhostofDatthaw wrote: »@Mrsinister2 I haven't used curse eater but it should it is a single target damage and single target heal.
Question is though, why funnel? Why not swallow soul?
I thought it would be a better heal but since it's scaling off damage and it does no damage I'm starting to think I chose wrong here
Yea, I honestly think funnel health is the worst ability in the game. You’ll get about a 3k tooltip in no-CP, then people tank up and there’s battle spirit. When I tried it as a healer it ticks for maybe 500, on a dps with pen you might get 700 if you’re lucky.
I’m not sure why it’s been left so bad in the class audit. Maybe it has uses in pve without battle spirit and full penetration, IDK, but I don’t think so.
The ability’s so bad that most people when they try to NB heal think the class sucks at it because they use it assuming it’s part of the class toolkit. Even in pve NB healing works by not using it.
The only thing good about it is if the initial hit crits all the hot ticks will crit, but really who cares on a spammable.
Yeah that morph sucks hard. It isn't even used in PvE that much. Definitely needs a rework
brandonv516 wrote: »Before Scalebreaker, Swallow Soul/Funnel Health did not proc Curse Eater. I don't know about now.
Monday I'll be testing it out with some other things that worked before Scalebreaker (i.e. light attacks w/ SA, Forward Momentum).
I have a foot out the door (unsubscribed), but am continuing to use it when I log on from time to time. I agree it's bad against players, but against NPCs the healing ticks outperformed Rapid Regen and Healing Ward in my last test, in Scalebreaker, albeit only every 2 seconds. I use it against IC bosses, flag guards and occasionally to attack players from range, whereas most of my attacks are melee.Mrsinister2 wrote: »GhostofDatthaw wrote: »@Mrsinister2 I haven't used curse eater but it should it is a single target damage and single target heal.
Question is though, why funnel? Why not swallow soul?
I thought it would be a better heal but since it's scaling off damage and it does no damage I'm starting to think I chose wrong here
Yea, I honestly think funnel health is the worst ability in the game. You’ll get about a 3k tooltip in no-CP, then people tank up and there’s battle spirit. When I tried it as a healer it ticks for maybe 500, on a dps with pen you might get 700 if you’re lucky.
I’m not sure why it’s been left so bad in the class audit. Maybe it has uses in pve without battle spirit and full penetration, IDK, but I don’t think so.
The ability’s so bad that most people when they try to NB heal think the class sucks at it because they use it assuming it’s part of the class toolkit. Even in pve NB healing works by not using it.
The only thing good about it is if the initial hit crits all the hot ticks will crit, but really who cares on a spammable.
Yeah that morph sucks hard. It isn't even used in PvE that much. Definitely needs a rework
Swallow Soul. Agreed on the other morphI have a foot out the door (unsubscribed), but am continuing to use it when I log on from time to time. I agree it's bad against players, but against NPCs the healing ticks outperformed Rapid Regen and Healing Ward in my last test, in Scalebreaker, albeit only every 2 seconds. I use it against IC bosses, flag guards and occasionally to attack players from range, whereas most of my attacks are melee.Mrsinister2 wrote: »GhostofDatthaw wrote: »@Mrsinister2 I haven't used curse eater but it should it is a single target damage and single target heal.
Question is though, why funnel? Why not swallow soul?
I thought it would be a better heal but since it's scaling off damage and it does no damage I'm starting to think I chose wrong here
Yea, I honestly think funnel health is the worst ability in the game. You’ll get about a 3k tooltip in no-CP, then people tank up and there’s battle spirit. When I tried it as a healer it ticks for maybe 500, on a dps with pen you might get 700 if you’re lucky.
I’m not sure why it’s been left so bad in the class audit. Maybe it has uses in pve without battle spirit and full penetration, IDK, but I don’t think so.
The ability’s so bad that most people when they try to NB heal think the class sucks at it because they use it assuming it’s part of the class toolkit. Even in pve NB healing works by not using it.
The only thing good about it is if the initial hit crits all the hot ticks will crit, but really who cares on a spammable.
Yeah that morph sucks hard. It isn't even used in PvE that much. Definitely needs a rework
Are you talking about funnel health or swallow soul? I use swallow soul as my main spammable as it gets the job done and is useful for the siphoning passives. The other morph, funnel health, is total *** however.
GhostofDatthaw wrote: »I still love swallow soul, it's just a shadow of what it was though. With that said, it's still too good between the passives and the hot to pass over imo. I see some people using ele weapon or force pulse and I just don't understand, to each thier own I guess. The only reason to not use it is if youre rocking a melee build with concealed, which even then it's kinda nice to back bar, or if you have an arena staff build
GhostofDatthaw wrote: »I still love swallow soul, it's just a shadow of what it was though. With that said, it's still too good between the passives and the hot to pass over imo. I see some people using ele weapon or force pulse and I just don't understand, to each thier own I guess. The only reason to not use it is if youre rocking a melee build with concealed, which even then it's kinda nice to back bar, or if you have an arena staff build
Both those others hit a noticeable bit harder with their own passives. Where as SS is a heal/Ulti gen/Siphon passive usage.
When I would put cripple FB, I found much better killing power from ele weapon. But yes, you lose additional passives that bring SS up to snuff.
GhostofDatthaw wrote: »GhostofDatthaw wrote: »I still love swallow soul, it's just a shadow of what it was though. With that said, it's still too good between the passives and the hot to pass over imo. I see some people using ele weapon or force pulse and I just don't understand, to each thier own I guess. The only reason to not use it is if youre rocking a melee build with concealed, which even then it's kinda nice to back bar, or if you have an arena staff build
Both those others hit a noticeable bit harder with their own passives. Where as SS is a heal/Ulti gen/Siphon passive usage.
When I would put cripple FB, I found much better killing power from ele weapon. But yes, you lose additional passives that bring SS up to snuff.
It helps with bar space alot now since we don't need a destro ability for the passives now. I like to back bar cripple alot so I have a siphon ability back bar, since I don't run siphon like I used to.