Serious issue with multi refining raw materials

tambo.01b16_ESO
tambo.01b16_ESO
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Why does the quantity reset every time you refine a stack. If I set it to 1 stack (10 raw materials), it should remain at 1 after refining, not jump back to maximum amount.
I didn't notice and proceeded to refine the next stack of 10 raw mats, only to find I'd refined the remaining quantity of Silver Dust (over 700) and got 1 Chromium Grain, which is utter bullsh@t.

I'm pretty sure that I would have got a lot more doing it in single stacks of 10 raw mats and have done so in the past. Usually get at least 2-3 per stack of 200 (20 refines the old way)

I reckon ZOS owe me 6-7 Chromium Grains.

The multi craft thing should have been given as an option, not forced upon the player.

**Should have mentioned, I have 3/3 for Jewelry Extraction.

Edited by tambo.01b16_ESO on 14 August 2019 18:43
  • kojou
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    I refined several thousand ore units and got and appropriate amount of tempering alloy. The drop rate has been about 1% for gold materials on refining.

    I don't imagine they would change the drop rate for the new feature. You were probably just unlucky this time.

    Playing since beta...
  • AlnilamE
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    I made all my piles as big as I could (including merging different mats) and the tempers were pretty on average and I saved a lot of time.
    The Moot Councillor
  • Araneae6537
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    I think it should default to minimum each time so if a player wants more, it is a deliberate choice.

    What’s weird is that the number of items to craft doesn’t reset: if you craft two shirts and then go over to the woodworking table, if you aren’t paying attention, you’ll craft two bows, for instance. :confused:

    IMO, both should reset to minimum/1 when changing material/item to refine/craft.
  • tambo.01b16_ESO
    tambo.01b16_ESO
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    ErinM31 wrote: »
    I think it should default to minimum each time so if a player wants more, it is a deliberate choice.

    What’s weird is that the number of items to craft doesn’t reset: if you craft two shirts and then go over to the woodworking table, if you aren’t paying attention, you’ll craft two bows, for instance. :confused:

    IMO, both should reset to minimum/1 when changing material/item to refine/craft.

    Most definitely. Default should be minimum, not maximum, or at the very least, keep the quantity you choose..
  • SirAndy
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    kojou wrote: »
    I refined several thousand ore units and got and appropriate amount of tempering alloy. The drop rate has been about 1% for gold materials on refining.
    I don't imagine they would change the drop rate for the new feature. You were probably just unlucky this time.

    Except there are multiple posts on the forums where people have refined large stacks of materials at once and not gotten any gold tempers what-so-ever (including myself).

    So just because it has worked for you doesn't mean there can't be a bug in there.

    If i had to guess, whoever implemented this at ZOS does not roll the dice for each part in a bulk refinement but only rolls the dice once for everything, which would allow for a return of absolutely no gold tempers for thousands of raw mats.
    slap.gif

    Edited by SirAndy on 14 August 2019 19:15
  • KerinKor
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    SirAndy wrote: »
    If i had to guess, whoever implemented this at ZOS does not roll the dice for each part in a bulk refinement but only rolls the dice once for everything, which would allow for a return of absolutely no gold tempers for thousands of raw mats.
    Which would indeed be an asinine thing to do!

  • N00BxV1
    N00BxV1
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    SirAndy wrote: »
    [snip]

    If i had to guess, whoever implemented this at ZOS does not roll the dice for each part in a bulk refinement but only rolls the dice once for everything, which would allow for a return of absolutely no gold tempers for thousands of raw mats.
    slap.gif

    So this would explain why I just received 100 chromium grains from refining a stack of 1k platinum dust.

    watches as the devs rush to fix it...
  • BRogueNZ
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    1000's of mats refined yesterday of different types not a single yellow.. feels bad
  • rumple9
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    I can't deconstruct anything and armour shows up at the jewellery station
  • Skwor
    Skwor
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    SirAndy wrote: »
    kojou wrote: »
    I refined several thousand ore units and got and appropriate amount of tempering alloy. The drop rate has been about 1% for gold materials on refining.
    I don't imagine they would change the drop rate for the new feature. You were probably just unlucky this time.

    Except there are multiple posts on the forums where people have refined large stacks of materials at once and not gotten any gold tempers what-so-ever (including myself).

    So just because it has worked for you doesn't mean there can't be a bug in there.

    If i had to guess, whoever implemented this at ZOS does not roll the dice for each part in a bulk refinement but only rolls the dice once for everything, which would allow for a return of absolutely no gold tempers for thousands of raw mats.
    slap.gif

    No there were posts of people who THOUGHT they were refining a large amount. If you are refining anything less than 10k a material (I do typically 30 to 40k a refine session) you are not doing anything close to a large amount.
    Edited by Skwor on 14 August 2019 20:42
  • tmbrinks
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    Refined 130,000+ raw mats the day it came out.

    All drops were within norms.

    https://docs.google.com/spreadsheets/d/1NKT_RNVkDEvR5_j4wUQEVn9wOB5w2U5U5eJX0xCeZOo/edit#gid=0

    I even wrote it all down!
    Edited by tmbrinks on 14 August 2019 20:58
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  • Skwor
    Skwor
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    tmbrinks wrote: »
    Refined 130,000+ raw mats the day it came out.

    All drops were within norms.

    I did just over 50k when it came out and had the same results. All within expected ratios
  • MLGProPlayer
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    rumple9 wrote: »
    I can't deconstruct anything and armour shows up at the jewellery station

    Disable crafting add-ons.
  • MLGProPlayer
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    The confirmed drop rate for gold tempers is 5%, or 1 per stack (20 refinings).
    Edited by MLGProPlayer on 14 August 2019 21:43
  • SirAndy
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    Skwor wrote: »
    No there were posts of people who THOUGHT they were refining a large amount. If you are refining anything less than 10k a material (I do typically 30 to 40k a refine session) you are not doing anything close to a large amount.
    No, there are posts of people like me who got ZERO gold tempers from several thousand mats.

    Just because it worked for you once doesn't mean there isn't something wrong with it.
    rolleyes.gif

  • Thrasher91604
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    Crafting defaults to min, refining defaults to max. They both should default to min.

    @ZOS_GinaBruno please fix this oversight.
    Edited by Thrasher91604 on 14 August 2019 23:28
  • Alinhbo_Tyaka
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    I have two other issues with the function. First, I should be able to type the number of items into the count and not be stuck using the +/- buttons. Second, when using the +/- to adjust the count the number should wrap back to 1 or whatever the maximum is for the item being crafted.
  • Reverb
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    SirAndy wrote: »
    Skwor wrote: »
    No there were posts of people who THOUGHT they were refining a large amount. If you are refining anything less than 10k a material (I do typically 30 to 40k a refine session) you are not doing anything close to a large amount.
    No, there are posts of people like me who got ZERO gold tempers from several thousand mats.

    Just because it worked for you once doesn't mean there isn't something wrong with it.
    rolleyes.gif

    I think his point was just to flash some crafting epeen by saying that no matter how many mats you refined, he did more.

    He didn’t seem to care that you got no tempers and just wanted an opportunity to say “my stacks are bigger than yours”.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • LordGavus
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    Reverb wrote: »
    SirAndy wrote: »
    Skwor wrote: »
    No there were posts of people who THOUGHT they were refining a large amount. If you are refining anything less than 10k a material (I do typically 30 to 40k a refine session) you are not doing anything close to a large amount.
    No, there are posts of people like me who got ZERO gold tempers from several thousand mats.

    Just because it worked for you once doesn't mean there isn't something wrong with it.
    rolleyes.gif

    I think his point was just to flash some crafting epeen by saying that no matter how many mats you refined, he did more.

    He didn’t seem to care that you got no tempers and just wanted an opportunity to say “my stacks are bigger than yours”.

    Well, sample size is important.

    I only refined a few thousand mats but gold drops were pretty much what I was expecting, from memory.

    I'll have to write it down when i refine my next 100 odd surveys.
  • Skwor
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    Reverb wrote: »
    SirAndy wrote: »
    Skwor wrote: »
    No there were posts of people who THOUGHT they were refining a large amount. If you are refining anything less than 10k a material (I do typically 30 to 40k a refine session) you are not doing anything close to a large amount.
    No, there are posts of people like me who got ZERO gold tempers from several thousand mats.

    Just because it worked for you once doesn't mean there isn't something wrong with it.
    rolleyes.gif

    I think his point was just to flash some crafting epeen by saying that no matter how many mats you refined, he did more.

    He didn’t seem to care that you got no tempers and just wanted an opportunity to say “my stacks are bigger than yours”.

    No it was to state that large amounts need to be refined to see the linear average. There is a post in this thread of a guy who did 130k. I posted after him I did 50k. So again no epeen crap, just trying to help others understand what we work with for the rng. But please do not let me stop you from insulting me with your baseless assumptions.

    It is you who does not seem to care that others lack good data to be informed. I guess you prefer people remain ignorant.

    I too have refined 2k and got no golds. I have always gotten near the expected ratio above 10k.
    Edited by Skwor on 15 August 2019 10:29
  • SaucyMcSauceface
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    I have two other issues with the function. First, I should be able to type the number of items into the count and not be stuck using the +/- buttons. Second, when using the +/- to adjust the count the number should wrap back to 1 or whatever the maximum is for the item being crafted.

    @Alinhbo_Tyaka, something close to that already exists. If you scroll your mouse wheel, the number of items will go up and down in single units. If you hold shift while scrolling, it will go up or down in increments of 10. It is not as easy as just typing a number, but it does make the process a lot faster.
  • tambo.01b16_ESO
    tambo.01b16_ESO
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    The point is, it's flawed (gold tempers aside). If someone wants to refine all mats in 1 go, then they just click refine and it's done.
    If you don't want to, it has to be reset every single time before you click refine and this is just a whole lot of time wasted.

    It should default to minimum and / or remember the quantity you want to refine. If you want to do all raw mats, 1 click on Max,...that's it done.
    Edited by tambo.01b16_ESO on 15 August 2019 16:54
  • tmbrinks
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    The point is, it's flawed (gold tempers aside). If someone wants to refine all mats in 1 go, then they just click refine and it's done.
    If you don't want to, it has to be reset every single time before you click refine and this is just a whole lot of time wasted.

    It should default to minimum and or remember the quantity you want to refine. If you want to do all raw mats, 1 click on Max,...that's it done.

    Completely agree that MIN should be the default option, and that it should reset to that when you switch to a new item, or to a new station.
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  • Jayman1000
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    ... refined the remaining quantity of Silver Dust (over 700) and got 1 Chromium Grain, which is utter bullsh@t.

    WAY too low a dataset to get a bearing on the actual drop rates. You'll need at least 10 times that. Preferably 10000 raw mats or more to be sure you aren't just coincidentally hitting a low or high streak.

    But yes, I do agree that amount refined should stay at the amount you chose. But this is the type of design we have come to expect unfortunately. Now we can probably expect to get the correct and proper design in an update 6 months or perhaps a couple of years down the road.

    Edited by Jayman1000 on 15 August 2019 17:07
  • Runkorko
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    kojou wrote: »
    I refined several thousand ore units and got and appropriate amount of tempering alloy. The drop rate has been about 1% for gold materials on refining.

    I don't imagine they would change the drop rate for the new feature. You were probably just unlucky this time.

    This
  • Kiralyn2000
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    It's nice that Multicraft is built in now, but yeah - there's a few little oddities.


    Like, doing my writs, I can set it to craft 2 pieces of Jewelry. When I go to the Provisioning station, it's back to 1...
    ...but when I then move on to the Woodworking station, it's back at 2. (made an extra set of DPS staves the first day because of that.)

    And yeah, it'd be nice to be able to type in a number. Wanting to make a few hundred foods, but not 1000(max) is somewhat tedious.
  • Jayne_Doe
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    I checked out multicraft last night on PC in gamepad mode. They actually did one thing right with it. If you want to refine as before, that is the default and no other inputs are needed. If you want to refine multiple, you hold down the refine button and a multicraft window appears, which defaults to max, but the d-pad lets you scroll down and up. There is also a button to set to minimum.

    Multi CRAFTING works the same way. You can craft as "normal" or if you want to craft multiple, you hold down the craft button for the multicraft option to pop up. I didn't check, however, whether it retains your settings for multicraft when switching stations, but it always defaults to the original way due to needing to hold the button to tell the system you want to multicraft.

    Hopefully, they can tweak the PC interface to at least set the default to one refine/craft and not max.
  • Jayman1000
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    Jayne_Doe wrote: »
    Hopefully, they can tweak the PC interface to at least set the default to one refine/craft and not max.

    They may have to hire a couple of high quality programming professionals to crack this nigh impossible challenge. Can the ZOS do it?! Will they defeat the challenges of..... THE MULTICRAFT!!!? Only time will tell.
  • sunbro38
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    the multicraft add on was way better. kinda sad when the consumer is more talented than the developer.
  • tmbrinks
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    sunbro38 wrote: »
    the multicraft add on was way better. kinda sad when the consumer is more talented than the developer.

    So... you'd rather spend hours refining materials than less than a minute. Got it.
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