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Are Werewolves OP?

Skoomah
Skoomah
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Long live Hircine!

Are Werewolves OP? 203 votes

No
86%
Gilvothhuntgod_ESOGalenCaligamy_ESOAlchemicalBigBraggmann9753b16_ESONemesis7884LordTareqSpacegatozariaTHEDKEXPERIENCEidkphaneub17_ESOMattock_RomulusWingCoggageWolfpawczarFeannag 175 votes
Yes
13%
daryl.rasmusenb14_ESOArrodisiaJamilaRajMerlightCorpierGoodFella146jhall03CompletelyToastfyer1234SpiderKnightTyharYamiKurukuvanwilderMrGravesReaver-StormhamreKarmanorwayImmortalElf13esoRevanIsojukkafrostz417 28 votes
  • DocFrost72
    DocFrost72
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    No
    Powerful? Yes.
    Overpowered? I don't think so. I guess I'll see reasons if people post them here.
  • Trinity_Is_My_Name
    Trinity_Is_My_Name
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    No
    LOL. Not at all. I have two and they are fun to play but not OP at all. They were recently adjusted and if you look around on the Forum you will see how not OP they are.

    Check this out: https://forums.elderscrollsonline.com/en/discussion/477685/dps-discrepancy-between-classes-courtesy-of-eso-logs#latest
  • Goregrinder
    Goregrinder
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    No
    Nope.
  • Qbiken
    Qbiken
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    No
    Skoomah still alive, miracles do happen :)
  • StormeReigns
    StormeReigns
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    Yes
    I voted yes, cause it looked lonely. But honestly. No, not OP.
  • iris56
    iris56
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    No
    Even before the recent changes they weren't op. Sure they hit hard and are stupid easy to pull decent numbers, but you pay for it too. Poison hurts a lot, you're always in melee with no real ranged attacks and most importantly you always have to be watching and managing the timer or you lose wolf. Plus the max achievable dps isn't really all *that* high compared to other builds and practice won't improve it much. Its a valid, but narrow playstyle.
  • JamilaRaj
    JamilaRaj
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    Yes
    Yes. I do not recall any vampire rush, let alone pureblood human rush, but the dreaded werelf rush was pretty common and underhanded tactic in the noob campaign.
  • Kilcosu
    Kilcosu
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    No
    Skoomah OP pls nerf
  • FlopsyPrince
    FlopsyPrince
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    No
    Skoomah wrote: »
    Long live Hircine!

    Powerful while active, but easy to end when it is mostly needed.

    Can't solo the slug in Karnwasten in my case, though I may just not be playing well enough. I can solo many public dungeon bosses in werewolf mode, but nasty if you fall out of it in a public dungeon.
    PC
    PS4/PS5
  • Vermethys
    Vermethys
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    No
    Pre-50 BGs; Brokenly strong. Post-50: gimmicky annoyances, but not OP. In PvE, I'm not too sure but I don't like having them on my team since the playstyle requires them to rush and pull mobs before I do as a tank.
    PC EU CP1400+
    In-game Username: Vermilion98

    Characters & Builds
    Edith Geonette [DC Imperial Sorcerer] (AR28)
    Gorgo Aendovius [AD Imperial Dragonknight] (AR28)

    My Builds:
  • SirLeeMinion
    SirLeeMinion
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    No
    PvE: WW is great for soloing difficult content and for casual play. It is relatively easy for anyone to hit decent DPS numbers with good survivability in a variety of easy-to-get sets. But, the more experienced the player, the larger the group, and the more organized the group is, the more WW under-performs.

    PvP: I heard a guild mate summarize it this way: "When I see a group with one WW, I focus it, because I assume the player doesn't know what he's doing. When I see a group with all WWs, they are usually organized and kill me."

    Organization and communication are OP, please nerf.
  • FlopsyPrince
    FlopsyPrince
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    No
    Vermethys wrote: »
    Pre-50 BGs; Brokenly strong. Post-50: gimmicky annoyances, but not OP. In PvE, I'm not too sure but I don't like having them on my team since the playstyle requires them to rush and pull mobs before I do as a tank.

    That is unfortunately true. Waiting means you are likely to lose the Werewolf status and take quite a while to regain it.
    PC
    PS4/PS5
  • Tommy_The_Gun
    Tommy_The_Gun
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    No
    - In order for WW to be at least decent, you need to build for it (unlike necro Bone Goliath Transformation ult, or having vamp passives). When you build for it, you actually become weaker in "human" form, by a lot.
    - In PvP you need a pre-made team with a heal-bot (but with that setup EVERYTHING is OP :D ).
    - In PvE you have significantly lower DPS than in "human" form. Plus-side is easy 1-bar rotation.
    - VERY limited usage, no option to use WW as a PvE tank, since they lack taunt and the tormentor set (the one that taunts enemies when you use charge ability on them) is broken, so it is not procing on WW pounce.
    - Great for Solo player to solo some Overland or even normal group dungeon bosses, if you build for it.

    All in all, there is a reason why ppl dont use WW that often. Most ppl tend to go for vamp. On a scale of 10 (with 0 being useless and 10 being OP) I would give WW: 3,5 or 4 out of 10.
    Edited by Tommy_The_Gun on 4 June 2019 20:47
  • NeoXanthus
    NeoXanthus
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    No
    Looks like somebody may have been beaten by a WW in some form of PvP hence the need for this post? WWs are extremely hard to master and with the complimentary gear, they can be difficult to kill but no more so than anything else well mastered and equipped.
  • cheifsoap
    cheifsoap
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    No
    JamilaRaj wrote: »
    .. noob ...

    There's your answer
  • Chrlynsch
    Chrlynsch
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    He has returned.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Goregrinder
    Goregrinder
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    No
    PvE: WW is great for soloing difficult content and for casual play. It is relatively easy for anyone to hit decent DPS numbers with good survivability in a variety of easy-to-get sets. But, the more experienced the player, the larger the group, and the more organized the group is, the more WW under-performs.

    PvP: I heard a guild mate summarize it this way: "When I see a group with one WW, I focus it, because I assume the player doesn't know what he's doing. When I see a group with all WWs, they are usually organized and kill me."

    Organization and communication are OP, please nerf.

    That's really what is going on here: Organized groups beating unorganized groups, and so they need ro complain and blame something....so the biggest target literally speaking would be WW.
  • max_only
    max_only
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    No
    People claim that ww is an “I win” button in BGs... it’s not. And I’m a carebear that feels bad for killing people’s characters (gotta get those style pages though)
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • skiidzman
    skiidzman
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    Yes
    95% of the time when I pop werewolf in 1v1's or 1v2's i win lol
  • ChunkyCat
    ChunkyCat
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    No
    Correlation does not equal causality.

    If you lost to a werewolf, you would have also lost to any other damage dealing tank.
  • Goregrinder
    Goregrinder
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    No
    Things will usually seem OP to those without skill. Even when I run WW in PVP, I still have to work to stay alive considering two full groups of 4 players will often train me hard. But when I go against other WW's, 9 times out of 10 I kill them. So...WW can be beaten if you learn how to beat them. Part of that means you may need to actually coordinate with your team (yes, talking to strangers is sometimes required in life, but it won't kill you...) to beat one.

    WW can be kited. We can still be burst combo'd. We can be CC'd to oblivion. We can be defiled. We still take damage. Players can out heal our damage. WW still have to pick their fights. We seem OP sometimes because we pick a lot of the easy fights on purpose. We don't willingly pick the hard fights, like two mag sorces with flame staffs, or something like that.

    I have been owned quite a few times as WW even in a tank build. Partly to picking the wrong fight, partly to spell casting mistakes, but also because the other players out smarted me or got their burst combo off or coordinated their attacks and focus fired me while alternative CC's.
  • Hezzie
    Hezzie
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    No
    woot he's alive....now log in and lets kick some butt
  • skiidzman
    skiidzman
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    Yes
    Look, every player in this game is afraid of being nerfed.

    So of course Werewolf's are purrfect. Nothing wrong.

    Nothing wrong with bugs, lag, load screens, animation cancelling, or in general misfit game characteristics.

    THE GAME IS FINE OK.
  • Mathius_Mordred
    Mathius_Mordred
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    No

    PvP: I heard a guild mate summarize it this way: "When I see a group with one WW, I focus it, because I assume the player doesn't know what he's doing. When I see a group with all WWs, they are usually organized and kill me."

    Organization and communication are OP, please nerf.

    Yep, you see one WW in a group you take him out, when his 20 doggo mates run over the brow of that hill you fun like F**K! Haha.

    Skyrim Red Shirts. Join us at https://skyrimredshirts.co.ukJoin Skyrim Red Shirts. Free trader. We welcome all, from new players to Vets. A mature drama-free social group enjoying PVE questing, PvP, Dungeons, trials and arenas. Web, FB Group & Discord. Guild Hall, trial dummy, crafting, transmutation, banker & merchant. You may invite your friends. No requirements
  • zaria
    zaria
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    No
    PvE: WW is great for soloing difficult content and for casual play. It is relatively easy for anyone to hit decent DPS numbers with good survivability in a variety of easy-to-get sets. But, the more experienced the player, the larger the group, and the more organized the group is, the more WW under-performs.

    PvP: I heard a guild mate summarize it this way: "When I see a group with one WW, I focus it, because I assume the player doesn't know what he's doing. When I see a group with all WWs, they are usually organized and kill me."

    Organization and communication are OP, please nerf.

    That's really what is going on here: Organized groups beating unorganized groups, and so they need ro complain and blame something....so the biggest target literally speaking would be WW.
    Yes, organized groups will always wipe unorganized unless serious outnumbered.
    This has some real world examples, the Roman empire is probably the most obvious.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • lukoi
    lukoi
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    skiidzman wrote: »
    95% of the time when I pop werewolf in 1v1's or 1v2's i win lol

    Except when you are facing a NB apparently.
  • Girl_Number8
    Girl_Number8
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    No
    Lol
  • Goregrinder
    Goregrinder
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    No
    zaria wrote: »
    PvE: WW is great for soloing difficult content and for casual play. It is relatively easy for anyone to hit decent DPS numbers with good survivability in a variety of easy-to-get sets. But, the more experienced the player, the larger the group, and the more organized the group is, the more WW under-performs.

    PvP: I heard a guild mate summarize it this way: "When I see a group with one WW, I focus it, because I assume the player doesn't know what he's doing. When I see a group with all WWs, they are usually organized and kill me."

    Organization and communication are OP, please nerf.

    That's really what is going on here: Organized groups beating unorganized groups, and so they need ro complain and blame something....so the biggest target literally speaking would be WW.
    Yes, organized groups will always wipe unorganized unless serious outnumbered.
    This has some real world examples, the Roman empire is probably the most obvious.

    Yup. His problem is with his group, not WW's.
  • Xarc
    Xarc
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    No
    - In order for WW to be at least decent, you need to build for it (unlike necro Bone Goliath Transformation ult, or having vamp passives). When you build for it, you actually become weaker in "human" form, by a lot.

    this.
    @xarcs FR-EU-PC -
    "Death is overrated", Xarc
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    + 10 other characters
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  • Goregrinder
    Goregrinder
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    No
    Xarcus wrote: »
    - In order for WW to be at least decent, you need to build for it (unlike necro Bone Goliath Transformation ult, or having vamp passives). When you build for it, you actually become weaker in "human" form, by a lot.

    this.

    Yup I had to sacrifice a lot on human form NB builds, just to get the WW form to work right in BG's. So out of WW form, you're playing a way weaker version of your class (essentially) because your build essentially do es nothing for you out of WW form.
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