no. That is how WoW eventually got watered down to a "cartoonish" MMO.
oh bullcrap.
1. wow was always cartoonish.
2. flying mounts were introduced during wow's most highly acclaimed expansion and were a selling point of that expansion.
3. wow travel is horrible nonsense and flying is actualy kinda necessary there, unlike ESO
So go to WoW lol. Elder scrolls is about the first person viewpoints and how you experience/interpret the world+races. You can't do that on the back of a Dragon.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
EvilAutoTech wrote: »Won't someone think of the slaughterfish? How they gonna eat if you can jus fly over the waters?
no. That is how WoW eventually got watered down to a "cartoonish" MMO.
oh bullcrap.
1. wow was always cartoonish.
2. flying mounts were introduced during wow's most highly acclaimed expansion and were a selling point of that expansion.
3. wow travel is horrible nonsense and flying is actualy kinda necessary there, unlike ESO
So go to WoW lol. Elder scrolls is about the first person viewpoints and how you experience/interpret the world+races. You can't do that on the back of a Dragon.
I did play WoW actualy, I'm also playing ESo for different reasons and my post earlier said that in ESO specifically flying mounts are not really needed - our travel is NOT the ridiculous nonsense that wow travel is for one.
what i WAS replying was to that very false statement of how flying made wow worse. no. no it didn't. in WoW flying mounts were a boon, especially back when Blizzard still bothered to design gameplay elements with flying in mind, but without turning terrain into annoying nonsense, so that that flight was part of the gameplay rather then a bandaid on a stupid zone design.
there is a time and place for everything. and flight has its time and place. just becasue it doesn't quite work with current version of ESO - doesn't automatically make it bad. and in any case, I think it would be kinda bool to have a zone that has, say gliding mechanics. a sort of flight that is part of the gameplay, ala GW2 (and before you say - go to GW2, been there done that, all i'm saying it was an interesting mechanic)
P.S. Elder Scrolls games are in part about appreciating the beauty of the world. at least for me. and you can most certainly do that from a bird's eye view. you still interact with a world and npc's on a ground, its not like flying stops you from being part of the world. as it is, I already skip anything I don't want to engage with, in ESO - through combination of stealth and teleportation (which is why I do NOT think ZoS should invest resources into introducing full fledged flight)
I would seriously love more vantage points though. heck - make them into terrain puzzles that you have to figure out how to traverse. I think seeing larger vistas would be pretty nice. and scenic.
EvilAutoTech wrote: »Won't someone think of the slaughterfish? How they gonna eat if you can jus fly over the waters?
Levitation was almost certainly around in the 2nd era. I don't know if that included flying very high though.
BrightOblivion wrote: »no. That is how WoW eventually got watered down to a "cartoonish" MMO.
oh bullcrap.
1. wow was always cartoonish.
2. flying mounts were introduced during wow's most highly acclaimed expansion and were a selling point of that expansion.
3. wow travel is horrible nonsense and flying is actualy kinda necessary there, unlike ESO
So go to WoW lol. Elder scrolls is about the first person viewpoints and how you experience/interpret the world+races. You can't do that on the back of a Dragon.
I did play WoW actualy, I'm also playing ESo for different reasons and my post earlier said that in ESO specifically flying mounts are not really needed - our travel is NOT the ridiculous nonsense that wow travel is for one.
what i WAS replying was to that very false statement of how flying made wow worse. no. no it didn't. in WoW flying mounts were a boon, especially back when Blizzard still bothered to design gameplay elements with flying in mind, but without turning terrain into annoying nonsense, so that that flight was part of the gameplay rather then a bandaid on a stupid zone design.
there is a time and place for everything. and flight has its time and place. just becasue it doesn't quite work with current version of ESO - doesn't automatically make it bad. and in any case, I think it would be kinda bool to have a zone that has, say gliding mechanics. a sort of flight that is part of the gameplay, ala GW2 (and before you say - go to GW2, been there done that, all i'm saying it was an interesting mechanic)
P.S. Elder Scrolls games are in part about appreciating the beauty of the world. at least for me. and you can most certainly do that from a bird's eye view. you still interact with a world and npc's on a ground, its not like flying stops you from being part of the world. as it is, I already skip anything I don't want to engage with, in ESO - through combination of stealth and teleportation (which is why I do NOT think ZoS should invest resources into introducing full fledged flight)
I would seriously love more vantage points though. heck - make them into terrain puzzles that you have to figure out how to traverse. I think seeing larger vistas would be pretty nice. and scenic.
I will say that the mounts and glider in GW2 are incredibly fun, in no small part due to the fact that the content in that game is designed around it, and it's easily one of my favorite post-max-level progression systems. In core Tyria, though, problems have arisen and they've had to create no mount/no glide zones in places, like where people took the shortest paths to avoid Jumping Puzzles. If older content's not designed for something, its implementation is a little hairy.
Also, as much as I enjoy (some) of the jumping puzzles in GW2 (the clocktower drives me batty and SAB made me ill when I tried it the other day), I'm not sure ESO's jumping is designed as well for the precision that would need. I mean, sure, I've got some favorite perches when I feel like a bit of parkour, but I'm just as likely to hit a lag spike and massively overshoot the clothesline in Deshaan I'm jumping to as I am to land on it. If i needed to navigate around that in order to fill the eye icon on my map for map completion/the dlc zone's title? Yikes. I could see that making me frustrated fairly quickly.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Heck No... that was the lamest thing they ever came out with in WoW. Well one of the lamest things... or was that EQ2, eh , either way.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Heck No... that was the lamest thing they ever came out with in WoW. Well one of the lamest things... or was that EQ2, eh , either way.
that's just like... your opinion, man. seriously this anti flight sentiment is why terrain in WoW has been getting progressively worse and worse. anti flight agenda is one of the lamest things they came up with in Warlords of Draenor. NOT flight itself.
Heck No... that was the lamest thing they ever came out with in WoW. Well one of the lamest things... or was that EQ2, eh , either way.
that's just like... your opinion, man. seriously this anti flight sentiment is why terrain in WoW has been getting progressively worse and worse. anti flight agenda is one of the lamest things they came up with in Warlords of Draenor. NOT flight itself.
Thats just your opinion , man... this flight agenda should not "grow wings" ... see what I did there .
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
GreenhaloX wrote: »Yes! Hell yes.. hell freaking yes! You all shitting me. Open your eyes. It is freaking so enjoyable flying around and about on a flying dragon and flaming phoenix..
barney2525 wrote: »Little known history -
Flying mounts were created and then banned after experimentation by Orc brothers Orville and Wilbur Wrong. Taking the principals of magic carpets and birds, they enchanted a sheep with their flying spell. Having no sense of direction or control the sheep simply floated higher and higher and was never seen again.
Orville and Wilbur were prosecuted for crimes against sheep-manity and sentenced to 20 years of listening to a council of Altmer expound upon how great they are.
No one has dared attempt such a spell since due to the heinous nature of the penalty, if caught.
CipherNine wrote: »Hell no. that is one thing that will make me quit ESO.
GreenhaloX wrote: »Get some flying mounts in ESO already, for goodness sake. I've not been able to return to play ESO. Get some good flying mounts in this game and bring back the champion points cap increase, and I'll come back to this game. It's another mistake to take away the CP cap increase; which is a major part of my enjoyment of this game. Bring the CP cap increase back, and I'll come back to this game.
GreenhaloX wrote: »This game is past due to have flying mounts. I've been playing Tera for the past few months, and I have been enjoying that game because it has all kinds of flying mounts; from dragons to flying wolves and cycles. Oh, I'm not here to advertise or market for Tera; nor am I here to say which game is better. However, I have been enjoying the hell out of Tera because of the flying mounts, and being able to fly high above the landscapes and cities.
Zen, Bethesda, whoever the power that may be, go over to the Tera developers and make some friends. Get some flying mounts in ESO already, for goodness sake. I've not been able to return to play ESO. Get some good flying mounts in this game and bring back the champion points cap increase, and I'll come back to this game. It's another mistake to take away the CP cap increase; which is a major part of my enjoyment of this game. Bring the CP cap increase back, and I'll come back to this game. I want to see our toons (or characters to those that are jaded by the term toon) get past CP 1000. Tera's been getting a lot of my money where I should have been spending in ESO. Tis.. tis..
GreenhaloX wrote: »