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Why hasnt't ZOS created a MASS TAUNT?

  • idk
    idk
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    lolli42 wrote: »
    I would like to read an official statement from zos about this topic
    Did they ever talk about it?

    Before the game released. They stated they did not intend for the tank to tank everything and that with trash mobs it is by design that they will disperse to differently players.

    I run with strong experienced raiders and casuals and both groups handle all of this just fine.
  • MaxJrFTW
    MaxJrFTW
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    So tired of people asking to make things brain dead easy. Just find a casual game, and stop ruining MMOs. MMOs are not for casuals...
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    cuz then every noob could play "tank"
  • generalmyrick
    generalmyrick
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    Because it's unnecessary and doesn't really fit into the design goal of the game.

    ...however, I've said this before and will say it again: I actually think an AOE Taunt would make a great undaunted ultimate. Make it expensive (200+ ult cost) and not very good, and it then exists as an option for those who want it, but wouldn't be a good choice for endgame.

    create a skill that is suboptimal and sucks...and is expensive! yes!

    wait....

    why?
    "The red pill and its opposite, the blue pill, are a popular cultural meme, a metaphor representing the choice between:

    Knowledge, freedom, uncertainty and the brutal truths of reality (red pill)
    Security, happiness, beauty, and the blissful ignorance of illusion (blue pill)"

    Insight to Agree to Awesome Ratio = 1:6.04:2.76 as of 1/25/2019

    Compared to people that I've ignored = I am 18% more insightful, 20% less agreeable, and 88% more awesome.
  • itsfatbass
    itsfatbass
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    There are many trials and dungeons that it is part of the MECHANICS to have to target things for taunt individually. An AOE taunt being added to the game would only mean they would have to add MORE trash packs and add mobs to the packs there are. More adds on boss fights etc. Its a lot more game changing than just to "create a MASS taunt" and call it a day.
    ~PC/NA~ Magblade, Tankanist, Healplar, Stamcro, Oakensorc, Healden, Tanknight ~PLUR~
  • BlueRaven
    BlueRaven
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    I have to agree with the "Don't create a mass taunt" crowd here. The reason why there are few tanks is not because of a lack of a mass taunt.

    The reason why there is few tanks is because;

    1) It's not a glamorous position.

    2) Somehow they are expected to know all the mechanics of a fight.

    3) If they are undergeaered it shows, and it means the party can't complete the dungeon (scaring away people who are unsure about their gear, even if it's good.)

    There is a lot of pressure on tanks. Bad dps can hide behind someone who is better geared. Healers can blame people for not staying out of the red. But tanks go without a net, if they can't do the dungeon, it shows. That scares away future tanks.
  • Taleof2Cities
    Taleof2Cities
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    Because mass taunt is just so lazy and un-strategic.

    ^This.^

    Don’t dumb down tanking gameplay.
  • Rake
    Rake
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    AoE taunt is what weak tanks want.
  • XxCaLxX
    XxCaLxX
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    I wouldn't mind it although if they were to add an AoE taunt(which I know they wont) it would have to be short duration, maybe 5 seconds and very expensive this way it wouldn't make dungeons too much easier. Something that could be used every now and then to just pull in a much neede situation.
  • blacksghost
    blacksghost
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    AlnilamE wrote: »

    I find that the more annoying thing for tanks is the fact that some DPS think they need to rush ahead and aggro everything before the tank (in which case I will let them die).

    This.

    The must rush mentality

    AOE taunt would be handy when you are learning to tank. I have a baby tank but won’t use her in groups because there is way too much negativity towards inexperienced tanks from dps who just want to rush and then moan.
    Everything will be alright in the end, if its not alright its not the end.
  • Joxer61
    Joxer61
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    lol, I read that as a "MASS TAINT"...sorry, my bad. ;)
  • witchdoctor
    witchdoctor
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    Joxer61 wrote: »
    lol, I read that as a "MASS TAINT"...sorry, my bad. ;)

    That's a completely different type of zerg, and requires entirely different resistances.
  • Anrose
    Anrose
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    ZOS has allowed taunt mechanics to affect PvP now as well. (See: Tremorscale, Tormentor, and Vanguard which is a PvP specific set).

    Adding in an AOE taunt now would force a rework of those sets/systems without seriously throwing things off in another part of the game.

    I’m not arguing I’m favor nor against an AOE taunt; just pointing out that it affects more than PvE at this point.
  • TequilaFire
    TequilaFire
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    In PvP bunny hopping is the best mass taunt though. You can get massive amount of enemies chasing you.
    Try bunny hopping to pull all the mobs in dungeons. lmao
  • randomkeyhits
    randomkeyhits
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    Step #1 - Current - damagers complain if they get taunted even when its a mechanic driven boss where we have no choice

    Step #2 - ZOS add an AoE taunt, damagers now complain with added salt in instances.

    Step #3 - Someone at ZOS incorporates the AoE taunt into an upcoming dungeon as a necessary mechanic.

    Step #4 - Clue lacking players now demand tanks have the AoE taunt for all content because : reasons.

    Step #5 - As step #2 but escalating loop with salt levels which in the dead sea means you can walk on the surface.

    Step #6 - Even more tanks step away from pug content
    EU PS4
  • Ertosi
    Ertosi
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    If ZOS ever gets around to finally adding spell crafting, one of the base spells could be a taunt. Add the AOE focus (morph) and there you go, a group taunt.
    PC NA @Ertosi
    ♠♦ My Team ♥♣
    GoanJabsplar [Grand Master Crafter, Master Angler, Tamriel Hero, Explorer]
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    CP 950+
    ♌ DC Loyalist ♌
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    No new crafting or game systems for 2019? "Season of the Dragon" would be better named "The Year of no New Major Features"
    https://i.imgur.com/TPscgS9.jpg to see major features of the last few years compared.
    https://i.imgur.com/X8qY0gP.jpg to see a detailed comparison of this year's Q1 to the last two Q1s.
    https://i.imgur.com/4z71cK8.jpg to see a detailed comparison of each years' first two quarters combined.
    https://i.imgur.com/jrHe5h8.jpg to see a projected comparison of the full years and what 2019's Q4 will need to catch up.
    Unsubbed January 15th, 2019 due to the lack of any new substantial features shown to be coming in 2019.
  • XxCaLxX
    XxCaLxX
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    Ertosi wrote: »
    If ZOS ever gets around to finally adding spell crafting, one of the base spells could be a taunt. Add the AOE focus (morph) and there you go, a group taunt.

    If ZOS ever adds spell crafting to the scale that people expect then i'd estimate that 75% of the population would go away. Worst idea ever for an MMO.
  • LordTareq
    LordTareq
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    An AOE taunt would be great, replace that useless bash skill from the 1-handed shield line with a good AOE taunt that also roots or snares.It wouldn't make tanking easier or 'lazy' as you do need to be able to survive the added attention from all the mobs you taunt. Honestly running in and taunting 1 or 2 'dangerous' mobs is far easier and lazier in my opinion...
  • Ertosi
    Ertosi
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    XxCaLxX wrote: »
    Ertosi wrote: »
    If ZOS ever gets around to finally adding spell crafting, one of the base spells could be a taunt. Add the AOE focus (morph) and there you go, a group taunt.

    If ZOS ever adds spell crafting to the scale that people expect then i'd estimate that 75% of the population would go away. Worst idea ever for an MMO.

    We used to hear similar made-up-statistics for what would happen if they ever added necromancers, yet here we are. Sure, some players have left but others have come back. Same would happen for spell crafting. ESO life would go on and those that left wouldn't be missed.
    PC NA @Ertosi
    ♠♦ My Team ♥♣
    GoanJabsplar [Grand Master Crafter, Master Angler, Tamriel Hero, Explorer]
    DruStamplar
    TicklesHealplar
    DixieMagplar
    FigsStamblade Sneakthief [Master Thief]
    Sir PriceStamblade Bow Ganker [Daedric Lord Slayer]
    MayaStamblade Speedster
    AhmedMagblade Bomber
    BalzarStamSorc Blitzer
    WinniePetSorc Thunder Mage
    TanksStamDK Tank
    MonaMagDK Fire Mage
    DawnHPDK
    BearlyStamden Tank
    IvanaMagden Ice Mage

    CP 950+
    ♌ DC Loyalist ♌
    ✄ Grand Master Crafter
    No new crafting or game systems for 2019? "Season of the Dragon" would be better named "The Year of no New Major Features"
    https://i.imgur.com/TPscgS9.jpg to see major features of the last few years compared.
    https://i.imgur.com/X8qY0gP.jpg to see a detailed comparison of this year's Q1 to the last two Q1s.
    https://i.imgur.com/4z71cK8.jpg to see a detailed comparison of each years' first two quarters combined.
    https://i.imgur.com/jrHe5h8.jpg to see a projected comparison of the full years and what 2019's Q4 will need to catch up.
    Unsubbed January 15th, 2019 due to the lack of any new substantial features shown to be coming in 2019.
  • Gnortranermara
    Gnortranermara
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    The only way I could ever see an AOE taunt happening would be as morphs of the 1H&S and/or Frost ulti's.
  • MartiniDaniels
    MartiniDaniels
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    LordTareq wrote: »
    An AOE taunt would be great, replace that useless bash skill from the 1-handed shield line with a good AOE taunt that also roots or snares.It wouldn't make tanking easier or 'lazy' as you do need to be able to survive the added attention from all the mobs you taunt. Honestly running in and taunting 1 or 2 'dangerous' mobs is far easier and lazier in my opinion...

    All you wrote has nothing to do with actual tanking in ESO.
    Edited by MartiniDaniels on 17 February 2019 21:09
  • LordTareq
    LordTareq
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    LordTareq wrote: »
    An AOE taunt would be great, replace that useless bash skill from the 1-handed shield line with a good AOE taunt that also roots or snares.It wouldn't make tanking easier or 'lazy' as you do need to be able to survive the added attention from all the mobs you taunt. Honestly running in and taunting 1 or 2 'dangerous' mobs is far easier and lazier in my opinion...

    All you wrote has nothing to do with actual tanking in ESO.

    ??
  • paulsimonps
    paulsimonps
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    LordTareq wrote: »
    LordTareq wrote: »
    An AOE taunt would be great, replace that useless bash skill from the 1-handed shield line with a good AOE taunt that also roots or snares.It wouldn't make tanking easier or 'lazy' as you do need to be able to survive the added attention from all the mobs you taunt. Honestly running in and taunting 1 or 2 'dangerous' mobs is far easier and lazier in my opinion...

    All you wrote has nothing to do with actual tanking in ESO.

    ??

    Surviving a bunch of adds does not make you a good tank and its also SUPER easy, lazy mode tanks are the ones that can do that, survive anything like an unkillable immortal. Tanks in ESO is more about Buff/Debuff and Crowd Control, not in the way of taunt all the things but to immobilize them and pull them in to a nice neat cluster that can be more easily AoE'ed down. Just taunting and self healing is basics.

    d52.gif
  • lolli42
    lolli42
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    the point is
    ppl who dont main tank (in any game) will probably not understand
    when ur a tank, you WANT to be hit
    it's not just doing your job, somehow, pulling the big guy and watching others, having actual fun
    it just feels good, to have a freakin train on you and laughing about it
    if you just got 1 mob on you, even if its the raid boss and the rest of the group kills anything else,
    without even needing you, it feels stupid

    when im doing world bosses, i am useful, by not dying, so other ppl can respawn and continue fighting the boss xD
    i would like to take agro in the first place, so random DPSs dont have to die xD
  • MartiniDaniels
    MartiniDaniels
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    lolli42 wrote: »
    the point is
    ppl who dont main tank (in any game) will probably not understand
    when ur a tank, you WANT to be hit
    it's not just doing your job, somehow, pulling the big guy and watching others, having actual fun
    it just feels good, to have a freakin train on you and laughing about it
    if you just got 1 mob on you, even if its the raid boss and the rest of the group kills anything else,
    without even needing you, it feels stupid

    when im doing world bosses, i am useful, by not dying, so other ppl can respawn and continue fighting the boss xD
    i would like to take agro in the first place, so random DPSs dont have to die xD

    In ESO you don't want to be hit, you want everything to DIE as soon as possible. So your role is to reduce target resistances, increase damage of your dps, control monsters and survive boss and larger mobs heavy attacks so you may keep doing previous 3 things. All encounters are different and you should implement different mix of those role responsibilities.

    Sometimes it may be only taunt and permablocking with openings only to apply debuffs, and sometimes you don't need to block at all other then rare HAs and should concentrate on crowd controlling and debuffing. And sometimes you need leave debuffing as secondary activity and prioritize spam of shields and heals to help dps survive boss enrage stages. So if you want to be a good tank, you need to carry whole bunch of gear and opened abilities and adjust them regularly depending on what is needed in next tough stage of trial/dungeon.
  • Sebar80
    Sebar80
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    As the tank myself and also tank in another mmo. I never needed or wanted aoe taunt in game. There is no single instance in this game I could think off it is necessary. Having it would actually take part of the fun for me. When pulling, there are questions about priorities, skills to be used and resource management. Aoe taunt would dumb down this aspect of the game significantly.
    Also move from dungeons to trials will be very difficult, i coyld see a lot of fun in vmol!

    Leave it as it is, it's better this way
    PC EU
    PVE

    Tanks all classes
  • profundidob16_ESO
    profundidob16_ESO
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    Bosco916 wrote: »
    Are tanks really expected to run around, pierce-armoring everything? Inner-raging ranged stuffs? PLS ZOS, add an AOE MASS TAUNT. Even if it costs all of my magicka or all of my stamina, Idgaf! Lol


    an AOE taunt is deliberately not in this particular game because the ZOS devs chose to make efficient battlefield control (the tank's core job) related to personal player skill as part of the game's core design.

    This means that in the current design you have to combine an aoe root (talons,encase, time stop,...) with a single target cheap melee taunt and a costly ranged taunt to obtain the best possible total dmge prevention result for every pull and finally top it off with group shielding and other dmge mitigation utilities. This requires making the 'correct' prioritization choices.

    If the devs were to implement an aoe taunt it would remove all that. No more player skill needed. Just spam that one single button every while watching your favorite episode on tv...

  • Fluke.Slywalker
    Fluke.Slywalker
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    I haven't read all of the posts but, in my opinion, as a part time tank... an AOE taunt, would make things much easier - but as a tank, do I want that?

    Tanking is about the timing and upkeep of taunt/debuff on specific enemies on the field, watching the crowd, keeping it all under control.. I don't think I'd get the same kick I get from tanking if I just spammed a couple of Pierce-Armour-All skills and held LT...
  • Parrot1986
    Parrot1986
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    I’ve only started to tank and haven’t ventured further than dungeons yet but I wouldn’t like an AOE taunt.

    For me there’s a challenge in today’s set up and a prioritisation/decision needing made to taunt the right adds V stacking the rest and allowing DDs to AOE them whilst focussing on prioritity targets.

    Giving an Taunt would dumb it down massively for me and be a step backwards.
  • Aedrion
    Aedrion
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    Because it would be too easy and making tanking dull and boring?
    If you want to taunt many things, Ransack many things.
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