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https://forums.elderscrollsonline.com/en/discussion/668861

A Slap in the face for all those who PvP and hope for at leat some EXP.

  • Draconiuos
    Draconiuos
    ✭✭✭
    You know what this community would not lose much with the lose of self-entitled people that just what to whine all day. I get tired of hearing pvper on MMO like this call people care bears. Unless you have played Eve and died in true pvp where you lose everything you went into battle with, than you are still a care bear yourself. Most MMO pvp is more care bear than pve. There really is no death penalty to dying, and you lose nothing expect a little pride. To me that is true care bear.
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
    ✭✭✭✭✭
    babanovac wrote: »
    Hessen wrote: »
    There is no reason to pvp until 50 now.

    For fun, you doughnut.

    It is not fun being level 20 and fighting against level 50 players.

    And since you can't level in PvP anymore, this means that you will always be level 20 (ok, maybe in one month of daily pvp you'll get to 25) while all the pve carebears will be working on their veteran ranks and two shotting you.

    You do realize that this is a pve game? It also has 1 pvp aspect, that's it.
    And calling pve'ers carebears in this game is funny. Cuz zergfest pvp is so hard. If you don't ever want to pve then you should have did some investigating before buying this game. You doughnut.

  • Draconiuos
    Draconiuos
    ✭✭✭
    babanovac wrote: »
    Hessen wrote: »
    There is no reason to pvp until 50 now.

    For fun, you doughnut.

    It is not fun being level 20 and fighting against level 50 players.

    And since you can't level in PvP anymore, this means that you will always be level 20 (ok, maybe in one month of daily pvp you'll get to 25) while all the pve carebears will be working on their veteran ranks and two shotting you.

    You do realize that this is a pve game? It also has 1 pvp aspect, that's it.
    And calling pve'ers carebears in this game is funny. Cuz zergfest pvp is so hard. If you don't ever want to pve then you should have did some investigating before buying this game. You doughnut.

    The funny thing is where were all these hardcore pvp only players, when games like Shadowbane were around. Shadowbane was a great pvp game that died, because it couldn't hold a player base with just pvp.The whole game after level 20 to 75+ was nothing but pvp and sieges. Yeah you could go kill npc mobs to earn stuff but that didn't stop people from rolling in and killing you for you spot.

  • Dannyboy
    Dannyboy
    ✭✭✭
    This discussion is not whos care bear and who is not, Don't turn this into a thread with epeen measuring.

    I've played all hardcore PvP games L2 / EvE /SB.

    We will NEVER see a game like that again, simply because WoW has brought a player base that can't deal with PvP with huge loss.

    PvP players were lead to believe that PvP was a HUGE part of this games make up. They talked about it in every interview always discussed DAoC days and looking to bring that back to the MMO community.

    We WERE lead to believe that you could hit Cyrodiil and stay there until 50. Now sadly PvE'ers have the advantage in Cyrodiil. I know it will all even out eventually, but give the PvPer's some credit. This game is sadly set up to help players that prefer PvE to PvP.

    And right now the PvE'ers do HAVE the advantage in Cyrodiil. So players that are bad at PvP can come in at Vet rnk1 or higher and have an advantage simply because they know if they tried to come in at a normal level with everyone else they would get rolled.

    There are threads of PvEer's bragging about busting through levels to troll lower level players in Cyrodiil, Just a sad pathetic mindset.

    D,
  • c.andersenb16_ESO
    Dannyboy wrote: »
    This discussion is not whos care bear and who is not, Don't turn this into a thread with epeen measuring.

    I've played all hardcore PvP games L2 / EvE /SB.

    We will NEVER see a game like that again, simply because WoW has brought a player base that can't deal with PvP with huge loss.

    PvP players were lead to believe that PvP was a HUGE part of this games make up. They talked about it in every interview always discussed DAoC days and looking to bring that back to the MMO community.

    We WERE lead to believe that you could hit Cyrodiil and stay there until 50. Now sadly PvE'ers have the advantage in Cyrodiil. I know it will all even out eventually, but give the PvPer's some credit. This game is sadly set up to help players that prefer PvE to PvP.

    And right now the PvE'ers do HAVE the advantage in Cyrodiil. So players that are bad at PvP can come in at Vet rnk1 or higher and have an advantage simply because they know if they tried to come in at a normal level with everyone else they would get rolled.

    There are threads of PvEer's bragging about busting through levels to troll lower level players in Cyrodiil, Just a sad pathetic mindset.

    D,

    You obviously did not play DAoC from start, cause then you would know it was really really hard work to get top geared for pvp and the many years i played it, the best gear always came from pve and barely noone leveled only on pvp.

    Also as someone earlier stated, i would like to see which information have lead you to belive that you could pvp all the way to max level.

    Now that being said, i would like it to be possible to level in pvp a bit like warhammer online or even swtor had it, but i havent at any time been lead to belive this was viable, infact due to DAoC people being on this, i expected that i was best of doing pve mostly until max level, and then head out for pvp.


  • Berial_00
    Berial_00
    Hessen wrote: »
    Dannyboy wrote: »
    We came here under the pretense we could get into Cyrodiil at lvl 10 and stay there.

    Can I ask where the idea you could do that (and level at a decent speed) came from?

    Just a guess, (I'm not the guy you asked) but to answer your question, from the beta and the game as released until the first patch.

    The game played in a way that made you feel EXACTLY like you could get to 10 and stay in PvP until they patched the 'Kill 20' quest.
    The man who doesn't read good books has no advantage over the man who can't read them.
    - Mark Twain
  • xHorridx
    xHorridx
    Does that not seem right to you though? "you feel Exactly like you could get to 10 and stay in PVP until they patched the Kill 20 quest"
    I love pvp I love pve, im playing this game the way it was MEANT to be played.

    You all that think you can play half the game and do "everything" including fast level by turning in 1 freaking quest are crazy. What you don't realize, the ones that want to stay in the pvp area 24/7 and be lvl 50 in 1 day or less by turning in a repeatable are the ones that slit your own throat.

    Your competiveness of being "number one" has caused your downfall from being able to stay in pvp 24/7 and leveling fast.

    Again I repeat do you not see the absurdness of "kill 20 quest" splashed with a few keep takes, rinse repeat, be at 50 in 1-2 days. Is that not madness?

    Edited by xHorridx on 3 April 2014 19:56
  • babanovac
    babanovac
    ✭✭✭
    babanovac wrote: »
    Hessen wrote: »
    There is no reason to pvp until 50 now.

    For fun, you doughnut.

    It is not fun being level 20 and fighting against level 50 players.

    And since you can't level in PvP anymore, this means that you will always be level 20 (ok, maybe in one month of daily pvp you'll get to 25) while all the pve carebears will be working on their veteran ranks and two shotting you.

    You do realize that this is a pve game? It also has 1 pvp aspect, that's it.
    And calling pve'ers carebears in this game is funny. Cuz zergfest pvp is so hard. If you don't ever want to pve then you should have did some investigating before buying this game. You doughnut.

    No, i do not realize that this is a PvE game. It was not advertised to be so. It was advertised that you could get in Cyrodiil from level 10 and stay there. That was the aspect that made me buy the game, nothing else.

    Sorry about the carebear thing, i didn't know people still take that as an insult. It was meant as a light joke.
  • Hessen
    Hessen
    ✭✭
    Advertised where?
  • babanovac
    babanovac
    ✭✭✭
    Hessen wrote: »
    Advertised where?

    In every ZOS presentation that talked about PvP.
  • Hessen
    Hessen
    ✭✭
    So you (and others) believe it is explicitly called out that PvP is a viable 10-50 levelling option, and the difference between it being viable or not is purely down to a repeatable quest changing to daily?

    I've not seen anything prior to launch of the game that says that about PvP levelling - but if it is then I completely support those players who are annoyed as an alternative way of leveling at an appropriate speed should be provided along with the quest change.
    Edited by Hessen on 3 April 2014 20:05
  • babanovac
    babanovac
    ✭✭✭
    Hessen wrote: »
    So you (and others) believe it is explicitly called out that PvP is a viable 10-50 levelling option, and the difference between it being viable or not is purely down to a repeatable quest changing to daily?

    I'm just gonna paste what i said in another thread:
    It seems that leveling in PvP was so badly implemented that it depended on a single broken quest. Take that broken quest away and whole badness of the implementation surfaces.

    Don't get me wrong. I don't want this quest back. It was really stupid. What i do want is a viable PvP leveling mechanic. Which tbh is not even that hard to implement - just keep AP gain in check and increase XP gain from kills. It's not rocket science.
  • Hessen
    Hessen
    ✭✭
    So we all agree the quest needed to be fixed.

    The issue is that people want (and expect) to PvP from 10 to 50 and accept that handing in repeatable quests non-stop isn't a good way of doing that. Also that a system set up where constantly trading kills doesn't have diminishing reutns is also not a good way to go.
  • Berial_00
    Berial_00
    I don't know that anyone has a problem with that quest being fixed, but Zeni does need to let the PvP'ers have a way to progress from PvP. That's the part of the game they want to play, no real reason to force them to PvE, any more than I think it's a good idea to force the PvE'ers to PvP.
    The man who doesn't read good books has no advantage over the man who can't read them.
    - Mark Twain
  • Hessen
    Hessen
    ✭✭
    Berial_00 wrote: »
    I don't know that anyone has a problem with that quest being fixed

    There's a whole thread wanting the quest to be repeatable :p
  • Draconiuos
    Draconiuos
    ✭✭✭
    babanovac wrote: »
    Hessen wrote: »
    So you (and others) believe it is explicitly called out that PvP is a viable 10-50 levelling option, and the difference between it being viable or not is purely down to a repeatable quest changing to daily?

    I'm just gonna paste what i said in another thread:
    It seems that leveling in PvP was so badly implemented that it depended on a single broken quest. Take that broken quest away and whole badness of the implementation surfaces.

    Don't get me wrong. I don't want this quest back. It was really stupid. What i do want is a viable PvP leveling mechanic. Which tbh is not even that hard to implement - just keep AP gain in check and increase XP gain from kills. It's not rocket science.
    See I agree with you. PvP should be a viable option to level up to 50 in a timely fashion, but I do not think the quest should be brought back like it was. I think the quest is good as a daily and that they need to work to adjust the pvp rewards. I think they may actually already be doing this, but changed the quest early to stop the damage it was doing. If in a week or two they don't at least announce they are going to be changing the PvP rewards for kills or something, then I could see hardcore pvp players getting really upset.
  • babanovac
    babanovac
    ✭✭✭
    Draconiuos wrote: »
    babanovac wrote: »
    Hessen wrote: »
    So you (and others) believe it is explicitly called out that PvP is a viable 10-50 levelling option, and the difference between it being viable or not is purely down to a repeatable quest changing to daily?

    I'm just gonna paste what i said in another thread:
    It seems that leveling in PvP was so badly implemented that it depended on a single broken quest. Take that broken quest away and whole badness of the implementation surfaces.

    Don't get me wrong. I don't want this quest back. It was really stupid. What i do want is a viable PvP leveling mechanic. Which tbh is not even that hard to implement - just keep AP gain in check and increase XP gain from kills. It's not rocket science.
    See I agree with you. PvP should be a viable option to level up to 50 in a timely fashion, but I do not think the quest should be brought back like it was. I think the quest is good as a daily and that they need to work to adjust the pvp rewards. I think they may actually already be doing this, but changed the quest early to stop the damage it was doing. If in a week or two they don't at least announce they are going to be changing the PvP rewards for kills or something, then I could see hardcore pvp players getting really upset.

    Well so far we have seen zero feedback from the devs. That's what concerns me the most. This looks all too familiar. I have seen it in all the other PvP MMOs i played, which all failed (for me at least) because the devs did not understand how their own game works.
  • james220823b14_ESO
    Wow this is not a pvp vs pve game thread get over yourselves. It's a mixed game with a huge PvE and PvP map. Please stay on topic I want to add after a week of pvp we have noticed a few more things.


    At level 40 if you own all the keeps your siege is boosted 3X DMG essentially one shooting every player it hits without heals and with heals you need two to barley survive one won't be enough.

    Also with one to two raids if players repairing walls and doors/siege will drain your funds easily every night from about 20k to 0. We have to go PvE to gain fund to PvP. I can see this being annoying at lvl 50. Again the cost is not even equal to the reward.....
    Edited by james220823b14_ESO on 4 April 2014 16:50
    Unbeaten Spartan
    Leader of Spartan Legion
    www.thespartanlegion.com
  • Xexpo
    Xexpo
    ✭✭✭✭✭
    I predict that the mission & XP will go back to normal after the campaigns fill up. That mission was too exploitable in the early goings, when certain campaigns were just a farm fest because one alliance was dominating from the start.
    Kiki Dickson ~~~ Dixmanian Devil ~~~ Cornelius Buckshank Jr.
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    Macro and Cheese NA/PC
  • james220823b14_ESO
    As exploitable as it was hopefully its a higher number of kills and less to no AP then.
    Unbeaten Spartan
    Leader of Spartan Legion
    www.thespartanlegion.com
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