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Why do the argonians get spears normal adventurers don't?

CalibarZero
CalibarZero
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c24k3xD.png

all i want is to wield a spear in an elder scrolls game
Edited by CalibarZero on 29 October 2018 00:17
  • pauli133
    pauli133
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    They get spears, you get to respawn at will. It's a fair trade, Vestige.
  • Gatviper
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    Cause developers' self-aknowledgment reasons, there are articles on the net about why so many NPCs in games get top treatment in appearance and superior abilities, and players usually not. Selfishness being one of the words used, developers seek to get their work realised as top of the line for artistic reasons, and player design usually only gets in line for a second or third place, because in honest reality, it's not about making a game for other players. It's about designers publishing their work for others to admire. It's the whole reason about creating art and letting others woo over it, ever since humanity existed.
    And of course few, if any, would be willing to accept that fact.
    Edited by Gatviper on 29 October 2018 00:28
    Life is a ride, like days in a train, cities rush by, like ghosts in the night.
    The rhythm of wheels, time fades away, stations of a journey, destination unknown.
  • Jaimeh
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    I want to make a 'one does not simply get spears' gif, but I shall refrain. Joking aside, perhaps weapons could be made to look like spears in a new outfit style.
  • Castagere
    Castagere
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    Yeah i loved spears in Morrowind. ESO should add them here. But it would be to much work because they would need their own abilities.
  • Salvas_Aren
    Salvas_Aren
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    Needless to say that a dev can log in into any NPC and treat it like a PC.

    So spear combat remains dev exclusive. >:)
  • Elsonso
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    Those aren't spears. Those are the spines they keep erecting. Mis-translation. It's hard. :smile:
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  • Sylvermynx
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    Those aren't spears. Those are the spines they keep erecting. Mis-translation. It's hard. :smile:

    *wince* but *giggle*
  • Acrolas
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    Gatviper wrote: »
    And of course few, if any, would be willing to accept that fact.

    Like facts from these articles that you didn't care to cite?


    I mean, the likely reason is that development determined that a full book for motif styles was 14 pages. Spears wouldn't automatically roll into staves because they're dissimilar weapon lines. Which leaves little room to develop additional player weapons.

    NPCs and mobs are easier to make exceptions for because they the one appearance they have is the one appearance they'll keep the majority of the time.
    Edited by Acrolas on 29 October 2018 01:03
    signing off
  • Sylvermynx
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    Eh who knows? Maybe they're testing how spears work for NPCs before adding them to the game.

    Okay, not likely, I admit - but it's a dark horse possibility?
  • Gatviper
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    Acrolas wrote: »
    Gatviper wrote: »
    And of course few, if any, would be willing to accept that fact.

    Like facts from these articles that you didn't care to cite?


    I mean, the likely reason is that development determined that a full book for motif styles was 14 pages. Spears wouldn't automatically roll into staves because they're dissimilar weapon lines. Which leaves little room to develop additional player weapons.

    NPCs and mobs are easier to make exceptions for because they the one appearance they have is the one appearance they'll keep the majority of the time.
    Ever wondered why many NPCs in Baldur's Gate II looked so awesome, and characters created by players looked so boring by default, unless you used editors to change player appearance? Ever played (personal experience as well) Everquest II MMORPG and wondered why so many bosses look godly, and players so poor in comparison?
    Did you ever wonder about those things? Sorry I'm not linking citations to you right now right here, it's been some years I've read that, but I'm sure you're aware of the search engine called Google, if you ever wondered.
    Edited by Gatviper on 29 October 2018 00:49
    Life is a ride, like days in a train, cities rush by, like ghosts in the night.
    The rhythm of wheels, time fades away, stations of a journey, destination unknown.
  • Aristocles22
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    Any character will use a spear in one of the quests (the one where you need to get two oils), but only pull it out briefly. There's also a Khajiit in Lilmoth who is trying (and failing) to spear fish.

    I think the devs are just playing with the fans when it comes to spears. There's also some spears used outside of a fighter's guild in one of the early AD zones, IIRC.
  • TheShadowScout
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    all i want is to wield a spear in an elder scrolls game
    Agreed: https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii ;)

    Though to be fair, those spears are not that new. Check out the fighters guild in Skywatch someday...
  • Bouldercleave
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    pauli133 wrote: »
    They get spears, you get to respawn at will. It's a fair trade, Vestige.

    LOL!
  • Acrolas
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    Gatviper wrote: »
    Ever wondered why many NPCs in Baldur's Gate II looked so awesome, and characters created by players looked so boring by default, unless you used editors to change player appearance? Ever played (personal experience as well) Everquest II MMORPG and wondered why so many bosses look godly, and players so poor in comparison?
    Did you ever wonder about those things? Sorry I'm not linking citations to you right now right here, it's been some years I've read that, but I'm sure you're aware of the search engine called Google, if you ever wondered.

    I've never wondered about any of those.

    I'm wondering what specifically you read that applies directly to ESO.
    signing off
  • WhiteCoatSyndrome
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    Almalexia must have banned those too.
    #proud2BAStarObsessedLoony
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  • idk
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    pauli133 wrote: »
    They get spears, you get to respawn at will. It's a fair trade, Vestige.

    LOL, Good answer.

    The real answer is because the Devs have clearly decided not to add it for us to use.

    There is much in the game combat wise we cannot use as players. We have seen NPCs fight with their hands, toss ricks and whatever yet we require the use of weapons.

    I think the bigger issue is balance. Zos clearly struggles with balance as it is and adding another weapon just aggravates it. Besides, the next weapon added will logically be magicka based, if zos chooses to add one.
    Edited by idk on 29 October 2018 01:25
  • Bouldercleave
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    As a huge fan of Spartan history, I would love a spear / shield set up to be available. It should have been there from the beginning.

    That being said, I'm not holdin' my breath
  • Gatviper
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    Acrolas wrote: »
    I've never wondered about any of those.

    I'm wondering what specifically you read that applies directly to ESO.
    Then you must have ignored the very first post of this thread, where NPCs are wielding spears, while players have no such weapons available. You're missing a reason on your part, why that is.
    Also, are you admitting to be disregarding about any arguments whatsoever on possible reasons?
    Edited by Gatviper on 29 October 2018 01:28
    Life is a ride, like days in a train, cities rush by, like ghosts in the night.
    The rhythm of wheels, time fades away, stations of a journey, destination unknown.
  • starkerealm
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    Because if you could, then Lifts-Her-Tail might be interested in you. We can't have that.
  • Strychnos
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    There’s multiple reasons for this.

    First, adding spears to the game would take a lot of work. New models would have to be made for all existing outfit styles, new animations would have to be made, weapons and abilities and set bonuses would have to be rebalanced for their inclusion, and design would have to go into figuring out what mechanically should distinguish a spear from other two handed weapons.

    Second is that it is comparatively easy to give spears to argonians. Only one model has to be made along with a smaller set of animations, and since the spears are only used for cosmetic purposes there is no need to rework the way anything is balanced or put design into deciding how spears function.

    Now, is this work impossible? No. Spears very well could be added in a future update. But having them as a cosmetic item is very different from introducing them as a new weapon type.
    lvl50 Characters:
    Toxlexel (Argonian Templar PvE Healer, EP)
    Grove-of-Trees-Swaying (Argonian Vampire NB PvE Tank, EP)
    Kazabi-daro (Khajiit DK PvE DPS, AD)- build under renovation
    Iroas Candaalil (Maormer [Dunmer] PvE Sorc DPS, EP, vMA build)- build under renovation
    Trick-of-the-Light(Argonian Warden PvE Healer, EP)
    Characters being leveled:
    Meera-Ei (Argonian DK PvP Tank, EP, Grove's sister)
  • Acrolas
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    Gatviper wrote: »
    Then you must have ignored the very first post of this thread, where NPCs are wielding spears, while players have no such weapons available. You're missing a reason on your part, why that is.
    Also, are you admitting to be disregarding about any arguments whatsoever on possible reasons?


    I'm not disregarding reasons. I'm disregarding implicit bashing, in this case using selfishness as a reason without citing where that reason came from.

    At Bethesda Days, Gina and Rich clarified that they weren't developing the spears as seen in Murkmire for players to use. That's their reason, so I don't really need a reason on top of that.

    Skip to 24:45:
    signing off
  • Gatviper
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    Well unfortunately, Zenimax Online Studios are not Bethesda Softworks.
    Quoting - "It's not going to be a player weapon" which is just supporting what I wrote, developers developing content to... show off their artistic design. There's zero explanation following as to the reasons for spears not to become players weapons as well, so it just stays a weapon entitled to in-game NPCs entirely. Feel free to speculate on the more legitimate reasons you see being there, my part being laziness to dedicate any effort to make those weapons available to players.
    Edited by Gatviper on 29 October 2018 02:10
    Life is a ride, like days in a train, cities rush by, like ghosts in the night.
    The rhythm of wheels, time fades away, stations of a journey, destination unknown.
  • Konstant_Tel_Necris
    Konstant_Tel_Necris
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    Gatviper wrote: »
    Well unfortunately, Zenimax Online Studios are not Bethesda Softworks.

    There was only two instances of truly playable spears in single player TES, one was in Battlespire where spear actually was a blade, second one was in TES3, that was long time ago, after this only spears was added by user mods, you can only hope that's TES6 will have them.
    At least ESO have templar spears and NPC with spears, so they in game and not cut completely.

  • Acrolas
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    I can't imagine how much longer development would take if developers had to compile comprehensive technical documentation explaining and justifying every creative choice they take with their intellectual property.

    All so that their fans can bash them over those creative choices because those choices conflict with their personal wish lists.

    Like I've said before, intellectual property holders have just as much right to not develop something as they do to develop something. But I wouldn't call that selfishness or laziness. Because that would be bashing. No spears is just an example of creative control. Likely because there's little room in the existing design system to accommodate their customization. Very possibly because Bethesda rejected the spear idea before development even began.
    signing off
  • TempPlayer
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    pauli133 wrote: »
    They get spears, you get to respawn at will. It's a fair trade, Vestige.

    I see quite a bit of NPC standing over their corpse like nothing happen. So they don't respawn, they clone.
  • BigBragg
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  • CalibarZero
    CalibarZero
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    Acrolas wrote: »
    ... No spears is just an example of creative control. Likely because there's little room in the existing design system to accommodate their customization. Very possibly because Bethesda rejected the spear idea before development even began.

    So, if I understood this right, the reason spears aren't in game for players is because there's very few ways to make a spear look fancy while having it still be a spear?
  • Aristocles22
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    It's not something to get too worked up about. We have plenty of weapon choices as it is, although I wouldn't be averse to including crossbows in ESO as well one day.
    Edited by Aristocles22 on 29 October 2018 03:26
  • Aesthier
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    Well because it is a spear after all.

    Consider a moment how well ZoS implements new content.


    Would you really want to throw your spear then have to run over and pluck it out of the enemy and then run back to throwing distance and repeat the process every time you want to attack?
  • LMar
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    It's a melee weapon but with a slightly longer reach, not bad for stamina Templars or melee DKs
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
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