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Shield Nerfs Are For Real This Time

  • Waffennacht
    Waffennacht
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    @Joy_Division no; because they didn't say anything except added counterplay - which how I hear is "strictly make worse"

    It wasn't "redesign" or "change" or etc...

    But "add counterplay" implies that there was No counterplay to begin with (false)

    Combined with "Shields make healing unnecessary in PvE" is laughable.

    Mechanics makes healing not worthwhile in PvE
    There is counter play to shields

    Not too sure what the counter play to resource poisons is; proc sets in BGs.

    I suppose I should be happy Swift wasn't mentioned
    Edited by Waffennacht on 14 September 2018 14:41
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Valrien
    Valrien
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    Guppet wrote: »
    “Stop the Nerfs”

    “Content is too easy”

    Maybe they have to do one to fix the other.

    They could also make sh*t harder to avoid killing PvP
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Guppet
    Guppet
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    Valrien wrote: »
    Guppet wrote: »
    “Stop the Nerfs”

    “Content is too easy”

    Maybe they have to do one to fix the other.

    They could also make sh*t harder to avoid killing PvP

    Or just alter battlespirit.

    You can’t make harder, the game still like to attract new players, who are not optimised.

    The game has so many levels of optimisation. The difference between fully optimised and not at all is staggering.
  • Valrien
    Valrien
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    Guppet wrote: »
    Valrien wrote: »
    Guppet wrote: »
    “Stop the Nerfs”

    “Content is too easy”

    Maybe they have to do one to fix the other.

    They could also make sh*t harder to avoid killing PvP

    Or just alter battlespirit.

    You can’t make harder, the game still like to attract new players, who are not optimised.

    The game has so many levels of optimisation. The difference between fully optimised and not at all is staggering.

    There is content for people who don't know how to play. It's called open world PvE and normal dungeons.

    Make hard content for players who want hard content.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • templesus
    templesus
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    Kadoin wrote: »
    templesus wrote: »
    Kadoin wrote: »
    Exodium wrote: »
    Kadoin wrote: »

    I'm guessing its the same downside as the stam user wearing a SnB with hulking + bone pirate spamming absorb magic and rolling when they see a mag char until they get their ult up and explode on them. Bonus points if they are a DK, NB, or Warden, enjoying that HP% heal not touching their stam pool and because eventually they will win that encounter and if they don't it's definitely a player issue.

    Also bonus bonus points if they are a stam templar with that setup and 30K+power of the light that strips damage shields instantly and sometimes insta-kills when you get DB + light on you. Omega points if they got bleeds with that and spam defile. No magic user will survive a templar like that unless they can roll or purge. Guess how many magic users can do that in Cyro without sacrificing a LOT of damage or heals and wear light armor? HINT: NONE

    Lol absorb magicka? There are mag sorc skills that don't affect that - fury isnt, curse isnt. Also, that skill only reflects the next projectile cast at you, so you think a Stam character is going to just spam a 2.5k cost skill to reflect one projectile? The fact that most magplars and magdks aren't projectile based also means that barely any stamina characters run that skill. So your argument is invalid.

    30k power of the light wtf lol are we still in HOTR or something? Stamplar is arguably one of the worst open world classes too so I'm not sure why you're bringing that up to help your case out.


    ezio45 wrote: »
    Exodium wrote: »
    Kadoin wrote: »
    Exodium wrote: »
    Kagukan wrote: »
    "provide counterplay opportunities for Damage Shield Abilities" can mean a lot of different things. Hopefully the changes are not too bad because my squishy sorc needs his damage shields. Also says changes to light and medium passives so we shall see I guess.

    LOL try playing a medium armour stam build in hulkings and bonepirate where a mistake actually means death. So many magicka players (mag sorcs particularly) have had their incompetence and mistakes disguised by 20k shields for about 4 years now.

    Honestly, I find playing medium armor builds easier. Esp. the ones with %HP heals. Also, no one forces you to use hulking and bone pirate, you want to and you pay the price for it. Just like if I wear 2x damage set on a light armor build and die in one db + executioner. It's called trade-offs and guess what? The trade-off for being in light is really getting hard to justify in PvP vs heavy in nearly every case.

    Wrong, because I see light armour builds running with shackle + necropotence or necro + lich (no defensive sets whatsoever), with 50K max magicka and 2k+ recovery, and 20K+ shields due to their high max magicka pool. Let me know what the downside of the aforementioned setup is please. Also, I do have to run fortified brass/impreg on my stamina toons but that comes at the expense of a set that could give me better resources/damage.
    ezio45 wrote: »
    Exodium wrote: »
    Kagukan wrote: »
    "provide counterplay opportunities for Damage Shield Abilities" can mean a lot of different things. Hopefully the changes are not too bad because my squishy sorc needs his damage shields. Also says changes to light and medium passives so we shall see I guess.

    LOL try playing a medium armour stam build in hulkings and bonepirate where a mistake actually means death. So many magicka players (mag sorcs particularly) have had their incompetence and mistakes disguised by 20k shields for about 4 years now.

    i think stams had there incompetence covered up by high resist, rolldodge and enough stam to cc break and block for 4 yrs looooool how bout you play in light on a mag toon without shields and then come talk to me about survivability cuz stams going pretty god damn good

    Really? Do you think resistance means anything when bleeds are becoming so prevalent which go through resistance. Also unmitigateable cc's like rune cage/fossilise can stop you mid dodge-roll, subjecting the player to enough bursts to kill them.

    And heavy armour stamina builds have to rely on higher health recovery, but guess what, defile significantly reduces health recovery and we've been in a defile meta for about 6 months now which I've said before.

    ooh gee the stam got caught rolldodging i hope he has enough to break free instead of just sitting there getting hit. I hope his 40k stam will be enough

    seriously if and stam is getting stun from cc's they suck. theres no excuse to not be able to break free from even fossilizes if stam is your main stat

    thats as laughable as a mag complaining about using to much mag and not being able to spam a shield / heal

    and guess what, defile meta is dead, stop complaining about it and again, there is heavy if they can tank out long enough to heal there doing something wrong

    Erm, no I'm saying that your argument that roll is an amazing form of defence is nullified when you have CC's that go through dodge roll, leaving medium stamina character vulnerable in these situations. Stamina suffers more skills that they can't interact with than magicka.

    Shieldbreaker might be your only argument for uninteractable sets/abilites but even then, which players with any dignity run shield breaker?

    [1] Absorb magic doesn't reflect a projectile. In its current state it absorbs nearly every magic skill in the game, including soul assault, templar ray and even most elemental/magic proc sets including illambris, grothdarr, bahraha's curse, etc. and any light attack/heavy from any staff It basically shuts down any magic user. The best part is that absorb magic also heals you %HP in addition to negating damage from almost any magic/elemental skill/item set/passive in the game! Who cares if fury and curse are not absorbed when every other skill is and it heals your opponent? Anyone defending this skill in its form on live obviously has no clue how it works or has never been a magic user facing it. The alternative is that they are one of those "unkillable tanks" spamming it. Also don't forget their are other magic classes in the game other than sorc. You can really have a good laugh spamming absorb magic vs. a mag NB.

    [2] "30K PotL wtf" really? Is that the best you can do? :D

    [3] "One of the worse open world classes," yet still far superior to magplar, mag warden, superior to a mag NB if you have absorb magic slotted and don't mind wailing like an idiot to uncloak them (but if you have ritual of retribution this isn't hard, trust me I know because I do have 4 templars after all), and also superior to sorc if you wear SnB and, again, simply do exactly what I said in my previous post. I'm not talking air, I've done exactly what I've posted. How else do you think I know this?

    Hold up, did you just say stamplar is a superior open world class to mag sorc?

    You have to be joking right? Have you even played a stamplar before?

    Yeah, I have one that runs either 52K stam OR uses an infinite sustain build (still possible for stam chars, trust me on that one). Also have a hybrid one that is even arguably stronger. Then a mag templar focused on achieving high heals (no proc set), and another mag templar that focuses on stacking defensive sets to "test" ZOS changes (all proc sets). In either case I always have the advantage over mag chars on both the stam and hybrid ones just by slotting abosrb magic, using light and DB. I literally do exactly what I described and 99.9% of mag users can do nothing about that. That combination guaranteed to wipe shields off unless they have another shield on like barrier or whitestrakes/combat physician, but using that would cut into their sustain and damage so many sorcs do not use it (though it is possible to make it work, you gonna have to sacrifice for that. I got a light armor whitestrakes I use sometimes as well on my mag chars. It's only really good if you are stacking healing and have decent damage).

    If they are sorc and putting me on defensive, I got invis post to use point blank in their face and then light + DB -> roll (always better to roll after DB, doing this ensure you cant be hit by most skills they have and you can do it essentially at the same time DB+light damage applies...) -> executioner spam. TIP: you can also use DB when falling (for sorc or NB attempting to run off edge). Also do not bother going on the defense. In the words of my brother, who also uses a stamplar, "don't think, just jab" although in this case it's executioner and/or gap closer if they are using a non-meta build and start streaking. Since most mag builds also are vamp because they have terrible sustain, DB + light wrecks them and if it doesn't, I spam executioner, have damage health pot and oblivion glyph + bleed on other bars and trust me no one recovers from that. Stam NB the only one that can escape if they roll after, cloak and run away. Yet people say stamplar is "bad"...The sustain sucks on that build for sure, but who cares when you can win nearly every time your ult is up? Doing this with another person guarantees you can 2vX. Bonus points if you are teamed up with a magplar (I team up with my bro and :D)

    The ultimate result is that NBs "get revenge" when I'm not on my stam char by jumping my mag chars, although that usually does not work out too well for them either unless I took a stretch or they got me running from zerg...

    Lol a Magden can 1vX if you’re fighting absolute pugs too. But no semi-decent and up player dies “nearly every time when your ult is up”. It genuinely sounds like you have never played the class solo and when you 2vx you are zerg surfing.

    Absorb magicka requires one to slot SnB which means less damage by not having bow, and less mobility. If you run speed pots, it means less mag sustain. There are trade offs that make it balanced.
    Edited by templesus on 14 September 2018 15:05
  • Haashhtaag
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    Gorilla wrote: »
    ItsNebula wrote: »
    Shields are broken and imbalanced mechanically. Stacking, no Crit, same survival pool as damage modifier and most of the healing tree with crazy efficiency: They needed a fix.

    Don’t QQ till you at least see the new system.

    Or people like you can just L2P?

    hmmm....I have seen Sorcs 1vX groups of good to great players. Many many many times.

    No doubt we can all tailor our builds to double dots, shield breakers, fear + dots, etc etc, but that seems fairly limiting.



    Going to call BS on this. Really good players can’t 1vX a group of other good players. If you get 1vXd the odds are you’re a average at best player.
  • greenmachine
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    Obviously ZoS wants certain classes to excel in certain areas. DKs for tanking, Templars for healing, magsorcs for furnishing houses. You don't need shields to place items in the courtyard, do you? Now buy some crowns, purchase a new house, and get started magsorcing!
    greenmachine513 PS4-NA
    GM of Aldmeri People's Front
    Ionien - Altmer Mag Sorc Stormproof | Dr Jonny Fever - Breton Healplar | Bernie Dresden - Dunmer MagDK | Crushasaurus Rex - Argonian Stam DK
    Ser Greywulf - Nord DK Tank | Meow Kapwn - Khajit Magblade | Twink Versatile - Bosmer Stamblade | Loke-Tarr - Orc Stamden | Juicy Thunderthighs - Redguard Stamsorc | Frizz Grizzberg - Magden | Hax Killstealer - Dunmer Mag Sorc
    HEY HEY HEY SMOKE SKOOMA EVERYDAY
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    HAIL DAEDRA
  • Darkenarlol
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    at least my sorc's daily crfating is not nerfed yet =D

    the funny thing is we don't even know what are those changes yet... so let's stop panic

    anyway ZOS will hit us with whatever changes they want and we gonna eat them...cuz we have no choise guys =/


    btw i think TESo was better when it was meta or struggle not meta or gtfo, but let's hope for the best =D
  • Joy_Division
    Joy_Division
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    Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?

    With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.

    It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting based on their past mistakes.

    Just wait until Monday and base criticisms on the actual changes that are made.
    Edited by Joy_Division on 14 September 2018 16:06
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Valrien
    Valrien
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    Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?

    With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.

    It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting simply based on their past mistakes. Golden rule.

    Just wait until Monday and base criticisms on the actual changes that are made.

    I wouldn't. If I mess up every single time I've been given an assignment, people have a right to judge me until I prove myself worthy of trust again.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • antihero727
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    Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?

    With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.

    It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting based on their past mistakes.

    Just wait until Monday and base criticisms on the actual changes that are made.

    If this was a person I would agree with you but this a business system and a theory on balance cohesion that is very flawed. Basically their echo chamber of class balance needs to be broken. I hope as a class rep that some of our concerns are handled but since they are adding "counter play" to an already nerfed defense I have my doubts personally.

    Veldrn-AD Magica Sorc
    Bizarro Veldrn-AD Stam Sorc
    Antiherro-AD Stam DK
    Antihero-AD Magplar
    Aww Crit-AD Magblade
    AD Since PC beta
    On A lag free vacation
    for the near and far future
  • Numerikuu
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    Valrien wrote: »
    Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?

    With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.

    It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting simply based on their past mistakes. Golden rule.

    Just wait until Monday and base criticisms on the actual changes that are made.

    I wouldn't. If I mess up every single time I've been given an assignment, people have a right to judge me until I prove myself worthy of trust again.

    This. Trust is earned, not freely given. If someone keeps messing up time and time and time again, why on earth should anyone trust them? There's zero reason to have any trust after that. Doing so would only make you look the fool. If they want that trust once more then they need to show that they're able to learn from their mistakes. They need to earn it back by actually doing what they promise, and more depending on how much that trust has broken.

    The apprehension and lack of faith is of no surprise, and will only continue to worsen if they follow the same path they've been walking with all these sweeping changes and nerfs.
  • usmguy1234
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    Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?

    With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.

    It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting based on their past mistakes.

    Just wait until Monday and base criticisms on the actual changes that are made.

    There's an old saying that goes something like: Fool me once, shame on you. Fool me twice, shame on me.
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • Vahrokh
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    Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?

    Why care if the car brakes oil system alarm is screaming red?

    Let's crash the car first, THEN we can care!
  • Vahrokh
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    We had YEARS of Wrobel domination.

    A guy who could screw up even burgers flipping and who single-handedly destroyed ZOS reputation.

    Now, it's plenty possible that the next guy (a most famous Nightblade youtuber ... surprise!!!!) is awesome and I really believe Gilliamtherogue is way better than Wrobel. Not that it's hard to be tbh.

    Anyway, he represents a company with a shattered reputation and nobody can demand us to put ANY trust in them until they prove they have done a 180° turn on their abysmal game balance record.

    Heck, they make me miss 2014, when magsorc pets did not even work!
  • Kadoin
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    templesus wrote: »
    Kadoin wrote: »
    templesus wrote: »
    Kadoin wrote: »
    Exodium wrote: »
    Kadoin wrote: »

    I'm guessing its the same downside as the stam user wearing a SnB with hulking + bone pirate spamming absorb magic and rolling when they see a mag char until they get their ult up and explode on them. Bonus points if they are a DK, NB, or Warden, enjoying that HP% heal not touching their stam pool and because eventually they will win that encounter and if they don't it's definitely a player issue.

    Also bonus bonus points if they are a stam templar with that setup and 30K+power of the light that strips damage shields instantly and sometimes insta-kills when you get DB + light on you. Omega points if they got bleeds with that and spam defile. No magic user will survive a templar like that unless they can roll or purge. Guess how many magic users can do that in Cyro without sacrificing a LOT of damage or heals and wear light armor? HINT: NONE

    Lol absorb magicka? There are mag sorc skills that don't affect that - fury isnt, curse isnt. Also, that skill only reflects the next projectile cast at you, so you think a Stam character is going to just spam a 2.5k cost skill to reflect one projectile? The fact that most magplars and magdks aren't projectile based also means that barely any stamina characters run that skill. So your argument is invalid.

    30k power of the light wtf lol are we still in HOTR or something? Stamplar is arguably one of the worst open world classes too so I'm not sure why you're bringing that up to help your case out.


    ezio45 wrote: »
    Exodium wrote: »
    Kadoin wrote: »
    Exodium wrote: »
    Kagukan wrote: »
    "provide counterplay opportunities for Damage Shield Abilities" can mean a lot of different things. Hopefully the changes are not too bad because my squishy sorc needs his damage shields. Also says changes to light and medium passives so we shall see I guess.

    LOL try playing a medium armour stam build in hulkings and bonepirate where a mistake actually means death. So many magicka players (mag sorcs particularly) have had their incompetence and mistakes disguised by 20k shields for about 4 years now.

    Honestly, I find playing medium armor builds easier. Esp. the ones with %HP heals. Also, no one forces you to use hulking and bone pirate, you want to and you pay the price for it. Just like if I wear 2x damage set on a light armor build and die in one db + executioner. It's called trade-offs and guess what? The trade-off for being in light is really getting hard to justify in PvP vs heavy in nearly every case.

    Wrong, because I see light armour builds running with shackle + necropotence or necro + lich (no defensive sets whatsoever), with 50K max magicka and 2k+ recovery, and 20K+ shields due to their high max magicka pool. Let me know what the downside of the aforementioned setup is please. Also, I do have to run fortified brass/impreg on my stamina toons but that comes at the expense of a set that could give me better resources/damage.
    ezio45 wrote: »
    Exodium wrote: »
    Kagukan wrote: »
    "provide counterplay opportunities for Damage Shield Abilities" can mean a lot of different things. Hopefully the changes are not too bad because my squishy sorc needs his damage shields. Also says changes to light and medium passives so we shall see I guess.

    LOL try playing a medium armour stam build in hulkings and bonepirate where a mistake actually means death. So many magicka players (mag sorcs particularly) have had their incompetence and mistakes disguised by 20k shields for about 4 years now.

    i think stams had there incompetence covered up by high resist, rolldodge and enough stam to cc break and block for 4 yrs looooool how bout you play in light on a mag toon without shields and then come talk to me about survivability cuz stams going pretty god damn good

    Really? Do you think resistance means anything when bleeds are becoming so prevalent which go through resistance. Also unmitigateable cc's like rune cage/fossilise can stop you mid dodge-roll, subjecting the player to enough bursts to kill them.

    And heavy armour stamina builds have to rely on higher health recovery, but guess what, defile significantly reduces health recovery and we've been in a defile meta for about 6 months now which I've said before.

    ooh gee the stam got caught rolldodging i hope he has enough to break free instead of just sitting there getting hit. I hope his 40k stam will be enough

    seriously if and stam is getting stun from cc's they suck. theres no excuse to not be able to break free from even fossilizes if stam is your main stat

    thats as laughable as a mag complaining about using to much mag and not being able to spam a shield / heal

    and guess what, defile meta is dead, stop complaining about it and again, there is heavy if they can tank out long enough to heal there doing something wrong

    Erm, no I'm saying that your argument that roll is an amazing form of defence is nullified when you have CC's that go through dodge roll, leaving medium stamina character vulnerable in these situations. Stamina suffers more skills that they can't interact with than magicka.

    Shieldbreaker might be your only argument for uninteractable sets/abilites but even then, which players with any dignity run shield breaker?

    [1] Absorb magic doesn't reflect a projectile. In its current state it absorbs nearly every magic skill in the game, including soul assault, templar ray and even most elemental/magic proc sets including illambris, grothdarr, bahraha's curse, etc. and any light attack/heavy from any staff It basically shuts down any magic user. The best part is that absorb magic also heals you %HP in addition to negating damage from almost any magic/elemental skill/item set/passive in the game! Who cares if fury and curse are not absorbed when every other skill is and it heals your opponent? Anyone defending this skill in its form on live obviously has no clue how it works or has never been a magic user facing it. The alternative is that they are one of those "unkillable tanks" spamming it. Also don't forget their are other magic classes in the game other than sorc. You can really have a good laugh spamming absorb magic vs. a mag NB.

    [2] "30K PotL wtf" really? Is that the best you can do? :D

    [3] "One of the worse open world classes," yet still far superior to magplar, mag warden, superior to a mag NB if you have absorb magic slotted and don't mind wailing like an idiot to uncloak them (but if you have ritual of retribution this isn't hard, trust me I know because I do have 4 templars after all), and also superior to sorc if you wear SnB and, again, simply do exactly what I said in my previous post. I'm not talking air, I've done exactly what I've posted. How else do you think I know this?

    Hold up, did you just say stamplar is a superior open world class to mag sorc?

    You have to be joking right? Have you even played a stamplar before?

    Yeah, I have one that runs either 52K stam OR uses an infinite sustain build (still possible for stam chars, trust me on that one). Also have a hybrid one that is even arguably stronger. Then a mag templar focused on achieving high heals (no proc set), and another mag templar that focuses on stacking defensive sets to "test" ZOS changes (all proc sets). In either case I always have the advantage over mag chars on both the stam and hybrid ones just by slotting abosrb magic, using light and DB. I literally do exactly what I described and 99.9% of mag users can do nothing about that. That combination guaranteed to wipe shields off unless they have another shield on like barrier or whitestrakes/combat physician, but using that would cut into their sustain and damage so many sorcs do not use it (though it is possible to make it work, you gonna have to sacrifice for that. I got a light armor whitestrakes I use sometimes as well on my mag chars. It's only really good if you are stacking healing and have decent damage).

    If they are sorc and putting me on defensive, I got invis post to use point blank in their face and then light + DB -> roll (always better to roll after DB, doing this ensure you cant be hit by most skills they have and you can do it essentially at the same time DB+light damage applies...) -> executioner spam. TIP: you can also use DB when falling (for sorc or NB attempting to run off edge). Also do not bother going on the defense. In the words of my brother, who also uses a stamplar, "don't think, just jab" although in this case it's executioner and/or gap closer if they are using a non-meta build and start streaking. Since most mag builds also are vamp because they have terrible sustain, DB + light wrecks them and if it doesn't, I spam executioner, have damage health pot and oblivion glyph + bleed on other bars and trust me no one recovers from that. Stam NB the only one that can escape if they roll after, cloak and run away. Yet people say stamplar is "bad"...The sustain sucks on that build for sure, but who cares when you can win nearly every time your ult is up? Doing this with another person guarantees you can 2vX. Bonus points if you are teamed up with a magplar (I team up with my bro and :D)

    The ultimate result is that NBs "get revenge" when I'm not on my stam char by jumping my mag chars, although that usually does not work out too well for them either unless I took a stretch or they got me running from zerg...

    Lol a Magden can 1vX if you’re fighting absolute pugs too. But no semi-decent and up player dies “nearly every time when your ult is up”. It genuinely sounds like you have never played the class solo and when you 2vx you are zerg surfing.

    Absorb magicka requires one to slot SnB which means less damage by not having bow, and less mobility. If you run speed pots, it means less mag sustain. There are trade offs that make it balanced.

    Whatever you say buddy. Still cannot dispute that damage strips shields and those exact tactics work to take down any mag build, so you start making excuses. It's funny how some people do anything to demand a buff...You're free to believe what you want, but anyone that does what I said will find it works very effectively and almost guarantees victory every time.

    "durr I can't dispute what someone is saying, let me try to attack them because I know I'm wrong or simply have no sense to try it myself haha." If that's the best you can do, there is no reason for me to bother replying to you. All I can say is learn how to play stamplar better. That isn't meant to be an insult, that's simply advice and if you want better advice do exactly what I said.
  • technohic
    technohic
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    Vahrokh wrote: »
    Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?

    Why care if the car brakes oil system alarm is screaming red?

    Let's crash the car first, THEN we can care!

    Wow. This place is full of false equivalencies.


    I'm hoping that maybe it also means that they give something to be able to play sorcs or just mag characters in a different way to compensate. I just do not find it fun myself to have to recast shields over and over. And Im assuming healing ward falls into this "nerf." Im not a fan of having to use that on most magicka classes either.
  • Vahrokh
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    technohic wrote: »
    Vahrokh wrote: »
    Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?

    Why care if the car brakes oil system alarm is screaming red?

    Let's crash the car first, THEN we can care!

    Wow. This place is full of false equivalencies.


    I'm hoping that maybe it also means that they give something to be able to play sorcs or just mag characters in a different way to compensate. I just do not find it fun myself to have to recast shields over and over. And Im assuming healing ward falls into this "nerf." Im not a fan of having to use that on most magicka classes either.

    Look, when I started ESO I had the choice: keep playing Elementalist in GW2 (where I have been closed beta tester) or play mag sorc in ESO (closed beta tester too).

    I never "felt" in love with Elementalist, the chemistry just did not happen. But ESO magsorc was lovely!
    I immediately loved crystal frags. Being a pure PvE player, I never noticed if frags were "OP" or not, they were just fun!

    I did not even question shields, because in 20 years I play mages in MMO, they all employed shields. So it was natural to get them in ESO too.
    Only in ESO you can find people dumb enough to question mage shields, even in WoW they don't cry about them.

    I never noticed how good or bad "blink" (streak) has become, being a PvE player I don't even slot it.

    Anyway, I really HATED when they nerfed crystal frags.

    Now, they have gutted crystal frags.
    They have obliterated blink.

    All we had left, were shields. And now they want to nerf them.

    Basically, what "mage flavour" is left on a mag sorc, after the Great Wrobel "Final Solution" treatment?

    If playing a magsorc is not like playing a mage any more, why would I want to keep playing ESO?

    And no. I play M*A*G*E. Not rogue archetype. Not warrior.
  • Valrien
    Valrien
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    Vahrokh wrote: »
    We had YEARS of Wrobel domination.

    A guy who could screw up even burgers flipping and who single-handedly destroyed ZOS reputation.

    Now, it's plenty possible that the next guy (a most famous Nightblade youtuber ... surprise!!!!) is awesome and I really believe Gilliamtherogue is way better than Wrobel. Not that it's hard to be tbh.

    Anyway, he represents a company with a shattered reputation and nobody can demand us to put ANY trust in them until they prove they have done a 180° turn on their abysmal game balance record.

    Heck, they make me miss 2014, when magsorc pets did not even work!

    I've missed 2014 ever since 2016
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Malamar1229
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    Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?

    With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.

    It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting based on their past mistakes.

    Just wait until Monday and base criticisms on the actual changes that are made.

    Stop collaborating with the cylons!
  • Minalan
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    Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?

    With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.

    It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting based on their past mistakes.

    Just wait until Monday and base criticisms on the actual changes that are made.

    In real life I would have been fired and black listed from my industry if I had screwed up half as bad as ZOS usually does.

    Do you really want to go there? SERIOUSLY @Joy_Division ?

    I hear what you're saying and I hope for the best. But past experience tell me that:

    ° Sorc will likely be less fun and viable to play.
    ° Nightblade will continue to dominate.
    ° Like every patch, the server performance will get worse.
    ° The game will be nearly unplayable prime time.

    Maybe I'm wrong, but chances are I'm not.
  • Hurtfan
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    .
    at least my sorc's daily crfating is not nerfed yet =D

    the funny thing is we don't even know what are those changes yet... so let's stop panic

    anyway ZOS will hit us with whatever changes they want and we gonna eat them...cuz we have no choise guys =/


    btw i think TESo was better when it was meta or struggle not meta or gtfo, but let's hope for the best =D

    I may be a rare breed in ESO but I have one toon, a magsorc, same toon since launch. I don't have time for alts unfortunately so this toon is it. I do have a choice, play another game ;)

    But I do agree, we need to chill and see what they have in mind with the damage shield. But like others have posted, with ESO's track record when it comes to balancing is....not good....

    Edited by Hurtfan on 14 September 2018 19:13
    For the Pact!
    Keyboard not found, press any key to continue
  • Joy_Division
    Joy_Division
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    Valrien wrote: »
    Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?

    With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.

    It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting simply based on their past mistakes. Golden rule.

    Just wait until Monday and base criticisms on the actual changes that are made.

    I wouldn't. If I mess up every single time I've been given an assignment, people have a right to judge me until I prove myself worthy of trust again.

    OK, here's the thing. As much time as I spent criticizing this game and the decisions that have been made, they have not messed up every single time. Go ahead and click on my wall of text with templars in my signature, there's a lot I don;t like that they have done. But the fact of the matter is they have made some good decisions and fixed a lot of stuff that was wrong with Templars. Like anyone else, they have made mistakes and made some good decisions.

    But go on and keep criticizing stuff that does not even exist in the game yet.
    Edited by Joy_Division on 14 September 2018 19:29
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • leepalmer95
    leepalmer95
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    Valrien wrote: »
    Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?

    With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.

    It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting simply based on their past mistakes. Golden rule.

    Just wait until Monday and base criticisms on the actual changes that are made.

    I wouldn't. If I mess up every single time I've been given an assignment, people have a right to judge me until I prove myself worthy of trust again.

    OK, here's the thing. As much time as I spent criticizing this game and the decisions that have been made, they have not messed up every single time. Go ahead and click on my wall of text with templars in my signature, there's a lot I don;t like that I have done. But the fact of the matter is they have made a lot of good decisions and fixed a lot of stuff that was wrong with Templars. Like anyone else, they have made mistakes and made some good decisions.

    But go on and keep criticizing stuff that does not even exist in the game yet. And next time someone assumes you'll screw things up when you have a mixed record, remember what you wrote here.

    The game has got worse every patch for pvp since 1.6. There is always so stupid thing they introduce, heavy meta, 3 seperate proc metas they dont seem to learn from, unkillable tank groups in cp etc...

    They they constantly bring in OP sets every dlc, sets like earthgore which just stop you and your group from dying even if your out of resources and cc'd on the floor. Sets like sloads which was clearly catered to zergs.

    Then the fact they seem to just straight up ignore feedback and do whatever they want anyway which is normally something that messes the game up.

    They introduced 60% cost poisons which everyone said was bad on pts and they ignored.
    They introduced 100% snare on gap closing which everyone said was bad which they ignored.
    They had to make proc sets not critable because proc sets are bad for pvp and the game in general.
    Then they bring in more proc sets and proc sets are still strong so they have to nerf them again
    Then they bring in more like sloads and they're forced to nerf it again.
    They bring in a clear OP p2w class like stam warden which was 100% broke when it came out and remained broke for like 6 months and even now its still strong.
    Then they bring out p2w things like jewellery crafting or transmutation which if you don't have it you are at a clear disadvantage.
    They nerf skills when they don't need to like frags, templar shard cc etc...

    The game has been plagued with bugs like the sprint bug for months, lag seems to get worse every patch.
    They've literally broke ww's armour passive in a patch they was advertised as revamping them? Wheres the fix it's been weeks? They fixed the crown store quickly though.


    This is a company that is clearly here for the money only, the sheer greed you see in game is unfathomable from when i first played the game. It's clear they've given up on quality and are just trying to milk as much money as possible in the form of crates/ gambling. They'd rather bring in 100 new players and make they buy cosmetics then lose 99% of those players in 2 months.

    Rather than bring in 100 players, they maybe won't spend as much in those 2 months but will retain 10 of them who then play long term and spend more long term. They don't care about long term players anymore hence why they keep dumbing the game down patch after patch. Gone are the times where people were forced to manually improve in the game now, zos bring in gear/ mechanics which does it for them.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Joy_Division
    Joy_Division
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    Valrien wrote: »
    Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?

    With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.

    It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting simply based on their past mistakes. Golden rule.

    Just wait until Monday and base criticisms on the actual changes that are made.

    I wouldn't. If I mess up every single time I've been given an assignment, people have a right to judge me until I prove myself worthy of trust again.

    OK, here's the thing. As much time as I spent criticizing this game and the decisions that have been made, they have not messed up every single time. Go ahead and click on my wall of text with templars in my signature, there's a lot I don;t like that I have done. But the fact of the matter is they have made a lot of good decisions and fixed a lot of stuff that was wrong with Templars. Like anyone else, they have made mistakes and made some good decisions.

    But go on and keep criticizing stuff that does not even exist in the game yet. And next time someone assumes you'll screw things up when you have a mixed record, remember what you wrote here.

    The game has got worse every patch for pvp since 1.6. There is always so stupid thing they introduce, heavy meta, 3 seperate proc metas they dont seem to learn from, unkillable tank groups in cp etc...

    They they constantly bring in OP sets every dlc, sets like earthgore which just stop you and your group from dying even if your out of resources and cc'd on the floor. Sets like sloads which was clearly catered to zergs.

    Then the fact they seem to just straight up ignore feedback and do whatever they want anyway which is normally something that messes the game up.

    They introduced 60% cost poisons which everyone said was bad on pts and they ignored.
    They introduced 100% snare on gap closing which everyone said was bad which they ignored.
    They had to make proc sets not critable because proc sets are bad for pvp and the game in general.
    Then they bring in more proc sets and proc sets are still strong so they have to nerf them again
    Then they bring in more like sloads and they're forced to nerf it again.
    They bring in a clear OP p2w class like stam warden which was 100% broke when it came out and remained broke for like 6 months and even now its still strong.
    Then they bring out p2w things like jewellery crafting or transmutation which if you don't have it you are at a clear disadvantage.
    They nerf skills when they don't need to like frags, templar shard cc etc...

    The game has been plagued with bugs like the sprint bug for months, lag seems to get worse every patch.
    They've literally broke ww's armour passive in a patch they was advertised as revamping them? Wheres the fix it's been weeks? They fixed the crown store quickly though.


    This is a company that is clearly here for the money only, the sheer greed you see in game is unfathomable from when i first played the game. It's clear they've given up on quality and are just trying to milk as much money as possible in the form of crates/ gambling. They'd rather bring in 100 new players and make they buy cosmetics then lose 99% of those players in 2 months.

    Rather than bring in 100 players, they maybe won't spend as much in those 2 months but will retain 10 of them who then play long term and spend more long term. They don't care about long term players anymore hence why they keep dumbing the game down patch after patch. Gone are the times where people were forced to manually improve in the game now, zos bring in gear/ mechanics which does it for them.

    You seem to be under the incorrect impression that I am unaware that ZOS has made a lot of decisions that I've disagreed with. Even though I have it plain as day in my signature that Templars need an update and there re 101 things about PvP that they ought to do to improve, go ahead and waste yours and everyone's time saying things that I am perfectly aware of. What an insightful post. In fact, I'll add one more criticism that your list left out: 1.6 and the introduction of the champion system was a bad idea.

    I rescind my outlandish suggestion to criticize changes that are actually in the patch notes. Go ahead and knock yourselves out.

    Edited by Joy_Division on 14 September 2018 19:55
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Derra
    Derra
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    Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?

    With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.

    It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting based on their past mistakes.

    Just wait until Monday and base criticisms on the actual changes that are made.

    That´s just nonsense though.

    Sure you give the benefit of doubt to someone that messes up once or twice.
    But that´s not the case is it? Major fups have been part of almost every update since 1.6.

    It´s not the exception - and you´re right if it were we´d be wrong to judge them based on that.
    But it´s not. It´s the rule to expect that at this point.

    Maybe it´s wrong - if that´s the case i´ll happily apologise and in retrospec only criticise their bad communication on the matter.
    If we´re right though - well.
    Edited by Derra on 14 September 2018 20:03
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Dashmatt
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    It’s almost like they are trying to rile up the forums by vaguely mentioning balance changes right before it hits PTS. Mission accomplished!

    At least wait until Monday to get upset. Here’s hoping we get something interesting and not just the ol’ balance sledgehammer.
  • templesus
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    Kadoin wrote: »
    templesus wrote: »
    Kadoin wrote: »
    templesus wrote: »
    Kadoin wrote: »
    Exodium wrote: »
    Kadoin wrote: »

    I'm guessing its the same downside as the stam user wearing a SnB with hulking + bone pirate spamming absorb magic and rolling when they see a mag char until they get their ult up and explode on them. Bonus points if they are a DK, NB, or Warden, enjoying that HP% heal not touching their stam pool and because eventually they will win that encounter and if they don't it's definitely a player issue.

    Also bonus bonus points if they are a stam templar with that setup and 30K+power of the light that strips damage shields instantly and sometimes insta-kills when you get DB + light on you. Omega points if they got bleeds with that and spam defile. No magic user will survive a templar like that unless they can roll or purge. Guess how many magic users can do that in Cyro without sacrificing a LOT of damage or heals and wear light armor? HINT: NONE

    Lol absorb magicka? There are mag sorc skills that don't affect that - fury isnt, curse isnt. Also, that skill only reflects the next projectile cast at you, so you think a Stam character is going to just spam a 2.5k cost skill to reflect one projectile? The fact that most magplars and magdks aren't projectile based also means that barely any stamina characters run that skill. So your argument is invalid.

    30k power of the light wtf lol are we still in HOTR or something? Stamplar is arguably one of the worst open world classes too so I'm not sure why you're bringing that up to help your case out.


    ezio45 wrote: »
    Exodium wrote: »
    Kadoin wrote: »
    Exodium wrote: »
    Kagukan wrote: »
    "provide counterplay opportunities for Damage Shield Abilities" can mean a lot of different things. Hopefully the changes are not too bad because my squishy sorc needs his damage shields. Also says changes to light and medium passives so we shall see I guess.

    LOL try playing a medium armour stam build in hulkings and bonepirate where a mistake actually means death. So many magicka players (mag sorcs particularly) have had their incompetence and mistakes disguised by 20k shields for about 4 years now.

    Honestly, I find playing medium armor builds easier. Esp. the ones with %HP heals. Also, no one forces you to use hulking and bone pirate, you want to and you pay the price for it. Just like if I wear 2x damage set on a light armor build and die in one db + executioner. It's called trade-offs and guess what? The trade-off for being in light is really getting hard to justify in PvP vs heavy in nearly every case.

    Wrong, because I see light armour builds running with shackle + necropotence or necro + lich (no defensive sets whatsoever), with 50K max magicka and 2k+ recovery, and 20K+ shields due to their high max magicka pool. Let me know what the downside of the aforementioned setup is please. Also, I do have to run fortified brass/impreg on my stamina toons but that comes at the expense of a set that could give me better resources/damage.
    ezio45 wrote: »
    Exodium wrote: »
    Kagukan wrote: »
    "provide counterplay opportunities for Damage Shield Abilities" can mean a lot of different things. Hopefully the changes are not too bad because my squishy sorc needs his damage shields. Also says changes to light and medium passives so we shall see I guess.

    LOL try playing a medium armour stam build in hulkings and bonepirate where a mistake actually means death. So many magicka players (mag sorcs particularly) have had their incompetence and mistakes disguised by 20k shields for about 4 years now.

    i think stams had there incompetence covered up by high resist, rolldodge and enough stam to cc break and block for 4 yrs looooool how bout you play in light on a mag toon without shields and then come talk to me about survivability cuz stams going pretty god damn good

    Really? Do you think resistance means anything when bleeds are becoming so prevalent which go through resistance. Also unmitigateable cc's like rune cage/fossilise can stop you mid dodge-roll, subjecting the player to enough bursts to kill them.

    And heavy armour stamina builds have to rely on higher health recovery, but guess what, defile significantly reduces health recovery and we've been in a defile meta for about 6 months now which I've said before.

    ooh gee the stam got caught rolldodging i hope he has enough to break free instead of just sitting there getting hit. I hope his 40k stam will be enough

    seriously if and stam is getting stun from cc's they suck. theres no excuse to not be able to break free from even fossilizes if stam is your main stat

    thats as laughable as a mag complaining about using to much mag and not being able to spam a shield / heal

    and guess what, defile meta is dead, stop complaining about it and again, there is heavy if they can tank out long enough to heal there doing something wrong

    Erm, no I'm saying that your argument that roll is an amazing form of defence is nullified when you have CC's that go through dodge roll, leaving medium stamina character vulnerable in these situations. Stamina suffers more skills that they can't interact with than magicka.

    Shieldbreaker might be your only argument for uninteractable sets/abilites but even then, which players with any dignity run shield breaker?

    [1] Absorb magic doesn't reflect a projectile. In its current state it absorbs nearly every magic skill in the game, including soul assault, templar ray and even most elemental/magic proc sets including illambris, grothdarr, bahraha's curse, etc. and any light attack/heavy from any staff It basically shuts down any magic user. The best part is that absorb magic also heals you %HP in addition to negating damage from almost any magic/elemental skill/item set/passive in the game! Who cares if fury and curse are not absorbed when every other skill is and it heals your opponent? Anyone defending this skill in its form on live obviously has no clue how it works or has never been a magic user facing it. The alternative is that they are one of those "unkillable tanks" spamming it. Also don't forget their are other magic classes in the game other than sorc. You can really have a good laugh spamming absorb magic vs. a mag NB.

    [2] "30K PotL wtf" really? Is that the best you can do? :D

    [3] "One of the worse open world classes," yet still far superior to magplar, mag warden, superior to a mag NB if you have absorb magic slotted and don't mind wailing like an idiot to uncloak them (but if you have ritual of retribution this isn't hard, trust me I know because I do have 4 templars after all), and also superior to sorc if you wear SnB and, again, simply do exactly what I said in my previous post. I'm not talking air, I've done exactly what I've posted. How else do you think I know this?

    Hold up, did you just say stamplar is a superior open world class to mag sorc?

    You have to be joking right? Have you even played a stamplar before?

    Yeah, I have one that runs either 52K stam OR uses an infinite sustain build (still possible for stam chars, trust me on that one). Also have a hybrid one that is even arguably stronger. Then a mag templar focused on achieving high heals (no proc set), and another mag templar that focuses on stacking defensive sets to "test" ZOS changes (all proc sets). In either case I always have the advantage over mag chars on both the stam and hybrid ones just by slotting abosrb magic, using light and DB. I literally do exactly what I described and 99.9% of mag users can do nothing about that. That combination guaranteed to wipe shields off unless they have another shield on like barrier or whitestrakes/combat physician, but using that would cut into their sustain and damage so many sorcs do not use it (though it is possible to make it work, you gonna have to sacrifice for that. I got a light armor whitestrakes I use sometimes as well on my mag chars. It's only really good if you are stacking healing and have decent damage).

    If they are sorc and putting me on defensive, I got invis post to use point blank in their face and then light + DB -> roll (always better to roll after DB, doing this ensure you cant be hit by most skills they have and you can do it essentially at the same time DB+light damage applies...) -> executioner spam. TIP: you can also use DB when falling (for sorc or NB attempting to run off edge). Also do not bother going on the defense. In the words of my brother, who also uses a stamplar, "don't think, just jab" although in this case it's executioner and/or gap closer if they are using a non-meta build and start streaking. Since most mag builds also are vamp because they have terrible sustain, DB + light wrecks them and if it doesn't, I spam executioner, have damage health pot and oblivion glyph + bleed on other bars and trust me no one recovers from that. Stam NB the only one that can escape if they roll after, cloak and run away. Yet people say stamplar is "bad"...The sustain sucks on that build for sure, but who cares when you can win nearly every time your ult is up? Doing this with another person guarantees you can 2vX. Bonus points if you are teamed up with a magplar (I team up with my bro and :D)

    The ultimate result is that NBs "get revenge" when I'm not on my stam char by jumping my mag chars, although that usually does not work out too well for them either unless I took a stretch or they got me running from zerg...

    Lol a Magden can 1vX if you’re fighting absolute pugs too. But no semi-decent and up player dies “nearly every time when your ult is up”. It genuinely sounds like you have never played the class solo and when you 2vx you are zerg surfing.

    Absorb magicka requires one to slot SnB which means less damage by not having bow, and less mobility. If you run speed pots, it means less mag sustain. There are trade offs that make it balanced.

    Whatever you say buddy. Still cannot dispute that damage strips shields and those exact tactics work to take down any mag build, so you start making excuses. It's funny how some people do anything to demand a buff...You're free to believe what you want, but anyone that does what I said will find it works very effectively and almost guarantees victory every time.

    "durr I can't dispute what someone is saying, let me try to attack them because I know I'm wrong or simply have no sense to try it myself haha." If that's the best you can do, there is no reason for me to bother replying to you. All I can say is learn how to play stamplar better. That isn't meant to be an insult, that's simply advice and if you want better advice do exactly what I said.

    Why would I take advice from somebody I’m clearly better then? Your choice words have proved you are not a 1vXer. Ill repeat - Absolutely no good player, magicka or stamina, will let themselves die to one ult combo. Ever. I do not know who you are fighting to draw these conclusions but I suggest you fight better players to get a more realistic grip on how classes are performing.
  • Odovacar
    Odovacar
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    Regardless of whatever changes will be made for "balance" people will still whine! And I refuse to believe the changes will bring much "balance" anyhow.... lets just have fun still guys...
  • Valrien
    Valrien
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    Odovacar wrote: »
    Regardless of whatever changes will be made for "balance" people will still whine! And I refuse to believe the changes will bring much "balance" anyhow.... lets just have fun still guys...

    That's not directed at Mag Sorcs, is it? Because it's pretty hard to have fun with one these days
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
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