“Stop the Nerfs”
“Content is too easy”
Maybe they have to do one to fix the other.
Or just alter battlespirit.
You can’t make harder, the game still like to attract new players, who are not optimised.
The game has so many levels of optimisation. The difference between fully optimised and not at all is staggering.
I'm guessing its the same downside as the stam user wearing a SnB with hulking + bone pirate spamming absorb magic and rolling when they see a mag char until they get their ult up and explode on them. Bonus points if they are a DK, NB, or Warden, enjoying that HP% heal not touching their stam pool and because eventually they will win that encounter and if they don't it's definitely a player issue.
Also bonus bonus points if they are a stam templar with that setup and 30K+power of the light that strips damage shields instantly and sometimes insta-kills when you get DB + light on you. Omega points if they got bleeds with that and spam defile. No magic user will survive a templar like that unless they can roll or purge. Guess how many magic users can do that in Cyro without sacrificing a LOT of damage or heals and wear light armor? HINT: NONE
Lol absorb magicka? There are mag sorc skills that don't affect that - fury isnt, curse isnt. Also, that skill only reflects the next projectile cast at you, so you think a Stam character is going to just spam a 2.5k cost skill to reflect one projectile? The fact that most magplars and magdks aren't projectile based also means that barely any stamina characters run that skill. So your argument is invalid.
30k power of the light wtf lol are we still in HOTR or something? Stamplar is arguably one of the worst open world classes too so I'm not sure why you're bringing that up to help your case out."provide counterplay opportunities for Damage Shield Abilities" can mean a lot of different things. Hopefully the changes are not too bad because my squishy sorc needs his damage shields. Also says changes to light and medium passives so we shall see I guess.
LOL try playing a medium armour stam build in hulkings and bonepirate where a mistake actually means death. So many magicka players (mag sorcs particularly) have had their incompetence and mistakes disguised by 20k shields for about 4 years now.
Honestly, I find playing medium armor builds easier. Esp. the ones with %HP heals. Also, no one forces you to use hulking and bone pirate, you want to and you pay the price for it. Just like if I wear 2x damage set on a light armor build and die in one db + executioner. It's called trade-offs and guess what? The trade-off for being in light is really getting hard to justify in PvP vs heavy in nearly every case.
Wrong, because I see light armour builds running with shackle + necropotence or necro + lich (no defensive sets whatsoever), with 50K max magicka and 2k+ recovery, and 20K+ shields due to their high max magicka pool. Let me know what the downside of the aforementioned setup is please. Also, I do have to run fortified brass/impreg on my stamina toons but that comes at the expense of a set that could give me better resources/damage."provide counterplay opportunities for Damage Shield Abilities" can mean a lot of different things. Hopefully the changes are not too bad because my squishy sorc needs his damage shields. Also says changes to light and medium passives so we shall see I guess.
LOL try playing a medium armour stam build in hulkings and bonepirate where a mistake actually means death. So many magicka players (mag sorcs particularly) have had their incompetence and mistakes disguised by 20k shields for about 4 years now.
i think stams had there incompetence covered up by high resist, rolldodge and enough stam to cc break and block for 4 yrs looooool how bout you play in light on a mag toon without shields and then come talk to me about survivability cuz stams going pretty god damn good
Really? Do you think resistance means anything when bleeds are becoming so prevalent which go through resistance. Also unmitigateable cc's like rune cage/fossilise can stop you mid dodge-roll, subjecting the player to enough bursts to kill them.
And heavy armour stamina builds have to rely on higher health recovery, but guess what, defile significantly reduces health recovery and we've been in a defile meta for about 6 months now which I've said before.
ooh gee the stam got caught rolldodging i hope he has enough to break free instead of just sitting there getting hit. I hope his 40k stam will be enough
seriously if and stam is getting stun from cc's they suck. theres no excuse to not be able to break free from even fossilizes if stam is your main stat
thats as laughable as a mag complaining about using to much mag and not being able to spam a shield / heal
and guess what, defile meta is dead, stop complaining about it and again, there is heavy if they can tank out long enough to heal there doing something wrong
Erm, no I'm saying that your argument that roll is an amazing form of defence is nullified when you have CC's that go through dodge roll, leaving medium stamina character vulnerable in these situations. Stamina suffers more skills that they can't interact with than magicka.
Shieldbreaker might be your only argument for uninteractable sets/abilites but even then, which players with any dignity run shield breaker?
[1] Absorb magic doesn't reflect a projectile. In its current state it absorbs nearly every magic skill in the game, including soul assault, templar ray and even most elemental/magic proc sets including illambris, grothdarr, bahraha's curse, etc. and any light attack/heavy from any staff It basically shuts down any magic user. The best part is that absorb magic also heals you %HP in addition to negating damage from almost any magic/elemental skill/item set/passive in the game! Who cares if fury and curse are not absorbed when every other skill is and it heals your opponent? Anyone defending this skill in its form on live obviously has no clue how it works or has never been a magic user facing it. The alternative is that they are one of those "unkillable tanks" spamming it. Also don't forget their are other magic classes in the game other than sorc. You can really have a good laugh spamming absorb magic vs. a mag NB.
[2] "30K PotL wtf" really? Is that the best you can do?
[3] "One of the worse open world classes," yet still far superior to magplar, mag warden, superior to a mag NB if you have absorb magic slotted and don't mind wailing like an idiot to uncloak them (but if you have ritual of retribution this isn't hard, trust me I know because I do have 4 templars after all), and also superior to sorc if you wear SnB and, again, simply do exactly what I said in my previous post. I'm not talking air, I've done exactly what I've posted. How else do you think I know this?
Hold up, did you just say stamplar is a superior open world class to mag sorc?
You have to be joking right? Have you even played a stamplar before?
Yeah, I have one that runs either 52K stam OR uses an infinite sustain build (still possible for stam chars, trust me on that one). Also have a hybrid one that is even arguably stronger. Then a mag templar focused on achieving high heals (no proc set), and another mag templar that focuses on stacking defensive sets to "test" ZOS changes (all proc sets). In either case I always have the advantage over mag chars on both the stam and hybrid ones just by slotting abosrb magic, using light and DB. I literally do exactly what I described and 99.9% of mag users can do nothing about that. That combination guaranteed to wipe shields off unless they have another shield on like barrier or whitestrakes/combat physician, but using that would cut into their sustain and damage so many sorcs do not use it (though it is possible to make it work, you gonna have to sacrifice for that. I got a light armor whitestrakes I use sometimes as well on my mag chars. It's only really good if you are stacking healing and have decent damage).
If they are sorc and putting me on defensive, I got invis post to use point blank in their face and then light + DB -> roll (always better to roll after DB, doing this ensure you cant be hit by most skills they have and you can do it essentially at the same time DB+light damage applies...) -> executioner spam. TIP: you can also use DB when falling (for sorc or NB attempting to run off edge). Also do not bother going on the defense. In the words of my brother, who also uses a stamplar, "don't think, just jab" although in this case it's executioner and/or gap closer if they are using a non-meta build and start streaking. Since most mag builds also are vamp because they have terrible sustain, DB + light wrecks them and if it doesn't, I spam executioner, have damage health pot and oblivion glyph + bleed on other bars and trust me no one recovers from that. Stam NB the only one that can escape if they roll after, cloak and run away. Yet people say stamplar is "bad"...The sustain sucks on that build for sure, but who cares when you can win nearly every time your ult is up? Doing this with another person guarantees you can 2vX. Bonus points if you are teamed up with a magplar (I team up with my bro and)
The ultimate result is that NBs "get revenge" when I'm not on my stam char by jumping my mag chars, although that usually does not work out too well for them either unless I took a stretch or they got me running from zerg...
jediodyn_ESO wrote: »Shields are broken and imbalanced mechanically. Stacking, no Crit, same survival pool as damage modifier and most of the healing tree with crazy efficiency: They needed a fix.
Don’t QQ till you at least see the new system.
Or people like you can just L2P?
hmmm....I have seen Sorcs 1vX groups of good to great players. Many many many times.
No doubt we can all tailor our builds to double dots, shield breakers, fear + dots, etc etc, but that seems fairly limiting.
antihero727 wrote: »Joy_Division wrote: »Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?
With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.
Joy_Division wrote: »antihero727 wrote: »Joy_Division wrote: »Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?
With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.
It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting simply based on their past mistakes. Golden rule.
Just wait until Monday and base criticisms on the actual changes that are made.
Joy_Division wrote: »antihero727 wrote: »Joy_Division wrote: »Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?
With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.
It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting based on their past mistakes.
Just wait until Monday and base criticisms on the actual changes that are made.
Joy_Division wrote: »antihero727 wrote: »Joy_Division wrote: »Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?
With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.
It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting simply based on their past mistakes. Golden rule.
Just wait until Monday and base criticisms on the actual changes that are made.
I wouldn't. If I mess up every single time I've been given an assignment, people have a right to judge me until I prove myself worthy of trust again.
Joy_Division wrote: »antihero727 wrote: »Joy_Division wrote: »Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?
With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.
It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting based on their past mistakes.
Just wait until Monday and base criticisms on the actual changes that are made.
Joy_Division wrote: »Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?
I'm guessing its the same downside as the stam user wearing a SnB with hulking + bone pirate spamming absorb magic and rolling when they see a mag char until they get their ult up and explode on them. Bonus points if they are a DK, NB, or Warden, enjoying that HP% heal not touching their stam pool and because eventually they will win that encounter and if they don't it's definitely a player issue.
Also bonus bonus points if they are a stam templar with that setup and 30K+power of the light that strips damage shields instantly and sometimes insta-kills when you get DB + light on you. Omega points if they got bleeds with that and spam defile. No magic user will survive a templar like that unless they can roll or purge. Guess how many magic users can do that in Cyro without sacrificing a LOT of damage or heals and wear light armor? HINT: NONE
Lol absorb magicka? There are mag sorc skills that don't affect that - fury isnt, curse isnt. Also, that skill only reflects the next projectile cast at you, so you think a Stam character is going to just spam a 2.5k cost skill to reflect one projectile? The fact that most magplars and magdks aren't projectile based also means that barely any stamina characters run that skill. So your argument is invalid.
30k power of the light wtf lol are we still in HOTR or something? Stamplar is arguably one of the worst open world classes too so I'm not sure why you're bringing that up to help your case out."provide counterplay opportunities for Damage Shield Abilities" can mean a lot of different things. Hopefully the changes are not too bad because my squishy sorc needs his damage shields. Also says changes to light and medium passives so we shall see I guess.
LOL try playing a medium armour stam build in hulkings and bonepirate where a mistake actually means death. So many magicka players (mag sorcs particularly) have had their incompetence and mistakes disguised by 20k shields for about 4 years now.
Honestly, I find playing medium armor builds easier. Esp. the ones with %HP heals. Also, no one forces you to use hulking and bone pirate, you want to and you pay the price for it. Just like if I wear 2x damage set on a light armor build and die in one db + executioner. It's called trade-offs and guess what? The trade-off for being in light is really getting hard to justify in PvP vs heavy in nearly every case.
Wrong, because I see light armour builds running with shackle + necropotence or necro + lich (no defensive sets whatsoever), with 50K max magicka and 2k+ recovery, and 20K+ shields due to their high max magicka pool. Let me know what the downside of the aforementioned setup is please. Also, I do have to run fortified brass/impreg on my stamina toons but that comes at the expense of a set that could give me better resources/damage."provide counterplay opportunities for Damage Shield Abilities" can mean a lot of different things. Hopefully the changes are not too bad because my squishy sorc needs his damage shields. Also says changes to light and medium passives so we shall see I guess.
LOL try playing a medium armour stam build in hulkings and bonepirate where a mistake actually means death. So many magicka players (mag sorcs particularly) have had their incompetence and mistakes disguised by 20k shields for about 4 years now.
i think stams had there incompetence covered up by high resist, rolldodge and enough stam to cc break and block for 4 yrs looooool how bout you play in light on a mag toon without shields and then come talk to me about survivability cuz stams going pretty god damn good
Really? Do you think resistance means anything when bleeds are becoming so prevalent which go through resistance. Also unmitigateable cc's like rune cage/fossilise can stop you mid dodge-roll, subjecting the player to enough bursts to kill them.
And heavy armour stamina builds have to rely on higher health recovery, but guess what, defile significantly reduces health recovery and we've been in a defile meta for about 6 months now which I've said before.
ooh gee the stam got caught rolldodging i hope he has enough to break free instead of just sitting there getting hit. I hope his 40k stam will be enough
seriously if and stam is getting stun from cc's they suck. theres no excuse to not be able to break free from even fossilizes if stam is your main stat
thats as laughable as a mag complaining about using to much mag and not being able to spam a shield / heal
and guess what, defile meta is dead, stop complaining about it and again, there is heavy if they can tank out long enough to heal there doing something wrong
Erm, no I'm saying that your argument that roll is an amazing form of defence is nullified when you have CC's that go through dodge roll, leaving medium stamina character vulnerable in these situations. Stamina suffers more skills that they can't interact with than magicka.
Shieldbreaker might be your only argument for uninteractable sets/abilites but even then, which players with any dignity run shield breaker?
[1] Absorb magic doesn't reflect a projectile. In its current state it absorbs nearly every magic skill in the game, including soul assault, templar ray and even most elemental/magic proc sets including illambris, grothdarr, bahraha's curse, etc. and any light attack/heavy from any staff It basically shuts down any magic user. The best part is that absorb magic also heals you %HP in addition to negating damage from almost any magic/elemental skill/item set/passive in the game! Who cares if fury and curse are not absorbed when every other skill is and it heals your opponent? Anyone defending this skill in its form on live obviously has no clue how it works or has never been a magic user facing it. The alternative is that they are one of those "unkillable tanks" spamming it. Also don't forget their are other magic classes in the game other than sorc. You can really have a good laugh spamming absorb magic vs. a mag NB.
[2] "30K PotL wtf" really? Is that the best you can do?
[3] "One of the worse open world classes," yet still far superior to magplar, mag warden, superior to a mag NB if you have absorb magic slotted and don't mind wailing like an idiot to uncloak them (but if you have ritual of retribution this isn't hard, trust me I know because I do have 4 templars after all), and also superior to sorc if you wear SnB and, again, simply do exactly what I said in my previous post. I'm not talking air, I've done exactly what I've posted. How else do you think I know this?
Hold up, did you just say stamplar is a superior open world class to mag sorc?
You have to be joking right? Have you even played a stamplar before?
Yeah, I have one that runs either 52K stam OR uses an infinite sustain build (still possible for stam chars, trust me on that one). Also have a hybrid one that is even arguably stronger. Then a mag templar focused on achieving high heals (no proc set), and another mag templar that focuses on stacking defensive sets to "test" ZOS changes (all proc sets). In either case I always have the advantage over mag chars on both the stam and hybrid ones just by slotting abosrb magic, using light and DB. I literally do exactly what I described and 99.9% of mag users can do nothing about that. That combination guaranteed to wipe shields off unless they have another shield on like barrier or whitestrakes/combat physician, but using that would cut into their sustain and damage so many sorcs do not use it (though it is possible to make it work, you gonna have to sacrifice for that. I got a light armor whitestrakes I use sometimes as well on my mag chars. It's only really good if you are stacking healing and have decent damage).
If they are sorc and putting me on defensive, I got invis post to use point blank in their face and then light + DB -> roll (always better to roll after DB, doing this ensure you cant be hit by most skills they have and you can do it essentially at the same time DB+light damage applies...) -> executioner spam. TIP: you can also use DB when falling (for sorc or NB attempting to run off edge). Also do not bother going on the defense. In the words of my brother, who also uses a stamplar, "don't think, just jab" although in this case it's executioner and/or gap closer if they are using a non-meta build and start streaking. Since most mag builds also are vamp because they have terrible sustain, DB + light wrecks them and if it doesn't, I spam executioner, have damage health pot and oblivion glyph + bleed on other bars and trust me no one recovers from that. Stam NB the only one that can escape if they roll after, cloak and run away. Yet people say stamplar is "bad"...The sustain sucks on that build for sure, but who cares when you can win nearly every time your ult is up? Doing this with another person guarantees you can 2vX. Bonus points if you are teamed up with a magplar (I team up with my bro and)
The ultimate result is that NBs "get revenge" when I'm not on my stam char by jumping my mag chars, although that usually does not work out too well for them either unless I took a stretch or they got me running from zerg...
Lol a Magden can 1vX if you’re fighting absolute pugs too. But no semi-decent and up player dies “nearly every time when your ult is up”. It genuinely sounds like you have never played the class solo and when you 2vx you are zerg surfing.
Absorb magicka requires one to slot SnB which means less damage by not having bow, and less mobility. If you run speed pots, it means less mag sustain. There are trade offs that make it balanced.
Joy_Division wrote: »Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?
Why care if the car brakes oil system alarm is screaming red?
Let's crash the car first, THEN we can care!
Joy_Division wrote: »Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?
Why care if the car brakes oil system alarm is screaming red?
Let's crash the car first, THEN we can care!
Wow. This place is full of false equivalencies.
I'm hoping that maybe it also means that they give something to be able to play sorcs or just mag characters in a different way to compensate. I just do not find it fun myself to have to recast shields over and over. And Im assuming healing ward falls into this "nerf." Im not a fan of having to use that on most magicka classes either.
We had YEARS of Wrobel domination.
A guy who could screw up even burgers flipping and who single-handedly destroyed ZOS reputation.
Now, it's plenty possible that the next guy (a most famous Nightblade youtuber ... surprise!!!!) is awesome and I really believe Gilliamtherogue is way better than Wrobel. Not that it's hard to be tbh.
Anyway, he represents a company with a shattered reputation and nobody can demand us to put ANY trust in them until they prove they have done a 180° turn on their abysmal game balance record.
Heck, they make me miss 2014, when magsorc pets did not even work!
Joy_Division wrote: »antihero727 wrote: »Joy_Division wrote: »Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?
With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.
It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting based on their past mistakes.
Just wait until Monday and base criticisms on the actual changes that are made.
Joy_Division wrote: »antihero727 wrote: »Joy_Division wrote: »Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?
With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.
It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting based on their past mistakes.
Just wait until Monday and base criticisms on the actual changes that are made.
Darkenarlol wrote: »at least my sorc's daily crfating is not nerfed yet =D
the funny thing is we don't even know what are those changes yet... so let's stop panic
anyway ZOS will hit us with whatever changes they want and we gonna eat them...cuz we have no choise guys =/
btw i think TESo was better when it was meta or struggle not meta or gtfo, but let's hope for the best =D
Joy_Division wrote: »antihero727 wrote: »Joy_Division wrote: »Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?
With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.
It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting simply based on their past mistakes. Golden rule.
Just wait until Monday and base criticisms on the actual changes that are made.
I wouldn't. If I mess up every single time I've been given an assignment, people have a right to judge me until I prove myself worthy of trust again.
Joy_Division wrote: »Joy_Division wrote: »antihero727 wrote: »Joy_Division wrote: »Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?
With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.
It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting simply based on their past mistakes. Golden rule.
Just wait until Monday and base criticisms on the actual changes that are made.
I wouldn't. If I mess up every single time I've been given an assignment, people have a right to judge me until I prove myself worthy of trust again.
OK, here's the thing. As much time as I spent criticizing this game and the decisions that have been made, they have not messed up every single time. Go ahead and click on my wall of text with templars in my signature, there's a lot I don;t like that I have done. But the fact of the matter is they have made a lot of good decisions and fixed a lot of stuff that was wrong with Templars. Like anyone else, they have made mistakes and made some good decisions.
But go on and keep criticizing stuff that does not even exist in the game yet. And next time someone assumes you'll screw things up when you have a mixed record, remember what you wrote here.
leepalmer95 wrote: »Joy_Division wrote: »Joy_Division wrote: »antihero727 wrote: »Joy_Division wrote: »Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?
With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.
It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting simply based on their past mistakes. Golden rule.
Just wait until Monday and base criticisms on the actual changes that are made.
I wouldn't. If I mess up every single time I've been given an assignment, people have a right to judge me until I prove myself worthy of trust again.
OK, here's the thing. As much time as I spent criticizing this game and the decisions that have been made, they have not messed up every single time. Go ahead and click on my wall of text with templars in my signature, there's a lot I don;t like that I have done. But the fact of the matter is they have made a lot of good decisions and fixed a lot of stuff that was wrong with Templars. Like anyone else, they have made mistakes and made some good decisions.
But go on and keep criticizing stuff that does not even exist in the game yet. And next time someone assumes you'll screw things up when you have a mixed record, remember what you wrote here.
The game has got worse every patch for pvp since 1.6. There is always so stupid thing they introduce, heavy meta, 3 seperate proc metas they dont seem to learn from, unkillable tank groups in cp etc...
They they constantly bring in OP sets every dlc, sets like earthgore which just stop you and your group from dying even if your out of resources and cc'd on the floor. Sets like sloads which was clearly catered to zergs.
Then the fact they seem to just straight up ignore feedback and do whatever they want anyway which is normally something that messes the game up.
They introduced 60% cost poisons which everyone said was bad on pts and they ignored.
They introduced 100% snare on gap closing which everyone said was bad which they ignored.
They had to make proc sets not critable because proc sets are bad for pvp and the game in general.
Then they bring in more proc sets and proc sets are still strong so they have to nerf them again
Then they bring in more like sloads and they're forced to nerf it again.
They bring in a clear OP p2w class like stam warden which was 100% broke when it came out and remained broke for like 6 months and even now its still strong.
Then they bring out p2w things like jewellery crafting or transmutation which if you don't have it you are at a clear disadvantage.
They nerf skills when they don't need to like frags, templar shard cc etc...
The game has been plagued with bugs like the sprint bug for months, lag seems to get worse every patch.
They've literally broke ww's armour passive in a patch they was advertised as revamping them? Wheres the fix it's been weeks? They fixed the crown store quickly though.
This is a company that is clearly here for the money only, the sheer greed you see in game is unfathomable from when i first played the game. It's clear they've given up on quality and are just trying to milk as much money as possible in the form of crates/ gambling. They'd rather bring in 100 new players and make they buy cosmetics then lose 99% of those players in 2 months.
Rather than bring in 100 players, they maybe won't spend as much in those 2 months but will retain 10 of them who then play long term and spend more long term. They don't care about long term players anymore hence why they keep dumbing the game down patch after patch. Gone are the times where people were forced to manually improve in the game now, zos bring in gear/ mechanics which does it for them.
Joy_Division wrote: »antihero727 wrote: »Joy_Division wrote: »Can't people wait until they at least see the patch notes before criticizing the changes that they have no idea about?
With ZOS’s history with these things can you blame us? History has been even if the changes are ok we will still end up with major bugs from them fiddling. It’s not paranoia it’s historical logic. I might push the line but being a mag sorc main since beta this hits close to home too many time lately.
It's not that I don't understand the apprehension, it's that I know every single person already tossing blame and criticism would get upset (rightly) if people judged them similarly at work/school/social setting based on their past mistakes.
Just wait until Monday and base criticisms on the actual changes that are made.
I'm guessing its the same downside as the stam user wearing a SnB with hulking + bone pirate spamming absorb magic and rolling when they see a mag char until they get their ult up and explode on them. Bonus points if they are a DK, NB, or Warden, enjoying that HP% heal not touching their stam pool and because eventually they will win that encounter and if they don't it's definitely a player issue.
Also bonus bonus points if they are a stam templar with that setup and 30K+power of the light that strips damage shields instantly and sometimes insta-kills when you get DB + light on you. Omega points if they got bleeds with that and spam defile. No magic user will survive a templar like that unless they can roll or purge. Guess how many magic users can do that in Cyro without sacrificing a LOT of damage or heals and wear light armor? HINT: NONE
Lol absorb magicka? There are mag sorc skills that don't affect that - fury isnt, curse isnt. Also, that skill only reflects the next projectile cast at you, so you think a Stam character is going to just spam a 2.5k cost skill to reflect one projectile? The fact that most magplars and magdks aren't projectile based also means that barely any stamina characters run that skill. So your argument is invalid.
30k power of the light wtf lol are we still in HOTR or something? Stamplar is arguably one of the worst open world classes too so I'm not sure why you're bringing that up to help your case out."provide counterplay opportunities for Damage Shield Abilities" can mean a lot of different things. Hopefully the changes are not too bad because my squishy sorc needs his damage shields. Also says changes to light and medium passives so we shall see I guess.
LOL try playing a medium armour stam build in hulkings and bonepirate where a mistake actually means death. So many magicka players (mag sorcs particularly) have had their incompetence and mistakes disguised by 20k shields for about 4 years now.
Honestly, I find playing medium armor builds easier. Esp. the ones with %HP heals. Also, no one forces you to use hulking and bone pirate, you want to and you pay the price for it. Just like if I wear 2x damage set on a light armor build and die in one db + executioner. It's called trade-offs and guess what? The trade-off for being in light is really getting hard to justify in PvP vs heavy in nearly every case.
Wrong, because I see light armour builds running with shackle + necropotence or necro + lich (no defensive sets whatsoever), with 50K max magicka and 2k+ recovery, and 20K+ shields due to their high max magicka pool. Let me know what the downside of the aforementioned setup is please. Also, I do have to run fortified brass/impreg on my stamina toons but that comes at the expense of a set that could give me better resources/damage."provide counterplay opportunities for Damage Shield Abilities" can mean a lot of different things. Hopefully the changes are not too bad because my squishy sorc needs his damage shields. Also says changes to light and medium passives so we shall see I guess.
LOL try playing a medium armour stam build in hulkings and bonepirate where a mistake actually means death. So many magicka players (mag sorcs particularly) have had their incompetence and mistakes disguised by 20k shields for about 4 years now.
i think stams had there incompetence covered up by high resist, rolldodge and enough stam to cc break and block for 4 yrs looooool how bout you play in light on a mag toon without shields and then come talk to me about survivability cuz stams going pretty god damn good
Really? Do you think resistance means anything when bleeds are becoming so prevalent which go through resistance. Also unmitigateable cc's like rune cage/fossilise can stop you mid dodge-roll, subjecting the player to enough bursts to kill them.
And heavy armour stamina builds have to rely on higher health recovery, but guess what, defile significantly reduces health recovery and we've been in a defile meta for about 6 months now which I've said before.
ooh gee the stam got caught rolldodging i hope he has enough to break free instead of just sitting there getting hit. I hope his 40k stam will be enough
seriously if and stam is getting stun from cc's they suck. theres no excuse to not be able to break free from even fossilizes if stam is your main stat
thats as laughable as a mag complaining about using to much mag and not being able to spam a shield / heal
and guess what, defile meta is dead, stop complaining about it and again, there is heavy if they can tank out long enough to heal there doing something wrong
Erm, no I'm saying that your argument that roll is an amazing form of defence is nullified when you have CC's that go through dodge roll, leaving medium stamina character vulnerable in these situations. Stamina suffers more skills that they can't interact with than magicka.
Shieldbreaker might be your only argument for uninteractable sets/abilites but even then, which players with any dignity run shield breaker?
[1] Absorb magic doesn't reflect a projectile. In its current state it absorbs nearly every magic skill in the game, including soul assault, templar ray and even most elemental/magic proc sets including illambris, grothdarr, bahraha's curse, etc. and any light attack/heavy from any staff It basically shuts down any magic user. The best part is that absorb magic also heals you %HP in addition to negating damage from almost any magic/elemental skill/item set/passive in the game! Who cares if fury and curse are not absorbed when every other skill is and it heals your opponent? Anyone defending this skill in its form on live obviously has no clue how it works or has never been a magic user facing it. The alternative is that they are one of those "unkillable tanks" spamming it. Also don't forget their are other magic classes in the game other than sorc. You can really have a good laugh spamming absorb magic vs. a mag NB.
[2] "30K PotL wtf" really? Is that the best you can do?
[3] "One of the worse open world classes," yet still far superior to magplar, mag warden, superior to a mag NB if you have absorb magic slotted and don't mind wailing like an idiot to uncloak them (but if you have ritual of retribution this isn't hard, trust me I know because I do have 4 templars after all), and also superior to sorc if you wear SnB and, again, simply do exactly what I said in my previous post. I'm not talking air, I've done exactly what I've posted. How else do you think I know this?
Hold up, did you just say stamplar is a superior open world class to mag sorc?
You have to be joking right? Have you even played a stamplar before?
Yeah, I have one that runs either 52K stam OR uses an infinite sustain build (still possible for stam chars, trust me on that one). Also have a hybrid one that is even arguably stronger. Then a mag templar focused on achieving high heals (no proc set), and another mag templar that focuses on stacking defensive sets to "test" ZOS changes (all proc sets). In either case I always have the advantage over mag chars on both the stam and hybrid ones just by slotting abosrb magic, using light and DB. I literally do exactly what I described and 99.9% of mag users can do nothing about that. That combination guaranteed to wipe shields off unless they have another shield on like barrier or whitestrakes/combat physician, but using that would cut into their sustain and damage so many sorcs do not use it (though it is possible to make it work, you gonna have to sacrifice for that. I got a light armor whitestrakes I use sometimes as well on my mag chars. It's only really good if you are stacking healing and have decent damage).
If they are sorc and putting me on defensive, I got invis post to use point blank in their face and then light + DB -> roll (always better to roll after DB, doing this ensure you cant be hit by most skills they have and you can do it essentially at the same time DB+light damage applies...) -> executioner spam. TIP: you can also use DB when falling (for sorc or NB attempting to run off edge). Also do not bother going on the defense. In the words of my brother, who also uses a stamplar, "don't think, just jab" although in this case it's executioner and/or gap closer if they are using a non-meta build and start streaking. Since most mag builds also are vamp because they have terrible sustain, DB + light wrecks them and if it doesn't, I spam executioner, have damage health pot and oblivion glyph + bleed on other bars and trust me no one recovers from that. Stam NB the only one that can escape if they roll after, cloak and run away. Yet people say stamplar is "bad"...The sustain sucks on that build for sure, but who cares when you can win nearly every time your ult is up? Doing this with another person guarantees you can 2vX. Bonus points if you are teamed up with a magplar (I team up with my bro and)
The ultimate result is that NBs "get revenge" when I'm not on my stam char by jumping my mag chars, although that usually does not work out too well for them either unless I took a stretch or they got me running from zerg...
Lol a Magden can 1vX if you’re fighting absolute pugs too. But no semi-decent and up player dies “nearly every time when your ult is up”. It genuinely sounds like you have never played the class solo and when you 2vx you are zerg surfing.
Absorb magicka requires one to slot SnB which means less damage by not having bow, and less mobility. If you run speed pots, it means less mag sustain. There are trade offs that make it balanced.
Whatever you say buddy. Still cannot dispute that damage strips shields and those exact tactics work to take down any mag build, so you start making excuses. It's funny how some people do anything to demand a buff...You're free to believe what you want, but anyone that does what I said will find it works very effectively and almost guarantees victory every time.
"durr I can't dispute what someone is saying, let me try to attack them because I know I'm wrong or simply have no sense to try it myself haha." If that's the best you can do, there is no reason for me to bother replying to you. All I can say is learn how to play stamplar better. That isn't meant to be an insult, that's simply advice and if you want better advice do exactly what I said.
Regardless of whatever changes will be made for "balance" people will still whine! And I refuse to believe the changes will bring much "balance" anyhow.... lets just have fun still guys...