I'm surprised by the comments here, looks like "easiest" has a highly subjective meaning.
Pose it as a different question: Which role has the biggest negative impact on a group if they are slacking?
I'd rather have a sub-par DPS then a sub-par healer or a tank.
I'm surprised by the comments here, looks like "easiest" has a highly subjective meaning.
Pose it as a different question: Which role has the biggest negative impact on a group if they are slacking?
I'd rather have a sub-par DPS then a sub-par healer or a tank.
Priyasekarssk wrote: »BaneOfBattler wrote: »fake tank
What a nuisance poll ? In fact Tank is most difficult one. With no group taunts , moving bosses, spaming AOEs. Tanking is easier in vet dungoens? Even tanks have to handle stupid one shot mechanics in DLC dungeons. Tanking is difficult role to fill in ESO and everyone agrees without question except noobs. Despite all this , tanks have to have all taunts active and manage the group mobs. Besides all this tanks have to manage resources and have to familiar with dungeon mechanics , alert all team members during boss crazy moves. Tanks role play huge and important role in dungeon outcome. DPS comes second.
FYI , I am a dps. I completely agree tank is difficult role to play. I dont say tank is weaker except group or AOE taunt. Even CP 200 player can survive a vet DLC dungeon on hard mode comfortably. It just requires more skill.
DPS comes second. Healer is easiest of all 3. Especially fake healer. Just stand in the back and see what other doing.
Fake healer is the easiest roll to fill. Just go with fake tanks for vet dungeons and trials on hard mode. Group wipe confirmed. I can take a fake healer any day for a fake tank.
Vet Trials its different story.
I may be a noob but generally to HM vet trials and can say there are plenty of tanks.
The reason people find them scarce in GF for vet dungeons is because of how long it generally takes to clear a vet dungeon with a random group. If we are to enter the random GF as a tank we generally do it on a DPS so we can help clear it faster (which would be what you call a fake tank).
Not sure what you mean by fake healer. When I heal I often do more damage than healing. Is that fake? If the group is decent then there should not be much to heal and lots of down time. Put out hots, orbs and damage away, rinse and repeat.
SilvyrNixe wrote: »Honestly, there isn't really a "black or white" answer, all three of them have their own levels of difficulty. Personally I think that DPS is easier, main reason being that you already have 1 person that has butt loads of health and are there to get all the aggro, and you have someone behind you making sure you are buffed and healed, so in a perfect world all the DPS should worry about is just staying out of the red and killing stuff as fast as possible.
My personal opinion, but yeah.
SilvyrNixe wrote: »Honestly, there isn't really a "black or white" answer, all three of them have their own levels of difficulty. Personally I think that DPS is easier, main reason being that you already have 1 person that has butt loads of health and are there to get all the aggro, and you have someone behind you making sure you are buffed and healed, so in a perfect world all the DPS should worry about is just staying out of the red and killing stuff as fast as possible.
My personal opinion, but yeah.
It's not a detrimental thing to say about DPSes though either. It still requires a fairly high amount of skill to balance stats and achieve the highest damage possible, while not pulling your team down, whereas it's much easier to balance stats on a tank (in my opinion) and healers are really straightforward.
It's just that the job of a DPS doesn't have any substantial effects on the eventual outcome, so in that way, the pressure is a lot lower, and the things going on in the dungeon aren't as big of a deal as compared to the tank/healer.
SilvyrNixe wrote: »Honestly, there isn't really a "black or white" answer, all three of them have their own levels of difficulty. Personally I think that DPS is easier, main reason being that you already have 1 person that has butt loads of health and are there to get all the aggro, and you have someone behind you making sure you are buffed and healed, so in a perfect world all the DPS should worry about is just staying out of the red and killing stuff as fast as possible.
My personal opinion, but yeah.
It's not a detrimental thing to say about DPSes though either. It still requires a fairly high amount of skill to balance stats and achieve the highest damage possible, while not pulling your team down, whereas it's much easier to balance stats on a tank (in my opinion) and healers are really straightforward.
It's just that the job of a DPS doesn't have any substantial effects on the eventual outcome, so in that way, the pressure is a lot lower, and the things going on in the dungeon aren't as big of a deal as compared to the tank/healer.
I'm surprised by the comments here, looks like "easiest" has a highly subjective meaning.
Pose it as a different question: Which role has the biggest negative impact on a group if they are slacking?
I'd rather have a sub-par DPS then a sub-par healer or a tank.
But your question is about role importance, not difficulty.
A healer who doesn't heal will cause more wipes than a DPS who doesn't do damage. It doesn't mean that their role is harder though (unless you find responsibility hard), healers generally have no trouble out healing any incoming damage in this game.
Lol at the people saying DPS. If it is so easy, then why are we seeing so many -10k dps in groupfinder? Healing is so mindnumbingly easy in this game they are not even needed outside of trials and some DLC dungeons.
Healing is by far the easiest, followed closely by tanks. And far far far on the other spectre is DPS.
People that say DPS is easier than tanking or healing have 1# Never done 35k+ dps. 2# Never done Trial as DPS. 3#They most likely fail at a healer or a tank, while DPS stay alive, therefore they think DPS is easier.
No, Just no. Trials can be done with a tank with half a brain, semi afk healers. But if DPS is slacking you wont clear, as easy as that.
Fake healer is some who either don't heal at all or only uses one skill then people is dying.Priyasekarssk wrote: »BaneOfBattler wrote: »fake tank
What a nuisance poll ? In fact Tank is most difficult one. With no group taunts , moving bosses, spaming AOEs. Tanking is easier in vet dungoens? Even tanks have to handle stupid one shot mechanics in DLC dungeons. Tanking is difficult role to fill in ESO and everyone agrees without question except noobs. Despite all this , tanks have to have all taunts active and manage the group mobs. Besides all this tanks have to manage resources and have to familiar with dungeon mechanics , alert all team members during boss crazy moves. Tanks role play huge and important role in dungeon outcome. DPS comes second.
FYI , I am a dps. I completely agree tank is difficult role to play. I dont say tank is weaker except group or AOE taunt. Even CP 200 player can survive a vet DLC dungeon on hard mode comfortably. It just requires more skill.
DPS comes second. Healer is easiest of all 3. Especially fake healer. Just stand in the back and see what other doing.
Fake healer is the easiest roll to fill. Just go with fake tanks for vet dungeons and trials on hard mode. Group wipe confirmed. I can take a fake healer any day for a fake tank.
Vet Trials its different story.
I may be a noob but generally to HM vet trials and can say there are plenty of tanks
The reason people find them scarce in GF for vet dungeons is because of how long it generally takes to clear a vet dungeon with a random group. If we are to enter the random GF as a tank we generally do it on a DPS so we can help clear it faster (which would be what you call a fake tank).
Not sure what you mean by fake healer. When I heal I often do more damage than healing. Is that fake? If the group is decent then there should not be much to heal and lots of down time. Put out hots, orbs and damage away, rinse and repeat.
SilvyrNixe wrote: »Honestly, there isn't really a "black or white" answer, all three of them have their own levels of difficulty. Personally I think that DPS is easier, main reason being that you already have 1 person that has butt loads of health and are there to get all the aggro, and you have someone behind you making sure you are buffed and healed, so in a perfect world all the DPS should worry about is just staying out of the red and killing stuff as fast as possible.
My personal opinion, but yeah.
It's not a detrimental thing to say about DPSes though either. It still requires a fairly high amount of skill to balance stats and achieve the highest damage possible, while not pulling your team down, whereas it's much easier to balance stats on a tank (in my opinion) and healers are really straightforward.
It's just that the job of a DPS doesn't have any substantial effects on the eventual outcome, so in that way, the pressure is a lot lower, and the things going on in the dungeon aren't as big of a deal as compared to the tank/healer.
Doesn't have a substantial effect on the outcome? Are you kidding? You guys don;t have any idea, this is what actually happens:
If the group is bad, then healer is probably the most difficult, which is why in very good groups, the healer job is half support and half healing most of the time, if not support for the most time, because if your groups is godlike and is burning through content, the healer just doens't have much to heal.
The highest skill ceiling is dps, but it also has the lowest floor, you have to manage a lot of buffs, while being careful on mechanics, and doing your roation perfectly.
And finally tank has high requirements, but cannot be improved much further then support and keeping up taunt and blocking.
Doesn't have a substantial effect? Good dps can pretty much carry the group just through sheer damage, you have no idea how many bad dungeon groups i have carried, just through damage, it's even possible to kill bosses with no tank, dps is the single most important factor that decides whether the group lives or dies, because guess what, even if you have a good tank and healer, if your dps is garbage, you are not gonna get through that boss, sooner or later the healer and tank will run out of resources or do a mistake, unless the boss is just very easy and doesn't have a lot of mechanics.