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My Early Review of Summerset Updated with Details

  • rteezy
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    Nestor wrote: »
    Also, I will add we have had devs talking to us and listening to us all day long. And they are taking pages of notes from our feeback on both new content and base game systems. They really do care.

    like they cared since launch?

    was this a "sponsored" post?
  • rteezy
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    Nestor wrote: »
    It's going to be Awesome!


    Details to come Tuesday.

    SO, will it actually fix all the core issues with the game (you know..the important stuff that sholdnt be a problem in 2018..like lag, optimization, fps drops, network code..etc)..OR, jsut add some random stuff and ignore the game itself?

    Oh look, some more cool pixels to look at and "explore" for 1 hour, jewelry and a skill line...ncie PAID dlc
  • starkerealm
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    Nestor wrote: »
    Also, I will add we have had devs talking to us and listening to us all day long. And they are taking pages of notes from our feeback on both new content and base game systems. They really do care.

    Saying @ZOS_Wrobel takes lots of notes is the understatement of the week.
  • Yamenstein
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    neverwalk wrote: »
    Jewelery crafting, the Dark Brotherhood and Thieves Guild SHOULD BE part of base game.

    They should make the game free and not add anything else. I mean what's the point ? Make a half arsed game and then leave it like that. Pfft.
    Crown Crates are a trap. Don't fall for the gamble! Balance? What Balance? Balance, smellance.
    Necro for them RP feels.
  • Kingslayer513
    Kingslayer513
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    I'm genuinely surprised at the amount of negativity in response to this tiny bit of "teaser" info. People saying/implying that the game is beyond the point of fixing or hopeless, hating on the devs for no reason and with no real info... lol seriously why would anybody hate the game, think it's never going to improve, and yet STILL be here trolling the forums?

    Anyways, I'm hyped for Summerset and hyped for Tuesday! Thanks Nestor!
  • geonsocal
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    have you eaten any crab cakes?

    is the area nice where you're playing at?

    how long have you been able to play for?

    are people watching you play?

    how many days will you have been there?

    do you have the opporotunity to eat crab cakes while playing?
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • kyle.wilson
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    When you talk about an NDA, doesn't that mean you already violated it.
    nmN1rrn9SJuwJtB8GQeP
  • RDMyers65b14_ESO
    RDMyers65b14_ESO
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    Tuesday, huh?
  • ArchMikem
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    rteezy wrote: »
    Nestor wrote: »
    Also, I will add we have had devs talking to us and listening to us all day long. And they are taking pages of notes from our feeback on both new content and base game systems. They really do care.

    like they cared since launch?

    was this a "sponsored" post?
    rteezy wrote: »
    Nestor wrote: »
    It's going to be Awesome!


    Details to come Tuesday.

    SO, will it actually fix all the core issues with the game (you know..the important stuff that sholdnt be a problem in 2018..like lag, optimization, fps drops, network code..etc)..OR, jsut add some random stuff and ignore the game itself?

    Oh look, some more cool pixels to look at and "explore" for 1 hour, jewelry and a skill line...ncie PAID dlc

    I sense an issue.

    btQ2tqW.jpg
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • starkerealm
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    When you talk about an NDA, doesn't that mean you already violated it.

    It depends on the NDA. If there's a confidentiality clause, then, yeah, that's a possibility.

    The short version is, we can't talk about most of what we saw until the press embargo ends. Once the embargo is up, there's still some stuff we can't talk about. For example, they don't want us spoiling the story... which should be obvious. There's more to it, obviously, because we were there testing out a lot of different things, and the people there were a diverse group. I can't even speak to some of the testing being done, because it was happening off elsewhere in the room, and I just didn't look in those directions very often.

    We are allowed to talk about stuff that's already publicly known. So, for example, the stuff mentioned in the ESO Live announcement, because anyone who watched saw that. Also, Gina's announcement about deconning jewelry. To be honest, this is a little awkward because the entire discussion dovetails into stuff that is off limits and we agreed not to talk about it. That'll open up a little bit when the press starts talking about what they saw, and we have more things to cover, but until then... it's really ****ing cool.

    It's also ****ing gorgeous; but you already knew that if you looked at the screenshots.
  • Aliyavana
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    When you talk about an NDA, doesn't that mean you already violated it.

    It depends on the NDA. If there's a confidentiality clause, then, yeah, that's a possibility.

    The short version is, we can't talk about most of what we saw until the press embargo ends. Once the embargo is up, there's still some stuff we can't talk about. For example, they don't want us spoiling the story... which should be obvious. There's more to it, obviously, because we were there testing out a lot of different things, and the people there were a diverse group. I can't even speak to some of the testing being done, because it was happening off elsewhere in the room, and I just didn't look in those directions very often.

    We are allowed to talk about stuff that's already publicly known. So, for example, the stuff mentioned in the ESO Live announcement, because anyone who watched saw that. Also, Gina's announcement about deconning jewelry. To be honest, this is a little awkward because the entire discussion dovetails into stuff that is off limits and we agreed not to talk about it. That'll open up a little bit when the press starts talking about what they saw, and we have more things to cover, but until then... it's really ****ing cool.

    It's also ****ing gorgeous; but you already knew that if you looked at the screenshots.

    So if the press nda is lifted Tuesday can you tell us if housing slots will be increased?
  • starkerealm
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    aliyavana wrote: »
    When you talk about an NDA, doesn't that mean you already violated it.

    It depends on the NDA. If there's a confidentiality clause, then, yeah, that's a possibility.

    The short version is, we can't talk about most of what we saw until the press embargo ends. Once the embargo is up, there's still some stuff we can't talk about. For example, they don't want us spoiling the story... which should be obvious. There's more to it, obviously, because we were there testing out a lot of different things, and the people there were a diverse group. I can't even speak to some of the testing being done, because it was happening off elsewhere in the room, and I just didn't look in those directions very often.

    We are allowed to talk about stuff that's already publicly known. So, for example, the stuff mentioned in the ESO Live announcement, because anyone who watched saw that. Also, Gina's announcement about deconning jewelry. To be honest, this is a little awkward because the entire discussion dovetails into stuff that is off limits and we agreed not to talk about it. That'll open up a little bit when the press starts talking about what they saw, and we have more things to cover, but until then... it's really ****ing cool.

    It's also ****ing gorgeous; but you already knew that if you looked at the screenshots.

    So if the press nda is lifted Tuesday can you tell us if housing slots will be increased?

    *shrugs*

    EDIT: I should have been a little clearer. We can relay public information, it didn't come from the NDA. Like, the trailer. You've seen it, I've seen it. We can't talk about the stuff in the trailer if it's not already known. So, for example, "hey, look, a Wraith of Crows, that's cool," because those have been popping up since CWC, and anyone who's run the CWC dailies has seen them before. Hell, I have a WoC polymorph, and ran into someone else wearing the same polymorph in a delve, about an hour ago. That said, none of us can tell you what that particular WoC is doing, or where it is. That's the hard line.
    Edited by starkerealm on 2 April 2018 05:07
  • Numerikuu
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    Well they "listened" to all the feedback they got for Morrowind.

    They just didn't "hear"any of it, or do anything with it.


    "Listening" isn't enough - hearing and doing are what count.


    All The Best

    Actions speak louder than words and for the longest time now words have fallen on deaf ears. I hope this goes somewhere, I really do--and I hope us skeptics are proven wrong, because we want to be. But with their current track record? Yeah... Zero hope. Zero hype.
    Zeni needs to take a page out of Digital Extreme's book in terms of working with and listening to their community, and their complete and utter transparency. It's doing very, very well for them.

    Still, all the best~
    Edited by Numerikuu on 1 April 2018 07:39
  • LMar
    LMar
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    I think the most important question for @Nestor @starkerealm and @SantieClaws is if there's poetry and maths in them buildings!

    XD
    Edited by LMar on 1 April 2018 12:43
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
  • Kajuratus
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    Radinyn wrote: »
    Radinyn wrote: »
    In the book that in which this whole insect wing/glass thingy was written literally next sentence says that this is fake.

    ??? It says no such thing:
    Alinor
    A forbidden city for nearly fifty years, Alinor is both capital of the Summerset Isles and the heart of the Aldmeri Dominion. Human traders were only allowed at its ports, and they described the city as "made from glass or insect wings." Less fantastic accounts come from the Imperial emissaries of the Reman Dynasty, which describe the city as straight and glimmering, "a hypnotic swirl of ramparts and impossibly high towers, designed to catch the light of the sun and break it to its component colors, which lies draped across its stones until you are thankful for nightfall."

    But take it to the apropriate thread.

    " Less fantastic accounts come [...]"

    Yes, "Less fantastic accounts". Not false. And looking at the description the Reman emissaries give, it definitely gives credence to glass towers. The entire city being made from "glass or insect wings" may well be an exaggeration, since those human traders were only allowed at the ports. But that would mean they saw those impossibly high towers from the docks and thought the entire city must be that beautiful, and those towers could be made of glass or insect wings. How can anyone justify people mistaking that stone we've seen of Alinor for glass towers?
    So the Dark Elves have weird alien architecture, where people live in mushroom towers and the shell of a giant crab, but the High Elves, the pinnacle of technology, the most magically advanced race in Tamriel, are still stuck in slightly pretty, fairly tall stone buildings? Not even a hint of a glass city? Are stainless glass windows really enough to claim that a city is made of glass?
  • Nestor
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    geonsocal wrote: »
    have you eaten any crab cakes?

    is the area nice where you're playing at?

    how long have you been able to play for?

    are people watching you play?

    how many days will you have been there?

    do you have the opporotunity to eat crab cakes while playing?

    The Hotel is literally across the street from the ZOS Lair. But, the Baltimore area is a nice area, so there is that. The work spaces are all decorated up with various swag.

    We play tested about 6 solid hours on each day, some went back on Saturday to run some more parses if their travel plans allowed.

    Yes, I had some of the content leads watching me go through the new Zone Main Quest so he could see where things like the bread crumb system did not work. Other devs would watch the parsing and get feed back on the numbers being generated.

    2 full days at ZOS for most of us, some got a bit more

    No crab cakes while playing but the last dinner was at a local eatery that served some awesome crab cakes and I noshed on those. By awesome it was almost all crab, with a bit of filler/spices and a aioli binder. Yum.
    Edited by Nestor on 1 April 2018 12:06
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Karivaa
    Karivaa
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    Is there any possible way they can ever fix the lag in cyrodiil experienced on Xbox???
  • jazsper77
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    Since when have the Devs ever listened LOL
    OH wait remember when they invited all the top theory crafters to a summit and they took all kinds of NOTES .
    Yup they didn't use any of the suggestions and pretty much had most of them threatening to leave over it.
    ACTIONS SPEAK LOUDER THEN WORDS.
  • tinythinker
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    Nestor wrote: »
    Also, I will add we have had devs talking to us and listening to us all day long. And they are taking pages of notes from our feeback on both new content and base game systems. They really do care.

    I'm just concerned who they are talking to. Would be nice if they actually asked us 'regular' folks our opinions. I've seen too much stuff changed because the elite players wanted the changes.

    Well, I mean, I was there.

    Oh no
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  • starkerealm
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    LMar wrote: »
    I think the most important question for @Nestor @starkerealm and @SantieClaws is if there's poetry and maths in them buildings!

    XD

    Uh, @SantieClaws wasn't there. She may have been at the London event, I honestly don't know, but she wasn't in Maryland with us.
  • SantieClaws
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    LMar wrote: »
    I think the most important question for @Nestor @starkerealm and @SantieClaws is if there's poetry and maths in them buildings!

    XD

    Uh, @SantieClaws wasn't there. She may have been at the London event, I honestly don't know, but she wasn't in Maryland with us.

    Khajiit was invited to the London event. This one wore a Bosmer polymorph thinking that otherwise she may seem a little conspicuous yes.

    Yours with paws
    Santie Claws
    Shunrr's Skooma Oasis - The Movie. A housing video like no other ...
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    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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  • starkerealm
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    Nestor wrote: »
    We play tested about 6 solid hours on each day, some went back on Saturday to run some more parses if their travel plans allowed.

    Yeah, I was able to be in for about 2 and a half hours on Saturday before I had to leave for my flight, though I was messing around with an oddball build idea that didn't quite work as I'd hoped.
  • starkerealm
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    LMar wrote: »
    I think the most important question for @Nestor @starkerealm and @SantieClaws is if there's poetry and maths in them buildings!

    XD

    Uh, @SantieClaws wasn't there. She may have been at the London event, I honestly don't know, but she wasn't in Maryland with us.

    Khajiit was invited to the London event. This one wore a Bosmer polymorph thinking that otherwise she may seem a little conspicuous yes.

    Yours with paws
    Santie Claws

    Ah, cool. Yeah, I missed out on that.
  • JD2013
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    Yamenstein wrote: »
    neverwalk wrote: »
    Jewelery crafting, the Dark Brotherhood and Thieves Guild SHOULD BE part of base game.

    They should make the game free and not add anything else. I mean what's the point ? Make a half arsed game and then leave it like that. Pfft.

    You don't get stuff for free. Pay up if you want new content.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

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    Crafting bag OP! ZOS nerf pls!
  • Valen_Byte
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    Sorry but I have 0 faith that anything of value will come from this. Just like last time.
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • zParallaxz
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    Valen_Byte wrote: »
    Sorry but I have 0 faith that anything of value will come from this. Just like last time.

    Ik it’s gotten to the point where every time ZOS pretends to take initiative in fixing problems of their game I just laugh because it’s usually the same bs they did last time which did and will this time amount to nothing but keep the kool-aid filled so people can stop complaining.
  • geonsocal
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    Nestor wrote: »
    geonsocal wrote: »
    have you eaten any crab cakes?

    is the area nice where you're playing at?

    how long have you been able to play for?

    are people watching you play?

    how many days will you have been there?

    do you have the opporotunity to eat crab cakes while playing?

    The Hotel is literally across the street from the ZOS Lair. But, the Baltimore area is a nice area, so there is that. The work spaces are all decorated up with various swag.

    We play tested about 6 solid hours on each day, some went back on Saturday to run some more parses if their travel plans allowed.

    Yes, I had some of the content leads watching me go through the new Zone Main Quest so he could see where things like the bread crumb system did not work. Other devs would watch the parsing and get feed back on the numbers being generated.

    2 full days at ZOS for most of us, some got a bit more

    No crab cakes while playing but the last dinner was at a local eatery that served some awesome crab cakes and I noshed on those. By awesome it was almost all crab, with a bit of filler/spices and a aioli binder. Yum.

    @nestor - this correspondence thing suits you well :)

    people watching you play, in that type of situation - is defintely weird...hopefully drinks and snacks were allowed...

    12 plus hours, wow - that's some work :p

    travel safe...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    rteezy wrote: »
    Nestor wrote: »
    Also, I will add we have had devs talking to us and listening to us all day long. And they are taking pages of notes from our feeback on both new content and base game systems. They really do care.

    like they cared since launch?

    was this a "sponsored" post?

    Wow. Why so negative? Have you even been here since launch? Your profile say's only since 2016.
    This was a nice, positive post that shares some of the cool things that some got to do and share what they can.
    Shame for being the "Negative Nancy"...Lol..
    Thank You Nestor, starkerealm and the others who were there and for sharing with us!!
    1,000 Huzzahs to you all!!
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  • Yamenstein
    Yamenstein
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    JD2013 wrote: »
    Yamenstein wrote: »
    neverwalk wrote: »
    Jewelery crafting, the Dark Brotherhood and Thieves Guild SHOULD BE part of base game.

    They should make the game free and not add anything else. I mean what's the point ? Make a half arsed game and then leave it like that. Pfft.

    You don't get stuff for free. Pay up if you want new content.

    Yes. I agree.

    My sarcasm must not have worked. :blush:
    Edited by Yamenstein on 2 April 2018 06:37
    Crown Crates are a trap. Don't fall for the gamble! Balance? What Balance? Balance, smellance.
    Necro for them RP feels.
  • DaveMoeDee
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    Anhedonie wrote: »
    So warden isn't utter crap in pve anymore?

    Wrobel promised in the warden feedback thread that they would be looking at DPS across all the classes back during the Clockwork City PTS cycle (the next balance patch from that comment is Summerset). Let's hope the warden is still on the agenda. I'm tired of complaining about the class for 12 months now. Since then, templar and DK have fallen on hard times as well. The gap between NB/Sorc and Templar/DK/Warden is massive right now, with warden especially far behind (as it has been since the class released).

    Sounds like a good justification for not adding more classes in the future.
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