HeathenDeacon wrote: »Ok... i suck it up and play to win when i get CTF, even though i honestly think its horribly designed.
Regardless of how much i like the mode though i cannot for th life of me understand why i can and cannot score a relic sometimes.
I thought it wa sas simple as 'if the other team has your relic then you cant score either of the other teams relics, but multiple times now ive had another teams relic ready to score at our base and our relic isnt in any other teams hands yet i cant score.
also i swear there is like a point where the relic is respawning or something and its nowhere at all...
Maybe its something obvious, but this mode just confuses the heck outta me sometimes.
misfitmanic wrote: »It is my favorite game mode, as it takes strategy and intuition to secure a clench victory. I have had lot's of fun matches and some new friends have made from it.
-Edits - Muh grammar -
misfitmanic wrote: »It is my favorite game mode, as it takes strategy and intuition to secure a clench victory. I have had lot's of fun matches and some new friends have made from it.
-Edits - Muh grammar -
Without it being ranked there is no strategy to it what-so-ever. It's literally a case of send the noob to whatever flag you're not fighting at and let them run the flag home uncontested.
Or - See which flag the other two teams are fighting at, run and get the uncontested flag and run it home.
HeathenDeacon wrote: »misfitmanic wrote: »It is my favorite game mode, as it takes strategy and intuition to secure a clench victory. I have had lot's of fun matches and some new friends have made from it.
-Edits - Muh grammar -
Without it being ranked there is no strategy to it what-so-ever. It's literally a case of send the noob to whatever flag you're not fighting at and let them run the flag home uncontested.
Or - See which flag the other two teams are fighting at, run and get the uncontested flag and run it home.
i have to agree.
Perhaps for premade teams the strategy aspect of the mode could shine, but in PUGs it is a complete joke.
Like you said, basically ever match i play two teams go at each other just to fight while the other team runs relics uncontested for the most part and the games over.
My new strategy in solo queue is to end the game ASAP so i can hopefully get out of there and get TDM or DOM.
So, i simply wait to see which side two teams collide on and then start running relics from the other side of the map. I ran 5 straight uncontested relics last night in a match while the other teams brawled.
PuGs will never play this mode "correctly", if there is such a thing.
ADd to all of that the scoring for this mode is wack. Theres nothing like fighting over relics the whole game...basically PTO, and then ending up with 0 score, lol.
Bottom line is we need seperate queues, so then people that want to build and strategize for specific game modes can do so, and then there won't be people in objective modes that have no intention of PTO.
HeathenDeacon wrote: »i think i might have figured out the main issue im having with the messaging in this mode.
It happens when neither of the other teams has your flag but it is still somewhere on the map not returned to your base.
when another team has your flag you see it with the outline of the other team over the score or whatever,plus it shows up on the compass, but if it is just sitting out somewhere waiting to be returned it doesnt show up on the compass so you literally have no idea where it is... ?
HeathenDeacon wrote: »i think i might have figured out the main issue im having with the messaging in this mode.
It happens when neither of the other teams has your flag but it is still somewhere on the map not returned to your base.
when another team has your flag you see it with the outline of the other team over the score or whatever,plus it shows up on the compass, but if it is just sitting out somewhere waiting to be returned it doesnt show up on the compass so you literally have no idea where it is... ?
No, if it's out of your base then it is still showing on your minimap. The only time it isn't "in play" is immediately after another team captures your relic. It takes about 15 seconds to re spawn.
HeathenDeacon wrote: »i think i might have figured out the main issue im having with the messaging in this mode.
It happens when neither of the other teams has your flag but it is still somewhere on the map not returned to your base.
when another team has your flag you see it with the outline of the other team over the score or whatever,plus it shows up on the compass, but if it is just sitting out somewhere waiting to be returned it doesnt show up on the compass so you literally have no idea where it is... ?