lordrichter wrote: »lordrichter wrote: »@starkerealm - I have never mastered animation cancelling which is probably why my DPS is only 15-16k and I do run out of resources on extended solo fights. I think I will be noticing a difference. Not seeing how people will not notice that some of their skills will cost more and their recovery is poor.
You might be surprised. Yes, TTK could be longer for boss fights, and if you run out of resources now, you will run out of resources after Morrowind. You are likely already dealing with this issue, when it comes up. I know that I do.
I really don't like animation canceling, or 2 bar rotations. It just seems like a lot of work just to kill a monster in 3 seconds instead of 5 seconds. To really get good at it, I feel I need to do it with every combat (practice makes perfect) and I just can't seem to force myself to do it when the return isn't that great.
The thing for me is that I am already built more for sustain. I am fine if it takes me 10 seconds at 15k DPS to kill something instead of 5 seconds at 30k DPS. My critical metric is that they die before I do, and whatever DPS and TTK that I need to accomplish that is good enough.
So instead of it taking me 3 minutes to take down the target dummy, it will take me 6 minutes.
Animation canceling vs not using Animation canceling, which is what I was talking about? Yes, this is what I see on Live right now.
Moloch1514 wrote: »For those of us who play solo or duo vet dungeons, this patch will mostly result in less fun. Sure, I'll enjoy the Morrowind overland content, but now I'll shrug at the thought of grinding pledges due to the long, repetitive boss fights. Yes, I could get 2 more people in there that I don't know, but I still believe in the core of Elder Scrolls: play how you want!
Yes, it was PVP players who literally went into Zos' HQ and forced them to change everything and wreck the game. lol? And I play pve only atm, if that was directed to me as well as all the rabid PVPers. @Betheny
The whining pitch from PVPers' voices is of such a magnitude it can reach ZOS ears from right across the country and over the oceans. All from the comfort of your little keyboards PVPers.
Well I hope you can understand that Zos wouldn't entirely rehaul a system due to PVP when there is something called battlespirit.
ZOS refuses to do that for the same reason many PVPers have brought up in outrage over that suggestion - [snip]
There's a direct quote from ZOS over this stating that around here somewhere. And loads of comments from PVPers stating that as the reason battle spirit cannot! be used to balance PVP separately from PVE.
So yes this is the fault of PVP.
Okay well clearly you're upset [snip], so you believe this entire Morrowind patch was entirely at the fault of PVP and I believe it was both. Alright.
[snip]. They said they can't expect people to handle learning new rules. So go take that up with ZOS.
*oh and a bunch of PVPers also agreed with this assessment, so...draw your own conclusions on that one.
starkerealm wrote: »the naysayers are whining because those endgame elitist ****** think they are losing their edge from their small e pe*n which they regularly need stroked for. now if these major nerfes come tru, then ppl cant spam button like adhd rabbits and deal insane amount of dps. so. it will be cut from uberduber max of 80k down to something humanly like 40k. eh. giving too much credit, but you catch the point.
endgame elitist are the ones on uproar, while vast majority of playerbase is excited.
so. when ppl claim its end of eso, they just mean, its end of their massive e pe*n.
Everyone is being nerfed. The only difference is that the "elitists" will brush it off. But I guess it must be a good thing for ZOS that the "majority of the playerbase" is excited that the harder content will be further from their reach.
To be fair, the elitists and some CR600s are the only ones who will really notice. This is also reopening a lot of very old theorycrafting, so even as the best-of-the-best-of-the-"best" are whining, this is going to produce a lot more build variety.
I don't think I'd call this "the best thing to happen to ESO," one Tamriel probably takes that nod from me. But, still, this is not The End Times.
the naysayers are whining because those endgame elitist ****** think they are losing their edge from their small e pe*n which they regularly need stroked for. now if these major nerfes come tru, then ppl cant spam button like adhd rabbits and deal insane amount of dps. so. it will be cut from uberduber max of 80k down to something humanly like 40k. eh. giving too much credit, but you catch the point.
endgame elitist are the ones on uproar, while vast majority of playerbase is excited.
so. when ppl claim its end of eso, they just mean, its end of their massive e pe*n.
the naysayers are whining because those endgame elitist ****** think they are losing their edge from their small e pe*n which they regularly need stroked for. now if these major nerfes come tru, then ppl cant spam button like adhd rabbits and deal insane amount of dps. so. it will be cut from uberduber max of 80k down to something humanly like 40k. eh. giving too much credit, but you catch the point.
endgame elitist are the ones on uproar, while vast majority of playerbase is excited.
so. when ppl claim its end of eso, they just mean, its end of their massive e pe*n.
MyKillv2.0 wrote: »the naysayers are whining because those endgame elitist ****** think they are losing their edge from their small e pe*n which they regularly need stroked for. now if these major nerfes come tru, then ppl cant spam button like adhd rabbits and deal insane amount of dps. so. it will be cut from uberduber max of 80k down to something humanly like 40k. eh. giving too much credit, but you catch the point.
endgame elitist are the ones on uproar, while vast majority of playerbase is excited.
so. when ppl claim its end of eso, they just mean, its end of their massive e pe*n.
The more things roll out about the patch and the more information comes out, the more true this statement rings true. Many Elite players won't be able to be heads and shoulders above everyone else. We have already seen a couple of these steamers rage quit when faced with the realization they won't be able to be heads and shoulders above others. It's funny how many of you bought the pile of crap they were trying to sell you without questioning them or testing out the changes yourself.
Fact is things needed to change, macro users and players who play 20+hours a day pushed the game to where you would simply ignore mechanics in trials and out DPS things. The game needed to change, group play should be about coordination of game mechanics, not macro mechanics.
The game was never suppose to be WoW... people need to stop trying to make this game WoW or CoD or For Honor or Ashes of Creations. It's ESO, let it be that.
MyKillv2.0 wrote: »the naysayers are whining because those endgame elitist ****** think they are losing their edge from their small e pe*n which they regularly need stroked for. now if these major nerfes come tru, then ppl cant spam button like adhd rabbits and deal insane amount of dps. so. it will be cut from uberduber max of 80k down to something humanly like 40k. eh. giving too much credit, but you catch the point.
endgame elitist are the ones on uproar, while vast majority of playerbase is excited.
so. when ppl claim its end of eso, they just mean, its end of their massive e pe*n.
The more things roll out about the patch and the more information comes out, the more true this statement rings true. Many Elite players won't be able to be heads and shoulders above everyone else. We have already seen a couple of these steamers rage quit when faced with the realization they won't be able to be heads and shoulders above others. It's funny how many of you bought the pile of crap they were trying to sell you without questioning them or testing out the changes yourself.
Fact is things needed to change, macro users and players who play 20+hours a day pushed the game to where you would simply ignore mechanics in trials and out DPS things. The game needed to change, group play should be about coordination of game mechanics, not macro mechanics.
The game was never suppose to be WoW... people need to stop trying to make this game WoW or CoD or For Honor or Ashes of Creations. It's ESO, let it be that.
That would imply only the ceiling is being lowered without any changes impacting the middle or floor. That's not the case. It's a full spectrum shift. Ceiling, middle and floor are all effected.
lordrichter wrote: »lordrichter wrote: »@starkerealm - I have never mastered animation cancelling which is probably why my DPS is only 15-16k and I do run out of resources on extended solo fights. I think I will be noticing a difference. Not seeing how people will not notice that some of their skills will cost more and their recovery is poor.
You might be surprised. Yes, TTK could be longer for boss fights, and if you run out of resources now, you will run out of resources after Morrowind. You are likely already dealing with this issue, when it comes up. I know that I do.
I really don't like animation canceling, or 2 bar rotations. It just seems like a lot of work just to kill a monster in 3 seconds instead of 5 seconds. To really get good at it, I feel I need to do it with every combat (practice makes perfect) and I just can't seem to force myself to do it when the return isn't that great.
The thing for me is that I am already built more for sustain. I am fine if it takes me 10 seconds at 15k DPS to kill something instead of 5 seconds at 30k DPS. My critical metric is that they die before I do, and whatever DPS and TTK that I need to accomplish that is good enough.
So instead of it taking me 3 minutes to take down the target dummy, it will take me 6 minutes.
Animation canceling vs not using Animation canceling, which is what I was talking about? Yes, this is what I see on Live right now.
Lol no. 3 minutes to kill the target dummy on live vs. 6 minutes to kill it after morrowind patch without any animation cancelling, because I will have to change my build from damage to sustain and be slowed down even more due to heavy attacking. Just a guess since I can't test the PTS.
How much more punishing do the fights need to be for a mediocre NB?
Moloch1514 wrote: »lordrichter wrote: »@starkerealm - I have never mastered animation cancelling which is probably why my DPS is only 15-16k and I do run out of resources on extended solo fights. I think I will be noticing a difference. Not seeing how people will not notice that some of their skills will cost more and their recovery is poor.
You might be surprised. Yes, TTK could be longer for boss fights, and if you run out of resources now, you will run out of resources after Morrowind. You are likely already dealing with this issue, when it comes up. I know that I do.
I really don't like animation canceling, or 2 bar rotations. It just seems like a lot of work just to kill a monster in 3 seconds instead of 5 seconds. To really get good at it, I feel I need to do it with every combat (practice makes perfect) and I just can't seem to force myself to do it when the return isn't that great.
The thing for me is that I am already built more for sustain. I am fine if it takes me 10 seconds at 15k DPS to kill something instead of 5 seconds at 30k DPS. My critical metric is that they die before I do, and whatever DPS and TTK that I need to accomplish that is good enough.
So instead of it taking me 3 minutes to take down the target dummy, it will take me 6 minutes. And the thing doesn't fight back. I guess I just don't equate increasing the TTK and forcing the use of clunky heavy attacks with fun.
Exactly! For those of us who play solo or duo vet dungeons, this patch will mostly result in less fun. Sure, I'll enjoy the Morrowind overland content, but now I'll shrug at the thought of grinding pledges due to the long, repetitive boss fights. Yes, I could get 2 more people in there that I don't know, but I still believe in the core of Elder Scrolls: play how you want!
.MyKillv2.0 wrote: »the naysayers are whining because those endgame elitist ****** think they are losing their edge from their small e pe*n which they regularly need stroked for. now if these major nerfes come tru, then ppl cant spam button like adhd rabbits and deal insane amount of dps. so. it will be cut from uberduber max of 80k down to something humanly like 40k. eh. giving too much credit, but you catch the point.
endgame elitist are the ones on uproar, while vast majority of playerbase is excited.
so. when ppl claim its end of eso, they just mean, its end of their massive e pe*n.
The more things roll out about the patch and the more information comes out, the more true this statement rings true. Many Elite players won't be able to be heads and shoulders above everyone else. We have already seen a couple of these steamers rage quit when faced with the realization they won't be able to be heads and shoulders above others. It's funny how many of you bought the pile of crap they were trying to sell you without questioning them or testing out the changes yourself.
Fact is things needed to change, macro users and players who play 20+hours a day pushed the game to where you would simply ignore mechanics in trials and out DPS things. The game needed to change, group play should be about coordination of game mechanics, not macro mechanics.
The game was never suppose to be WoW... people need to stop trying to make this game WoW or CoD or For Honor or Ashes of Creations. It's ESO, let it be that.
That would imply only the ceiling is being lowered without any changes impacting the middle or floor. That's not the case. It's a full spectrum shift. Ceiling, middle and floor are all effected.
Funny how they all seem to forget that. I am still waiting for one of them to show me how I am going to be lifted closer to the "elite".
Yes, it was PVP players who literally went into Zos' HQ and forced them to change everything and wreck the game. lol? And I play pve only atm, if that was directed to me as well as all the rabid PVPers. @Betheny
The whining pitch from PVPers' voices is of such a magnitude it can reach ZOS ears from right across the country and over the oceans. All from the comfort of your little keyboards PVPers.
Funkopotamus wrote: »I said it back 2 years ago that CP would kill this game and that the DEVS would never be able to program the game around CP players and casuals.. Well HERE WE ARE living the prophecy!
necronomniconb14_ESO wrote: »LiquidPony wrote: »Giles.floydub17_ESO wrote: »Actually the ESO "Middle Class" will be the one's hurt the most by the CP and class changes. The so called "Elites" will just learn to adapt and be able to do their vMOL, vMA, etc. And if you think the respective guilds will lower their CP requirements, I think you are a bit disillusioned.
Your likely correct since the top raid groups are top raid groups because they're able to adapt to changes in the game much faster. Tactics and builds are often a trickle down.
To dismiss your comment out of hand would be to look at the changes with blinders on. Dogma doesn't help anything.
The "elites" will have adapted long before Morrowind actually releases. People will log on the day of release with new builds and rotations ready to go, re-spec their CP, spend a few days farming new gear (if necessary), and be right back on track within the week.
they shouldn't have to spend the first few days to week of an expansion compensating for the massive *** on their parade a literal nuclear nerf will do to them.
Final fantasy 14 on the other hand, when IT's JUNE Expansion STORMBLOOD releases will NOT force you to waste the first few days you should spend in an expansion exploring and enjoying new content on just trying to make the game playable again. The only catch would be server stress, otherwise it should be fine.
moorowind on the other hand, we all know how monotonous games named morrowind are and how unfun their crappy combat is.
move to Final Fantasy 14 and get Stormblood
let zyngamax go frak themselves until they get their crap straight
perhaps if they themed their expansion after Oblivion i could have been suckered into letting them con me into letting them swindle me into letting them peddle me a preorder letting them have my money in exchange. But they themed it after the elder scrolls game I least enjoyed entirely because the combat was unbearable and awful. When combat is unbearable and awful, a game is unplayable for me. Therefore, both morrowind games are unplayable for me. Therefore they are garbage. zyngamax has not learned after 3 years of mistakes not counting betas how to do an mmo.
[edited for profanity masking and inappropriate commentary]
TastesAllColors wrote: »There are of course some issues that need tweaking but in the main the devs are taking the game in the right direction. It will help low CP players get into guilds and content they are now shut out from. Hard content should be hard. Tactics and skill should matter. Six months from now ESO will be going stronger and better than ever.
[Edit to remove minor bait]